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  1. 7 points
  2. 6 points
  3. 5 points
    If you don't mind gentlemen I would like to share this video that further explanation edit normals modifier.
  4. 4 points
  5. 4 points
    based on the few pictures i have of the Type 100-4 is this what i could do , no warranty that i got the details right though , the rockets will be next
  6. 3 points
    Your tutorial about Remove light\ dark edges between meshes like gear doors etc was a godsend; I've finally got the shading right on the engine doors of the NF-5a!! Excellent find!!! Before .. ugly as F**** After the edit normals modifier "Now you see them .." Now you don't..
  7. 3 points
  8. 3 points
    good job man...ive a list of 25 weapons I need next ok..?....lol j\k m8
  9. 3 points
  10. 3 points
    It is the easiest thing ever, yet you guys are talking about it as if it were black magic. The water bitmap is 8bit, and Photoshop is known for messing them up during saving. If you want to create a working water bitmap, you must use the exact colours from IcelandNA's water bitmap. Open and save the water bitmap in Microsoft's Paint, and that's it. Sweden does not have enough water space (red), so any water bitmap will not work good enough. The terrain is only 60% of RL, and the sea areas are too small for the in-game fleets which are used to wide open oceans. You might make a _water bitmap which spawns ships over water, but on such terrains you'll see them over land occasionally, it's guaranteed. Better not to feature something broken. If it worked with no issues, I would have included a working _water bitmap for that terrain package I released, don't you think? Besides, it is only used for game-generated single missions. For campaigns, you can have fleets regardless of a _water bitmap, because the campaign data must contain the fleet's coordinates on the terrain. I'm not going to explain any further than this. This matter was discussed to death countless times, and any being with a functioning brain will use the search bar of CombatACE to find any relevant threads containing the key-words water, bitmap, fleet, etc.
  11. 3 points
    Yep its a good tool....ive started redoing stuff with it like hawk etc....always annoyed me the time taken to do a clean model and shitty shading from normals screws it...not now eh lol. also saves having to meshsmooth a local area around doors etc,to get a smooth transition between edges.
  12. 3 points
    You will need 10km airstrip for this load ;-)))
  13. 3 points
    In 1983 the USMC barracks in Beirut were suicide bombed causing 241 american deads, 58 french and 6 civilians, the USN reacted bombing Syrian and Hezbollah targets, we join a USN A-7E Corsair squadron on one of those raids in September 1983... Recent talks about Akrotiri AB and the Escort jammed prompted me to design and fly this one, It will be a semi historical mission, created on the fly in the editor, I know the Hornet was not on the carriers back in 1983, but I really like the Saratoga, also I don't used the proper squadrons or skins, but it was historical enough for me, as I tried to use proper planes and weapons, and was damn fun, so wanted to share with you guys, enjoy! Launching The American fleet Our escort Jammers Lebanon coast on my radar Our escort turning to engage FOX 3! The enemies Their happy end Spamming Phoenixes And R-23, unfortunately for him, he had to dodge the Tomcat wingman Sparrow coming his way so the R23 lost guidance. Getting ready to bomb Bombing from several directions at same time, confused the AAA Target destroyed Syrian reacted too late and missile never was a real threat (apart from the Sa-3, got a launch from a nearby Sa-6 too that properly tracked my wingman, as the jammer already departed, but we got out of range) Back to the boat for some late breakfast or early lunch! Was a fun mission, SF2 can still provide fun in a historical way!
  14. 2 points
  15. 2 points
    Fuerza Aérea Argentina 'Cheetah'
  16. 2 points
    Would had given six stars, if it was possible. Thanks for raising the bar, and to provide this amazing "modding school". I hope I can learn something from it.
  17. 2 points
  18. 2 points
    I reworked RAF Colerne, because i got better air footage from WW2. I removed some barrack buildings which were built in the 1950th and added two hangars, some shelters and made the airfield bigger.
  19. 2 points
    i fond some pictures showing the Type 100-4 from the rear
  20. 2 points
    T-45s taking a tour of SWUS.. Time to take it down into the valleys.. Out of the hills and a fast run across the desert floor.. Then back to the Boat for debrief..
  21. 1 point

    Version vers1.2


    Buccaneer Mk50 SAAF for SF2 includet -------- Buccaneer Mk50_1965 without refuelprobe - optional lods with refuelprobe are includet Buccaneer Mk50_1980 with Chaff/Flare dispenser and refuelprobe Buccaneer Mk50 Cockpit SAAF Weapons Mk6 Ejection Seat Effects the optional lod´s with refuelprobe for the Mk50_1965 are includet because based on the mission this probe could be mounted , so it is up to you wich lod´s you like to use , mostly the Mk50 in the early years was flying without the probe Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - Thrustvector controll = RATO´s on/off the RATO you have to manualy start and stop with your Thrustvector controll if you forget to stop or use the ratos infligth you may soon run out of fuel Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory - testcrew ,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ----------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for SAAF BUccaneer now 25900lbs - typo error on AOA Indicator fixed have fun ravenclaw_007
  22. 1 point

    Version v2.0


    Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2 v2.0 by dtmdragon and Nyghtfall ====================================================================== This pack is an updated version of dtmdragons Indonesian Skyhawks pack and brings you nation specific versions of the A-4E_Ahit_73 and A-4H_Ahit_73 with updated INIs based on dtmdragons Ahit Enhancement Pack. Also included are new skins and decals with correct numbers for all single seaters used by Indonesia. In game you will find: "A-4E Skyhawk (Indonesia)" with 3 blue camos (HighViz markings, light gray markings and dark markings according to year) and 1 brown camo (HighViz markings) "A-4H Skyhawk (Indonesia) (Blue Camo)" with the 3 blue camos "A-4H Skyhawk (Indonesia) (Brown Camo)" with the 1 brown camo Please read the included readme for further details! Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! If the Squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next 2 free numbers: [squadronXXX] Name=SkU11 DisplayName=Skadron Udara 11 Nation=INDONESIA [squadronXXX] Name=SkU12 DisplayName=Skadron Udara 12 Nation=INDONESIA Credits ======= - Thirdwire and TK for a great game, nice models and skins - dtmdragon Idea and basic Mod - Nyghtfall Skins, Decals - Dev A-Team of Capun - CB Productions Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM dtmdragon or Nyghtfall.
  23. 1 point

    Version 1.0


    Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks ======================================================== *** DLC A-4G Skyhawk required. Tested in full 5-merged installation *** *** SF2 or SF2V for the A-4E cockpit and A-4F model *** This pack contains 14 Aggressor-Skins for the Scooter as used during it's career as plane for DACT - Dissimilar Air Combat Training. These planes were used to simulate enemy aircraft vs. regular Squadrons. Although a certain camouflage was applied often to 1 plane only, I decided to do 8 planes per skin for playability reasons. To difference the real planes and the "filler" I added the BuNos for the real planes in the loadout menu. The ones without BuNo are fictional. This pack contains skins depicting the following planes/squadrons: A-4E/F Mongoose without Hump - A-4E/F of VF-43 Challengers, 1992 in a light gray/gray wraparound camo. - A-4E/F of VF-126 Bandits, 1992 in white/gray/blue with light blue bottom - A-4E/F of VF-126 Bandits, 1991 in tan with brown stripes and gray bottom. - A-4E/F of VF-126 Bandits, 1991 in tan/brown/green with gray bottom. - A-4E/F of VFC-12 Fighting Omars, 1993 in an overall glossy engine gray camo. A-4E/F Skyhawk with Hump - A-4E of VF-45 Blackbirds, 1987 in brown with green tiger stripes ("Brown Tiger") - A-4E of VF-101 Grim Reapers, 1972 in 2 shades of bluegray with light blue bottom. TA-4J Skyhawk - TA-4F/J of VFC-12 Fighting Omars, 1989 in an overall glossy engine gray camo. - TA-4F/J of VA-127 Cylons, 1986 in a tan/green wraparound camo. - TA-4F/J of VA-127 Cylons, 1983 in a light gray/dark gray/blue wraparound camo. - TA-4F/J of VC-8 Redtails, 2000 in tan/brown. - TA-4F/J of VC-8 Redtails, 2000 in blue/light blue ("Baby Blue"). - TA-4F/J of VF-45 Blackbirds, 1993 in bluegray/gray wraparound camo. - TA-4F of H&MS-31 Aggressors, 1989 in 3 different gray wraparound camo. Included is a variation of the ACMI-Pod. For that I combined ravenclaws ACMI-Pod model with the data.ini of 331Killerbees CAP-9 to make it a missiletype-store than uses a build-in rail. New Hangar- and Loadingscreens are also included with a resolution of 1920x1080 as default and 1024x768 as optional. I changed the cockpit by removing the radar screen. Additional changes are the switched positions of the Accelerometer and AoA-Indicator and Levers for Arresting Hook and Landing Gear are operational now. As in dtmdragons original mod, I retained the cannons for playability, although they are not visible in game. I hope you have fun with it! Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Airliners.net - Google in general to gather pictures of aggressor skins. Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! If the Squadrons are missing in the loadout screen, you should add content of the "squadronlist_ini_addon.txt"-file to the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers. If the Aggressors-"Nation" is missing, you have to add the content of "nations_ini_addon.txt"-file to the nations.ini ("<mod>\flight"-folder) with XXX changed to the next free number. Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - me - all skins, decals, loadingscreens, ini-work, modified A-4E cockpit. Please PM me, if I forgot someone! Thanks ====== - mue for his great LODViewer, which was a big help while creating the camos and placing stuff! - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  24. 1 point
  25. 1 point
    Bell Airabonita Mk.I - 888 Naval Air Squadron, Fleet Air Arm, 1943
  26. 1 point
    Shack AEW also in the paint shop -- of course I had to pick the squadron that requires the most decal work....
  27. 1 point
    my problem with the Thomson Type 100-4 and 100-6 are that i dont have any pictures from the rear , what makes it very difficult to finish them from the Type 100-4 i do have some pictures but non from the rear , the 3ds max model looks like this now if somewone cult help me with pictures of the 2 rocket pods that would help me a lot , especialy from the rear
  28. 1 point
  29. 1 point
    Deployment to Sharnak including 3 Commando Brigade, 34 SQN RAF Regiment, 22 SAS, HMS Fearless/Intrepid, 29 Commando RA
  30. 1 point
    Bell Airabonita Mk.I - 804 Naval Air Squadron, Fleet Air Arm (Orkney Islands 1941)
  31. 1 point
    Some action from RAF Canopic
  32. 1 point
    Man I miss seeing those flying tadpoles LOL
  33. 1 point
    Testing the new AngelP SAMS, HQ-9, first shoot at 21 miles, got me at 14 miles.
  34. 1 point
  35. 1 point
    Double What-if: Pulqui II and AM-1 Tábano.
  36. 1 point
  37. 1 point

    Version 1.0.0


    The Il-78 tanker was developed and designed in the Ilyushin Aviation Complex in Russia. The main reason behind its development was an expansion of the transferable fuel load of an earlier version of tanker, the Il-76. The Il-78 has a total transferable fuel load of 85,720 kilograms (188,980 lb), which includes 28,000 kilograms (62,000 lb) from a pair of 18,230-litre (4,010 imp gal; 4,820 US gal) tanks in the freight hold. In comparison, the Il-76 has a capacity of only 10,000 kilograms (22,000 lb). Credits: Model: Veltro2k cockpit: Orig by DELLS or Kesselbrut ?, Mod by Wrench FM, Russian skins, Wrench IAF Skin: Paulopanz Not to be used in whole or part in anything that is payware
  38. 1 point

    Version 1.0.0c


    Update I noticed by accident while mapping inner wings Some meshes mapping was on wrong areas,so... Intakes mapping mixed up...some on wrong side.....FIXED Some parts mapped weirdly,so,where possible............FIXED Mid wing areas unmapped...........FIXED Some parts mapped to same place......FIXED if you spot something ive missed,let me know its not 100% but close...so thats it for now... Cheers Russouk ALSO CONTAINS NEW A\C BAC 167 STRIKEMASTER BAC 167 Strikemaster With 2 1.76 MM wing root Mg`s,just below intake lips... 4xPylons usually carried mk82 x2 and rocket pods...mostly the 155 IIRC Uses same cockpit and pilots and sounds etc as the Provost,if you have it already then no need to d\l the sounds etc. No decals for this as ive no time...im sure that you guys will be on it... Seems to fly ok....and weapons are all working... Have fun
  39. 1 point

    Version 2.0


    Here you gain 4 + 2* MiG-19 FARMER planes. - MiG-19S, the classic FARMER-C flyable with stock, old, new, restored camo, silver skins and dedicated decalsets: - Auri (4 silver) - BVVS (1 Silver + 1 Camo) - CVL (4 silver) - LSK (1 silver) - PWL (1 silver) - NKPAF(1 silver) - IrAF (1 silver) - EAF (1 Silver + 1 Camo) - SyAF (1 Silver + 1 Camo) - VVS (2 Silver + 1 Blue + 2 Red) - VPAF (1 Silver) - MiG-19SV the high altitude interceptor, made to kill the U-2 - 2 guns - VVS (1 Silver) - MiG-19R the recon plane - 2 guns + 1 camera - VVS (1 Silver) - MiG-21 Field Mod, late version equipped with 2 IRM - VVS (1 Silver) - VPAF (1 Silver) - MiG-19 Egypt 67 (DLC AI pack 2)* - MiG-19 VPAF* Canopies open: key=0 CREDITS: - Spillone104 Sounds & 3D parts - FastCargo fakepilot (included) - Stary cockpit - The Trooper pilots - Horus3K arab kill Marks INSTALL: - All in main mod folder - optional install for DLC AI pack 2 owners* Enjoy @paulopanz
  40. 1 point

    Version 1.0


    The Mikoyan-Gurevich MiG-15 (NATO reporting name: "Fagot") is a jet fighter developed for the Soviet Union by Mikoyan-Gurevich OKB. The MiG-15 was one of the first successful swept-wing jet fighters, and it achieved fame in the skies over Korea, where early in the war, it outclassed all straight-winged enemy fighters in most applications. The MiG-15 also served as the starting point for development of the more advanced MiG-17. The MiG-15 is believed to have been one of the most widely produced jet aircraft ever made, with over 12,000 built. Licensed foreign production perhaps raised the total to over 18,000. The MiG-15 is often mentioned along with the North American F-86 Sabre as among the best fighter aircraft of the Korean War and in comparisons with fighters of other eras. Inside this 1st pack: - MiG-15 "Fagot A" (S-102/Lim-1/J-2) first production version flyable using Stary's magnificent pit; - MiG-15SB "Fagot A" czech single-seat fighter bomber version using Spillone's perfect pylons; - 28 all around the world users skins; - a tonn of historical decals; - all data tweaked; - pilots, sounds, weapons; - screens; Operations: - Openable canopy (key 10) closing at take off; - N-37 gun flagged as secondary gun for better ammunitions sparing; - MiG-15.ini file is locked to add new skins right click and allow editing; - Restore settings for post patch flyable recovery provided; Credits: - Tk (aka Tw) for the underated Exp. 2; - Stary for the long awaited great pit; - Spillone104 for pylons, sounds, edits, help, testings ...... - Pasko for 150 tanks; - Gaunt for Hungarian refereces; - Y.Gordon for his Aerofax "bible" book; - paulopanz (me) for skins, decals and edits Install: - Exp. 2 needed - Copy all in your mod folder and overwrite - remember to configure from control options panel the secondary guns key This mod is dedicated to Kevin who made a fantastic work here to upgrade and improve day by day this little great sim and often made my wishes come true ..... Enjoy. @ paulopanz (1. to be continued ......)
  41. 1 point

    Version 1.0


    The Antonov An-12 (NATO reporting name: Cub) is a four-engined turboprop transport aircraft designed in the Soviet Union. It is the military version of the Antonov An-10 and was made in many variants. The first prototype flew in December 1957. Over 900 had been built, in both military and civilian versions, before production finally ended in 1973. The An-12BP entered Soviet military service in 1959. In terms of configuration, size and capability, the aircraft is similar to the United States-built Lockheed C-130 Hercules. Military Soviet and former-Soviet examples have a defensive tail gun turret. Bonus Plane: The Antonov An-8 (NATO reporting name: Camp) is a Soviet-designed twin-turboprop-engine high-wing light military transport aircraft. The first production aircraft was rolled out in December 1958. The majority of An-8s built served in the Soviet Air Forces, with two An-8s being used to land special forces to seize Plzen airport during the Invasion of Czechoslovakia in 1968.Others were used as electronic reconnaissance aircraft, and one aircraft was used for air sampling following Chinese nuclear testing in 1966.They continued in large scale use on front-line military duties in the Soviet Air Force until the 1970s. WHAT's IN: 1 An-12 flyable plane; 1 An-8 bonus (adapted) flyable plane and edited skin; A whole new or upgraded An-12 historical skinset and decalset, including many VVs nose arts: VVS: 4 AFlot: 1 UkrAF: 1 CVL: 1 PWL: 1 JRV: 1 AfgAF 1 EAF: 3 SyAF: 1 IrAF: 2 RJAF: 1 QJJ: 1 FAPA: 1 EtAF: 1 IAF: 6 AURI: 2 PLAAF: 1 Yemen, Tanzania and Mozambique skins could be added if only someone could send a pic ..... CREDITS: - paulopanz: skins, decals, screens, inis - Ghostrider883: IAF references - Mue: LODwiever; [ready to give credits] - cockpit: Kesselbrut ? - An-8 conversion inis: ? - Aeroflot original skin: ? I'm so sorry but time went by and I forgot where I took ..... and wasn't able to find. INSTALL: - All in main mod folder EXTRAS: Inside An-12 folder You will find proper inis to use/change for: - Paratroop carrier (paratroop included); - Bomber as in IAF service - Transport ******************************************************************************************************************************************************************************************************** This realise come after some years work on a model that isn't the best from Tk production (quite the same from Sf-1) but a real jolly to use on almost ALL existing scenery, some in WIP and other I wish to came ................. Thank you to all of you gents here at CA, it's a real plesure to be here with you all. @ paulopanz
  42. 1 point

    Version 1.0


    The Tupolev Tu-4 (NATO reporting name: Bull) was a piston-engined Soviet strategic bomber that served the Soviet Air Force from the late 1940s to mid 1960s. It was a reverse-engineered copy of the U.S.-made Boeing B-29 Superfortress. What's in: -Tu-4 main production version, originally designated B-4. PLAAF H-4. -Tu-4A nuclear capable bomber used to test Soviet RDS-1, RDS-3 and RDS-5 nuclear bombs. The standard Tu-4 was not capable of carrying these weapons. -Tu-4K/KS anti-shipping version, armed with KS-1 Komet missiles carried between the engines under the wings. -Tu-4R long range reconnaissance. This work began only as a limited skinwork for bringing to Jon a better bomber to use in Formosa and TSF. But after all serials were made, I remade and upgraded all 4 versions. Especially the Tu-k now fitted with pylons for KS-1 Kometa and Tu-4A with RDS-3 nuke bomb. Credits: - MontyCz for original model - Lindr2 for the SF1 version - Eburger68 for first SF-2 edits (Nato) - new decals, skins and edits are mine. Install: As usual all in main mod folder. I hope this will be usefull in NATO, TSF & Formosa campaigns making .... Enjoy! @paulopanz
  43. 1 point



    A4-C Argentina A4C modified version of the model F external media to carry bombs and missiles Shafrir 2 these Aircraft has many missions during the conflict between Argentina and chile. and a large stake in the Malvinas conflict with heavy losses, these different skins here represented the two conflicts This mod includes a fake pilot adding antennas and weapons racks This pack contain 10 different skins ,weapons, pilot, sound effect and ejection seat. to use this plane is necessary SFP2 A4-C, WOV, or the complete installation of the current series. how to install copy the folder contents of each aircraft, sound, pilot, etc. inside your mod folder corresponding simulator. bugs had problems installing the bracket Shafrir missile (pod Atlas) when changing weapons, but if the air mission is air missiles loaded the plane smoothly I hope you like and thank you very much to the people who created weapons and effects using this mod This mod is free and is prohibited commercial distribution THE BANIDOS-TEAM
  44. 1 point

    Version 1.0


    This is total pack of MiG-21 used by Polish Air Force. Polish Fishbeds version F-13, PF, PFM, M, MF, bis and R. Pack is not including two seaters U, US and UM. Unfortunately. First of all this is huge pack due to skins and decals.. after unpakcing it is little above 1GB. Pack is using standard TW models and full merged instal is recomended. All skins are based on great templates by.comrad. http://combatace.com/files/file/14482-mig-21-mfsm-temps/ Ive made few changes to PF/PFM and F-13 models. INI files are borrowed from MiG-21 Complete pack by ataribaby - http://combatace.com/files/file/9488-mig-21-complete-pack-sf2-18/ FM is (i think) medium setings from Fubar512 settings. Cockpits and avionics are from Paladrian MiG-21 set All aircrafts have additional avionics and cockpit ini files for easy way (ccip etc) I have edited data ini files as follows: All aircrafts have nation set to Poland. All aircrafts have edited weaponstations by weight and diameter limits and specific station code. I've separated stations for irm, bombs,fuel tanks etc. So bombs do not apear on missile launchers, also ive corrected some weight limits. Ive added all weapons moded / required for this pack. Exept for: GP-9,PTB-800S MiG-21 Center pylon. although GP-9 have new skin. All Air to Air weapons are adited to work only with this pack. So not all weapons can be loaded. Ive set only those A2A weapons as used by Polish Air Force. R-13 Rockets can be fired only by MiG-21bis. R-3R can be carried only by MiG-21bis due to RP-22 radar. R-60 shouldn't be carried by F-13 but it makes mess with editing. so somehow its possible to load. As for air-ground weapons it uses standard weapons like OFABs, FABs, ZABs, UB-series rocket pods etc. Fake Pilot mod is required to have proper MiG-21R. (althought Polish R had periscopes on canopy instaled) New skin for GP-9 gun pod. for PF model. GP-9 for PFM model is separated and is loaded as gun pod. Node is part of aircraft. New PTB-490 fuel tank. PTB-800 fuel tank is like in other available packs - can be carried by some late Polish MiGs. MiG-21bis and MiG-21MF /96A00/ can carry SPS-141Je pod (as addon to ECM pod you can (should) load ASO-2I-E7P decoy dispenser - it is part of SPS in real) RS-2US is main "unfortunate" air to air weapon for all early models exept F-13 (it has no radar) and bis (it has RP-22 radar and can fire R-3R) Reco pod as same as in other pack available before - new skin for D type pod. All weapon loadout.ini files are much "what if" as Polish Air Force never operated MiG-21 in any coinflict. New PTB-490 and SPS-141Je are made by me. Models MiG-21F-13 /model-74/ - first delivered to Polish Air Force Fishbed. 25 delivered. MiG-21PF /model 76/ - 84 delivered between 1964-1966. MiG-21PFM /model-94A/ - 120 delivered between 1964-1969. MiG-21PFM (N) /model-94N/ - 12 delivered, capable of delivering special bomb. It was equipped with different center pylon allowing ot carry tactical nukes. later downgraded to PFM standard. MiG-21R /model-94R/ - 36 delivered between 1968-1972. MiG-21M /model-96/ - 36 delivered between 1968-1971. MiG-21MF /model-96A/ - 100 deliverd between 1971-1974. MiG-21MF /model-96A00/ - 20 delivered in 1995. Long history behind this aircrafts. In short - all aircrafts were supposed for different country with ongoing war...delivered to Poland small diferences in avionics - capable to carry SPS-141Je Siren electronic countermeasure station. MiG-21bis /model-75A/ - 72 delivered between 1980-1982. Only Fishbed with R-13 engine and RP-22 radar station. All skins are as jpg 2048x2048 format. With national markings painted. (different insignia for aircrafts up to 1993) and new one 1993 onward. All decals are made by me and are historicaly correct and matched to specific units and service year. Polish MiGs were transfered from unit to unit (sometiems only virtualy) so its is also big mess with serial numbers. Also somewhere in mid 80s it was allowed to pint squadron insignia on airframe. when aircraft was transfered to new unit it usualty retained old squadron insignia.. in 90s some aircrafts got insignia of 3 diferent units... Polish MiG were silver/grey and not much color here. Although few were wearing special paintjobs. And those are also included (few of them). During maintenace aicrafts received some paint using some different shades of grey...but here all are silver grey. Al Polish MiGs-21 when delivered were equipped with R-11 engine and RP-21 station exept MiG-21 bis model - equipped with R-13 engine and newer RP-22 radar station. Pack also uses: KV-1 seat by AmokFloo Weapons ravenclaw and others from CA. PBP-2-3S Monsun rack by logan4 MBD2 - bomb rack by Snailman. Pilots by TheTrooper. Repainted and renamed. SPO-3 pod for MiG-21R by Spillone104 All credits and hails to creator of reco pods! Also all credits to creators of other stuff that I forot to mention. Again all credits to you guys who made this game so good after years. Thanks for yours work, report bugs and missing files. Jarek Hereda.
  45. 1 point



    A4-P Argentine modified version of A4B, these aircraft had a large participation in the Malvinas war with many victories, Here these conflicts are represented skins. This mod includes a fake pilot adds antennas 6 different skins armament, pilot, sound effect and ejection seat. to use this plane is necessary SFP2 A4-B, WOV, for the complete installation of the updated series. how to install copy the contents of each aircraft folder, sound, pilot, etc... inside your mod folder corresponding simulator. thank you very much to the people who created weapons and effects using this mod THE BANIDOS-TEAM Torno-Suicidal
  46. 1 point

    Version vers1.2


    Buccaneer FAA (Fleet Air Arm) for SF2 includet -------- Buccaneer S2 Buccaneer S2-Tanker / AI only Buccaneer S2C Buccaneer S2D Buccaneer S2 Cockpit Weapons Mk6 Ejection Seat Effects Refueling mission for Buccaneer S2 tanker Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - strg+8 = windshield wiper Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ---------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for FAA/RAF Buccaneer now 23100lbs - typo error on AOA Indicator fixed have fun ravenclaw_007
  47. 1 point

    Version 1.5


    IL-38 "May" The Il-38 is an adaptation of the four-engined turboprop Ilyushin Il-18 for use as a maritime patrol aircraft for the Soviet Navy. It meets a requirement to counter American ballistic missile submarines. The Communist Party Central Committee and the Council of Ministers issued a joint directive on 18 June 1960, calling for a prototype to be ready for trials by the second quarter of 1962. The fuselage, wing, tail unit and engine nacelles were the same as the Il-18 and it had the same powerplant and flightdeck. An aerodynamic prototype of the Il-38 first flew on 28 September 1961,with the first production aircraft following in September 1967. Production continued until 1972, when the longer range and more versatile Tupolev Tu-142 derivative of the Tupolev Tu-95 strategic bomber had entered service. *** Model is separated in three folders by Nations : Soviet, India and Egypt but uses just one decal folder Model: Veltro2K Tech Help: 76.IAP-Blackbird FM & TEXTURES: TORNO , Paulopanz Cockpit: Kesselbrut And anyone else that contributed to this release that I forgot ( old age is a B-I-T-C-H ) install in Proper folders THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  48. 1 point

    Version 1.0


    Between 1962 and 1972 the MiG-21F-13 version was manufactured under license by Aero Vodochody, in Czechoslovakia. Aero Vodochody (then Stredoceské strojírny, n.p.), built a total of 194 planes during this period, under the cover designation article Z-159. It followed the MiG-15 and MiG-19S built in Vodochody factory from the fifties to sixties. The sole locally built version of the MiG-21F-13 differed externally from the Soviet-built examples by the solid dural sheet fairing behind the cockpit canopy, as opposed to the transparent one on the original Soviet MiGs. These machines were built for the Czechoslovak Air Force and also for export (26 EAF; 8 SyAF). The R13-300 engines were imported from the Soviet Union. What's in: - a new SF-2 plane; - 11 new skins: 7 CVL (4 silver, 2 Camo, 1 Red); 2 EAF (2 Camo); 2 SyAF (2 Camo); - Historical decalsets with some special planes badges too; - open canopy 10 key auto closing at take off; - pilot - "real" sound; - New screens; - loadout.tga; Credits: - TMF - The Mirage Factory SF1 model; - Kukulino - SF1 famous planes skins; - The Trooper - pilot; - Comrad - great pit repaint; - Horus3K - Killmarks for EAF/SyAF; - Paulopanz - Skins, Decals, pilots, edits; Install: - all mod folder content in your mod install - overwrite An old job completed. Enjoy. @ paulopanz
  49. 1 point

    Version 1.0


    The Myasishchev M-4 Molot (Hammer, USAF/DoD reporting name "Type 37", NATO reporting name "Bison") is a four-engined strategic bomber designed by Vladimir Myasishchev and manufactured by the Soviet Union in the 1950s to provide a bomber capable of attacking targets in North America. The Myasishchev design bureau was formed to build such a bomber. WHAT'S IN: - Veltro 2K Lost SF-2 (and shadows fixed) Bison I recovered for you; - 2 flyable planes; - Old revamped and new skins; - Proper decalset; CREDITS: Veltro 2K - Model Y.Gordon - References Lindr2 - data, loadout Paulopanz - Skins, decals, screens, edits INSTALL: - Objects folder in your mod folder and overwrite This is for our friend Ettore, at last! Enjoy @paulopanz
  50. 1 point

    Version 1.0


    A variety of MiG-15 variants were built, but the most common was the MiG-15UTI (NATO reporting name "Midget") two-seat trainer. Because Mikoyan-Gurevich never mass-produced the transition training versions of the later MiG-17 or MiG-19, the MiG-15UTI remained the sole Warsaw Pact advanced jet trainer well into the 1970s. A whole new SF-2 edition for an old plane: - New / Remade Skins: Albania, Algeria, Indonesia (3), Bulgaria (2), Cambodia, Congo, Cuba (2), Czechoslovakia (2), Egypt (3), Romania, Finlandia (2), Guinea, Iraq (2), East Germany (2), Hungary, Mozambique, Nigeria, China (2),Pakistan, Poland (6), Syria, Somalia, Sudan, Sri Lanka, Tanzania, Vietnam - Fixed some data entries - Great Stary's Pit fitted - Hangar & SCreens jpg - Pilot, Gun, Weapons & Sound included INSTALL: - All in any SF-2 Mod folder NA included CREDITS: - Pasko: Model - Stary: Cockpit - Suhsjake: Temps - Spillone104: Sounds - Wrench: First SF-2 edition Inside skin folders You will find pics, history references and single original skin remade credits. Enjoy. @Paulopanz


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