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Showing most liked content on 09/17/2019 in all areas

  1. 16 points
  2. 10 points
    WIP, new HUD for GR.4 ....
  3. 5 points
  4. 4 points
    Heading out to the range getting some practice in.
  5. 4 points
    Anomaly on mars discovered by Russian sattelite...
  6. 4 points
    Oh yes, that's the truth. If you don't want some crazy fictional or nearly-fictional concepts here, shut the goddamn what-if section down. Come on, there's a guy in another topic (here's to you, @Menrva ) working on the Moon, Mars and starships firing missiles at each other and nobody is ranting like this. The other guy was builiding a Death Star map. It's all for fun.
  7. 4 points
    Live and let live. If he likes the design, why not. It's a what-if forum in the end...
  8. 4 points
    I don't see anything moving forward for this game except what the community is doing and we are doing it for free, as we love this game. With all respect to TK, he is thinking of the business part of the game and that is correct, nothing wrong with that, he did a great job with the game. On the other hand we think of it from what we would like to have in the game from our point of view and that is normal for any community. These two roads wouldn't join without sitting together. I wouldn't hold my breath to see anything in the near future. except our work and dedication.
  9. 3 points
  10. 3 points
    back to Battle Creek after a visit amongst the Vaarks..
  11. 3 points
  12. 3 points
  13. 2 points
    There is a series of threads at SimHQ, so I am posting the links. Open them in a new window GameRanger pictures European theatre Spain Mediterranean Finland Moggy's IRAQ Carrier Air War South Pacific Air War Jel
  14. 2 points
    God damn thing is meant to start a war........
  15. 2 points
    17 September 1944, Operation Market Garden gets underway...
  16. 1 point

    Version 1.5

    352 downloads

    SF2 SA-7 Grail / 9K32 Strela-2 MANPADS Pack 1.5 ----------------------------------------------------------------------------------------- This pack features the famous SA-7 "Grail". It is a man-portable, shoulder-fired, low-altitude, infrared guided surface-to-air missile system (MANPADS). It is widely exported and has been in use in nearly every regional conflict since 1969. Despite its operational limitations, it has been proved quite effective in the hands of tactical armies and rebel groups. During War of Attrition on 19 August 1969 Egyptian soldiers brought down an Israeli A-4H Skyhawk some miles west of the Suez Canal using Strela-2. According to some sources this might have been the first successful combat use of any MANPADS in history! Following variants are included: 9K32 Strela-2 (SA-7A, 1968) - First variant. 9K32M Strela-2M (SA-7B, 1970) - Improved variant. ------------------------------------------------------------------------------------------ New features: - Updated missiles data which offer more realistic performance - Fuze distances have been increased since the SA-7 had lethality limitations after hitting a target. Now a target can be hit but it may return back home safely - New launch effect and sound ------------------------------------------------------------------------------------------ Known issues: - Due to game engine limitations concering missile guidance, 9M32 (SA-7A) missile's target aspect has been set as Rear 180 despite the fact that in reality it could be fired only at the rear. After massive failed launches it became clear that it was extremely difficult to achieve a single hit by setting 9M32 as Rear 60 even when some other values such as FOV and track rate had been increased. - Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor without causing significant damage. I guess this is another game engine characteristic. - Low altitude (lower than 600-800m) performance is downgraded for current missile values. By increasing noise rejection the missile becomes capable of hitting targets in lower altitude but at the same time the single shot hit/kill probability is being increased to an unrealistic level. - Fuze distances are longer compared with the actual lethal and damage radius of the system. In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size target even in 10 meters! ------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. Lot of research and hard work was made to make this SAM as realistic as possible. More than 2000 launches took place! Enjoy as much as you can this mod and leave comments with your in-game experience in the support topic! -------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions.
  17. 1 point

    Version 1.0.01

    521 downloads

    Fiat G.91 Gina Pack (R.3, R.4 & T.3) I´m happy that after a long time these babys are finally out. 1st of all I want to thank ErikGen, Stary & Ravenclaw 007, without you guys this would never been released. Thank you so much guys. 2nd read the f***ing readme!!!! WHAT´S IN: - 8 new Planes (Versions of R.3, R.4 & T.3) with 53 skins - new Cockpit - new weapons CREDITS: - ErikGen - 3D modeler of the planes - Stary - Cockpit - Ravenclaw007 - new weapons & ini dance - Soulfreak - paintwork, ini dance, screens etc. TO INSTALL: - extract into your mod / objects folder Remember, this is only a Beta version. 3D model can´t changed, due to the fact that ErikGen is no more active in the SF2 world. Flight model should be tweaked, but I´m not the guy who can do it. Schapen, September 13th 2019 Carlo "Soulfreak" Vecchi THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  18. 1 point
    Yep. Real life but you can also add some really annoying pitch stability issues I was encountering plus other projects plus summertime. Public beta test FM attached. Hopefully I can finish this thing in October. The pitch stability issues can still show up but I don't think it's any worse than ThirdWire's Vampire which has a similar issue. At certain speeds, if you give the stick a large displacement forward or back, the plane will just continue climbing or descending and not return to level flight on it's own. I spent a lot of time balancing the tail with the auto trim turned off [AutoTrimLimit=0.0] and noticed it doesn't exhibit the odd behavior with auto trim off. At present I have the auto trim set to a minimal level of 0.15 but it's still enough to get the pitch instability at certain speeds. Anyway, the FM still needs some testing/improvements but will post it here for public testing: ImpalaMkII_DATA0.95.zip NOTE: The Impala has surprisingly large weight ratings for the weapon pylons but in real life, anything over about 1600lbs of racks/weapons would have required a reduction in fuel to stay under the 12000lb MTOW.
  19. 1 point
  20. 1 point
    Every one of us here has a mod manager already: a brain and the read me!
  21. 1 point
    Good for you Dave! I am in the process of selecting parts MB, Processor, RAM, and GPU for a long overdue upgrade but I am looking at AMD hardware due to the price point. The motherboard is the one part I have yet to settle upon. Once that is done I should be placing my order.
  22. 1 point
  23. 1 point
    If TK put out the Strike Fighters 2 Complete package, with Windows 10 support, on Steam and GOG for $15 or $20, I would be very, very surprised if sales and the revenue they brought in didn't exceed the game's lifetime numbers up until now in fairly short order. Personally I'd be willing to pay as much as $40, but I don't think that's a realistic price for a ten year old game, regardless of how many expansions it has - sales would plummet and it would make far less money than if it was sold for less. $100 is right out. Money would continue to trickle in for years, during Steam sales there would be a sharp increase in sales, and TK would find it much easier to fund his future projects. Hell, he might even get those $2 million he needs for SF3 - especially if some of the mainstream PC games media gave his $15 SF2 Complete Steam release the attention it would deserve. Rock, Paper, Shotgun most certainly would. But that's just my opinion. I will never understand why the game isn't already out on Steam. Wings over Europe is already there, and maybe TK found its sales on the platform disappointing. But I have to believe that SF2 Complete would do much, much better. I just don't see what he would have to lose, and there would be so much to gain.
  24. 1 point
    I found i can edit a simple mission pretty quick or use the "Alt+N" (that may not be the default keys) feature to jump to the action area after takeoff. You know, reading the manual or at least the list of available commands is still a viable option even today. :)
  25. 1 point
    It is not really a matter of time. TK could extend it two more weeks, and neither the number of donors nor the amount donated would double. TK cast his lure based on ripples in the pond. But it was nothing but minnows nibbling on the bread.
  26. 1 point
    Oooooooohhhhhhhh no you didn't!!!! Dayyyyyummmm!!!! Well done, bro!!!
  27. 1 point
    Sorry, missed your question Josef
  28. 1 point
  29. 1 point
    My new set up is pretty much the same , except I have the Ryzen R9 , and I have a single SSD , and a 4TB HDD instead, and its brutale !!
  30. 1 point
    yeah got 2 in sli.....ha j/k my custom built 6gb 980 Ti does more than enough for games I use it for....every game I run on ultra settings....no game yet it has trouble with...even new cod is a breeze...BF5 runs like silk
  31. 1 point
    I broke down and got it myself, since the tool to redownload bought games wasn't working. Now that its working okay I'm back into SF2 I guess, just have to work off some rust.
  32. 1 point
    Inclement default base is 2500.0, hex code "00 00 00 00 00 88 A3 40" . It is at offset 0x8B570 in SF2 May 2012 version. It is the nature of hex edits that one can disable things and modify a little. Adding things, like a new variable to read, may technically be possible by appending new code at the end of the file, but I am not going to attempt such. To make it easier on the end user you can use a patch engine, that can automate the hexedit by generating an executable with a patch + restore button. I can send you one.
  33. 1 point
    I think that low speed fight in SF2 is very dangerous, especially when you are outnumbered : It seems AI is very good at coordinating attacks from several direction, and I was often shot down by an unseen attacker : "A Mirage in your six is better than no Mirage at all"
  34. 1 point
    Ran into a pair of Crusaders over Cuba.....His wingman left him.
  35. 1 point
    It's wild how many people play DCS just for the challenge, and if they had a game at the midpoint between say, Ace Combat and DCS (seems like there's a very popular sim around this place that would fit just great hmmmmmm) lot's of people would buy that game
  36. 1 point
    I personally think SF2 belongs on Steam or GOG. Word of mouth is so key to games and unlike DCS, there isn't a steep learning curve to fly the planes. Nor a relatively few planes and especially maps.
  37. 1 point
    If TK put SF2 on GOG and Steam he would make an assload of money and the traffic to CA would be gigantic as well once word got out this is where all the mods are. Like, no-one but us is buying SF2 from ThirdWire.com, and there is currently a large amount of people getting back into flight sims because of Steam distribution.
  38. 1 point
    VVS Mig-23M found a target flying at high altitude and fired a single AA-7A Apex missile. The enemy F-4E tries to evade the missile but at high altitude its maneuverability is limited... AA-7A hit and destroyed the target
  39. 1 point
    The end of the Soviet Air Force base at Finsterwalde, GDR.
  40. 1 point
    Non-Standard Recon with the One-Oh-Wonder "We show no bandits in your area"
  41. 1 point
    Wonderful! I see on the shots that you don't allow the shadows for the plane. You have to do test the shadows to avoid any open mesh to cause those awfull ropes.
  42. 1 point
    VMFA-121 skin is ready.
  43. 1 point
    I guess that's the reason behind putting this topic into "Sci-Fi/Anime/What If Forum"
  44. 1 point
  45. 1 point
  46. 1 point
  47. 1 point
  48. 1 point
    Just a small update. We are making some progress with the weapons system corection and the FM. We need more testing for now.
  49. 1 point
    Beautiful! Well done Pappychksix. Forgot to mention Daddyairplnes A-37 package here @ CA. This skin is a work in progress, I've been tinkering with it for quite a while. Trying to represent the 604th commando SQDN, early on in the first part of the war. Job well done and thanks for your work on the 'HEAVIES'.....................Much appreciated! Also installed is the T-33_seat from ErikGen's T-33 package. And Soulfreek, & Wrench who tweeked it to what it is today...............Outstanding - thanks much! Hope I didn't miss anyone
  50. 1 point
    Joint Strike Forces !!!! - Buongiorno ! - Was ? - What ?


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