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Posts posted by ravenclaw_007
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it is only the B.2 the other two behave normal
but the temp and pressure settings are still missing on the other two
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carlo , i dont have any problems the cockpit just works fine maybe check for a typo error
for the Canberra2 the engine ThrustAngles and ThrustPosition are wrong so the aircaft spins like gyro on the runway and oil/gas presserure,temp are missing
[Engine1]
SystemType=JET_ENGINE
InputName=THROTTLE_CONTROL
EngineID=1
HasAfterburner=FALSE
SLThrustDry=28913.4
ThrustAngles=0.0,0.0,0.0
ThrustPosition=-3.10,0.0,0.0
ThrottleRate=0.3
NozzleAnimationID=-1
IdleThrottle=0.100
IdleRPM=0.353
IdleNozzle=0.000
CruiseThrottle=0.600
CruiseRPM=0.712
CruiseNozzle=0.000
MilThrottle=0.900
MilRPM=0.928
MilNozzle=0.000
MaxThrottle=1.000
MaxRPM=1.000
MaxNozzle=0.000
AltitudeTableNumData=26
AltitudeTableDeltaX=609.6
AltitudeTableStartX=0.0
AltitudeTableData=1.000,0.952,0.906,0.860,0.816,0.773,0.731,0.691,0.652,0.614,0.578,0.543,0.509,0.477,0.446,0.416,0.388,0.361,0.335,0.303,0.275,0.249,0.227,0.206,0.187,0.000
DryMachTableNumData=11
DryMachTableDeltaX=0.1
DryMachTableStartX=0.0
DryMachTableData=1.000,0.968,0.952,0.948,0.955,0.975,1.006,1.046,1.098,1.160,0.000
MaxInletTemperature=120.0
TSFCM0=0.850
TSFCM1=1.299
MinFuelFlow=0.02
ExhaustEmitterName=CleanExhaustEmitter
ExhaustPosition=-3.10,-4.65,-0.01
FireSuppression=TRUE
MinExtentPosition=-2.62,-0.22,-0.27
MaxExtentPosition=-3.59, 1.57, 0.70
GasTempMaxRPM=650.0
GasTempIdleRPM=450.0
GasTempChangeRate=5.0
OverheatTemp=800.0
DamageTempDelta=300.0
OilPressMaxRPM=38.0
OilPressIdleRPM=28.0
OilPressChangeRate=0.4
LowOilPress=12.0
LowOilTempDelta=400.0
[Engine2]
SystemType=JET_ENGINE
InputName=THROTTLE_CONTROL
EngineID=2
HasAfterburner=FALSE
SLThrustDry=28913.4
ThrustAngles=0.0,0.0,0.0
ThrustPosition=3.10,0.0,0.0
ThrottleRate=0.3
NozzleAnimationID=-1
IdleThrottle=0.100
IdleRPM=0.353
IdleNozzle=0.000
CruiseThrottle=0.600
CruiseRPM=0.712
CruiseNozzle=0.000
MilThrottle=0.900
MilRPM=0.928
MilNozzle=0.000
MaxThrottle=1.000
MaxRPM=1.000
MaxNozzle=0.000
AltitudeTableNumData=26
AltitudeTableDeltaX=609.6
AltitudeTableStartX=0.0
AltitudeTableData=1.000,0.952,0.906,0.860,0.816,0.773,0.731,0.691,0.652,0.614,0.578,0.543,0.509,0.477,0.446,0.416,0.388,0.361,0.335,0.303,0.275,0.249,0.227,0.206,0.187,0.000
DryMachTableNumData=11
DryMachTableDeltaX=0.1
DryMachTableStartX=0.0
DryMachTableData=1.000,0.968,0.952,0.948,0.955,0.975,1.006,1.046,1.098,1.160,0.000
MaxInletTemperature=120.0
TSFCM0=0.850
TSFCM1=1.299
MinFuelFlow=0.02
ExhaustEmitterName=CleanExhaustEmitter
ExhaustPosition=3.10,-4.65,-0.01
FireSuppression=TRUE
MinExtentPosition= 2.62,-0.22,-0.27
MaxExtentPosition= 3.59, 1.57, 0.70
GasTempMaxRPM=650.0
GasTempIdleRPM=450.0
GasTempChangeRate=5.0
OverheatTemp=800.0
DamageTempDelta=300.0
OilPressMaxRPM=38.0
OilPressIdleRPM=28.0
OilPressChangeRate=0.4
LowOilPress=12.0
LowOilTempDelta=400.0
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as someone mentioned, not only are the trees missing, but ALL the TOD items (the various and sundry small buildings). Terrain object buildings (mosques, generators, etc) are still there.
wrench
kevin stein
i hope that this is a bug that will be fixed , vietnam,germany and all other terraine´s with out no tree´s makes no fun to fly
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1
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and thanks to the Lightning we have a new cockpit funktion the waypoint director that i need for my RF-4E cockpit
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wohl war
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ich glaube den vorschlag habe ich auch schon mal gemacht
das sollte für jeden volksvertreter der einen soldaten an die front schickt eingefürt werden , mal ne woche fronterfahrung ich glaube dann würde sich so manches ändern und ich meine nicht nur um model zu stehen für schöne bildchen und ein paar dumme antworten zu geben sondern mal richtig ran mit den herren
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Scheisse! So einfach!
you are so right
and to find this it takes day´s
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I found the problem
in the setup window of the joystick you have the option to aktivate the centering spring force if you deaktivate this option the G940 joystick works just fine in SF2 , small button with big impact
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i have now a complete new and clean installation (even of the complete Computer with win7) and yes there is a sort of force feedback in all SF2 games now the only thing is the effect is "revers" compare to SF1
- in SF1 , if i come in to a stall and try to pull the stick i have the stick shaker antil i´m out off the stall and i have some very good effect
- in SF2 , if i come in to a stall and try to pull the stick there is nothing , the stick shacker begin´s if i bring the stick back in the neutral position ????
and the effect´s are not that good
SF1 options.ini
[ControlOptions]
ControlMap=Default.INI
Sensitivity=75
DeadZone=20
ForceFeedback=1
TrackIR=1
SF2 options.ini
[ControlOptions]
ControlMap=Default.ini
Sensitivity=90
DeadZone=10
ForceFeedback=1
ForceFeedbackGain=100
TrackIR=1
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du redest von den flügeln und so , ich glaube nicht da du erstens keine data.ini in dem sinn hast das du diesen remove block einsetzten kanst und die andere möglichkeit endet in den allermeisten fällen mit ctd das du nämlich mit dem hexeditor an die arbeit gehst allerdings musst du dir da erst mal eine kopie der waffe machen aber mit so nem ctd kennst de dich doch jetzt aus also frisch ans werk und ersetze die symbole des flügels oder was auch immer mit ein paar nichts sagenden wie zb. -------- ich habe damit mal kleine erfolge gehabt
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here is what i did , i removed the software and driver for the Logitech G940 than i try in SF1 and it worked as well as in SF2E or SF2V or SF2I but if i try to use it in the merged install of SF2 it will not work
the same result after installing the software and driver again the force feedback work´s in all games exept in the merged SF2
i removed the moddet Flightengine.ini and checkt the option.ini
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ah eines habe ich noch vergessen zu erwähnen "alle angaben ohne gewähr" ist halt wie im lotto
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ich versuche es so deutlich und verständlich zu machen wie ich es hinbekomme
weapondata type = ist ein numerischer code
0 - Bomben
1 - Missile´s , Rocket´s
2 - Rocketpod´s
3 - Gunpod´s
4 - ECM pod , Laser pod , Recon Camera , usw.
5 - Drop tank´s
6 - weaponracks , TER , MER , usw.
Store Type = ist auch ein numerischer code
0 - Noise Jammer , Deceptive Jammer
1 - Dual-Mode Jammer
2 - Decoy Dispenser
3 - Laserdesignator
4 - Data Link
5 - Navigation
6 - Recon Camera
das ganze kann man auch im weaponseditor sehen nur nicht als nummern code
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it is up to amokfloo but i´m sure one way or the other they will be available he even includet a ARRESTER_CABLE on each end of the runway
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Looking nice Ravenlaw_007, two weeks needs to hurry up
i still need a testpilot for SF1 so i can release the GAF version , the only one testing it so far is Derk and my self if i have time
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thank you but so far nothing works i think i may have to install my sf2 new
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i have now my brand new Logitech G940 joystick and try it in SF1 and SF2 games what makes me wonder is that in the SF1 games i have some very good force feedback in SF2 none
does anybody have an idea ????
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it is the Range with some goody´s from Amokfloo and yes this is a Hansajet
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Happy Birthday Henrik
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fill it up and check the oil please
excellent work on this truck´s Florian
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new photoflash effect for SF2 , M112 cartridge with small effect and M123 cartridge with a large effect
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Nice recon rf-4. BTW, what map or terrain is that?
American North West
Expansion pack 2 is out!
in Thirdwire: Strike Fighters 2 Series - General Discussion
Posted
one other issue is solved , the decals dont have any borders any more , thanks TK![:yikes:](https://combatace.com/uploads/emoticons/default_yikes.gif)