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Showing most liked content on 09/19/2021 in all areas

  1. 12 points
    And, for today´s menu, riveting day...
  2. 7 points
    Top: Supermarine Spitfire LF.IXc of No.2 Squadron Middle: Supermarine Spitfire LF.IXc of No.3 Squadron Bottom: Supermarine Spitfire LF.IXc of No.4 Squadron
  3. 5 points
  4. 5 points
  5. 5 points
  6. 3 points
  7. 3 points
    Thanks to mues masterpiece (LODviewer). Great work Spinners...I like the idea of a whole Air Force with different squadrons.
  8. 3 points
    Just added the Koaxial PKT MG, fixed the texture, and corrected some. Thanks to strahi and his update of the user list and more information about the tank.
  9. 3 points
  10. 3 points
    Curtiss P-37B Spitfire - 46th Pursuit Squadron, United States Army Air Corps, 1941 Skin Credit: Charles Upperwing '15P48' and underwing U.S. Army are deliberately missing - personal choice!
  11. 2 points
  12. 2 points
  13. 2 points
    Great side views. They look like the centre page plates from an Osprey book!
  14. 2 points
    Better you than me FLOGGER23 in regards to riveting. I mean I can do it too but that's a lot of work but it's paying off as it looks good!
  15. 2 points
    The target for tonight is...
  16. 2 points
  17. 2 points
  18. 2 points
    This Bf-110G nightfighter should have gone home a bit earlier:
  19. 2 points
    For all experiencing this problem it is not your machine, your browser (well mostly not), or your internet so please don't go crazy trying to diagnose it. The problem is in our hardware firewall configuration, I've made some changes and bounced the machine to affect the new configuration. If you are still getting the 403-error message, please let me know. The rule that is being triggered is what's called a request limit. Machines that DDOS sites make large quantity of page requests which all appear like a separate connection thus overwhelming the http daemon running a site. Modern browsers do the same thing but in a smaller quantity, they do this so that each connection takes a section of an entire page, and the browser rebuilds it to be a complete page, this is what looks like browser speed lowering the load times. The tricky part for us is all those connections can mimic a DDOS if your machine and browser are fast, which most modern machines are. If you want to see this for yourself open your browser and visit a site, for example Chrome and CA, then open your task manager and look at how many processes (instances) are running of Chrome. The rub is you can't control how a browser functions internally, there's no settings you can change to make it function differently. The only option is for the server-side to keep allocating resources to accommodate newer functionality. All that said you can download a lite version of a browser and they are designed specifically not to overwhelm your device thus they will have a smaller instance count. That's also why accessing the site on your phone works when your lap or desk devices have problems. Anyway, I'm sure this is all boring, let me know if I've gotten things right on our end and if your problems are resolved. E
  20. 2 points
    GK-M-84_UserList.INI GK-M-84_NEGT_Data.INI
  21. 2 points
  22. 2 points
  23. 1 point
    When Thunder Rolled and Winds of Change - September 2021 It is with great excitement today we announce some updates and increasing momentum of the When Thunder Rolled Project. Perhaps the most significant news is a Leadership change. All founding members have approved the nomination and acceptance of a new Project Leader that has demonstrated the proficiency, commitment and quality demanded in this critical role. Leveraging his solid understanding of the Thirdwire sims, and recent leadership roles with other initiative including Operation Desert Storm, will set us up for greater success. With this change, we are expecting a surge in activity and progress which has us energized and excited. On a tactical level, our top focus/priority now continues to be on finalizing terrain work - creating incredibly accurate depictions of the Vietnam topography, cities/towns, airbases, enhanced terrain tiles (e.g., honoring requests for more rice paddies), etc. This terrain of course will serve as the foundation for everything else. We continue to excel in enhancing immersion and realism – leveraging outsourced professionals to help with creating dense jungle environments, realistic sky environments and more. These efforts are a cycle of ongoing experiments balancing how much we can push this old game engine and still maintain acceptable frame rates. We have also been making progress in many other areas such as creating realistically detailed target areas. For example, when you strike an enemy military storage area in WTR, we promise it won’t be a generic “Warehouse1” – see proof below! Next up on the target area list is creating a cluttered rail yard supporting Ed’s June 20, 1966 attack on the Railyard NorthEast of Kep Airfield. New models will include a marshalling yard with new train cars, rail yard support buildings, service equipment and more. Also noteworthy perhaps: while not formally adopted on the development roadmap but under consideration – we have received requests over the past few years regarding Yankee Air Pirate (YAP) compatibility. A majority of former YAP team members have already been involved with the WTR Project so this continues to be assessed and a greater possibility. Please enjoy the screenshots below; note these are lower res/compressed versions and representative of unedited actual gameplay. As always, we welcome and encourage community support. If you are interested in contributing, please send me a Private Message (PM). Finally, very special thanks to Erik for all his support and hosting our exclusive forum. Please feel free to share your thoughts and comments in this forum, thank you. An F-105 drops its payload over North Vietnam amidst heavy cloudy skies. Our brand new scratch F-100F; its dazzling bare metal skin catching the morning sun on an enemy air defense suppression (Wild Weasel) mission. Vivid Morning Skies over a small Vietnam Village lose their tranquility as enemy AAA chase after the contrails of an F-105 strike package (top right). Another brand new scratch model, this time showcasing the Mig-17 featuring an insane level of detail and perfect for you rivet counters. Rough inner coastal waters demonstrated by new water effects roll in to disrupt a peaceful beach. An NVA solider driving the SA-2 missile transporter takes a quick break along the Ho Chi Minh Trail. Yet another new scratch model, the AH-1 Skyraider! Employing a low bomb pass this skillful pilot scores a direct hit on an enemy truck convoy just clearing a ridge along the Ho Chi Minh trail. The sheer beauty of Vietnam, rolling hills, lush jungles and colorful fields serve as a momentary distraction from the war. May 3, 1966. Ed Rasimus’ first recorded combat mission successfully strikes a Dong Hoi military storage area in Route Pack 1. Bonus Screenie: re-creation of YAP “JumpMyers” downed pilot rescue mission integrated with the WTR Project leveraging brand new Jolly Green helo model, rescue pilot, special effects, etc
  24. 1 point
    I was looking up slogan and came across this post on We are the Mighty. I got a chuckle out of it and thought I'd share it here.
  25. 1 point
  26. 1 point
    That really makes no sense, backup and reinstall Microsoft Edge if the stock version of Edge works then when you import the backup data it doesn't work, you'll know where to start looking. Additionally, you can install Chrome to see if that works which leads me back to suspecting Edge.
  27. 1 point
    Makes little sense to me at all, same IP you're using the devices from or is the laptop on a home IP and the phone on a carrier IP? Regardless I've flushed the blocks and restarted the machine again. There's were no hit records in the logs for the past 24 hours like I had before so there shouldn't be any problems related to the firewall blocking you. Please let me know.
  28. 1 point
    had done some rivets in the past, just got back to it with the latest rendition on teh -141s. cheated and made myself a template with a big straight line, then copy past and shrink . gonna add to it with a big circle of rivets (for round panels, curves and rounded corners) and a couple of angled lines (cause a little bit of definition is lost when you take a vertical line and rotate it to the angle needed) but hats off to you riveters. and a reminder of why i do big birds with very colorful paint schemes
  29. 1 point
    View File M-84 Yugoslav MBT Hello and thank you for downloading my work. https://gkabs.net What's included: M-84 Yugoslav MBT model All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=PKT762 SoundFileXXX=TankEngine SoundFileXXX=TankTrack SoundFileXXX=grenade [PKT762] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [grenade] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Nightshade/PR for searching information for the tank blueprint. AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18 3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92 Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 09/17/2021 Category Ground Object Mods  
  30. 1 point
    after about a day where I couldn't access on any device I'm back to being able to get on with Firefox but not on edge. Glad to know it's not on my end. thank you all for the help.
  31. 1 point
    I'm good on my end as well. No error messages. Falcon
  32. 1 point
    From my end I have no issues on my desktop or my phone.
  33. 1 point
  34. 1 point
  35. 1 point
    dude, Yugo tank's got TWO Subwoofers! sorry, had to, will show myself out the door now .........
  36. 1 point
    I will be making the M-84AS after completing the M109A2 as it's the same model with some minor adjustments.
  37. 1 point
    Fiat's deadly dogfighter, the CR.32, in Spain, and China:
  38. 1 point

    Version 1.1.0

    110 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M-84 Yugoslav MBT model All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=PKT762 SoundFileXXX=TankEngine SoundFileXXX=TankTrack SoundFileXXX=grenade [PKT762] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [grenade] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Nightshade/PR for searching information for the tank blueprint. AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18 3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92 Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  39. 1 point
    When 8 machine guns work longer than 4 cannons.
  40. 1 point
  41. 1 point
    well, A is off to the QA shop, now on to B
  42. 1 point

    Version 1.0.0

    45 downloads

    CASA C-212-100 Aviocar, Indonesia Air Force.
  43. 1 point
    Great to see that this is still alive and the new pix look great. BTW, my F-100F Skin still looks pretty cool.
  44. 1 point
  45. 1 point
  46. 1 point
    summer of '69, now with stops at Charleston McGuire Dover Travis Norton McChord
  47. 1 point
    Well, the Spanish Army has endured my shortcomings long enough that as of this morning, I made Sargeant (E6 here, it works differently than in the US) Just bragging to be honest.
  48. 1 point
    In this case, bragging is okay. Congratulations Sargento.
  49. 1 point
    BAC Lightning F.7A - No.5 & No.11 Squadrons, RAF Strike Command, 1983 Skin Credit: MacGalin
  50. 1 point


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