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ordway

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Posts posted by ordway


  1. Great work, ordway. :clapping:

    I just made a few small changes to the AVIONICS.INI, regarding the proper range settings for the 'JayBird' radar. Check out the attached link for more details:

     

    http://www.janes.com/articles/Janes-Avioni...nd-the-CIS.html

     

    Great job! Can you state what you changed exactly?


  2. MIG-23MS Cockpit- export combat veteran version- Tangled with USN F-14s Version V.1.3 (Also version used by USAF Constant Peg aggressor program in USA).


    This is the SFP1 series cockpit (version 1.0) for the first export version Mig-23, the Mig-23MS of the Mirage factory. Download the Mirage Factory Mig-23 package here:

     

    http://forum.combatace.com/index.php?autoc...le=5211Mig-23MS cockpit almost ready.

     

    This is the Mig-23MS cockpit in a light blue Russian color (from photos) and modded to the Mig-23MS standard from Armourdave and Sal's Mig-23 grey-colored cockpit. I believe that Mago & Badger 343rd did the orginal cockpit.

     

     

    Changes:

     

    I repainted it in a light Russian blue (from color photos) and added (and took away) some details, placards, added new switches and instruments and panels from color photos and Mig-23 cockpit diagrams of the Mig-23Ss. I deleted the radar warning reciever and eliminated the pitot tube.

     

    The Mig-23 series was the USSR's "most capable tactical fighter during the height of the cold war" according to a Jane's recognition guide.*

     

    The Mig-23MS export version saw heavy Arab-Israeli combat in the middle east and had combat with USN F-14s near Libya. It was a downgraded Mig-23 S/M export version with a Mig-21 RP-22SM 'Jay Bird' radar in a smaller radome, and the IRST was removed. It reportedly had a radar scope on the dash like the Mig-21 series. This variant had no BVR capability.

     

    It was extremely fast at low level, had outstanding acceleration and a superb climb rate. However, it maneuvered like a truck (including roll). It reportedly shot down some Israeli F-4s and perhaps an Israeli F-16 according to some Russian and some other sources.

     

    http://www.acig.org/artman/publish/article_273.shtml

     

    I find in the SFP1 series that if I attack enemy aircraft at max speed at extremely low level, that I can pop up and even kill an occasional F-16 and escape.

     

    Directions:

     

    1) Back up your Mig-23M folder .

     

    2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23MS will not work without it):

    http://forum.combatace.com/index.php?autoc...p;showfile=5211

     

    2) Just put this whole filefolder Mig-23MS contents into the Mig-23MS aircraft folder .

     

    3) When asked to overwrite say yes.

     

    Finished!

     

    4) OPTIONAL: Add Nele's advanced Mig-23MS flight model...not for beginners. Just take the Mig-23MS_data.ini from the included Nele folder and drop it into the Mig-23MS folder. Say yes when asked to overwrite.

     

    To go back to the easy original flight model just use the Mig-23MS_data.ini from the included original folder and drop it into the Mig-23MS folder. Say yes when asked to overwrite.

     

    Enjoy!

     

    Thanks to Mago & Badger 343rd for the original Mig-21 cockpit.

     

    Thanks to Armourdave and Sal for the idea and modifying the Mago/Badger Mig-21 cockpit for original Mig-23 use so I could modify it further into Mig-23MS standards. Thanks to Nele for the optional advanced flight model.

     

     

    V.1.2- I added buttons under the warning light panels as per photos and from experience on

    the Mig-27 cockpits.

     

    V.1.3- I made a panel wider and more visible. I added on a Hobbs-type meter.

     

     

    * Jane's Vintage Aircraft Recognition Guide by Tony Holmes, 2005.

    NOT FOR PAYWARE USE IN ANY WAYWAY


     


  3. I have to say that I'm really looking for to your MF and MLD cockpits (provided ofourse that ypu're planning on doing them)

     

    Yes, I think the MLD will be next. It has its own very special and specific HUD that Starfighter2 built for it....different than for all the others. Boy, this Mig-23 series cockpits seems to have more dedicated variations then the beach has sand!


  4. Mig-23MS cockpit almost ready. The Mig-23 was the USSR's "most capable tactical fighter during the height of the cold war" according to a Jane's recognition guide.*

     

    The Mig-23MS export version saw heavy Arab-Israeli combat in the middle east and had combat with USN F-14s near Libya. It was a downgraded export version with a Mig-21 RP-22SM 'Jay Bird' radar in a smaller radome, and the IRST was removed. It reportedly had a radar scope on the dash like the Mig-21 series. This variant had no BVR capability.

     

    It was extremely fast at low level, had outstanding acceleration and a superb climb rate. It reportedly shot down some F-4s and perhaps an F-16 according to some Russian and some other sources.

    mig-23msblue.jpg

     

     

    * Jane's Vintage Aircraft Recognition Guide by Tony Holmes, 2005.


  5. Well, here is the cockpit if that is what you mean.

    http://forum.combatace.com/index.php?autoc...p;showfile=6033

     

    If you mean the terrain...it is a pretty dead project right now.

     

    I could send you, or anyone else, the tiles, etc. which are pretty well-researched in my opinion.

     

    [Edit] Hmmm, you gave me some inspiration. Maybe I can get back to finishing the Angolan/Namibia/S. African terrain project after I finish the plethora of Mig-23 cockpits. You could stage a cold war Russki vs West scenario there too.


  6. ordway, is this project still alive ?

     

    Well, here is the cockpit if that is what you mean.

    http://forum.combatace.com/index.php?autoc...p;showfile=6033

     

    If you mean the terrain...it is a pretty dead project right now.

     

    I could send you, or anyone else, the tiles, etc. which are pretty well-researched from Google Earth, photos and contact with inhabitants in my opinion.


  7. I just uploaded a newer enhanced Mig-23ML (later version) cockpit which is by far more accurate than my previously uploaded version according to photos (as I became more skilled). Below are the two for comparison. Thanks also to Armourdave, Sal, Starfighter2 and lindr2.

     

    Mig-23ML Download link:

    http://forum.combatace.com/index.php?autoc...p;showfile=8938

     

    Mig-23M (Older version cockpit): Note the differences: The later version has only one dial on the upper deck instead of two of the earlier Mig-23M, a very different gunsight (with a huge instrument panel on it for the later version), different radar displays and some other placement differences.

    mig-23mpanel.jpg

     

    Mig-23M download link:

    http://forum.combatace.com/index.php?autoc...p;showfile=9475

     

     

    Mig-23ML (Newer version cockpit):

    MLFinal.jpg

     

    ...and the very dark cockpit color from a color photo of a Mig-23ML:

    mig-23mldkgreen.jpg


  8. Finally I've moved to the plunge of the new TW games.

    I've got something to ask about MiG-23 family.

    First the easiest:

    Now there's available 2 pits on for the M and one or the ML so wich one on evry 23 available like BN,MF,P,and so....

     

    Second:

    The 23BN,MF can be flyable but they come with wings fully swept back,modified the ini for the SWING wing entry copied by the 23 ML but nothing,all the ML,MiG 27 and P don't have this problem!

     

    then,talking about french Mystere and superMystere,I set 'em flyable but except the French Roundels they don't show numbers or other decals,Are they stock available?Same for German F-104G.

     

    Hmm, if you can wait a few more hours I will have a much more updated (accurate to photos) SFP1 Mig-23ML cockpit uploaded.

     

    It will be in the following Mig-23ML dark green color.

    mig-23mldkgreen.jpg

     

    To answer your question about which cockpit is best...basically, the Mig-23M cockpit (early) is most accurate for the M, MS, MF, P, MLA.

     

    The Mig-23ML cockpit (later) is best for later Mig-23s such as the ML, MLD, Flogger K.

     

    The cockpits will have significant differences such as replaced instruments and different locations.

     

    However, if you can wait for a few weeks, there will be many more Mig-23 cockpits available for download with specific HUDs. The defense-specific Mig-23P and MLA will have extremely different HUDs as they are strongly data linked with multiple numbers displayed thanks to Starfighter2.

     

    X-ray, if you get them converted to SF2 standards, please either also send them to me or upload them yourself. I am too busy just trying to get the buggers even working. The community needs the SF2 versions and I don't have the time to do the converting.

     

    Thanks,


  9. Thank you Sir! :good:

     

    Can it be used with WoI too?

     

     

    I put the mod in the MiG-23M WoE folder but still couldn't pick the AC in Mission.

     

     

    Hi, did you first download the Mig-23 series from

     

    http://forum.combatace.com/index.php?autoc...p;showfile=5211

     

    Then you can add the cockpit into that Mig-23M and it should work. Its in the readme, I believe.

     

    Maybe, I should just make it easier and include everything in the folder.


  10. I added some more objects in the new version 1.1 to make the Mig-23M cockpit closer to photos:

     

    1. Added the round threat indicator to the left panel.

     

    2. Deleted the dome shaped threat panel to the right panel.

     

    3. Added two panel warning rows to the right panel.

     

    4. Deleted the massive warning panel to the right side panel and added a photorealistic panel instead.

     

    mig-23mpanel.jpg

     

    This will be uploaded today I hope.


  11. Okay, I just uploaded the Mig-23M cockpit for SFP1 series. I am so exhausted from it that I have only made it compataible for the SFP1 series.

     

    The Mig-23M was the first mass production Mig-23 series and reportedly had a radar nearly equal to the F4J's (when it was working).

     

    It was supposedly the first Soviet BVR fighter. The Mig-23 reported getting kills according to some books including a possible F-16 (which was not BVR rated at the time) as well as a Mirage F-1 and possibly an F-4 or two.

     

    Enjoy!


  12. Mig-23M Fighter Cockpit (First Mass Production Version) with working Mig-23M HUD V1.5


    This is the SFP1 series cockpit (version 1.3) for the first mass produced Mig-23 version, the Mig-23M of the Mirage factory. Download the Mig-23 package here:

    http://forum.combatace.com/index.php?autoc...p;showfile=5211

     

    Mig-23M cockpit additions made by Richard "Pitts2A" Ordway, Starfighter2, lindr2. Thanks to Armour Dave and Sal for the cockpit

     

    For SFP1 series. For Mirage Factory Mig-23ML. You need the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.

     

    This is the Mig-23M cockpit in a very dark Russian green color (from photos)and modded to the Mig-23M standard from Armourdave and Sal's Mig-23 powder blue-colored cockpit.

     

    I repainted it and added some details, placards, new switches and instruments from color photos.

     

    Starfighter, with massive help from Lindr2, made the brilliant,indespensible Mig-23 M-specific HUD while I had hit a brick wall trying to make an accurate Mig-23 HUD work. They also made the new avionics.ini.

     

    http://www.acig.org/artman/publish/article_184.shtml

     

    The Mig-23M first flew on June 1972 around the time of the Viet Nam War.

     

    It was produced from 1972-1978 and reportedly had a total of more than 1,300 planes built.

     

    Its avionics suite was improved over the preproduction Mig-23S (Flogger A) and was probably the first VVS fighter to have limited look-down/shoot-down capabilities and be effective in the BVR (beyond visual range)environment.

     

    It's radar, when working, was reportedly generally equal to the F-4J's.

    In actual air-air combat against a well trained enemy, the Mig-23 proved it was historically capable of killing other maneuvering and aware fighters.

     

    However, it had such maneuvering restictions that dogfighting was almost suicide.

     

    IN SFP1, I find, that if you stay fast at treetop level, you can pop up and dispatch even an occasional F-16 and be away before you get killed.

     

    Thanks to Armour Dave and Sal for the cockpit.

    Thanks to Starfighter2, lindr2 for the Mig-23ML HUD which has stymied modelers until now that I know of.

    Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.

     

    http://forum.combatace.com/index.php?autoc...p;showfile=5211

     

    If I forgot anyone, I appologize and please tell me.

    ----------------------------------------------------------------

    The Mig-23 had incredible strengths and incredible weaknesses.

     

    WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees).

     

    In close in combat it was a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight.

     

    It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready.

     

    It is hard to use an aircraft if it is not working.

     

    Red Eagles, Steve Davies "Flying the Mig-23"

     

    http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4

     

    It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed.

     

    http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx

     

    http://www.flightglobal.com/pdfarchive/vie...20-%200508.html

     

    STRENGTHS: For advantages, it had one of the best accelerations of any frontline fighter with its swing-wing swept back (even by today's standards).

    It was incredibly fast at tree top level and could sustain that high speed at low level whereas most other fighters had such a rough low-level ride as to be unsustainable.

     

    Another advantage was its incredible climb rate (for its time) of around 45,000 feet/min ("Fighters", Mike Spick). In other words, it was well suited as an interceptor.

    ------------------------------------------------------------------------

    Directions:

     

    1) Back up your Mig-23M folder .

     

    2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23M will not work without it):

    http://forum.combatace.com/index.php?autoc...p;showfile=5211

     

    2) Just put this whole filefolder Mig-23M contents into the Mig-23M aircraft folder .

     

    3) When asked to overwrite say yes.

     

    Enjoy!

     

    ------------------------------------------------------------------------

    Version 1.1- I added some warning lights on the main dash and subtracted the threat panel. I subtracted the warning light panel on the side panel and put in a warning panel as per photos. Finally, I added a round threat panel on the far right. The change is quite remarkable for accuracy.

     

    Version 1.2- I made the directions more clear thanks to user feedback. I added one more panel according to photos.

     

    Version 1.3- I added an .ini so that it would be easier to install with the .70 avionics already included. I upgraded the radar to the later Sapfir-23D-III radar (the Mig-23 apparently had three versions of differing strength).

     

    Version 1.4 -I added knobs under the warning light panels after refining techniques from the Mig-27 series cockpits.

     

    Version 1.5- I redid the avionics.ini because some people were having problems with the HUD appearing.


     


  13. Very nice! Yes, it needs to be refined like the SU-7 cockpit so that the radar only occupies the top part and is barely visible like the SU-7.

     

    Okay, I added the below entries to both the cockpit.ini and separately to the avionics.ini and I still get the same huge radar image that you have above. I am getting nowhere.

     

    The radar image needs to be much smaller and like in the SU-17 below:

    mig-23mldFinal.jpg

     

     

     

    [HUDradar]

    Type=RADAR_SCOPE

    NodeName=Mira

    ImageSize=0.0625

     

    [moveMiraY]

    Type=AIRSPEED_INDICATOR

    NodeName=Mira

    MovementType=POSITION_Y

    Set[01].Position=-0.1

    Set[01].Value=0.0

    Set[02].Position=-0.1

    Set[02].Value=1.0

    remImageSize=0.0625

    ImageSize=0.0125

     

    [MoveMiraZ]

    Type=AIRSPEED_INDICATOR

    NodeName=MiraPadre01

    MovementType=POSITION_Z

    Set[01].Position=0.16

    Set[01].Value=0.0

    Set[02].Position=0.16

    Set[02].Value=1.0

    remImageSize=0.0625

    ImageSize=0.0125


  14. Just an idea:

    [HUDradar]
    Type=RADAR_SCOPE
    NodeName=Mira
    
    [moveMiraY]
    Type=AIRSPEED_INDICATOR
    NodeName=Mira
    MovementType=POSITION_Y
    Set[01].Position=-0.1
    Set[01].Value=0.0
    Set[02].Position=-0.1
    Set[02].Value=1.0
    
    [MoveMiraZ]
    Type=AIRSPEED_INDICATOR
    NodeName=MiraPadre01
    MovementType=POSITION_Z
    Set[01].Position=0.16
    Set[01].Value=0.0
    Set[02].Position=0.16
    Set[02].Value=1.0

     

    Not an elegant solution, but it could be refined.

    Too bad we can't use a transparent .tga for a radar background!

     

    Very nice! Yes, it needs to be refined like the SU-7 cockpit so that the radar only occupies the top part and is barely visible like the SU-7.


  15. At the request of lindr2 to announce the following ...

     

    Since modification of MiG-23M for all subsequent modifications were established ILS.

    Thus, ILS had the following update: M, MF, ML, MLA, MLD, P

     

    Pictures can be viewed in the archives of MiG-23M_color.rar

     

    The cockpit MiG-23S can be found here:

     

    http://walkarounds.airforce.ru/avia/rus/mi...g-23s/index.htm

     

    Practically, MiG-23UB has NO RADAR, Except for a small lot of airplanes of early production.

     

    Nice find! superb HUD pics!

     

    R


  16. Mmm, we have Mig-21 cockpit without radar scope too... In great AmokFloos Mig-21UM. There is included Paladrians very nice Mig-21UM pit. From my point of view it is not necessary use Su-17 pit for Migs. Just my opinion.

     

    Yum, yum, yum! Thanks, I did not know this. I *like* this idea of using a Mig-21UM cockpit! I don't like using the Su-17 pit either...it looks rather like a B-52 cockpit...a bit big looking for a tiny Mig-23 pit.

     

    Off to my drawing board again. But I feel better about it. :clapping:


  17. just to clear up some misconceptions (click on the links):

    >> MiG-23S << - radar screen, ASP-PFD gunsight, SPO-10 RWR

    >> MiG-23MF (or M) <<

    >> MiG-23MF << - no radar screen (radar data projected on HUD), ASP-23D HUD, SPO-10 RWR

    >> MiG-23ML << - no radar screen (radar data projected on HUD), ASP-23ML HUD, SPO-10 RWR

    >> MiG-23MLD <<

    >> MiG-23MLD << - no radar screen (radar data projected on HUD), ASP-17ML HUD, SPO-15 RWR

     

     

    Okay, so to everyone- thanks for all the info,

     

    1) So, do we have agreement that *only* the Mig-23S and the Mig-23MS have the radar hood on the instrument panel?

     

    2) All the other Mig-23 versions have the radar on the HUD and no radar hood on the instrument panel?

     

    Thanks,

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