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Showing most liked content on 03/22/2023 in all areas

  1. 12 points
    Check ride.... Trees, Trails & Streams Local town River crossing in the shallows All objects, trees, rivers etc are placed within 1meter of their real world locations...................................
  2. 10 points
    Coming very soon is the first model for the MQ-9
  3. 9 points
  4. 8 points
    JASDF F-15J Eagle....still awesome
  5. 5 points

    Version 4.0.0

    206 downloads

    Mirage F1EQ-6 Iraqi Air Force received 106 F1EQ & 15 F1BQ between 31 January 1981 and 1989. F1EQ-6 specifics: R550, no R530, S530F, AUF2, CLB4, CLB8 Radio-altimeter Inertial Navigation System Radio-compass VOR/ILS Seat Mk10 RWR Sherloc AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986) Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) Patrick LPD1 Laser Designation Pod AS-30L AM39 Exocet (Fuselage + Underwings) SLAR Side Looking Aiborne Radar Recon Pod Covered units : 81st Squadron 91st Squadron This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team
  6. 3 points
    The Mirage F1EQ-6 is uploaded and waits for approval. The preview by Coupi :
  7. 2 points
    The original F-105D series has an error in the AOA tape. The discrete reads "STALL", and is incorrect. As you can see in this picture from the Flight Manual, it should read "FINAL" As mine now does. It is important to recognise that this triangle is not a stall warning, because if you believe it is, you will be flying incorrectly. The MIN SAFE SPD warning and the diagonal hatch above are the stall warnings. The FINAL is the area that should be placed on the marker when you come in to land at the correct speed, altitude and fuel state in order to achieve a perfect landing. It is the FINAL APPROACH MARKER. If you think it's a STALL warning and try to avoid it, you'll come in badly. It is also useful when taking off, as once you reach 130 Kts rotate speed, you can pull the nose up until the marker is in the "FINAL" triangle, and the aircraft smoothly lifts off at the correct speed.
  8. 2 points
  9. 2 points
    Next development step: i added some more buildings, Flak and SAM cover and finally i planted some trees. The final step will be to make a green tile. But not today. Tomorrow is also a day.
  10. 2 points
  11. 1 point
    View File Mirage F1EQ-6 Mirage F1EQ-6 Iraqi Air Force received 106 F1EQ & 15 F1BQ between 31 January 1981 and 1989. F1EQ-6 specifics: R550, no R530, S530F, AUF2, CLB4, CLB8 Radio-altimeter Inertial Navigation System Radio-compass VOR/ILS Seat Mk10 RWR Sherloc AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986) Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) Patrick LPD1 Laser Designation Pod AS-30L AM39 Exocet (Fuselage + Underwings) SLAR Side Looking Aiborne Radar Recon Pod Covered units : 81st Squadron 91st Squadron This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team Submitter ludo.m54 Submitted 03/21/2023 Category Mirage F1  
  12. 1 point
    Yet another masterpiece addition to the huge family of Mirage F1s! Congrats to the Mirage F.1 Team for a very well researched and polished addition.
  13. 1 point
    Really love how you blend the tile with the surrounding tiles and how the roads make it look like a real part of the world.
  14. 1 point
    Once again - Thank you for a most outstanding addition to the SF2, WOx_V2 series.........Bravo!
  15. 1 point
    Thx Wrench. I used vPower3. It fit in size perfect to the sat picture, which i used for making the tile. It seems to be that vPower3 is made exactly for this tile.
  16. 1 point
    re: Santa Teresita air field. no need to make it neutral, just remove the airfield data ini call out in the targets ini. it then just becomes another area, with a non functional runway (i've done this before) as to the power station, sub-station, check out the "Object Liberary 1" (the "af***" items) there's a couple of industrial buildings, with smokestacks that can be made to work (af52 & af53). Also, the vPower1, 2 and 3 from VNSEA. These are high-tension wire towers (with no wires in between. they're the 3 objects to the right of vIndustrial4). And Julheim's and wingwinner's factory items.
  17. 1 point
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  24. 1 point
    Decided to try out the F-16C Block 52 and doing some BVR familiarization earlier.
  25. 1 point
  26. 1 point


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