littlesmoke
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Posts posted by littlesmoke
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Desert Map 1
Hello, here is a replacement map for the desert terrain of Strike Fighters. It is the small map (512x512) that is used as the moving map. I've repainted it to represent the yellow colour seen in moving maps in modern cockpits (see pic)
Thanks to TK for his permission to upload this file.
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Submitter
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Submitted02/16/2008
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I see em fine, nice work btw.
I recently purchased a coffetable book on spitfire with loads of colour art of RAF and RCAF spits. I hope to have some skins up soon
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i'll be up and running soon - this weekend I'm gonna get a mic. - room for one more? I'm in eastern timezone and can play fri nights (or almost any other time - no life)
edit: Can I still join if I can't fly worth crap?
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not good. I think they might need that!
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409 Night Hawk
Hello. Here's another skin for Saguanay's sweet CF188. This is the modern skin for the 409 TFS based at 4 wing Cold Lake.
To get the ID light to work add this to the end of the FA-18A_DATA file:
[identificationlight]
SystemType=LIGHT
Position=-0.497,4.975,-0.110
LightSrcOffset=-0.070,0.00,0.00
Color=0.66,0.66,0.6
Brightness=0.15
LightSrcRange=150
LightRange=45.0
CanFlash=FALSE
IsLandingLight=FALSE
//or TRUE if u prefer
Ideally it would be nice to link this light with a key or animation if it's possible. It's not perfect, but still fun, though.
Thanks to Saganuay for his wicked-awesome CF188. How many hours have I spent in that thing!
Thanks to Jarink for his permission to use his great template.
Thanks to all those involved in the whole F-18 package.
littlesmoke
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Submitter
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Submitted02/15/2008
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anyone seen the movie "Space Cowboys"? ....
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durandal is classed as ROCKET I'm pretty sure.
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CF-105 Arrow
CF-101 Clunk
F2H-3 Banshee
(just kidding)
real answer:
F18
F4
Sabre
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great, thanks. I'll try it tonight.
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hello, sorry to bother you guys again. I'm having a problem exporting a 3DSMax model. I've installed the plugin (for version 8), but can't find how you export. Dave's tutorials have been a great help, however the tutorial video #11 "installing the plugins" has no video - audio is fine - I can't see what menus he's in - he creates a custom button somehow and drags the file to this icon? wtf. Utilities menu?
If anyone can point out the utility menu that's be great.
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"The Arrow"
btw does "The Right Stuff" count as an Airplane movie?
also I just watched 007's Thunderball - the Avro Vulcan has a big part
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k thanks guys :)
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that's pretty nice. I'm thinking about getting a kentuckian or a hawken flintlock
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Hello all.
I'm looking for help with keeping the target painted throughout the flight of the LGB. I'm using the GBU-24 paveway III, and targeting with the SniperXR. With LGBs that are targeted by other means (ie not on-board the AC) I can release the weapon and then leave for home. But with a targeting pod, you need to keep the target painted, right? I've read tons of info on the LGBs themselves and different delivery techniques, but all seem to be geared toward previously painted targets.
What kind of angles does the sniperXR pod see, ie: do I need to keep my nose straight on-target during bomb flight...?
What I've been doing is flying in between 8000-10000 feet at fairly high speed - after passing the 45 degree angle, starting to nose down and visually ID the target. when ready for release, i slowly cut thrust and release the bombs. Once they have cleared the AC I cut thrust completely and hit the speed brakes. Sometimes I find myself following the LGBs and end up way too close to the blast.
what's the proper delivery technique for this?
thanks in advance
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images for CF-104
two images - a loading screen and a hanger screen. They are meant for widescreen monitors (16:10)
so in the folder Objects/Aircraft/F-104g open the ini file:
change to this:
HangarScreen=CF-104_Hangar.bmp
and add this
LoadingScreen=CF-104_loading1.bmp
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Submitter
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Submitted02/08/2008
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CF104 early RCAF
skin for stock F-104g for Strike Fighters.
just drop and load, baby.
thanks to bobrock for his great templates.
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Submitter
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Submitted02/08/2008
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WoE Sat Map3
Large Satellite Planningmap3 for WoE. note: you must edit the GermanyCE.INI file found in the Terrain/GermanyCE folder to read the following: under NumZoomLevels=2 <- change this to three.
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Submitter
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Submitted02/08/2008
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WoE Sattown Map2
Satellite with towns Planning map 2 for the Wings over Europe Terrain.
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Submitter
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Submitted02/08/2008
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409 Nightmare 1
here's another
Nightmare 1
409 squadron reactivation July 6 2006
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Submitter
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Submitted02/08/2008
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425 Alouettés
here's a skin for Saganuays CF188.
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Submitter
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Submitted02/08/2008
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cool thanks! I'll just have to use the AMRAAM, then :)
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Thanks for including the PDF template! One question though, PS says some font files are missing. Do you know which ones? Awesome, great work yet again. Your Aim-9 and AMRAAM are incredible. Are you doing an Aim-7 Sparrow?.
WoV Map Package
in Thirdwire: Strike Fighters 1 Series - File Announcements
Posted
View File
WoV Map Package
Planning Maps for WoV
(calibrated for the Golf of Tonkin)
to Install:
drop VIETNAMSEA_MAP1 and VIETNAMSEA_MAP2 into Terrain/VietnamSEA folder
to Un-install:
Delete VIETNAMSEA_MAP1 and VIETNAMSEA_MAP2
included:
VIETNAMSEA_MAP1 (512x512)
VIETNAMSEA_MAP2 (1024x1024 with map overlay)
VIETNAMSEA_MAP2 geo (optional 1024x1024 w/o map)