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Heck

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Files posted by Heck

  1. Pasko's Mosquito FBVI

    Well, the request line is still open and the requests keep coming in, so:
     
    Here's Pasko's FB Mosquito in it's original .rar. Not even unwrapped. Same list of suspects as the previous version; Pasko, Kesselbrut, Gramps, and Starfighter. Presented here to keep this wonderful work alive. These guys did awsome modelling, and I would hate to see new people unable to experience it. Don't know what else of Pasko's work I have, but I'll look if you keep requesting. This is for all you guys who feel you have to have guns with your wooden wings....

    725 downloads

       (1 review)

    0 comments

    Updated

  2. Pasko's Mosquito BIV

    Here's request number two: Pasko's Mossie. Not mine; his. Kesselbrut did the cockpit, Starfighter the fm, Gramps the skins, Pasko the rest. I believe I have one of Wrench's skins in my folder also, the midwar Green and Grey scheme. As per my last upload, if anyone who actually worked on this wants it taken down, I'll pull it. Posting it simply as a favor to friends. It's just a .rar of the Mossie folder in my WW2 setup.

    315 downloads

       (1 review)

    0 comments

    Updated

  3. SF2 Burma Banshees

    80th Fighter Group
    The Burma Banshees
    This is a semi-historical skin of the 89th Fighter Squadron of the 80th Fighter Group for Raven's P-40N20-CU. It is semi-historical because I have used any skull I could find to create these, and some are from the 88th and 90th squadrons of the 80th FG. This doesn't make the skin totally inaccurate, because there were similarities between the skulls for all three P-40 squadrons of the group (the 459th flew P-38s).
     
    Some skulls I've created are alterations of skulls I've found, but again this isn't totally inaccurate, because in photos found in the Philip Adair collection you'll see two P-40s sitting side by side with almost identical skulls. All the skulls here were painted by me, using decals or photos as a guide, altering the proportions where necessary to account for the fact they were on a curved surface. Some skulls don't cover the same area of the nose they did in real life, because of bending and stretching problems caused by the use of decals.
     
    Where I could find photographic evidence of a skull/aircraft number/serial number combination, I've used it, the rest have generic serials derived from the Joe Baugher site.
     
    I've included the following named aircraft. Some have accurate skull/number combos, if I could find complete information, some are best guesses:
     
    Lulu Belle II
    The Rough Cobb
    Joe Aztec
    Joanne
    Butter Bean II
    Miss Frances III
     
    No matter what their flaws, I think they make a cool appearance in game. I know we don't have an updated CBI for them to operate in, but perhaps some day we will. I created them because they were one of the most unusual P-40 groups out there in a world that seemed dominated by shark mouths. I hope you enjoy them.
     
    Simply unzip the enclosed .rar to a location on your computer and open the readme for complete installation instructions. Designed for a full five merged installation of SF2. You'll have to make your own alterations for SF1, and I cannot guarantee they'll work.
     
    I've used Raven's wonderful template to create these. I've added my own weathering and dirt layers, so any flaws are solely my own.
     
    I strongly recommend that you download and install Wrench's Southwest Pacific P-40N pack located here first:
    http://combatace.com/files/file/14278-sf2-ww2-pto-p-40n-usaaf-swpa-skinpak/
    It has some goodies in it that you'll want to have.
     
    This skin is Freeware. It is not to be used in any Payware project, or file.
     
    Credits:
    Raven, for his P-40N and templates.
    Wrench for his information and tips.
    Jaypack44 for his USAAF insignia, found at Simmers Paint Shop.
    The tutorials in the Knowledge Base here, especially Wrench's tutorial on decal creation.
    Simmers Paint Shop for their weathering tutorials and color swatches.
    Numerous web pages for pictures and information, too numerous to mention, but http://www.burmabanshees.com/ is a must for information, and links to photo collections.
    All the members of CombatAce who gave a like to a screenshot, or a comment in a thread. I don't think people realize how important the encouragement of this wonderful community can be through the use of those simple measures.
     
    For Lt. John Mateulevicz, who died before my time, but whose gaze from an old photo I could not forget. RIP

    92 downloads

       (0 reviews)

    2 comments

    Submitted

  4. New FE2 in flight map

    What this mod will do:
    1 Replace all airfields, friendly or enemy, on the in flight map with black dots.
    2 Replace all map waypoint icons with a "pencil" X.
    3 Replace the IP waypoint icon with a "pencil" square.
    4 Use a red triangle for the target icon.
    5 Eliminate the Friendly and Enemy aircraft icons on the in flight map.
     
    What this mod will not do:
    Eliminate the flight path lines between waypoints.
     
    I've changed the color of these so that on some sections of terrain they will disappear, or be hard to see, but, according to TK, you're stuck with them, because they can't be removed. Feel free to use the Thirdwire color picker, available at here at CombatAce, to experiment with the color until you find one that works better for you.
     
    Please read the enclosed readme for installation instructions. This mod is freeware, and all my own work (what little of it there was) so feel free to modify it to your heart's content and share the results with whomever you like, just don't use it for payware.
     
    I hope you enjoy,
    Heck

    175 downloads

       (1 review)

    0 comments

    Submitted

  5. Updated Spad 7 serial decals

    My thanks to Panama Red for pointing out a placement problem with my Spad 7 tail decals. This is the corrected version. See the readme for complete installation instructions.

    103 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Spad 7 Serial decals

    These are some serial numbers that I created for one of my favorite planes; the Spad 7. Both 150hp and 180hp versions are included. As a bonus, I've included a couple of .png files for creating decals, one for Spads, the other for Belgian Camel serials. A readme with full installation instructions is included. I hope you enjoy.
     
    Heck

    64 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Me-109e 2-JG26

    Fourth skin in the series for the Battle of Britain Me-109e. This is 2/JG26, overpainted with sponges, another common technique. All other information is in the readme.
     
    Hope you enjoy,
     
    Heck

    110 downloads

       (0 reviews)

    0 comments

    Submitted

  8. 9-JG54

    Third skin in the series for the Battle of Britain Me-109e. This skin uses a different overpainting technique. The standard 71/02/65 scheme has been hastily overpainted on the sides in RLM 71 using a paintbrush. Two bitmaps are included in this skin; one with overpainting, the other a standard 71/02/65. You could use this standard paint scheme for any of your Me-109e skins, just rename 109ETexA.BMP by removing the A after renaming your original bitmap. Also enclosed is a complete readme.
     
    My thanks go out to Russo, Wrench, and Gocad for the use of their files, and their help and ideas. Any questions or problems, pm me.
     
    Hope you enjoy,
     
    Heck

    97 downloads

       (0 reviews)

    0 comments

    Submitted

  9. JG2 and JG3 decal update

    These files update the decals for my Me109e skins. I inadvertantly uploaded files with miskeyed decal levels for the kill markings that would prevent them from showing. I also uploaded an old version of the JG3 decal folder that lacked the kill marking decals. My apologies.
     
    Just unzip these to a temporary directory and copy and paste the enclosed decal.ini and D folder into the proper skins folders. These have been tested and do work.
     
    Learning the hard way....
    Heck

    58 downloads

       (0 reviews)

    0 comments

    Submitted

  10. ME109E 8 JG2

    Second skin in a series for Russo's Me109e. This skin represents 8/JG2 during the summer of 1940 and uses the speckling technique of overpainting common to aircraft of this Geshwader. The base scheme is a standard RLM 71/02 upper surface with lower surfaces in RLM 65. Nose and tail overpainted in RLM 04. All colors in this series are based on the standard values found at SimmersPaintShop, but are interpreted by me as far as fading goes, so they will appear different from other skins, or profiles, you might have seen. Also, my aircraft numbers appear in a more random order, because this is how I feel aircraft were flown in the field.
     
    All skins in this series borrow heavily from Russouk2004's .psd. I am indebted to him, and to Wrench, for their help. A full readme file is enclosed. If you want to mod this, feel free, I believe in the Freeware agreement I signed on to, just give credit where credit is due.
     
    Hope you like it.
     
    Heck

    80 downloads

       (0 reviews)

    0 comments

    Submitted

  11. ME109E 2 JG3

    This skin represents 2/JG3 during the late Battle of Britain period. The scheme is the later RLM 74/75 Gray upper surfaces with RLM 65 lower surfaces. The nose and tail have been overpainted in RLM 04 yellow for ease of recognition. Lots of information is presented in the readme, please read it.
     
    This skin, and all from this series I'm going to present, makes extensive use of Russouk2004's .psd file. All the detail work; panel lines, rivets, weathering, etc., is Russo's. I am indebted to him for allowing me to use these parts of his file without restriction. I painted the underlying camouflage and created the decals, which include numbers for 16 aircraft and kill markings up to thirty kills. Hopefully, someday, I will possess one third of Russo's skill at creating detail work, until then, I'm grateful he's allowed me to use his, so I can at least get a start in skinning.
     
    I hope you enjoy this, and the others to come....
     
    Heck

    116 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Russouk2004 Me109e template

    With the very kind permission of Russouk2004, I'm uploading his psd template of the Me109e. I hope everyone will add their thanks to mine to Russ for allowing us all access to this file, even novices like myself. You're the best, Russo.
     
    Heck

    48 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Active Battlefield for First Eagles Version 2

    This version includes a number of changes, which are explained in the readme. With these modifications, it works on my system, and I have no problem with stats. I can't guarantee you'll have the same results, as the stats problem seems to be very system dependent, and mission time seems to have an affect also. I'm reposting this because it works for me, and it might work for you. It adds a bit to immersion, so if you can get it to work, I think it's worth it. Complete installation instructions are contained in the readme.
     
    My thanks to Kesslebrut, and Geo, for the use of their ground objects. If you tinker with this, and wish to post a modified version, feel free, just don't mod the ground objects without the specific permission of the original authors.
     
    When Geo finishes his superb new German 77mm gun, and his new 75, I will post a types and targets ini update to take advantage of them. From the screenshot he posted at ThirdWire, they should be fantastic!
     
    As always, you use these files at your own risk. I hope they work for you as well as they worked for me.
     
    Heck

    1,086 downloads

       (3 reviews)

    0 comments

    Updated

  14. Pasko's Ju-87B

    Per a PM request, this is Pasko's Ju-87 Stuka. Only one minor change has been made to the loadouts, specifying the correct pylon type, so the weapons show up with the June'06 weapons pack and later.

    452 downloads

       (0 reviews)

    0 comments

    Updated

  15. Pasko's F-82

    As per a request from Buff, this is a .rar of Pasko's F-82 from my Korean War aircraft folder. It contains his original readme, and weapons zip, which (the weapons zip) you probably don't need to use if you have the latest weapons pack working. I have not been able to contact Pasko to get his permission to upload this, so if he sees it and wants it down, down it comes. All I did was squeeze it into a .rar. It is solely the work of Pasko, Gramps, Starfighter, and Wolf257, the people mentioned in the readme. It is their work. I am uploading this solely as a favor to people I consider friends, because we all miss Pasko's site and his wonderful work, but if Pasko, Gramps, Starfighter, or Wolf257 have a problem with this upload, then it will go the way of my last wingman, and disappear into a smoking hole in the ground. Enjoy.

    1,239 downloads

       (4 reviews)

    0 comments

    Updated

  16. Heck Mitchell's WW1 Poor Bloody Infantry Mod

    I've gotten permission from Kesselbrut to post a version of his WW2 infantry for use in First Eagles. Here's the laundry list of odd things:
    1. They're WW2 lods, so one man in each squad has a bazooka that fires as a rifle.
    2. All squads, French, British, German, and American, have lods that show a tripod mounted Browning type 30 cal machine gun, although each different nationality is armed with a machine gun from the gun data ini: French, Hotchkiss; Germans, Maxims; British, Vickers; and Americans, Colt-Brownings.
    3. I had to increase the rifleman's rate of fire to 30 rpm just to get the little peckerwoods to fire at all.
    4. I changed the French uniform color to as close to Horizon Blue as my color blind eyes would let me, but now the Frenchman are a little pasty, and seem to have a mild sunburn. I am not a graphic artist.
    5. Although I've changed the data ini weapons and detection systems to say AIR_AND_GROUND, the little jerks still just fire at each other, and I don't know why, although it might be that because of the range at which they start they are already engaged with opposing forces. This mod will give you infantry squads blazing away at each other in single missions (Army Co-operation), especially if you change the data inis of your tanks to RARE, and VERY_RARE, availabilities. And, like me, you might enjoy running the little buggers down with your prop and landing gear.
     
    Just put the folders into your ground object folder and the GUNDATA.INI into your object folder and it will work. Hopefully someone will make some real WW1 infantry.

    825 downloads

       (2 reviews)

    0 comments

    Submitted

  17. Slat Sabres decal ini's

    These update the decal ini's of my F86A, E, and F1. My apologies to all who downloaded for the screw up.

    229 downloads

       (0 reviews)

    0 comments

    Updated

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