Jump to content

Leaderboard


Popular Content

Showing most liked content on 08/03/2022 in all areas

  1. 4 points
    Fine uploaded have fun.
  2. 4 points
    Ladies and gentleman, it is a pleasure to present to you the F/A-18EA Argentinian Hornet...
  3. 4 points
    The Nimrods transition from the MR.1 to the MR.2 and shift to low viz schemes, but the mission to protect UK waters continues... Royal Navy ships shadow a Soviet naval force in the North Sea as the Nimrods keep up aerial surveillance.. Heading home to their forward deployed base at Sumburgh in the Shetlands..
  4. 2 points
  5. 2 points
    GKABS = Guy Keeps Adding Brilliant Stuff !
  6. 2 points

    Version 1.0.0

    85 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with DSHK Gun comes with 6 textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  7. 2 points
    Man, I could sure use that on the LA freeways!!!!
  8. 2 points
    SWOTL: Battle of Britain Despite having their backs to the wall and operating from bases in Germany itself, the Luftwaffe's wunderwaffen still have the ability to strike back at the allies, and the RAF rises to the challenge once again... Jet combat over the English countryside... Of course it wouldn't be the Battle of Britain without Spitfires taking on the Messerschmitt escort...
  9. 2 points
    I suspect they either intend to use them or treat them as spare parts much as they did with the UK's Harriers.
  10. 2 points
    Update 4.707 Dear Pilots and Tankers! The IL-2 Sturmovik team is nearing the finish line of our Battle of Normandy development cycle. However, after some deliberation, we decided not to make you wait any longer than necessary for the next update and to prepare an interim release for you containing what is already ready. So, today we bring you the final aircraft in the BON hangar – the Me 410 A-1 ‘Hornisse’ and our new Custom Input Profile feature! Our Me 410 was built from scratch and became a very challenging model for us to build. Its cockpit and rear facing gunner station is very unique and it took several modelers to finish it. There were many engineering challenges and complex equipment to model. It can appear to the user as an example of clever WWII German engineering or unnecessarily complex WWII German engineering long after the war had shifted against the Luftwaffe. Whatever way it strikes you, our 410 is the most highly detailed model of its kind in any combat flight simulator to date. Our very special team has built a very special bird. It comes loaded with many armament options to create several different sub-variants that you can try in virtual combat. Enjoy! In addition to the new aircraft, we have prepared for you a feature that you have been asking us to make for a long time – Custom Input Profiles and Pitch Response Profiles that can be assigned to individual aircraft. We created a video about this new feature for you earlier, but we recommend that you review it again so you can understand how it works. It’s quite simple, but powerful. Like all other features of Il-2 Sturmovik: Great Battles, this new feature will be available to owners of all titles in the series – Normandy, Stalingrad, Moscow, Kuban, Bodenplatte, Flying Circus I/II and Tank Crew. The final Normandy release event will take place in the coming weeks as we put the finishing touches on the Normandy map and gameplay modes such as the Pilot Career, QMB and AQMG. We also need to finish our prep work for the V-1 “Buzz Bomb”. At that point we will release it here in the IL-2 Official Webstore and on Steam and remember that shortly thereafter the price will increase to its normal full price. If you haven’t already jumped in, now is a super great time to do so!!! As always, in addition to the main changes, we have made a number of improvements and fixes aimed at improving the quality of your simulation experience. We hope you enjoy. Main Features 1. The German Me 410 twin-engine two-seat fighter-bomber is now available for all players who have pre-ordered Battle of Normandy; 2. You can now create various Input Profiles and assign them to different planes and tanks; 3. You can now create pitch axis response profiles and assign them to different aircraft; 4. New gunners model (as well as navigator in the A-20 and radio operator in the C-47) for American A-20, B-25, and C-47 aircraft crews added; 5. New bridge destruction visual effects added; Armament Changes 6. Machine guns and automatic cannons on aircraft and player controllable tanks can now misfire when overheated (including the turret guns); 7. If a loader is killed in a player controllable tank, the player has to press the reloading key after each shot to reload the gun; 8. The bug that caused too frequent misfires of WWI aircraft weapons has been fixed; 9. MG81 gun barrel overheat value has been corrected (it overheated too fast); 10. Restored the techno-chat message about machine gun overheating in aircraft and tank turrets; 11. The issue where an AP shell could be stopped by one 100mm plate but couldn't be stopped by 50mm+50mm double plates was fixed. Spaced armor plates with total thickness similar to one thick plate now stop AP rounds better than one plate; 12. An explosion of an APHE projectile inside a detailed tank would correctly damage nearby equipment or crew members (previously it could result in no damage in some cases); 13. The issue of large bombs damaging only a small part of a dense scene (many objects) has been minimized; Arado 234 Changes 14. The destructive overload value listed in the Ar 234 aircraft datasheet has been corrected; 15. The effect of Ar 234 flight stability loss at overcritical Mach numbers has been reduced; 16. Ar 234 cockpit reflections became more pronounced; AI changes 17. AI controlled planes which rotated on the ground because of damaged landing gear are now removed from the simulation after some time (previously such planes could rotate infinitely during takeoff or landing and thus occupy the runway); 18. AI terrain recognition algorithm has been improved when flying in groups (previously its shortcomings could cause them to crash when flying over a terrain with big altitude differences, like over mountains on the Kuban map); 19. AI aircraft turret gunners now lean to the machine gun and prepare to fire on the target in advance, before it enters the fire zone; 20. AI pilots differentiate by altitude while landing on a same airfield; 21. Due to a bug in the target selection the AI tank gunners operating the guns with a limited fire sector did not fire when they were assigned targets outside their fire sector - this shouldn’t happen again; Mission Editor Changes 22. It is possible to edit countries and coalitions for multiple locations of the same type; 23. The ability to place outgoing target links from MCU:Complex Trigger has been removed (the necessary links were and still are set only through Events in the Advanced Properties of the Trigger itself, the outgoing target link did not work); 24. Object links for Land and Take Off commands can be set only for aircraft; 25. The performance when copying/pasting objects in large missions has been improved; 26. New Ungroup Recursive command was added for a group of objects, allowing to ungroup all subgroups in it; 27. The durability of Building, Block, Bridge, and Airfield object types can be reset to default values using the Reset Durability button. There is also a new command in the Tools menu with the self-explanatory name Reset All Durability; Multiplayer Changes 28. When connecting to a Dogfight server, airfields in the lobby appear faster; 29. Mission script commands in Cooperative game mode work for groups of objects with players; Other Changes 30. Oyster_KAI has improved cockpit detail of P-51B, Mosquito, Bf-110E2/G, Ju-88A4/C6 and He-111H6/H16; 31. The (fictional) photographers' names appear under photos in newspapers in Career mode; 32. Landscape parts shouldn’t disappear from view on wide-angle VR HMDs anymore; 33. Pause button during recorded track playback works correctly; 34. Me 410 has been added to the Rhineland pilot career mode to II./KG 51 (joinable by player).
  11. 2 points
    more in the pipeline on the release side (weekly for a while if RL cooperates) on the working side, a pivot to the Pacific
  12. 2 points
    next installment awaitng approval what cool ish is those are in game screenshots. i just dropped the opacity on the sky background over the map.
  13. 1 point

    Version 1.0

    628 downloads

    MiG LFI 4.12 light wheight fighter project to replace the MiG-29 and co-work whit much bigger MiG MFI this his the single engine version of the project another porject whit same show bigger wings and two engines FM his just copy paste has usal Cockpit by DELS all weapons are on Gunny weapons pack model and ini edits by me Cocas Special thanks to Logan4 for helping me whit a nasty deform that i was having trouble fixing skins and decals by FLOGGER23 to install just drop the r on you savegames etc StrikeFighters folder enjoy Cocas
  14. 1 point
    OFFICIAL USAF DOCUMENT CLASSIFIED: TOP SECRET Ground Strike Mission Orders Ha'il - Jan 17, 1991 PRIMARY TARGET INTELLIGENCE SUMMARY: Saddam's Elite Republican Guards are known to be the primary threat to our ground forces when the ground war begins. Accordingly, CENTCOM has ordered the destruction of these units by our air forces to commence immediately. OBJECTIVE: Photograph the Rep. Guards at Baiji SECONDARY TARGET INTELLIGENCE SUMMARY: An experimental search and tracking radar system is being installed at an enemy SAM site. Sources indicate it may already be operational. Detailed, low-altitude photos are required as soon as possible. OBJECTIVE: Photograph the SAM radar at Al Kumayt I usually don't like what ifs, but a funny take on the ODS 30AE mod brought me to rediscover @Julhelm's fantastic F-19, which was released as part of the RSR mod by eburger68. I've been making lots of changes to it, including adding proper hit boxes and collision points, reworked skins and aircraft characteristics and loadouts meant to resemble the ones of Microprose's F-19 Stealth Fighter game. Julhelm's original F-19; missing hit boxes and featuring a bubble canopy Reworked F-19 featuring a caged canopy ala F-106 (by repainting the canopy glass), proper hit boxes, more collision points and reworked skins (euro camo skin by kblomkvist, no markings skin by yours truly) It still features two weapon bays (unlike Microprose's exaggerated four bays), but with properly reworked limits; you can have 4x Sidewinders or 3x AMRAAMs in one of the bays, 2x bombs and AGMs (sometimes just 1x), depending on overall weight and size. A 20mm cannon is on the nose with 680 rounds, and an extra 1,900 lbs fuel cell has been added for a total of 11,800 lbs of fuel; non-afterburning engines. An (invisible) arrester hook has been added since Microprose's version could also operate from aircraft carriers. I'll be asking Julhelm for his permission to eventually re-release it, with due credits to him of course. I wish the 3d model could be edited, so we could have a proper caged canopy instead of a painted bubble canopy, as well as a visible arrester hook. We have no proper fictive cockpit for it, ideally I'd like to have the canopy frame of an F-106 and MFDs of an Hornet.
  15. 1 point
    In the data.ini file there's : ---------------------------------- [Engine] [Engine] SystemType=JET_ENGINE ... ---------------------------------- Delete the entry " [Engine] followed by return ", and let the " [Engine] followed by the engine entries ".
  16. 1 point
    They have a facebook page where you need to register with them..........I think. Here it is https://www.facebook.com/groups/196048232552494 They also post previews etc on the Thirdwire forum at SimHQ
  17. 1 point

    Version 1.0.0

    200 downloads

    Vipers Over Bosnia Part 1: USAFE F-16C/Ds During Operation Deny Flight In April 1993, NATO had documented over 500 unauthorized military flights over Bosnian airspace since the United Nations passed Resolution 781 that prohibited those flights. The Umited Nations then passed Resolution 816 that extended the flight ban to all fixed and rotary wing in the country and authorized memeber states to use all measures need to comply. On 12 April 1993, NATO began Operation Deny Flight, combat air patrols to enforce the no fly zone over Bosnia Herzogovina. In June 1993, Resolution 836 allowed NATO to also provide close air support to UNPROFOR on request (This was not often used because requests had to go to the UN in New York, then to NATO then back to the pilots and ground forces involved). As a result, the typical loadout was of air to air missiles as well as a pair of bombs and jaming pod. The closest American air base to the conflict zone was Aviano AB in Italy. Many US Fighter units forward deployed there at the beginning, including elements of the 86th Fighter Wing (512th and 526th Fighter Squadrons) which was transitioning from the F-16C Block 30 to the F-16C Block 40. This unit was in the middle of that transition on 28 Feb 1994 when elements of the 526th FS engaged 6 Serbian J-21 jets with the USAF claiming 4 downed (the Serbs claim 5 were lost). Later in 1994, the 86th Wing ceased fighter operations and the two squadrons were moved to Aviano to become part of the 31st Fighter Wing (510th FS and 555th FS). These squadrons continued operations over Bosnia through the shoot down incident on 2 Jun 1995 and the air strikes conducted as part of Operation Deliberate Force. With the adopting of the Dayton Peace Accords, Deny Flight was determined to no longer be necessary and terminated on 15 December 1995. This mod represents the four USAFE main F-16 squadrons that took part, the 512th FS Dragons, 526th FS Knights, 510th FS Buzzards, and 555th FS Triple Nickel. It also covers the two different blocks of F-16 flown at the time (30 and 40) Included F-16C Block 30 and 40, F-16D Block 40 new F-16D Block 40 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. The best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load the same weapons. Credits Viper Team F-16C Blocks 30 and 40 ravenclaw_007 tweeked F-16D Block 40 and templates (C and D) Viper Team F-16D Block 30 (derived from the F-16D_B30_Aggressor) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42 I hope you enjoy this mod. Hopefully, one day we will have a Balkans terrain to fly them over. daddyairplanes aka Kevin Unruh 3 Aug 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  18. 1 point
    I will be in the LA news chopper broadcasting live.
  19. 1 point
    The F/A-18EA Argentinian Hornet is a special F/A-18E variant operational in the Argentinian Air Force. The plane was acquired in early 2010, along with missiles and precision guided munitions. Several modifications, realized by INVAP and FADeA ended up with the creation of the EA variant, wich is capable of firing French SBUs and Exocets. Releasing soon.
  20. 1 point
    I've never had a problem with the A-team website or their downloads, I have always found them polite and helpful. You have to register, but that is the same here at CombatAce, and every other download site I know. I have heard of people being banned but the same thing can happen here at CombatAce. Every time I see someone complaining about being banned at the A-Team site, it seems to have been because of breaching the download rules (it is a free site, with limited bandwidth) or because of slagging off at them or their products. They have a huge range of models and all-inclusive Mods, I am just grateful that people who are much more talented than me spend their time creating things for me to enjoy and then giving them to me for free.
  21. 1 point
    parts probably. the Marines have caught hell when they opted out of the Super Bug, preferring to wait on F-35B. Problem is, theyve waited much longer than anticipated and their old Hornets are wearing out. Not to mention theyve used up nearly all the parts for the C/D fleet (allegedly raiding museums for parts to keep operational aircraft flying) Hell, they even took the few F/A-18As left in the desert and upgraded them to A++ standard, almost to C. So im not suprised at all that they want them. probably keep the Ds and a couple of C flying and turn the rest to parts bins.
  22. 1 point
    I have short chats with Julhelm fairly often, he keeps me posted with screenshots of his current projects. He stays busy with 3d modeling work and has a wife and kid, so he is short on free time for CombatAce/SF2.
  23. 1 point
    Well, Julhelm is working with Stary on a naval simulator with the revived Microprose as an editor. So I guess he hasn't much free time on his hands these days.
  24. 1 point
    Congratulations with getting EF-2000! Beautiful looking aircraft. But its interesting what for US trying to return back their Hornets. To museums, third countries or just to burry them at Davis-Monthan Air Force Base in Arizona
  25. 1 point
    The Balkans terrain will be coming, unfortunately I lack free time and concentration that is needed to finish its development. My thanks to all of you who worked on this F-16 package!
  26. 1 point
    Hello WOFF Pilots, A new exciting FREE update to V1.33, is out now for Wings Over Flanders Fields Between Heaven and Hell II with new features! Changes; Version 1.33 2 August 2022 1) Implemented graded maneuver ratings for all WW1 Aircraft as they improved over time. Lower Maneuver ratings means the A.I. carry out less complex maneuvers. 2) 2 Seaters that were used as 'fighters' will now behave more historically correct. 3) Pilot Skill Morale and Health now directly affects the A.I. aircraft maneuver capabilities dynamically in runtime- a wounded/injured pilot will start to carry out less complex maneuvers. 4) Fixed an issue that prevented the Sopwith Pup skins from changing correctly. 5) Aircraft model fix for the DH5 - converted it from pedal power (feet sticking through the floor), into a full adult version using an engine instead, and some other very minor tweaks to blurred engine, and wing tips. Some other misc fixes for other aircraft models.
  27. 1 point
    Strike Fighters2- SU Z Series Add-On SU-27Z/ SU-30Z/ SU-33Z/ SU-35Z/ SU-33ZF/ SU-35ZF https://youtu.be/bUlhKHM-InU
  28. 1 point
    E-3D Sentry, with new FACh operator, mod over TMF E-3A, soon previous RAF livery
  29. 1 point
  30. 1 point
  31. 1 point
    finally got this one most of the way done. if anyone has pics of 81-0755, 81-0757 and 81-0759 with the white numbers, it would be appreciated. otherwise, got 17 nailed down, and the rest are just blank
  32. 1 point
    Great thanks for the information, I will add it to my do list after completing the Toyota and one of the Kuwaiti navy ships.
  33. 1 point
    Handling characteristics are oversensitive...
  34. 1 point
    My friend I love ... the MiGs !!! Available soon I hope ! P. Needed screenshots Mala Ipsa Nova... from the Liberty Wing !
  35. 1 point
  36. 1 point
    The F-35A flagship of the 495th Fighter Squadron "Valkyries" ! (WIP skin)
  37. 1 point
  38. 1 point
    SF2 SWOTL, the air battle over Europe continues to rage..
  39. 1 point
  40. 1 point
  41. 1 point

    Version 1.0.0

    53 downloads

    J-22 ORAO, Serbian Air Force, 241. squadron Tigers skin, no decal, set skin only...
  42. 1 point

    Version 1.0.0

    325 downloads

    ENG A-29B FUERZA AEREA DE CHILE The A-29B B Super Tucano is a turboprop aircraft incorporated into the FACH in 2010 as a complement to the C-101 aircraft and a preliminary step for fighter pilots. He is employed as an advanced trainer and attack aircraft, with a varied arsenal of bombs, rocket launchers and missiles in his inventory. This mod represents the last batch of 4 A-29B super tucanos incorporated into the Chilean air force between 2019 and 2020 in addition to the standardization of the paint of the fuselages, going from Mediterranean camo to low visibility gray, a standard that will be applied by the FACH to all your fixed-wing aircraft inventory. Among other additions, an additional tacan antenna is also added, depending on the chile version and identification patches for training and attack group No. 1 based in Los Cóndores, Iquique. ******************************************************************************************************************************************* ES A-29B FUERZA AEREA DE CHILE El A-29B Super Tucano es un avión turbohélice incorporado en la FACH en el año 2010 como complemento de los aviones C-101 y peldaño previo para los pilotos de combate. Es empleado como entrenador avanzado y aeronave de ataque, contando con un variado arsenal de bombas, lanzacohetes y misiles en su inventario. Este mod representa el último lote de 4 A-29B super tucanos incorporados a la fuerza aérea de chile entre 2019 y 2020 además de la estandarización de la pintura de los fuselajes pasando de camo mediterrano a gris de baja visibilidad, estandar que ira aplicando la FACH a todas su inventario de aeronaves de ala fija. entre otras adiciones también se agrega antena tacan adicional, según la versión de chile y parches identificativos grupo de entrenamiento y ataque Nº. 1 con base en los Cóndores, Iquique ************* Credits Original design (3d + data + textures) ........... Deniss Oliveira Mod fach (3d addons + repaint) ................ PeacePuma Thanks to the excellent denissoliveira model that preserves in great detail the 3D design of this formidable aircraft. Important. You must not distribute this mod on external sites without the consent of its original designer, likewise additions and / or modifications without the approval of the modder I hope you enjoy this model.
  43. 1 point

    Version 1.0

    1,160 downloads

    Fictional aircraft F/A-27C and carrier Admiral56 This mod is included the fighter FA/-27C and the carrier Admiral56 appear in Yukikaze (anime) "Operation 4";cockpit is using TMF's F-16,can't find too much INFO about this bird,especially the cockpit. Credits: Cockpit,Avionics---The Mirage Factory This file is not to be used in payware. and.......Merry Christmas


×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..