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  1. 9 points
  2. 9 points
    working on making this one shinier, yet less colorful but had to get around to getting another one out the door
  3. 8 points
    Things that go BOOM in the dark.....
  4. 6 points

    Version 1.0.0

    93 downloads

    About This File C-130s Around the World: Herks in the Middle East (Volume 2) This skin mod brings several Middle East and North African C-130 users into the game. C-130H2 and C-130H3 are needed from Dels C-130 Superpack Installation if you dont have it already, get Dels Superpack from the CombatAce download section unzip my files and open the "TO MOD FOLDER" folder add to your desired mod folder, allowing overwrites of the data ini files fire up the game and enjoy Included: Skins and Decals for Algerian * Jordanian * Libyan * Moroccan * Omani * Saudi Camo * Saudi VIP * UAE (all H2 models) Egyptian Camo * Egyptian VIP (H3 models) Historical serials for all involved Credits Dels: original model and templates daddyairplanes: new skins and decals I hope you enjoy this mod. Stay tuned for future chapters covering other regions of the world and other models. Kevin Unruh aka daddyairplanes
  5. 5 points
  6. 4 points
  7. 4 points
    RCN CF-8E Crusaders Over Iceland during Operation Northern Sabre, 1969. VF-871 hitched onto the JFK Carrier group to provide multirole capability for the group.
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  11. 4 points
  12. 3 points
    some fancy Herks and some not so fancy
  13. 3 points
  14. 2 points
    So, with next year being the 20th anniversary of SFP1's release, I was thinking of doing something similar to the expansion packs for all the other games in the series for the Paran vs Dhimar conflict, I'm going to gauge interest and lay out each campaign. This will likely use the excellent Desert4 campaigns as a base for the expansion packs, I will lay out each campaign here, including each side and flyable aircraft, Mercenaries will not be listed, just so I can gauge interest. OPERATION BURNING SANDS (1959) USAF F-84E F-84F F-84G F-100D F-101A F-102A USN A-4B (Upgraded throughout the campaign) F-8C (Upgraded throughout) F-9F F-11F A-1H A-5A/B F4D Skyray USMC A-4B F-9F F4D Skyray RAF Meteor F.8 Javelin FAW.1 Hunter F.6 Lightning F.1 RCAF CF-100 Canuck Canadair Sabre Mk.6 RCN F2H-3 Banshee Armee De L'air F-100D Mystere IVA Ouragan Vautour IIA F-84G Dhimar Hunter F.4 Hunter F.6 F-86K F-84G OPERATION QUICK SAND (1966) USAF F-4C F-4D F-100D F-101C F-102A F-106A F-105D USN F-8D F-8E F-4B A-4C A-6A USMC F-8E F-4B A-4C RAF Hunter F.6 Hunter FGA.9 Lightning F.2 Lightning F.3 RCAF CF-101 Voodoo CF-104 Starfighter Armee De L'Air Mystere IVA Mirage IIIC Dhimar F-4C F-100D A-4B Mirage IIIC OPERATION RATTLE SNAKE (1968) USAF F-4C F-4D F-4E F-106A F-105D F-5A USN F-4B F-4J A-4E A-6E A-7A USMC F-4B F-4J A-4C RAF Hunter FGA.9 Lightning F.6 Phantom FGR.1 RCAF CF-101B CF-104 CF-116 Armee De L'Air Mirage IIIC Mystere IVA Dhimar F-4C A-4C F-104C Mirage IIIC OPERATION DESERT THUNDER (1972) USAF F-4C F-4D F-4E F-105G F-5C A-7D USN F-4J F-14A A-7E A-6E USMC A-4E F-4J RAF Phantom FGR.2 Lightning F.6 Buccaneer Harrier GR.1 RCAF CF-104 CF-116 Armee De L'Air Mirage IIIC Mirage 5 Dhimar F-4E F-5C Mirage IIIC Mirage 5 F-104G OPERATION DESERT FURY (1975) USAF F-4D F-4E A-7D F-5E F-104C USN F-4J F-14A A-7E A-6E USMC F-4B AV-8A RAF Harrier GR.1 Phantom FGR.2 Lightning F.6 Hunter FGA.9 Jaguar GR.1 Buccaneer S2.B RCAF CF-104 CF-116 Armee De L'Air Mirage F1C Mirage G Mirage 5 Dhimar F-4E F-104G Mirage F1A/B Mirage 5 F-5E OPERATION DESERT BLAZE (1978) USAF A-10A F-4E F-15A A-7D F-4G USN F-14A A-6E A-7D USMC AV-8A RAF Jaguar GR.1 Harrier GR.3 Phantom FGR.2 RCAF CF-104 CF-116 Armee De L'Air Mirage F1C Mirage 5 Mirage G Dhimar Mirage F1A/B Kfir C1 F-5E F-14A F-4E DUEL IN THE DESERT 1 (1981) Dhimar Mirage F1C F-14A F-4E F-5E Tornado GR.1 OPERATION DESERT ARROW (1984) USAF F-4E F-15A A-10A F-16A USN F-14A F/A-18A/B USMC AV-8A RAF Tornado GR.1 Jaguar GR.1 Harrier GR.3 Phantom FGR.2 RCAF CF-116 Armee De L'Air Mirage 2000 Mirage F1C Mirage G Dhimar F-20A Tigershark Mirage G Mirage F1C F-14A Tornado GR.1 OPERATION DESERT LIGHTNING (1993) USAF F-4E F-15C/D F-15E F-16C A-10A USN F-14B F/A-18A/B F/A-18C/D USMC AV-8B F/A-18A RAF Tornado GR.1 Tornado F.3 Jaguar GR.1 RCAF CF-188A Armee De L'Air Mirage F1C Mirage 2000C Mirage 2000D Dhimar F-14A+ F-20A Mirage 2000C F/A-18C/D Hornet DUEL IN THE DESERT 2 (1998) Dhimar F-14B Mirage 2000C/D F-20A F/A-18C/D OPERATION PARANI FREEDOM (2006) USAF F-22A F-15C F-15E F-16C A-10C USN F-14D F/A-18C/D F/A-18E/F USMC AV-8B+ F/A-18A/B RAF Tornado GR.4 Tornado F.3 Typhoon F.1 RCAF CF-188A Armee De L'Air Rafale C Mirage 2000-5 Dhimar Gripen C F-20A F-14D OPERATION SMOKING GUN (2016) USAF F-22A F-15C F-15E F-16C A-10C USN F/A-18C/D F/A-18E/F USMC AV-8B+ F/A-18A/B F/A-18C RAF Tornado GR.4 Typhoon F.1 RCAF CF-188A Armee De L'Air Rafale C Mirage 2000-5 Dhimar Gripen E Mirage 2000-5 F-14D+ F-20C DUEL IN THE DESERT 3 (2016) Dhimar Gripen E Mirage 2000-5 F-14D+ F-20C OPERATION SAND DUNES (2021) USAF F-35A F-22A F-15C F-15E F-15EX Super Eagle F-16C USN F-35C F/A-18E/F USMC AV-8B+ F-35B F/A-18A/B F/A-18C/D RAF Typhoon FGR.4 Lightning II FGR.1 RCAF CF-188A CF-139 Gripen E Armee De L'Air Rafale E Mirage 2000-5 Dhimar F-20C+ Gripen E F-14E TOMCAT21 Again, only a rough draft, OPFOR will be done in a second post.
  15. 2 points
  16. 2 points
    British Aerospace Sea Hawk FRS.51 - 300 Indian Naval Air Squadron, Indian Navy, 1984
  17. 2 points
  18. 2 points
    F/A-5C+ of VF-13 Bats looking for trouble...
  19. 1 point
    https://theaviationist.com/2021/02/02/the-new-f-15ex-flies-for-the-first-time-ahead-of-the-first-deliveries-later-this-year/
  20. 1 point
  21. 1 point
    Not to mention the nodes names! They're all scrambled in the original. I had to fix them all one by one.
  22. 1 point
    No, because Spinners cockteases us with his sublime work and you can only get him to release the odd skin on occasion if you threaten him with a cricket bat. Problem is, he's somehow figured out where we keep the bats, and they've all disappeared, so he's untouchable now.
  23. 1 point
    BLASPHEMY OF THE HIGHEST ORDER!!!
  24. 1 point
    Apparently, the aircraft, FM of which was taken as the basis for creating FM for J.1, had a gas tank located there. And these data were simply forgotten to change, in relation to the new model.
  25. 1 point
    So, there is full list of tweaks I made: 1) The "SHOOT" message on the HUD was displayed incorrectly - I had to delete it so as not to mislead the pilot, since the internal tools of the game did not make it right. We need to have avionic80.dll. The "LOFT" message has also been removed from the HUD, since our AIM-7 is launched on a normal rather than LOFT trajectory 2) Changed the names of HUD - 7M and 9M to the more versatile AIM7 and AIM9, since there are several types of these missiles in the game. It's a game convention. 3) On the HUD, when choosing the AGM-84 missile, the AG indicator is added opposite the number of missiles. Before that, just a counter was displayed. 4) The angle of attack and Mach indicator are now displayed in all HUD modes. 5) Roll pointer on HUD in navigation and landing mode now works fine. 6) The sound of the plane inside is made with vanilla, no left background conversations on the walkie-talkie. 7) Black smoke of afterburner exhaust is made in the image and likeness of vanilla F-16A and F-15A 8) Now the afterburner texture inside the nozzle light up correctly, and does not burn all the time. 9) The afterburner flame is now in the likeness of the standard F-15A and F-16A 10) Added vortices on the leading-edge root extension (LEX Vapors) 11) Removed vortices from the tips of vertical tails. 12) Removed the prandtl-gloert cone. Moreover, the other planes in the game do not have it. 13) Hornet pilot is now standard NAVY, from F-14A 14) The number of shells for the M61 cannon has been adjusted to 578 (was 570) 15) Fixed glitch textures. Now in TrackIR you can look back over your shoulder, and you are not afraid to see a glitch in the texture of the back of the chair. For this, the pilot's point of view had to be slightly shifted. 16) The wheels "pumped up" a little, as they usually fell through the concrete in the parking lot. 17) The left MFD in the cockpit now correctly displays the indicators of all standard vanilla weapons. To display the bombs on the central pylon, they had to make copies with a different internal name. (see Weapons folder) 18) Fixed Bomb Rack - now =<1000 pound bombs hang side by side, like on most real Hornets. Also they can now carry 2xMK83 19) The air target designator (TD Box) on the HUD now does not disappear when approaching the HUD border, but "sticks" to it, that is, it indicates where the target is (while the radar is holding the target). It is more convenient to point the nose of the aircraft towards the target when it is not visible visually, but the radar keeps it locked. 20) In some places, I slightly corrected the textures - the arrows on the map (on the lower MFD) are a little whiter and brighter - that is, the compass on its background is now read a little better .. Also on the right MFD, the attitude indicator (DDI) made a bright yellow waterline to light green. (After all, the MFDs in the cockpit of the early Hornets were black/green monochrome) 21) I changed the mass of the drop tanks - it was 1000 became 1350 kg (this is how it turns out if you calculate the mass of 330 gallons of fuel and add the mass of the empty tank). 22) Adjusted fuel consumption and top speed. Now at altitude, it does not overtake everyone in a row with full suspensions as it was configured at the Mirage Factory. Before that, he calmly gained Mach 1.75 with a full load and also almost did not consume fuel (2.5 times less than the F-16). Now, at an altitude of 40,000 feet, a maximum of Mach 1.78-82 is empty (according to the performance characteristics in real life, 1.8M) and also consumes a little more fuel than the F-16A Netz (due to two engines and 2.5 tons more aircraft mass). 23) Nozzles at idle throttle position are now maximum open. 24) In case of severe critical damage, the MFD just screens go out 25) Adjusted hardpoints. Air-to-air missiles and Walleye missiles can no longer be attached to points 3 and 7 26) Added custom pictures - loading screen and hangar screen 27) To make my mod differ in the list of mods the plane is renamed from "F/A-18A Hornet" to "F-18A Hornet" . It is also a tribute to the early hornets who at that time in the literature were called the "F-18A" 1.02b Exclusive: 28) The aircraft is limited only by the AIM-9L/9M and AIM-7F/7M air-to-air missiles. The indicators of A-A missles on the left MFD is more authentic. https://cloud.mail.ru/public/Hqtz/TKX11ye5K
  26. 1 point
    I seem to have fixed it https://cloud.mail.ru/public/QEkw/9ZbWogeCA
  27. 1 point
    I saw that a couple times as I was adjusting some basic data.ini numbers during test flights. Note the "Y" values for the fuel tank's MinExtentPosition/MaxExtentPosition. Not really sure if this is the solution to the problem, but I changed these to have the WingFuelTank included within the Fuselage and haven't had that "forward-looking" leak occur since those revisions.
  28. 1 point
  29. 1 point
    for the VTail I use a box,clone edges .bridge,cap and at the end apply a Mesh smooth
  30. 1 point
  31. 1 point
    they're too high on the Liberator as well, I never could figure out how to reduce them (I knew someone years ago that flew B-24s in the south pacific, and all other reports always said what a bitch it was to fly, you needed Arnold Schwarzenegger upper body to move the ailerons and elevators)
  32. 1 point
  33. 1 point
    30 years, and here you are. Captain. Why is that? Its one of lifes mysteries sir.
  34. 1 point
    first off, theres a seperate thread for that. second, whats the navy got against my girls? oh wait, i named the specifcstationcode Eddie, since the Sea Service calls that basket the Iron Maiden........
  35. 1 point
  36. 1 point
    Thunderbolt CAS circa 1950 Korea I won the duel, but they got their licks in....
  37. 1 point
    BAC Thunderstrike GR.5
  38. 1 point
    All that stuff is modeled for each type. It would be nice, if people would actually look at this mod. A lot of guys did a lot of hard work on it. BTW. The afterburner is the exact same one used on the "Team Viper" F-16 mods.
  39. 1 point
    A youtuber gets a chance to visit a US Submarine. I like this guys channel and with this video I thought some of you here might like to see his tour on a submarine.
  40. 1 point
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  42. 1 point
    Like Homer said: Its just a lil airborne, its still good.
  43. 1 point
    First day of WW3, full squadron strike on Soviet AB in East Germany... Our escort tangling with the interceptors Another interceptor, an strange one... Rare view indeed Rolling in, I configured the bombs badly and two get hanging out, they served to destroy a AAA Target aflame But the soviets bombed my home base, I landed avoiding craters, but my squadron had to divert, and the enemy tanks keep advancing...
  44. 1 point
    Best THUD pit bar none compared to TW pit IMO! Manditory Pic compliments of FARMER:
  45. 1 point
  46. 1 point
    Bit more tweaking....added 2 extra outer wing pylons for sidewinders and the Northrop TCS system....
  47. 1 point

    Version 1.2

    967 downloads

    Delivery of the Tu-16 to China began in 1958, and the Xi'an Aircraft Industrial Corporation (XAC) signed a license production agreement with the USSR to build the type in the late 1950s. The first Chinese Tu-16, or "H-6" as it was designated in Chinese service, flew in 1959. Production was performed by the plant at Xian, with at least 150 built into the 1990s. China is estimated to currently operate around 120 of the aircraft. What's in: Xian H-6 (4 skin) Xian H-6A (1 skin) Xian H-6D (3 skin) Xian H-6H (1 skin) PLAAF Decalset Credits: - Spillone104 all 3D parts via FakePilots; new C-601, C-611 missiles; ini edits - Erikgen Tu-126 cockpit modded by Spillone104 - paulopanz Skins, decals, screens, ini edits To Install: - You need SF-2NA - put all inside your mod folder Enjoy @ paulopanz


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