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Showing most liked content on 05/18/2019 in all areas

  1. 8 points
    Do you believe in Angels ? Few wrinkles to iron out...somehow when exporting I accidently moved rear fuselage a tad lolz...also...anyone know can I set up rockets that fire from the ports on the plane ?...didnt the starfire have internal rockets? ps...cant remember does ini spec settings over ride 3dsmax ones I seem to recall they do if present. ?...soon as finished,back to the Pak-Fa...this was the suprise I mentioned btw lol..
  2. 8 points
  3. 7 points
    russ, check out the f-89 scorpions -- i did some jiggery pokery to get the rockets working. you may also need special rockets with sustainers to actually HIT something! (is Sky 1 next??? LOL!!!) ----------- required screenie
  4. 7 points
  5. 6 points
    Hi Community! You may (and must) know Piecemeal's Desert V.4. Well, I love it, soy I decided to add targets and make some minor modifications to air bases, target areas, etc.. So, here it goes my humble attempt. Please note this is just a try, there are things to polish, specially an annoying issue as regards AAA. The seem to appear randomly, sometimes they do, sometimes they don't. Piecemeal's original terrain can be found HERE Thanks Piecemeal!! I have worked with Mue's excellent Target Area Editor. I am posting this to know your opinion, and suggestions are more than welcomed! Y hope you like it This is RAF Canopic and Canopic city, Canopic UK Headquarters and Canopic Port
  6. 5 points
  7. 5 points
  8. 5 points
    Mirage F1 with CT-51F Caiman ecm-pod
  9. 4 points
  10. 4 points

    Version 1.0.0

    607 downloads

    MiG-29GT Fulcrum Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste Objects folder (and all what´s in) into your mod folder. This pack contains only MiG-29GT skins for German Air Force, no Polish ones Credits. Bazillius - the original MiG-29UB early model. <--- Great work mate & thanks for your support! Ravenclaw_007 - Weapons, loadout.ini & Pilots Me - Skins, Hangar & loading screens, ini dance. Have fun Report bugs. Schapen, May 18th 2019 Carlo "Soulfreak" Vecchi
  11. 4 points
  12. 4 points
    Grumman F-19A Wildcat - VF-1, US Navy, 1979 A flight of fancy but I much prefer reality!
  13. 3 points
    memphis belle my ***, this one acted my like a strawberry.......... oh nevermind. one good image to work from, color change up, image reversal for other side and perspective change by yours truly and the source material, best pic (of either side) out of a dozen
  14. 3 points
    After a looong time passed skinning around, I took the joystick and flew my favorite (upgraded) Suez campaign ... Not so bad .... 3 Sea Hawk and 2 F-84F down ... in one mission ...
  15. 3 points
  16. 3 points
    "A flight of fancy but I much prefer reality! " Who are you and what have you done with Spinners?
  17. 2 points
    Going to need some help bringing this to full fruition - see But enjoy the teasers:
  18. 2 points
    It gives that : I didn't make the "rocket dep. angle" turning writing. Maybe later... if I learn how to do that the right way. Looks great !
  19. 2 points
  20. 2 points
    View File MiG-29GT MiG-29GT Fulcrum Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste Objects folder (and all what´s in) into your mod folder. This pack contains only MiG-29GT skins for German Air Force, no Polish ones Credits. Bazillius - the original MiG-29UB early model. <--- Great work mate & thanks for your support! Ravenclaw_007 - Weapons, loadout.ini & Pilots Me - Skins, Hangar & loading screens, ini dance. Have fun Report bugs. Schapen, May 18th 2019 Carlo "Soulfreak" Vecchi Submitter Soulfreak Submitted 05/17/2019 Category MiG-29  
  21. 2 points
    My choice would be RAF Gibraltar. 2nd would be Lajes Field. I know it would require an enormous amount of work to either fit them into an existing terrain, or to create completely new ones.........................but you did ask. And I like to dream big.
  22. 2 points
  23. 2 points
  24. 2 points
  25. 2 points
  26. 1 point
    So it looks like a sure sign of election fever is gripping the political masses here in (not so) good ol' Ireland: Increase In Rivalling Canvassers Fighting To The Death
  27. 1 point
  28. 1 point
    Hi gkabs! This problem you are experienceign is very annoying! As you stated before, one of the mods is corrupt or has compatibility issues. Maybe, what is messing it up is the year, or nationality, or maybe the aircraft itself. The thing is, the issue is non specific. I am glad you culd sort it out. Regards, and congratulations for this beautifull airbase!!!!
  29. 1 point
  30. 1 point
    Thanks there's already a template in the SF2 release. But just releasing without a new skin seems pointless, so I'll try to do something from the Belgians versions. Otherwise I would just release the repaint of the cockpit. Thanks to all ! @Crusader : It could not be better ^^ perfect !
  31. 1 point
    I don't think it going to work, as when Zur built the cockpit, it's not animated Remember, too, that 98.6% of what I did to get it SF2-ish, simply doesn't work in 1stGens. And stary's pit lods are all in unicode, that can't be seen by the 1stGen engine
  32. 1 point
  33. 1 point
    Sight Selector Unit From DCS F-86F manual
  34. 1 point
    Cliff7600, If you are doing more than just the cockpit, I think I recently made a template for skins for this plane. If you are interested in it, let me know and I'll see if I can find it for you.
  35. 1 point
    Hi!! I took a look at a couple of books I have at home, but the photos are not clear enough. Maybe you could take a look at Cybermodeler Online I found some good shots there. Unfortunately the definition is not high enough as to see whats written. I think it's some kind of measure, probably degrees from 0 to 90 in a 10 degree interval. I remember the Dassault Mystere used a similar knob. I have number 003 of Die Flugzeuge der Bundeswehr magazine, "The Thunderstreak in Luftwaffe Service", but the same happens, it ingludes cockpit and panels photos and captions, but you can't see what's written in the knob.
  36. 1 point
    View File SF2 F-84F TMF Internal Tanks Fix This object mod applies to this download : The data.ini file of this mod is the exact same file from the SF2 F-84F TMF with two modifications : - the guns position and MinMaxExtent values had been edited - the internal fuel tanks have been modified to be closer to the real aircraft Read the ReadMe-s I really struggled not to untitle this download "SF2 F-84F TMF Ineternal Tanks Fix" xD Submitter Cliff7600 Submitted 05/16/2019 Category ini File Edits  
  37. 1 point
  38. 1 point

    Version 1.0.0

    446 downloads

    SF2 F-84F Thunderstreak by The Mirage Factory 5/12/2019 = For SF2, Full-5 Merged (Reccomended/Preferred) = This is a rebuild for SF2 of The Mirage Factory's F-84F "Thunderstreak" (swept wing version). It goes again my grain to see such a well done aircraft, albeit originally built for SF/W0* 1st Gens, and many associated skin/decal set languish in obscurity simply due to age and the existence of one from 3rd Wire, albeit in a purchasable DLC. THIS one is free, and won't need any hoop-jumping to keep player flyable. I've scavanged most of the existing skin sets, did various tweaking to make them a bit more SF2 ready. The aircraft FM has been slightly adjusted for SF2, a destroyed model attached, decals randomized, and when necessary, decals and new skins created from the revised TMF Templates by Pappychksix. The templates are included in a separate named folder in this download. For those skins with painted on national markings, my patent pending "fake insigina decal" trick was used to activate the Nation Name displayed. The same trick, with my patent pending "fake SqTail" decal, now activates any and all squadrons that are listed in the stock 3W Squadronlist.ini. Reminder: the Squadronlist ini ONLY has full units, not, for example, the various Staffels of the BLW T-streaks. All new skin specific Hangar screens (SF2 style), and one of my famous "AvArt" style loading screens are included. All drop tanks, pilots, weapons and sounds needed are included (see Notes about camo tanks). The Canopy opens with the Standard Animaiton keystroke (shift/0 -shift/Zero). In this pack you have many skins. Most use the 'SF2 date switch' to go from Natural Metal to the End Users (TM) national camoflague finishes. Please note, some skins are in their original "as issued" bitmap format. Some have been rebuilt, or new builds, in jpg format. The skins supplied are: = USAF: 78th TFS, USAFE, RAF Bentwaters 168th FBS, Illinios Air National Guard (1961 Berlin Crisis) 4510th CCTS, Luke AFB (called 'USAF_Silver') = Belgian Air Force: 3rd Squadron (NM 1956) 2nd Squadron (NATO Camo) -switches on in 1958 = Netherlands KLU: 311 Sqn, KLU (Camo) -starts 1964, when F-84Fs were recieved = France: EC 1/1 Corse (1955-1960) -folder called "AdA"; NM. see notes. EC 3/1 Argone (1956 Suez and post-Suez, 1957-ish) = West German BLW: JaboG 31 2nd Sqn "Alma" (NM 1956) (new by me) JaboG 31 2nd Sqn "Alma" Camo JaboG 32 3rd Sqn Camo JaboG 33 3rd Sqn Camo JaboG 34 "Allgäu" 1st Sqn JaboG 35 *Note all except II/JBG 31 NM 56 are Camo, and start in 1962. All BLW skins/decals, except where noted are from Soulfreaks GAF Thunderstreak Pack* = Greek Hellenic Air Force: 348 Sqdn, HAF, NM (1958) 346 Sqdn, HAF, SEA Camo (1971) *Note: in between the NM and SEA, many HAF T-streaks carried NATO 2-tone. That skin is not supplied. See Notes.* Also included is a 'generic natural metal' for any other skinners that wish to fiddle with new skins. As many of the NATO 2-tone camo aircraft use all decals for markings, and the template is supplied, it should be easy to create other skins as needed. Even though the header reads "Full 5 Merged", it can be used in any SF2 mods folder. When in game, on the aircraft selection drop down menu, you'll see: F-84F ThunderStreak (TMF) This differentiates it from the stock 3rd Wire version. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Where possible, I've included the original readme for the various skin sets; the original TMF aircraft readme is in the main aircraft folder. On behalf of my brother Mod Mafiosos... Good Hunting! Wrench Kevin Stein For bpao ... you are sorely missed UPDATED 5/16/2019: Data ini updated with Cliff7600's fuel tank fixes. If you have the aircraft already, you need not re-download the full package. Follow this url: and download JUST the data ini
  39. 1 point
  40. 1 point
  41. 1 point
    Bantam Bomber I think we should stop bombing the Bantams. They've done us no harm.
  42. 1 point
  43. 1 point
  44. 1 point
    And let's put up some more updates for the FM tweaks in progress...the Macchi 200 and 202 done by A-Team for SF1 now fly well in SF2...have re-tweaked the old 202 as a series 1 Folgere, while the 202 posted above has been further split into approximations of a series 5 and series 9 of the Folgere, should be enough variety now for an early MTO install. Speaking of MTO installs, I was looking at the nice Spit V.a available at CombatAce and modified the data ini to fit a Mk.II...and it works well in an early MTO install (purists may prefer the tropical Mk.V with the sand filter for an MTO install but technically those fit better for a mid-war scenario in 1942 and later...so I went with a Mk.II instead, and the Mk.I has been re-tweaked for an ETO install)...will take a small break and then onto the MS. 406 and Curtiss variants...also want to include some two-engined types, so I will decide whether to do a small update pack first or maybe continue to expand it and upload the FM tweaks later once I've covered the types I'm using for my 1937-1941 install. Representative shots below of the latest tweaks...hair-raising adventure with Mk.II Spits and the Macchi 200, was out of ammo after the first dogfight so I eventually sawed off the second fellow's elevator with my prop...then chased him to a higher alt. to make him stall and fall into an unrecoverable spin...I then ran out of fuel (probably damage of some kind) and had to find a spot to land. SF2 is every bit as good for WW2 as FE2 is for WW1 in my opinion. Von S Chasing the fellow high after sawing his elevator off He ends up spinning, with no elevator, rudder, or ailerons to correct Looking for a spot to land the Spit Mk.II after the engine conked out or fuel ran out Landed close to what seems like an outhouse (appropriate after the extreme adventure)
  45. 1 point
    After the release of the first CF-100 package, here is a glimpse of things to come for the Belgium Air Force (WIP)
  46. 1 point
  47. 1 point
    Frankly, the entire MiG-31 force has one big whopping flaw.... THE TRAINING OF THE AIRCREW IS INSUFFICIENT. The Russians ought to be training hard in simulators first and how to fly as a section, then and only then flying as a section. Didn't these guys learn the importance of keeping a healthy fuel reserve? Didn't the Russian Air Force learn the importance - and dramatic cost-savings - of good flight simulation?
  48. 1 point
    Guess better finish these after the Pak Fa..
  49. 1 point
    From 1986...a T-2C Buckeye in 75th Anniversary of Naval Aviation colors....
  50. 1 point

    Version 1.0.0

    88 downloads

    mods/flight folder


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