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Jel

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Everything posted by Jel

  1. I was not sure if the Old Person was me However, this whole thing was a simple experiment to see if I could extract the data from SF files, to produce a tile map, a target map, a height map, and a list of target names and create a theatre for UAW160. It entailed the writing of new software, but it was successful. That's all
  2. I needed a break from working on Darwin, so I went back to further develop the SF1 Solomons theatre for 160 multiplayer fun With a bit more work I will have a beta out in a couple of days Jel
  3. Cracked it- this is the Darwin tile and height map with the converted files made by the new editor Still using ETO targets to test, and the Autumn terrain For some reason the Darwin BMPs caused problems, otherwise I would not have needed to make this editor
  4. Now this one is tricky I am making a utility to match SF1 tiles with EAW tiles and change the references in the "eaw32.tm" file generated from the SF1 files from the SF1 tile number to the EAW tile number. This morning I added the save and load the temporary file routines, which allows me to save what I have done. The cyan colors indicate things that have been done already It takes patience, as there are 104 tiles in the SF1 set
  5. The Solomons one I used had tiles with EAW names like "BNRiver5.bmp". It was from an installation I downloaded shortly after getting Strike Fighters Gold years ago , and adding a number of WW2 planes and a few theatres. As our versions of EAW can read BMP files, and use flexible sized tile-maps I worked out the structure of the "TFD" and "HFD" files and wrote software to extract the values from them in order to create the "eaw32.tm" and "eaw16.hm" files. So I made the tile map, the height map, the tilename list and the pilotmap/target and home-base selection map all from the SF1 files. The targets and bases are not from SF1. They were added as a test from the EAW ETO theatre, and moved using the EAW target editor just to get them on land. Hence the colours on the map that you see are the EAW ones, not SF1 ones. It would be better to use the EAW South Pacific Air War targets and objects, and I may do that and make a much better job of it. However, the whole thing was to test if it could be done
  6. View File EAW Install Files #1. EAW126.exe: Gives you a 1.26E folder with no addons. The 1.2-E exe is effectively a 1.2 exe with a no CD crack and some other modifications which I can no longer remember. #2. EAW12X-126E.exe: Gives you what is effectively a 1.26E folder with OAW. OAW only has the two "E-" folders available so the user can pick either the 1.26E exe or the 1.2X exe from the code group with the 7217 fix The default ETO theatre is used. #3. 128eFAW2016.exe: Gives you a stand-alone folder with the 2016 version of Finnish Air War. It includes the FAW manager. The EAW exe used is a 1.28e version, dated the 27th November 2016, which was compiled by the code group. #4. EAW129 July2016: Gives you a stand-alone UAW1.29 installation It has the old and new map versions of the 1.29 exe, and 9 different theatres. BoB, DAW, ETO with planesets, Malta, Ray's 2015 ETO, SWOTL, SPAW, SAW, ETO Trains and barges. The "DSP128-9.exe" is provided as the file-manager. There is a file in the LongDirSets folder named "Mediterranean Air War (Malta and North Africa)" which should have been removed as it causes a CTD when selected. DAW and Malta are there in any case. However,DAW has the original dodgy planeset with some aircraft having the wrong nationality. The Malta theatre is just about the same, but has a more realistic planeset. #5. 1.28c_JellyPack.exe: Installs 1.28c with the DirSetExeManagerV5. filemanager. This enables you to select one of three versions of the eaw.exe, and eight theatres in addition to the default 1.28C ETO theatre which had the Allied Carrier. The theatres are DAW, KAW, Malta, Russia-Germany (winter), SWOTL, SPAW, SPAW45 and SAW. #6. 129EAW640x480.exe: This installs the special version of the 1.29 old map exe which uses 640x480 screens. It has a filemanager and a number of experimental WIP theatres that Moggy was working on. These were added to test the exe, but some are of little use as they are incomplete There is also the 1.28c version of VBH's Pacific Tide III. This version of the 1.29 exe was made for modders who want to re-vamp old theatres and use the 640x480 screens, but allowing the additional features of UAW1.29 to be used if required. #7. JelFixV2.exe: #8. AcesOverEurope129.exe: Possible issues: You may need the VB runtime files for the filemanagers and OAW. Let me know if there are any problems Jel Submitter Erik Submitted 06/20/2019 Category EAW - Europen Air War  
  7. Outdated graphics?

    Even with 512x512 tiles a pixel is 8 metres wide. Some TMods are in the order of 8 metres wide, so you have an entire TMod with detailed graphics sitting on one pixel. In reality there is little improvement. This problem will never be fixed, but the game-play is what really makes EAW
  8. Outdated graphics?

    Sadly some EAW graphics remain out-dated and will never be fixed. The aircraft and TMods look great, but the problem is in the terrain tile system. Flying close to the ground you see the individual pixels, because a terrain tile has a side length which is equivalent to 4096 metres. With 256x256 pixel tiles that means that a single pixel is 16 metres x 16 metres. Compared to the much finer resolution in the TMods and the aircraft the terrain resolution is pathetic, and the TMods stand out like dogs' balls on a canary
  9. The Allied Fleet in Carrier Air War Jel
  10. Date and time setting, Multiskins and ETO seasonal terrains A multiskin plane-set was loaded and a single mission set up in the default ETO theatre It is the 11th of October (Autumn) and we should be over the target at 17:10 which is ten minutes before sun-set Spit IX multiskins and Autumn scenery: B-17 multiskins: Close to sun-set: 110 multiskins over the bombers: Re-set the month to January, and adjust the time based on the sun-set time which is 16:37: Neary sun-set and winter snow: Here come those 110s again: I really love those evening colours
  11. Just a scary picture

    The original is 20 years old, but it has a number of qualities that later sims do not have, so people are still flying it in its various forms, even online :)
  12. Finnish Air War (winter terrain) Jel
  13. Because 160 is slot free the old aircraft codes such as "262a" are no longer used by the exe in any routines. Four bytes of data were used for the old aircraft code in "plane.dat", and classified as text data. I have reclassified them as four individual bytes of numeric data, and different routines can be made to run depending on any one (or more) of these four bytes The first one that I have done is for the display of the rocket flare and smoke trail for the Komet. The edited "plane.dat" file has one of these four bytes with a value that displays the appropriate flare and smoke trail As a result of this the modified 160 exe can easily differentiate between the 163 and the V1: The normal V1 routine applies in this case Jel
  14. Stuck. EAW on windows 7

    I just checked out the abandonware download. It gives you an "iso" file to install V1.0 from a CD. That is the very first version of EAW. It also has a zip file which gives you the original 1.28 patcher. This was the very first version released by the code group, so I had a nostalgic visit We already had gun convergence, Allied and Axis selection screens showing flyable aircraft, on-screen frame-rate display and improved multiplayer selection with host only launch. There were other improvements too, but less obvious than these
  15. Stuck. EAW on windows 7

    Back to your problem. When you choose a theatre the name is saved in a file named "CurrentLongDirSet". Next time you run the DSP it reads this file and displays its name as the "Current Dir.set file:" so you know which theatre is currently loaded. When you ran yours it read "ETO with planesets for 1.29 ". Note in the tutorial how this changed after I had selected "Spanish Air War". So you need to select a theatre before you fly. Just do what I did in the tutorial BTW where are you located- I am in Southern France?
  16. Stuck. EAW on windows 7

    The "picpln" screens are also linked to "picpln" menu files containing the names of the planes, and editing them is a PITA. They only ever offered six US planes, six US planes and eight German planes for selection. Out of the 30 plane slots 10 were not selectable, even if they were flyable such as the Mosquito. In the 1.28 series the aircraft name comes directly from "pnames.str". The corresponding flight files are checked and if the plane is flyable it is shown for selection on either the allied or axis screens, neither of which are linked to a menu.
  17. Stuck. EAW on windows 7

    That's the point It is up to the modders to produce the screens such as these. The 1.28 series of exes have always been able to display them. The trouble with 1.2 and related exes is that although there are pictures of the planes on the three "picpln" selection screens they only allow you to select the fighters. The 1.28 series of exes display all planes that are flyable for selection. In the case of SAW the minipic file was not the best, and its limitation shows up on the parameters screen. With the multitude of planesets in 160 I cannot see any way of producing selection screens with pictures like this one, but to me that's a trivial disadvantage compared to the benefits of the "dir.set" and plane-set systems.
  18. Catapult launches can also occur on carriers. There are a few here in The Japanese fleet in Carrier Air War Plenty of other ships too
  19. It is working independently of the plane type It is utilising one of our unused runway types to make this possible
  20. Stuck. EAW on windows 7

    A tutorial My 129 folder: Run the Dirset Picker: Select Spanish Air War: Click "Fly" Opening screen: Click "Single Mission" Select your plane: Hangar screen for the Set-up menu: Note the Set-up menu with the mouse at the bottom middle Mission parameters: Set up the mission and click "OK" Hangar screen again to select "Fly": Note the Fly menu with the mouse at the bottom left In the air I made these screenies for this tutorial post, so I did not complete the mission: Jel
  21. Stuck. EAW on windows 7

    My "enter dance" theory Up to 1.28c the selection screens were 640 x 480 pixels. EAW has an intro video, and some others that run in 640 x480. The intro video does not work in 1.28D or later because we made the screens 1024x768 as people were using larger monitors. It needs the intro video option turned off I just ran a 1.29 setup similar to yours and it was fine. Then I edited the "eaw.ini" file to turn play intro on ============================ [EAW] ExtraSquads=0 KeyboardLanguage=0 FlakAccuracy=2 FlakRof=2 HudFontSize=1 GunSightSize=1024 OldStyle=1 GroundBattle=1 OldDamage=0 ComputedGunsight=1 EnemyEncounter=0 FriendlyEncounter=0 ColourAxis=3 ColourAllied=3 BirdSeed=0 QuickVersion=0 PlayIntro=1 PlayerPlane=22 PlayerNation=0 This time I heard the intro video sound, but with a black screen, and the game only kicked in when I hit "Enter". You need to set PlayIntro=0 in order to turn it off
  22. Stuck. EAW on windows 7

    Can't you select a single mission? With the DirSet Picker you can select an exe and a theatre. Most of the theatres have plane-sets so you need to select a plane-set too. There is the opportunity to select no theatre or plane-set and fly default, but you should always able to select "Single Mission" from the main screen. It is wise to make sure things are working before you try a career. In the history of EAW a number of theatres were released without appropriate career files.
  23. Stuck. EAW on windows 7

    That description makes me think that it is one of my "no screen" exes for people who have PCs that cannot display the EAW selection screens. I recall writing similar instructions :) Can you post the link?
  24. Version 1

    141 downloads

    #1. EAW126.exe: Gives you a 1.26E folder with no addons. The 1.2-E exe is effectively a 1.2 exe with a no CD crack and some other modifications which I can no longer remember. #2. EAW12X-126E.exe: Gives you what is effectively a 1.26E folder with OAW. OAW only has the two "E-" folders available so the user can pick either the 1.26E exe or the 1.2X exe from the code group with the 7217 fix The default ETO theatre is used. #3. 128eFAW2016.exe: Gives you a stand-alone folder with the 2016 version of Finnish Air War. It includes the FAW manager. The EAW exe used is a 1.28e version, dated the 27th November 2016, which was compiled by the code group. #4. EAW129 July2016: Gives you a stand-alone UAW1.29 installation It has the old and new map versions of the 1.29 exe, and 9 different theatres. BoB, DAW, ETO with planesets, Malta, Ray's 2015 ETO, SWOTL, SPAW, SAW, ETO Trains and barges. The "DSP128-9.exe" is provided as the file-manager. There is a file in the LongDirSets folder named "Mediterranean Air War (Malta and North Africa)" which should have been removed as it causes a CTD when selected. DAW and Malta are there in any case. However,DAW has the original dodgy planeset with some aircraft having the wrong nationality. The Malta theatre is just about the same, but has a more realistic planeset. #5. 1.28c_JellyPack.exe: Installs 1.28c with the DirSetExeManagerV5. filemanager. This enables you to select one of three versions of the eaw.exe, and eight theatres in addition to the default 1.28C ETO theatre which had the Allied Carrier. The theatres are DAW, KAW, Malta, Russia-Germany (winter), SWOTL, SPAW, SPAW45 and SAW. #6. 129EAW640x480.exe: This installs the special version of the 1.29 old map exe which uses 640x480 screens. It has a filemanager and a number of experimental WIP theatres that Moggy was working on. These were added to test the exe, but some are of little use as they are incomplete There is also the 1.28c version of VBH's Pacific Tide III. This version of the 1.29 exe was made for modders who want to re-vamp old theatres and use the 640x480 screens, but allowing the additional features of UAW1.29 to be used if required. #7. JelFixV2.exe: #8. AcesOverEurope129.exe: Possible issues: You may need the VB runtime files for the filemanagers and OAW. Let me know if there are any problems Jel
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