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  1. 7 points
  2. 7 points
  3. 7 points
  4. 6 points
    I've always loved Dale Brown's novels and thought it was time to replace the old SF-1 version using the beautiful Vark pack from Fast Cargo and creating a couple of new decals.
  5. 5 points
    Somewhere in France August 1940
  6. 5 points
  7. 4 points

    Version 1.0.0

    378 downloads

    SF2 McDonnell F2H-2 Banshee by Veltro2K 9/15/2020 -For SF2, Any and All (Full 5 Merged Recommended) "Quarantine Approved - Essential Mods" This package contains a new aircraft, the McDonnell F2H-2 Banshee, as used by the US Navy during the Korean War. That being said, this package =ONLY= contains those units that participated in the conflict. There are 4 units (skins) included in this package. In chronological order: VF-172 Blue Bolts (USS ESSEX, 1951) VF-11 Red Rippers (USS KEARSARGE, 1952) VF-22 Cavaliers - VF-62 Gladiators (both aboard USS LAKE CHAMPLAIN, 1953) The textureset inis for all skins has a listing of the exact dates of deployment. All markings, excepting squadron color bands, are decals. Decal Randomization is TRUE. 24 Modex numbers are supplied for each unit. The 24 'data plaque" BuNums are a pool shared among all the aircraft. Those units that are listed in the game's Squadron List, have their Displayed Name activated by my Patent-Pending 'Fake SqTail' decal. All weapons, sounds, and a pilot figure are supplied. New "box-art" style hangar and loading screens are also included, as is a spare "photo" style loading screen if you get bored with the painting. Wingfold and canopy operations are the Standard Animation Keystrokes (tm), Shift/0 (zero) for the canopy, and Shift/9 for the wings. When in-game, you'll see F2H-2 Banshee (V2K) on the aircraft selection drop-down list. This will diferentiate it from any other Banshees you may, or may not, have. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, =PLEASE= read the 'Notes' section for other IMPORTANT information on in-game operations. Happy Landings! Wrench Kevin Stein
  8. 4 points

    Version 1.0.0

    73 downloads

    SF2 KAW AD-4 Skyraider VA-45 Skin Pack 10/1/2020 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This package contains a new skin for the AD-4 Skyraider (3W). This represents VA-45 "Blackbirds" based aboard USS LAKE CHAMPLAIN (CVA-39) on their tour in Korean waters from April, 1953 thru December, 1953 as part of CVG 4. This skin is designed to be used on the KAW AD-4 Skyraider pack availalbe at the following url: https://combatace.com/files/file/13410-sf2-korean-war-era-ad-4-skyraiders/ This skin is in jpg format, and decal randomization is TRUE. 24 modex and BuNums have been supplied. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  9. 4 points
    Slowly making progress. F-16A_Netz_2 Texture reworked in high rez (4000 x 4000) Now only 7 textures left to paint and still the correct Block 10 Decals to do.
  10. 3 points
    More from the pages of Dale Brown. The old SF-1 F-15D Active modded to represent the XF-15F Cheetah and the KF-2 modded to represent the XF-34A Dreamstar.
  11. 3 points

    Version 1.0.0

    69 downloads

    SF2 KAW F4U-4 Corsair VF-44 Skin Pack 9/29/2020 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This package contains a new skin for the TMF/MM F4U-4 Corsair. This represents VF-44 "Hornets" based aboard USS LAKE CHAMPLAIN (CVA-39) on their tour in Korean waters from April, 1953 thru December, 1953 as part of CVG 4. This skin is designed to be used on the KAW F4U-4/4B pack available at the following url: https://combatace.com/files/file/14856-sf2-kaw-f4u-4f4u-4b-corsair-pak-ver-2-by-tmfmm/ This skin is in jpg format, and decal randomization is TRUE. 24 modex and BuNums have been supplied. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  12. 3 points
    AN/ALQ-184 , 3 Band -pod ( long version ) , almost finish , some details are still missing , the 2 Band-Pod ( short version ) will be next
  13. 3 points
    Carrier training in the new Hawaii terrain
  14. 2 points
    Reworkes Fliegerhorst Villacoublay
  15. 2 points
    BAD ASS addition to the KAW family..............Nice work!
  16. 2 points
    Mitsubishi Ki-30P - Parani Army Air Force, 1940
  17. 2 points
    Mitsubishi Ki-30P 'Ann' - 4th Attack Regiment, Parani Army Air Force, 1941 Skin Credit: Charles
  18. 2 points
    A6 JG1 giving action, I'm starting to appreciate these ugly pots
  19. 2 points
    Fliegerhorst Villacoublay, a bomber base south of Paris.
  20. 2 points
  21. 1 point
    View File SF2 McDonnell F2H-2 Banshee (KAW) by Veltro2K SF2 McDonnell F2H-2 Banshee by Veltro2K 9/15/2020 -For SF2, Any and All (Full 5 Merged Recommended) "Quarantine Approved - Essential Mods" This package contains a new aircraft, the McDonnell F2H-2 Banshee, as used by the US Navy during the Korean War. That being said, this package =ONLY= contains those units that participated in the conflict. There are 4 units (skins) included in this package. In chronological order: VF-172 Blue Bolts (USS ESSEX, 1951) VF-11 Red Rippers (USS KEARSARGE, 1952) VF-22 Cavaliers - VF-62 Gladiators (both aboard USS LAKE CHAMPLAIN, 1953) The textureset inis for all skins has a listing of the exact dates of deployment. All markings, excepting squadron color bands, are decals. Decal Randomization is TRUE. 24 Modex numbers are supplied for each unit. The 24 'data plaque" BuNums are a pool shared among all the aircraft. Those units that are listed in the game's Squadron List, have their Displayed Name activated by my Patent-Pending 'Fake SqTail' decal. All weapons, sounds, and a pilot figure are supplied. New "box-art" style hangar and loading screens are also included, as is a spare "photo" style loading screen if you get bored with the painting. Wingfold and canopy operations are the Standard Animation Keystrokes (tm), Shift/0 (zero) for the canopy, and Shift/9 for the wings. When in-game, you'll see F2H-2 Banshee (V2K) on the aircraft selection drop-down list. This will diferentiate it from any other Banshees you may, or may not, have. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, =PLEASE= read the 'Notes' section for other IMPORTANT information on in-game operations. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 10/01/2020 Category Other  
  22. 1 point
  23. 1 point
    Okay I've seen the charts before but this video really helps put things into perspective. What's your favorite fictional air or space craft? Not going to lie, some of these are much smaller than I thought they'd be and others a larger than I thought they'd be as well.
  24. 1 point
    View File SF2 KAW F4U-4 Corsair VF-44 Skin Pack SF2 KAW F4U-4 Corsair VF-44 Skin Pack 9/29/2020 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This package contains a new skin for the TMF/MM F4U-4 Corsair. This represents VF-44 "Hornets" based aboard USS LAKE CHAMPLAIN (CVA-39) on their tour in Korean waters from April, 1953 thru December, 1953 as part of CVG 4. This skin is designed to be used on the KAW F4U-4/4B pack available at the following url: https://combatace.com/files/file/14856-sf2-kaw-f4u-4f4u-4b-corsair-pak-ver-2-by-tmfmm/ This skin is in jpg format, and decal randomization is TRUE. 24 modex and BuNums have been supplied. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 10/02/2020 Category F4U  
  25. 1 point
  26. 1 point
  27. 1 point
    Now, it would really be cool if the entire flight could re-arm and re-fuel. It would also be cool if you could do it at the forward airbases.
  28. 1 point
    for PC, and my Winge7 machine can run it (which I doubt) ... the trailer looks excellent
  29. 1 point
    the poly heavy weapons have distance lods , will try to add them to the others as well
  30. 1 point
    Boeing Blackcap Mk.I - Night Fighter Flight, No.79 Squadron, RAF Fighter Command, Munich Crisis, 1938 Skin Credit: Charles
  31. 1 point
    Im back on this mod, but its slow going atm. Ive updated the Sparrows, new motor data, flight time, seeker data AIM-7D, 1959+, first ejector-launch capable variant, proximity fuze AIM-7E, 1963+, improved motor, AIM-7E-2, 1969+ with "dogfight mode" for employment at shorter ranges, reduced minimum range, better fuzing AIM-7E-3, improved reliability and electronics, in service 1975 and exported (Greece, Turkey etc) AIM-7E-4, further modified E-3 for use with F-4J/S, F-14A AIM-7E_IRAN, export variant of the 7E, F-4D/E and F-14A To be continued..
  32. 1 point
    Most done...F/2 and 4 ...ignore pilot...used wrong data.ini lol....most have some Notable pilots with personal markings etc...and mostly historically correct Gruppes... New G-10 in wip too...
  33. 1 point
    Oh guys,how much I love Yakarov' AV-8B? In SF2NA Expannsion, pounding the "Red" from JFK in 1975...
  34. 1 point
    Fliegerhorst Cormeilles en Vexin
  35. 1 point
    Creil, an other german bomber base north of Paris. some scenery shots
  36. 1 point
    Somewhere in France August 1940
  37. 1 point

    From the album SF2-WT Gulf Wars

    1992 Two Jaguar A on their way to target.
  38. 1 point

    From the album SF2-WT Gulf Wars

    1992 Jaguar A taxiing on a crowded AB in Saudi Arabia, after completing a mission.
  39. 1 point
  40. 1 point
    Handley Page Hatfield B.1 - No.216 Squadron, RAF Middle East, 1940
  41. 1 point
  42. 1 point

    Version

    7,338 downloads

    MIG-21 Complete Pack Strike Fighters 2 line of games **************************************************** Version 1.8 30.03.2014 Changelog ********* 1.0 19.07.2009 initial release Changed all mig engines accel to about 8-9 sec per engine doc. Bis version is little bit faster. Iddle RPM changed to RL values: R-11F-300 (37F) 30% R-11F2-300 (37F2) 33% R-11F2S-300 (37F2S) 31% R-13 (95) 34% R-25 (25) 40% Corrected fuel tanks quantities to reflect real world figures. F - 2350L PF - 2850L PFM - 2675L MF - 2675L BIS - 2900L Changed all additional files with Mig21_ prefix so all are unique now and not interfere with other mods. F version now have true ranging-only radar. It can be still turned off by Ctrl+PgDn. In current game engine this radar starts on. Added KV1 seat to all MF and Bis variants. Deleted old seat from model. Added SF2 Mig variants. Changed FMs little bit based on Fubar512 values on alpha stall to make Migs usable in knife fight. It not bleeds speed in sharp high AOA turns so much. Added vetral fin from Fubar512 FM. Added aditional SF2 stuff (radar, rwr) into fm dats. 1.1 01.10.2009 Fixed afterburner burner texture always on. Copied additional fuel flow settings from SF2 game dats Added Flight\VIEWLIST.INI file vith custom and more consistent FOV settings for normal/padlock/snap view transitions. 1.2 04.10.2009 Fixed reversed nose gear rotation. Fixed start dates for squadrons in campaigns. 1.3 04.07.2010 Fixed missing AB Flame effect with DX10 shaders (missing shader fx entry). Fixed cockpit positions for more realistic out of cockpit view of wings. Changed PFV radar to R2L version (made it slightly more powerful). Consolidated and joined all game versions Mig-21s into one pack. Removed Flight\VIEWLIST.INI and modded Europe campaign files. 1.4 05.07.2010 Added KM1 ejection seat to PFM as all side opening canopy models have KM1 seat and all front opening canopy models have SK seat. Added 50mil depression for AG bomb sight for F, FM and Bis variants. Added gunsight to PM and PFM to be able to aim ground weapons. Added AG mode gunsight to all variants. For F, MF and Bis values are: AG gun depression 10mil Rockets depression 35mil Bombs depression 50mil For PM, PFM and PFV values are: AG gun depression 10mil Rockets depression 35mil Bombs depression 35mil Try fire rocket in shallow dive with AOA around 0 deg. Depression values are always compromise without CCIP. Just train well. 1.5 14.07.2010 Removed empty windloop.wav - its up to you how you mod it, if at all. Added radar guided air to air missile capability to all variants from PF up. Added semiactive radar guided RS-2US from SF2 weapon pack as all variants from PF and up can carry it. 1.6 31.07.2010 Removed mirrors from PFM cockpit. PFM does not have top one and even side ones to my best knowledge. 1.7 15.08.2010 Big thanks to Paladrian all pits are now fixed for DX9 and shaders disabled installs. No more white parts in cockpit on Win XP. 1.8 30.03.2014 Sight and modified RP-21 radar image from lukasn22 MiG-21MF cockpit retexture for MF and Bis. Made Bis engine R-25 same as R-13. Original R-25 had bad looping and i do not like it. Fixed centerline station system from left wing to fuselage for PF and PFV. Added loadable GP-9 gun pod for PF, PFV and PFM. This pack inludes nearly all official Thirdwire MIG-21 models as flyable jets with cokcpits in most complete form what my modding knowledge allows. All in easy install form. I am not author of any 3d pits, FMs, sounds. All is what i downloaded from Combatace or made by Thirdwire. I want to thank to original authors of included files and this nice sim. Hope it is ok to reuse their work to provide really complete, up-to-date and easy to install Mig-21 package. I was always sad with that great pits available and terrible way to install it into latest ptached games and it is always missed something. Loading screens, loadout picture, good FM and so on... Now with latest patches FMs are usable and nicely flyable so i used it as base FMs for pack. This pack was done with combined/merged SF2/Europe/Vietnam/Israel games. If your single game install missing model that cause problem, just delete its directory in Objects/Aircraft folder. Probablby PFV is included only in Vietnam. Pack contains folowing stuff: ***************************** Nearly every official MIG-21 flyable with pit for SF2 line of games. I corrected some errors in pits, Used latest TW patches as base for FM fat files with tweaks in engine (thrust for each model, spool up time, radar, weight). FM is not touched and i think it flies now ok with latest patch. Diferent sounds for each engine model is included with Mig RWR sounds. Better Mig pilots too. Each Mig-21 has loading and hangar screen and camouflage sample patch with loadout picture. All includes corresponding serial numbers to choose from. I made Numbers.lst for Arab, Czechoslovakia, East Germany and Poland by hand. Strike Fighters 2 MIG-21F MIG-21PF MIG-21PFV MIG-21PFM MIG-21MF MIG-21bis Notes: ****** MIG-PFM has added LCOS gunsight to be able to use gunpod in fight. More realistic and distictive heaters sounds are included too. Instalation: ************ Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder located in your c:\Users\<YourUserName>\Saved Games\ThirdWire\. For example for complete/merged game install, copy content to each this folder: c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Europe c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Israel c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Vietnam Sure paths can be different on your system. This is how it is on my Windows 7. Also copy files after you run all games at least once. Otherwise game overwrite modded files with original ones at initialization and you dont see Migs as flyable. Optional files: Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder and allow overwrite files. _BetterCockpits Contains hires cockpit textures. _EasyFM Contains easiest FM files from stock game. _MediumFM Contains intermadiate FM files. Spins are more frequent. _HardFM Contains hardcore FM files. Spins are almost deadly if not handled fast. _PFGunPodLoadout Contains gunpod default loadout for air to air PF and PFV. _ResetInis Contains ini files that are reset to default non flyable ones after game update or DLC install. Just use it to make Migs flyable quickly again Afterword: ********** This version of complete MIG-21 pack is far from to be perfect or complete so feel free to let me know if there is something missed, bad or not working. Also if someone has some more accurate tech data for enhance FMs feel free to mail me and pack get fixed or updated. Finaly thanks to everyone whom work made this pack reality. Tomas 'ATARIBABY' Hamarcak Contact: ataribaby@seznam.cz Credits: ******** Paladrian F/PF/PFM/MF/SM Mig-21 pit models and avionics http://forum.combatace.com/index.php?autocom=downloads&showfile=1919 http://forum.combatace.com/index.php?autocom=downloads&showfile=1745 Spillone104 R-11 R-13 engine sounds http://forum.combatace.com/index.php?autocom=downloads&showfile=7276 howling1 Fishbed-L engine sound. I renamed it to R-25 http://forum.combatace.com/index.php?autocom=downloads&showfile=1284 Klavs81 AIM-9 Sidewinder Growl sound http://forum.combatace.com/index.php?autocom=downloads&showfile=6716 Wrench RedAir pilot http://wrench1smog.com/wrench2.html Hangar screen tutorial lindr2 for his Mig-21 variants zip Zdenek Kussior for his great info on engines http://www.mzak.cz/motory/ 4plus MiG-21 book for all fuel info Mirage Factory Mig AB effect Fubar512 For his FM work from where i borrowed alpha stall values and ventral fin. AmokFloo for KV1 seat from his excelent MIG21UM Rob "Bunyap" McCray For his original weapons pack. 331Killerbee For his SF2 weapons pack http://combatace.com/files/file/10602-mgunnys-ordnance-shop-ii-for-sf2/ comrad For his excelent hires cockpit textures lukasn22 For sight and modified RP-21 radar image for MiG-21MF If i forgot someone please tell me and i will include credit.
  43. 1 point

    Version

    1,351 downloads

    SF2V Air & Ground Expansion Pack v. 2.1 ** End Game, 1974-1975 ** This is an add-on package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" available at CombatAce. This add-on includes three new campaigns, all based on the events of late-1974 and early 1975, when North Vietnam launched its final campaign to conquer South Vietnam and re-unify the country. Also included are a number of new aircraft and other items to fill out these new campaigns. This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied as well as the VPAF Add-on Pack. You can download the four main Expansion Pack files here: Part 1: http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/ Part 2: http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/ Part 3: http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/ Part 4: http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/ The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download: http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/ The latest update package for the Expansion Pack can be found here: Sept. 2013 Update: http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/ Please take a look over the remainder of this ReadMe before installing this add-on. ~~~~~~~~~~~~ Requirements ~~~~~~~~~~~~ The minimum requirements for this add-on package are the same as for the latest cumulative update for the Sf2V Expansion Pack. ** Minimum Requirements: SF2V + SF2 + SF2E In addition to SF2V you must also have "Strike Fighters 2" (SF2, with the Desert terrain) as well as "Strike Fighters 2: Europe" (SF2E) as part of your base install of Strike Fighters 2. SF2 and SF2E are required in order to provide several aircraft that are not included in SF2V. ** Support for SF2NA This update adds support for installations that include SF2NA, but SF2NA is not required. ** Patch Levels This update supports several different patch levels: 1. Jun2009b: the last patch level before Dec2009, which introduced support for DX10. The first phase of the install process for this update provides all the files necessary for the Jun2009b patch level. Those on later patch levels will need to proceed with the additional install steps in order to pick up the updated files for later patch levels. 2. post-Mar2012: any patch level from Mar2012 through the most recent patches in 2013 is also supported. Files unique to these patch levels are installed in later steps during the install process described below. ** VPAF Add-on The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download: http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/ This Add-on is now required in order to install this update package. The update process has been built on the assumption that the VPAF Add-on package is installed (with its alternate campaigns and several aircraft updates). If you have not already downloaded and installed the VPAF Add-on package, please do so before trying to install this update. ** Latest Cumulative Update for the SF2V Expansion Pack You should have the latest cumulative update for the Expansion Pack installed before applying this add-on package. Currently the latest update is the Sept. 2013 Update: http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/ ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ The installation process has three phases: one for the main add-on files; a second for users with the Mar2012 or later patch levels of SF2V; a third for users with SF2NA merged into their SF2V installs. Here's how to apply this update package: 1. Ensure that SF2V, SF2, and SF2E are all properly installed & updated as part of a merged install. 2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder, that the VPAF Add-on in installed, and that the latest update package for the Expansion Pack is applied. (See above for links to all components mentioned here.) 3. Unpack SF2V_AG-XP_v2_74-75.7z to a safe place on your drive. 4. Open the \1_All_Patch_Levels folder. Drag and drop all the files and folders from within the \To_Mod_Folder sub-folder to your SF2V Mod Folder, overwriting as prompted. 5. If you are running SF2V at the Mar2012 or later patch level, open the \2_Mar2012_Patch folder. Drag and drop all the files and folders from within the \To_Mod_Folder sub-folder to your SF2V Mod Folder, overwriting as prompted. 6. If your SF2V installation includes SF2NA, open the \3_SF2NA folder. Drag and drop all the files and folders from within the \To_Mod_Folder sub-folder to your SF2V Mod Folder, overwriting as prompted. At this point the main add-on is installed and you're ready to play the new campaigns. If you would like to install the optional A-37A/B Dragonfly or DLC F-4N aircraft, please read the next sections. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Installing the A-37A/B Dragonfly ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ One important aircraft in the inventory of the VNAF (South Vietnamese Air Force) was the A-37B Dragonfly, which first went through a combat evaluation program ("Combat Dragon") conducted by the USAF in the late '60's. A number of "Super Tweets" found their way into the inventory of the VPAF (Vietnamese People's Air Force) after the collapse of South Vietnam in April 1975 and were used by the newly unified Vietnam when it intervened in Cambodia against the Khmer Rouge. Unfortunately, we are not allowed to distribute the LODs (3D model files) for the A-37A and A-37B. Thus, by default, the South Vietnam campaigns substitute the B-57B Canberra in the ground-attack role for the VNAF. (The VNAF actually did briefly fly the Canberra in 1965-66, but eventually abandoned the aircraft after numerous problems cropped up in the training program for VNAF pilots.) In the \Optional directory, however, you will find all the files you need (minus the LODs) to add the A-37s to the game. In order to use the A-37s, though, you must first procure the LODs from the A-Team Skunkworks site (in the "3rd Party Mods" section): http://cplengineeringllc.com/SFP1/3rd_Party.html Download the A-37A and A-37B packages, unzip the files, and copy the .LOD files from each aircraft to the corresponding aircraft folders in the \Optional\A-37s directory. Don't forget to copy the cockpit LODs to the \Cockpit folder in each aircraft. Once you've added the LOD files to the aircraft folders, you may install the aircraft to \Objects\Aircraft directory in your Mod Folder. The South Vietnam campaigns are set up so that they will automatically use the A-37Bs in lieu of the B-57Bs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Installing the DLC F-4N Phantom II ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Also included as an optional aircraft is the ThirdWire DLC F-4N Phantom II. If the DLC F-4N is included in your base install, you may install the supporting files from \Optional\DLC\F-4N. To install it in lieu of the F-4N that is installed by default (and which is a mod of the F-4B_67): 1. Remove the existing F-4N from the \Objects\Aircraft directory in your Mods folder. (Leave the decals for the F-4N in \Objects\Decals.) 2. Move the F-4N folder from \Optional\DLC to \Objects\Aircraft in your Mods folder. Once installed, the DLC F-4N will be automatically used by the game. ~~~~~~~~~~~~~~~~~~~~~~~~ Summary of New Campaigns ~~~~~~~~~~~~~~~~~~~~~~~~ This add-on supplies three new campaigns set in 1974-75 for the Expansion Pack. Two of these campaigns are based on counterfactual history -- namely, an imagined alternate history in which President Richard Nixon somehow survives the Watergate scandal and intervenes once again in Southeast Asia as South Vietnam buckles in the face of North Vietnam's "Ho Chi Minh Campaign." The third campaign is an updated version of MiGBuster's "The Last Stand '75" campaign, based on the actual historical circumstances of South Vietnam's collapse and eventual defeat. The three new campaigns are as follows: - Linebacker '75: a counterfactual historical campaign -- Nixon survives Watergate and goes on the war path when the Democratic Republic of Vietnam appears to have Republic of Vietnam on the ropes in early 1975. (Note: This campaign should not be confused with the "Linebacker III" campaign released for WOV by Malibu43 and set in the '80's.) - The Last Stand '75: an update of MiGBuster's historical 1974-75 VNAF campaign for SF2V. - Ho Chi Minh Campaign: essentially an alternate version of "The Last Stand," but with the counterfactual historical background of Linebacker '75, allowing the player to fly U.S. aircraft in support of South Vietnam from bases in Thailand, Yankee Station, and Dixie Station. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on the New SouthVietnam75 Terrain ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This add-on installs an alternate version of SouthVietnam terrain (SouthVietnam75). This alternate terrain incorporates many (but not all) of the additions made by MiGBuster to the southernmost regions of North Vietnam (Route Packs I and II) as well as South Vietnam. Although this alternate terrain should be compatible with earlier campaigns set in 1965-1972, we have nonetheless elected to offer this modified South Vietnam terrain as a separate terrain instead of just folding in the changes and updates to the existing South Vietnam terrain. ~~~~~~~~~~~~~~~~ Historical Notes ~~~~~~~~~~~~~~~~ Although all three campaigns are rooted to some extent in actual historical events, we necessarily worked from incomplete, limited historical data. In particular, the two "counterfactual" or "fictional" campaigns required us to speculate on how a U.S. intervention in Southeast Asia during 1974-1975 might have unfolded. Moreover, we have taken some liberties in constructing these campaigns in order to enhance game play. - U.S. units/squadrons are based on data we were able to scrounge on the internet from various sources. We looked at WestPac carrier deployments for '74-75 and what squadrons were on those cruises with what aircraft. USMC squadrons are all either West Coast squadrons or squadrons that were visiting or based in the Pacific (Australia, Japan, the Phillipines) during that time period. USAF squadrons are pretty close to those in Linebacker II, with some exceptions based (again) on data we were able to find about those units. - The VNAF is much more active and aggressive in the South Vietnam campaigns than it was historically. Although nominally the 4th largest air force in the world (following the transfer of large numbers of aircraft from the U.S. in the "Operation Enhance" and "Enhance Plus" programs of 1972-1973), the VNAF lacked the training and equipment to employ this large inventory of aircraft effectively against invading PAVN (North Vietnamese) forces. - VPAF aircraft do appear in both South Vietnam campaigns. This is not historically correct. The VPAF played almost no role in the '75 Ho Chi Minh campaign, and the few air-to-ground sorties conducted against targets in the South were actually flown by VNAF defectors in F-5s and A-37s. We have included the VPAF, flying from airfields in Route Packs I and II, as this makes the campaigns more interesting, esp. with the addition of Il-28s (which the VPAF received from the Soviet Union in late 1965). We have included MiGBuster's documentation for his original "The Last Stand '75" campaign in the \OriginalDocs folder. These files contain more information about the original VNAF campaign was created. ~~~~~~~~~~~~~~~ What's Included ~~~~~~~~~~~~~~~ This add-on includes the following new fixes & updates for the Expansion Pack: NEW AIRCRAFT - A-37A/B Dragonfly (optional, see note above) - A-4F_74 Skyhawk - A-4M_73 Skyhawk - A-6E Intruder - A-7D_75 Corsair II - A-7E_74 Corsair II - F-4D_75 Phantom II - F-4E_75 Phantom II - F-4J_74 Phantom II - F-4N Phantom II - F-14A Tomcat - F-111D Aardvark MISC UPDATES & ADDITIONS - added three new campaigns set in 1974-1975 (see summary above) - added medals pack for North & South Vietnam - added new skins for the USAF F-4D_75 & and F-4E_75 - added drop tanks for new aircraft - added alternate version of SouthVietnam terrain (SouthVietnam75) that includes new target areas for the 1974-75 time period (see note above) - added SA-6 launcher and radar - added VNAF pilots for A-37B Dragonfly - added several new engine sounds ~~~~~~~ Credits ~~~~~~~ This update contains a number of new items from the following modders who generously allowed their use: MiGBuster .......................... original Last Stand '75 campaign dtmdragon .......................... A-4M_73 Skyhawk HomeFries .......................... A-6 Superpack for SF2 Column5, USAFTML, & Storm .......... F-4N Phantom II Mirage Factory ..................... F-14A Tomcat FastCargo & team ................... F-111D Aardvark Sundowner .......................... new skins for F-4D_75 & F-4E_75 Sundowner .......................... F-4N VF-111 skin Column5 ............................ F-4N VF-151 skin ChampionsVA56 ...................... A-37A/B Dragonfly skins MiGBuster .......................... SouthVietnam75 target additions If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP. ~~~~~~~~~~~ Legal Stuff ~~~~~~~~~~~ We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s). Thanks, Malibu43 & eburger68 -------------------- malibu43 & eburger68 18 Mar. 2014


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