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Swordsman422

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Posts posted by Swordsman422


  1. Wow. I have to admit that I was never big on flying on the CE terrain. I'm typically a USN/USMC flyer and Europe didn't have any carrier action for me. But this terrain is just beautiful! As for accuracy, I'll have to take the words of folks in the know. I have never had the fortune of going to Europe, but this terrain sure looks good! Blasting over it at 200 feet in a Tornado bound to drop some bridges is quite the pleasure! This will be on my frequent flight list from now on.


  2. Hey, guys. I'm back to skinning again, working on VF-213 as they appeared in 2001, 2003, and 2005 deployments.

     

    This one is taking me a little bit because I am remapping the decals. You can see why below, showing the 2001 OEF and 2003 OIF deployment skins.

     

    img00249

     

    img00250

     

    img00252

     

    img00251

     

    Notice the paint scheme for AJ104 is very different from the others, more like the standard 3-tone TPS than the Black Lions' unique paint. I am trying to set up a decal map for the entire aircraft, not just to have custom markings but to allow for completely different paint jobs in the same squadron. Once I get this tackled, I should be able to bring you VF-213's final deployment with all 11 aircraft, including the retro bird.

     

    Now, credit where credit is due, this idea is NOT original. Someone else came up with decal-only skins it a year or so ago. For the life of me, I can't remember who it was and I can't find the thread. So whoever you are, it was an awesome idea and I'm taking pains to follow up.

     

    • Like 1

  3. It would be nice if a LOT of things in the SF series worked as reality or even as programmed in the .ini. FACs, Navy/Marine Loose Deuce vs. USAF Fluid Four, MiGs doing boom-and-zoom instead of hanging around and fighting, carrier group line periods, tour dates, airwings changing carriers, ROE restrictions, DIANE, LORAN, TACAN, dates of permissability for targets, AEW and EW allowable in campaigns structured for pre-NA. The list goes on. We have to bend because it isn't perfect and work within the limits of the engine.

     

    Eburger, I am sure that is exactly what's happened. I ran into this some time ago and ultimately realized that the deployment period for my carrier was running out before I had completed the number of missions. I just made adjustments. BTW, what you have done with Rolling Thunder is pretty awesome, sir. It is one of my favorites to fly.


  4. Does anyone know whether the tours entries work for the player? Stingray I would imagine that this is a bug never resolved. If a player is with a squadron that has multiple tour dates, there should just ideally be a large date jump between the last mission of the first tour and the first mission of the next period. Best thing for you to do now is to extend the retire date for the carrier and air wing past your estimated end point. So lets say you are flying 1 mission every 2 days for 50 missions, that's 100 days, plus a further 20 or so to add to the line period for the CVW and carrier.


  5. Here is a corollary question (apologies for a hijack): Is there any way to represent an insurgency? The only way I can think of is to have enemy ground units go active for like a week at a time and then "retire." But I don't know if friendly ground units will move to attack unoccupied nodes or if they will stop at the border. I'd really like to have CAS missions in the Vietnam campaigns without major invasions.


  6. If I and my wingmen are down to guns, I always tell the wingies to cover me. AI play it stupid guns only against bombers, so it is a quick ticket to losing a friendly if you tell them to engage. I always try to get at least one in a head on pass before merging. Immelman turn or split-S and then come at them from above or below. This is easier if you have radar assisted gunsights and steering dots but your reflexes still need to be pretty quick. Also, you will be hosing ammo, so you will run out after 4-5 passes.

     

    Sometimes, and this is very rare, I can get my first burst into the tail turret before the gunner can hit me, but only try this if his fire is still wild and you have pooched your offset passes. But don't stay back there for more than 10 seconds or you will be walking home.


  7. Breadfish is the fruit of the sea. You can barbecue it, boil it, broil it, bake it, saute it. There's, uh, breadfish-kabobs, breadfish creole, breadfish gumbo. Pan fried, deep fried, stir-fried. There's pineapple breadfish, lemon breadfish, coconut breadfish, pepper breadfishbreadfish soup, breadfish stew, breadfish salad, breadfish and potatoes, breadfish burger, breadfish sandwich... That- that's about it.

    • Like 1

  8. Damn it. This is crazy! I have been forced to actually play through a campaign instead of come here, download new stuff, and go "oooh! I'll put this new thing is this campaign and RESTART... again." I'm being forced to PLAY the game instead of constantly tweak it!

    :jester: 

    I seriously cannot remember the last time I finished a campaign before deleting the character and starting over. As a matter of fact, I don't think it's been since I stopped playing WOV and bought the entire SF2 series. Take your time, Erik. I need the reprieve from modding to actually enjoy the fruits of the community's labor.


  9. Wrench, which Fletcher was that? I got one that was part of a PTO ships pack (I think) that gave me nothing but stability issues. The weird thing was, I could cycle to it by F7 and pan around it until I got a 3/4 port side front view, then the game would freeze, but only if I viewed the Fletcher from that point, be it from F7 camera or from the cockpit. I never posted about it because it was such a strange and specific problem that I had to be the only one having it.

     

    I finally said "fuck it" and deleted the thing, and put in a Sumner-class when ever I needed an American DD.

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