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JediMaster

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Posts posted by JediMaster


  1. The problem with the "rename your mod folder, rerun the game after patching, then rename mod folder back" method can be if you've modded a stock .ini file that has since been altered by the patch. As an example, it was posted here the .ini's now have a "decal randomizer" line in them. If you've altered that stock .ini in your install for some reason and keep it you'll have an .ini post-patch missing that line.

     

    As always, the problem with patches and mods isn't for pure 3rd-party stuff like new terrains and planes and objects, but with stock planes that have been made flyable or had squadron/skin changes, etc.

     

    I was just realizing, though, it's been what 6 months since the last patch? How come Tomcat isn't out yet? Wasn't the previous patch the hold up on finishing it?


  2. Wasn't it Douglas Adams who said "and then 2000 years ago this bloke showed up named Jesus who said, hey, wouldn't it be great if we were all kind to each other, and got killed for his trouble"?


  3. Considering the likelihood that he'll die well before his sentence is over, I would call it a fail. It only matters when you're taking their freedom away and altering their future. The guy lived his life. Now he may spend the last few years in a true prison instead of a nursing home pseudo-prison? Big deal.


  4. I only find it odd when it's an all-male group with a single female playing an instrument. A female vocalist with all-male band strikes no one as odd, nor do all-female bands like The Bangles, Go-Gos, or L7.

    Oh, the Breeders were all-female except a male drummer. And Lenny Kravitz has all-male backup with a female drummer.

     

    I'd say the only thing that would be unusual would be a female lead guitarist in an otherwise all-male band. Of course, my wife plays 12 instruments from keyboard to drums to guitar to sax to clarinet to xylophone, so...


  5. I've got the same CPU but I've not bothered to OC it beyond the standard turbo because I've not run into any games that are CPU limited yet! My 5850 is the bottleneck now, but I'm waiting until the next gen of GPUs before I upgrade again! Either an AMD 7950 or nvidia GTX 670? I don't know what I get in the TW sims, but whatever it is more than equals "perfectly smooth".

    The funny thing is when TK put the DX10 optimizations into SF2 he sped the engine up quite a lot with a small increase in visual quality vs playing it on WinXP...so you get better performance AND a better picture than in the gen 1 sims.

     

    Anyway, get the fps too high and you just get miserable frame tearing anyway, unless you have a monitor with a 200Hz refresh? :grin:


  6. I'm not just a habitual flight simmer, but also naval simmer, sim racer, FPS'er, RTS'er, and even a few RPGs to boot. I think I have over 2 dozen games installed on my PC right now not counting the vast library of previous titles that aren't installed. So I have a much longer view of the patterns seen over the life of games (in the 90s, 2000s, and today) and can say with great confidence that today's audience/market is far more demanding than in the past. At the very minimum, it can be stated they want the sims to do more and look better than ever before while still paying the same $50 they paid 20 years ago! A good sim now is the price of one tank of gas. I think what I paid for Falcon 3 20 years ago ($65) would've bought at least 3 full tanks if not 4, depending on your vehicle.

    Secret Weapons of the Luftwaffe charged $30 per expansion, and that was ONE plane each. All it did was add that plane to the campaign plus create a new career for it. There was no MP. People bought them in droves. I recall one of the biggest sellers was the P-38 (a WWII sim that covered the later war years that didn't come with a P-38 stock?? GASP!)


  7. "If RoF is already such a great sim, then why are there still so many people arguing about aspects of it that displease them?"

     

    LOL, I take it you don't hang out on many other flight sim forums then! Name ANY sim and I can find 5 complaints that people endlessly debate online. Even the venerated pantheons of Il-2 and Falcon 4 have flaws galore. I myself have a lot less time in Il-2 than I would like because after only a few hours playing it I tire of: overpowered cannon/underpowered MGs, bizarre A/C handling that makes it seem like I'm flying a model airplane more than a real airplane (like they don't weigh enough), AI that is more stupid than intelligent, a very sterile feeling in the cockpit that makes it feel like I'm flying a WWII simulator but NOT a pilot flying in WWII.

     

    Every sim has shortcomings. Some, like Il-2 after almost 10 years, will obviously never have them fixed because development is done aside from mods (the TD stuff is just official mods). Others are still in development and may see those flaws reduced/eliminated, and RoF is one of those. It's been 2 years but it's in full swing. Where was Il-2 after 2 years? Replaced by Forgotten Battles, you better buy that, nothing more for Il-2. Where was F4 after 2 years? Well the team was disbanded after 1 year so all we had was mods on the horizon starting with the realism patches. RoF has finally introduced flyable bombers and 2 seaters and more are coming along with a revamped career.

     

    So at the 2 year mark I would say RoF is doing far better than those classics which either said "hope you like it now because that's how it's staying" and folded, or said "hope you like it now because that's how it's staying unless you buy the sequel". As RoF has only charged for more planes (and now changes to those planes which aren't necessary, just nice to have), those who only bought the original release have a better experience now than 1 yr ago which was better than release. Don't give up on them.


  8. Again, I HAVE seen that many posts making those assertions, not in this thread necessarily, but around the net for months and months.

     

    The problem is that making a sim is time-consuming and expensive and something has to give. What would you be willing to put up with to get these extra non-flyable planes just flying around?

    A) Worse graphics, either in appearance or performance

    B) Worse AI, either being cow-stupid or Terminator-accurate

    C) Laggy MP

    D) constant crashes/game instability

    E) poor flight modeling

    F) poor damage modeling

    G) fewer ground targets, maybe they could just have the WWI equivalent of "comm building" for every mission?

     

    RoF does good on all those areas. It DOES have 2 seaters, one for each side. So instead of seeing a variety of different types of 2 seaters, when you see a German one you know it's a DFW CV. Is that really so bad?

    There are many areas that RoF still needs to improve on. Personally I'd rather have zeppelins before more 2 seaters because they were important too. After all, we DO have 2 seaters to both fly and fly against. Hence it seems like the focus on the fact that there aren't more of them seems to be disproportionate to the actual issue.

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