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Wrench

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Files posted by Wrench

  1. SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF) Skinpak

    SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF) 4/28/2013
     
    -- Something for the WW2 ETO/MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. After all, it's just a skin and decals!! However, the decal radomization will not be functional in SF/Wo* 1stGen game installs*
     
    A new Desert camo skin for Raven's Hurricane IIC (Trop), recreates 335 Squadron, Royal Hellinc Air Force, as flown with the RAF in Egypt and the Western Desert.
     
    This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE. All the markings are decals, most of which (serials, plane-in-group letters) are reused from other skins sets
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
    Also, give the "Notes" section a read too.
     
    With Thanks To Raven for the bird, and the OK to tweek her!
     
    Happy Hunting!
    wrench
    Kevin Stein
     
    **Note: this is a reupload. The original upload from April seems to have vanished**

    75 downloads

       (0 reviews)

    0 comments

    Submitted

  2. SF2 WW2 Hawker Hurricane IIC (ETO), by Raven

    SF2 WW2 Hawker Hurricane IIC (ETO), by Raven
     
    -- Something for the WW2 ETO players --
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs.
    However, due to some of the modifications made to fit them into the SF2 environment (read: data
    ini/cockpit tweeks, destroyed model, flare effects, decal randomization, etc), all the features
    will =NOT= be working as designed.*
     
    Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIC, create
    an SF2-ish version. (although it needed very little work!!). This mod represents ETO based
    Mk.IIcs as used in the "Night Intruder" role for attacks on The Continent. Most other Mission
    Tasking remains.
     
    Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd
    planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full
    release. If you already have the IIC in your ETO mods folder, it's suggested that you either
    delete it or rename the folder so the Game Engine don't see it.
     
    1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new
    decals. Included are skins for:
     
    No. 87 Squadron "United Provinces" (Temperate Day/Night Unders -folder still called "Night")
    No. 247 Squadron "China-British" (Overall Night)
     
    As seen post-1941ish.
    Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new
    Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is
    TRUE.
    Cockpit mods replace the gunsight, and the loadout has been slightly adjusted. The CM flares
    have been replaced by the KAW Parachute Illuminator flares (ie: pod) for night target
    location/marking.
    Weapons include the aforementions flare, their Effects, and the drop tank, converted to SF2
    weapons format. Guns and bombs are NOT included; these you should have already.
    The engine now uses the AvHistory Merlin sound.
    The skins remain in their bmp format.
    A new SF2 version of the original "photograph" hangar screen is included.
     
    When 'in game', you'll see "Hurricane Mk.IIC (Raven)" on the drop down menu. This will
    differentiate it from any other Hurri IICs you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please
    =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It
    contains the Change List.
     
    With Thanks To Raven for this bird,
     
    Happy Hunting!
    wrench
    kevin stein

    357 downloads

       (2 reviews)

    1 comment

    Updated

  3. SF2 WW2 Hawker Hurricane IIB (ETO), by Raven

    SF2 WW2 Hawker Hurricane IIB (ETO), by Raven
     
    -- Something for the WW2 ETO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model, decal randomization, etc), all the features will =NOT= be working as designed.*
     
    Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIB (12 gun variant), create an SF2-ish version. (although it needed very little work!!). This mod represents ETO based Mk.IIBs. I'm treating this mark as the "Hurri-bomber" (sorta!).
     
    Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full release (because I'm lazy). If you already have the IIB in your ETO mods folder, it's suggested that you either delete it or rename the folder so the Game Engine don't see it. Overall, the changes are fairly small.
     
    1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new decals. Included are skins for:
     
    No. 175 Squadron (original skin)
    No. 174 Squadron "Mauritius" (new skin)
     
    As seen post-1941ish.
    Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is TRUE.
    Both use a "pool" of serial number and plane-in-group letter decals. Serials, while correct for this mark, represent no particular squadron usage, and should be considered 'generic' in nature.
    Cockpit mods replace the gunsight, and the loadout has been slightly adjusted.
    Weapons included are just the drop tank, converted to SF2 weapons format. Guns and bombs are NOT included; these you should have already.
    The engine now uses the AvHistory Merlin sound (included). Canopy opens with the Standard Animation Keystroke ™, Shift/0.
    The skins remain in their bmp format.
    A new SF2 "photograph" style hangar screen is included.
     
    When 'in game', you'll see "Hurricane Mk.IIB (Raven)" on the drop down menu. This will differentiate it from any other Hurri IIBs you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It contains the Change List.
     
    With MANY Thanks To Raven for this bird!!!
     
    Happy Hunting!
    wrench
    kevin stein

    348 downloads

       (2 reviews)

    1 comment

    Updated

  4. WW2 ETO/MTO Naval Units

    WW2 ETO/MTO Naval Units
     
    -- Something for the ETO/MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: in particular, these are designed for use in a WW2 ETO/MTO mods folders built =FROM= the
    SF2NA.exe. No others seem to have whatever coding is needed (at least in my testing) for proper
    CVBG formation. Be advised, it will absolutely =NOT= work in 1stGens. Please also note, that
    the WW2 EAW ETO map, even the (as yet) unfinshed rebuild will NOT contain NA style ship-specific zones,
    as it lacks enough 'sea room' for maunvering.*
     
    Most of these ships are mods of Hinchbrooks's or Geo's, reflagged and slightly tweeked. Some
    you may have already, and have transfered over to you ETO & MTO games, as they've been used on
    several terrain mods of mine for The Pacific War ™, MTO or etc.. These will replace them.
     
    I'm no Naval Archetiect, so "those that know", please make any needed corrections and upload!
    When discoverable, armor values reflect Real Life ™. Names lists have been created for all.
    REMINDER: if you have these ships already, you may want to back up the originals, as this pack
    WILL completly replace/overwrite them!!!!
     
    REMEMBER: For the most part, these are "stand in" ships!!! and may not reflect the full
    capabilities of their Real Life ™ counterparts. (Or, in some cases, even look like them)
    Unless otherwise indicated, all ships were originally created by Hinchbrook a loooooooong time
    ago.
    This pack contains naval units for the Royal Navy and German Kriegsmarine, and a few French Navy ships thrown in for good measure. Some of these are repeats from the PTO Naval Units pak; no US Navy ships are included. You can transfer them from the PTO, if necessary.
     
    HMS Attacker Class CVE
    HMS Eagle CV
    HMS Formidable CV
    HMS Nelson Class BB
    HMS Victorious CV
    Renown Class BB (aka: "Repulse")
    Tribal Class DD (rebuilt from Daring)
    Leander/Dido class CL - rebuilt from Foch
     
    Suffren Class CA (French, aka "Foch")
    Malin Class DD
     
    KriegCruiser (includes cruisers and "pocket battleships")
    KriegDestroyer
    KriegFlakDestroyer
     
    In another subfolder, called "z-MTO sepcific", are the Italian Regia Marina ships:
     
    Conte di Cavour Class BB
    Condottieri Class CL/CA
    Navigatori Class DD
     
    a 'generic' MTB, and...
     
    a KM Graf Zepplin Class CV, a "what If.." rebuild from the Formidable lod. This is slightly
    beter than the original I'd done some years back, based off EAGLE. Of course, we lack Lufwaffe
    carrier capable aircraft...but, what the heck, right? Still working a FN Bearn stand-in....
     
    All ships include a full "Names.lst". These are JUST the surface combatants; there are no
    support/supply ships included, other than a 'generic' minesweeper.
     
    Make sure you have the WW2 Nations ini that includes the Nazi Germany and WW2 Italy. It's
    available at the following URL:
     
    http://combatace.com/files/file/13095-ww2-nations-formations-inis/
     
    It should be noted at this time, I am NOT a Naval Archeitect, and pretty much all these ships
    need SOMEBODY to go through them and add the 2ndary and Tertiary AAA batteries - expecially the
    Cruisers, Battleships, and stand-in Destroyers.
     
    Included are the ships sounds wavs, and my SoundList.ini. If you have an extracted soundlist,
    just edit your existing one to add the 2 sounds.
     
    It's also advisable to have the WW2 Guns pak, as it includes the Naval Artillery. It's
    available at the following URL:
     
    http://combatace.com/files/file/13268-guns-pak-for-ww2-mods-folders/
     
    However, some new guns ARE included for the RN boats.
    NOTE: WW2 Gunpack Updated 4/23/2013 to include some missing naval guns.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read
    them. Also, give the "Notes" section a read too. Where possible, and if I still had them,
    original readmes are included.
     
    Reminder: a lot of these vessels are really old (2004/05), and therefore do NOT have multiple
    main gun installations or secondary/tertiary batteries; those that do, have been jiggered into
    being, and =DO= need further tweeking. Due to their age, "they are as they is". Of course, if
    someone wants to build new ones.....<grin>
    Remember, they are all pretty much 'stand ins', but do work relatively well.
     
    With thanks to ALL our Shipbuilders!!
    wrench
    kevin stein

    381 downloads

       (3 reviews)

    3 comments

    Updated

  5. SF2 WW2 ETO Boulton Paul Defiant Remod Pak

    SF2 WW2 ETO Boulton Paul Defiant Remod Pak
     
    -- Something for the WW2 ETO players --
    = For SF2 ONLY, Full-4/5 Merged (Reccomended/Preferred) =
     
    This is a reissue of Veltro2K's Defiant 'turret fighter'. It has been reskinned/redecaled and had some tweeking done.
    The skin is in jpg format, and has all new plane-in-group letter and serial numbers (historically acurate for Defiant Mk.1s, but representative of no particular unit). The squadron code represent No. 264 Squadron. There are some issues with this skin, as I couldn't quite figure out the mapping at the rear fuselage camo/sky unders parting line. To that end, the Home Grown ™ template is included for any another skinners wishing to give it a try.
    Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, you may wish delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
     
    **These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
     
    Good Luck!!
    wrench
    kevin stein

    302 downloads

       (5 reviews)

    3 comments

    Updated

  6. SF2 WW2 DH Mosquito NF.II Pak

    SF2 WW2 DH Mosquito NF.II Pak
     
    -- Something for the WW2 ETO/MTO players --
     
    = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
     
    *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit them into the SF2 environment, not all features will be avaliable.*
     
    Mods to Pasko's Mosquito (and of my NF.XII), create the eariler NightFighter/Intruder version, in this case, the NF.II.
     
    Like the other Mossies I've re-released, a new (mostly) SF2 compliant FM was created. As per usual, fine tuning of the FM by experts is requested.
    Sounds, pilot figures -including the FakePilot and Radar 'bow & arrow" antennas- and weapons (ok, the drop tanks) are included, as is a new SF2 "Box Art" style Hangar screen.
     
    Skins/Decals included in this set are:
     
    No.157 Squadron, in overall "Night" circa 1942
    No.141 Squadron, in 1943-ish Sea Gray/Dark Green, Night unders
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of interest.
     
    *This mod is being released in an "as is" condition; PLEASE see the Notes section for more info. Also, take note the Legal Notice has had a small modification.*
     
    Happy Hunting!
    wrench
    kevin stein

    286 downloads

       (2 reviews)

    0 comments

    Updated

  7. SF2 WW2 ETO Photo-Recon Spitfires Pak

    SF2 WW2 ETO Photo-Recon Spitfires Pak 7/28/2013
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **SF2:E Expansion Pak 2 =REQUIRED= to get the Spitfire 9c**
     
    This pak contains 2 versions of Photo Recon Spitfires as used in the ETO in WW2. By inference, the PR.XI may also have been used in other theatres, MTO and/or PTO (CBI), but research has not turned up any confirmations of CBI usage.
     
    Inside you'll find:
     
    Spitfire FR.IXC (based on the 3W 9c)
     
    Spitfire PR.XI (based on TMF/MM Mk.VIII)
     
     
    The PR.XI comes with 2 skins, one tagged (genericlly) for 1 PRU squadron, although research has shown they were also used by No.541 and/or No. 542 Squadrons. The other for the 17th PRS, 7th PRG of the US 8th AF. Serial numbers for the AAF skin are 100% historically accurate.
     
    The 2 RAF skins serials are more 'generic' in nature. All aircraft are finished in PRU Blue (FS matched as close as possible).
    The PR.IX uses all decals for marking; the PR.XI has the national markings painted on, but serials are decals.
     
    In game, on the Aircraft Selection Drop-Down you'll them listed as:
     
    Spitfire FR.IX (3W)
     
    Spitfire PR Mk.XI (TMF)
     
    This will diferentiate them for any/all other PR Spitfire that may exist.
     
    The FR.IXC, by it's very name, retains all it's fighter armament, and 'carries' only the the single oblique camera. The PR.XI is completly unarmed, but retains (non-historically) it's cockpit gunsight.
     
    The canopy is activated via the Standard Animation Keystroke ™, Shift/0
    Weapons (drop tanks), pilot figures (included 'fake pilot' center pylon for the PR.XI) and the AvHistory Merlin sound are included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    132 downloads

       (0 reviews)

    0 comments

    Submitted

  8. SF2 WW2 ETO Spitfire 9e, 332 Squadron Skin Pak

    SF2 WW2 ETO Spitfire 9e, 332 Squadron Skin Pak 7/30/2013
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **SF2:I/E (whichever!) Expansion Pak 2 REQUIRED to have the Spitfire 9e**
     
    A reskinning of the stock 3W Spitfire 9e to No. 332 "Netherlands" Squadron during WW2 in Western Europe.
     
    Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft, excepting the Sky fuselage band are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
     
    Included are modified data and loadout inis, at the current (7/2013) patch level. See 'changes' in the Notes section for full listing. And, for you viewing pleasure, a brand NEW SF2-style Hangar screen. The assumption (oh! that word!!) is being made that you've already made the aircraft player flyable, so no cockpit bits are included. Neither is my "One Click Restore Main Ini" (patent pending).
     
    The canopy has been activated via the Standard Animation Keystroke ™, Shift/0
    No weapons or pilot figures are included; you should have them already.
    However, the AvHistory Merlin engine sound, is.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    59 downloads

       (0 reviews)

    0 comments

    Submitted

  9. SF2 NAA FJ-3M Fury (Ver.2)

    SF2 NAA FJ-3M Fury (Ver.2)
     
    = For SF2, (Full 5 Merged RECCOMENDED!!) =
     
    *Note: this aircraft will NOT work in SF/Wo* 1stGen Games are ANY patch level. This
    aircraft was (re)designed and (re)built and (re)tested in SF2NA and Full5 Merged installs*
     
    A brand new, replacement aircraft for the previous 1stGen conversions. Through the hard
    work of several, people, being named here FIRST, instead of further down in the Credits
    (well, they're listed there, too, of course!)
    Zur (the Great and Powerful) for giving me the uncompleted MAX files, and RussoUK for
    finishing and polishing the LOD for SF2 useage. You guys ROCK!!
     
    This is the full, compiled package of Zur/Column5's FJ-3M Fury. Like the original SF2 pak,
    it contains all the skin/decal sets I could find, combined into one big lump. This package
    is designed to REPLACE, in total, any and ALL other previouse FJ-3M Furys.
     
    Skins included in the pak are:
     
    VF-53 from ??
    VF-62 from USS Essex, ATG-201 during the Beirut Crisis
    VF-73 from USS Randolph, circa 1956/57
    VF-84 from USS Forrestall, crica 1956/57
    VF-142 from USS Hornet, 1956
    VF-211 from USS BonHomme Richard, circa 1956
    VMF-312 (actually an FJ-3 in Natural Metal, circa 1955ish)
    VMF-333 from ???
     
    Skins are a mixture of both bmp and JPG, and Decal randomization is also set to TRUE.
    Damage textures are in DDS format (same as the Sabre). The aircraft is now bump mapped,
    for that nice metalic look.
     
    A new FM, is based off Fubar's work on the KAW Sabres. It may need futher fine tuning to
    completly Navalize it. The canopy, now functional, opens with the Standard Animation
    Keystroke, Shift/0. AT this time, wingfold in NOT functional. The data ini statements
    refelct this for carrier on-deck parking.
    Other changes are the addition of the Userlist, a new avionics ini that adds the radar-
    ranging gunsight. And a revamped SF2 version of my 'artwork' hangar screen.
    The aircraft is fully carrier-capable, as per the July 2012 patch level. No weapons are
    included; all stock items are called out. The new drop tanks are built into the aircraft's
    LOD, ala SF2 3W birds. The weapons data IS included, of course.
    Sounds are all reused from the KAW Sabres, as is the NEW cockpit (also from the KAW F-86F)
     
    As always, READ the enclosed readme for full,detailed, easy-to-follow install
    instructions. Of course, the usual 'Notes' section for the ravings of a madman!! <g>
     
    Happy Landings!!
    wrench
    kevin stein

    800 downloads

       (5 reviews)

    3 comments

    Updated

  10. SF2I DLC 28 IDFAF S-199 Mule Tweek Pak

    SF2I DLC 28 IDFAF S-199 Mule Tweek Pak
     
    = For SF2 (Full4/5 Merged RECCOMENDED + DLC 28!)
     
    *Designed for use in the standard/stand alone SF2:I Mods folder (suggested usage)*
     
    **IF you do NOT have DLC 28, do not download this mod. It will be of no use to you
    whatsomeever**
     
    This pak contains some "quick and dirty" mods for the S-199 "Mezek" (or Mule) recently
    released in DLC #28
     
    Now a flyable aircraft, with the included cockpit. 25 Historicaly accruate serial number
    decals, and NEW SF2 style Hangar and loading screens in my World Famous Box Art Style
    ™.
    Loadout has been adjusted to add the 300 ltr drop tank, a different pilot figure,
    AvHistory Jumo engine sound. Canopy activated via the Standard Animation Keystroke,
    Shift/0. FM remains "as issued". See "Changes" in the Note section below for more stuff.
    Also included is my "One Click Restore" (patent pending) main ini for when it becomes AI-
    only again.
     
    When in-game, you'll see
     
    S-199 (3W)
     
    on the aircraft selection drop-down menu. This will differentiate it from the S-199 by
    MontyCZ (an excellent mod, btw!), in case you may have that one as well. If you DO have
    Monty's, you may want to rename it's folder and main ini to further differentiate it.
    Otherwise you WILL experience conflicts/problems/issues/and assorted troubles.
     
    As always, other improvements and changes/fixes are welcomed! As I said above, it's just a
    Q&D mod to get them flying so others can help out with any needed/wanted/whatever tweeks
    and fixes.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
    read them!!!
     
    Happy Landings!
    wrench
    kevin stein

    256 downloads

       (3 reviews)

    0 comments

    Updated

  11. SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K

    SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K
     
    = For SF2, Full 5 Merged RECCOMENDED! =
     
    This is a Re-release of the Veltro2k's KC and E-767 aircraft.
     
    It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground.
     
    Included in this pack are the:
    E-767 AWAC:
    602 AACS, JASDF
     
    KC-767 Refuler/Cargo Carrier:
    14 Stormo, AMI
    401 Squadron, JASDF
     
    Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767.
    New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it'
    While this mod IS supplied with a cockpit, the Standard Waring Disclaimer ™ for these High Value Assets ™ remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy".
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
    The Legal Statement has been changed with regards to these aircraft.
    For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Happy Landings!
    wrench
    kevin stein

    558 downloads

       (8 reviews)

    1 comment

    Updated

  12. WW2 Europe Terrain for SF2 (aka: EAW Euro)

    WW2 Europe Terrain for SF2 (aka: EAW Euro)
     
    - For SF2, Any & All (*Full-4/5 Merged Reccomended*)
     
    This is a rebuild of the WW2 EAW Europe map. It has extensive retargeting and retiling (read: new tiles created, albeit in the original "BN series") In essence, approximatley 98.6% of the terrain and targeting has been revised in some fashion.
     
    It has been brought (as much as possible) up to SF2 standards, at the July 2012 patch level. There are, however, some height field issuses that are unresolvable; so End Users ™ are advised to ignore them. All airfield inis, while retaining them original name, have been brought to the most recent patch level, and will generate parked aircraft.
     
    If you have the original version, or any of my updated versions, it's suggested you move THAT terrain sub-folder to a storage section, rename it, or delete it from your WW2 ETO mods folder. This version =WILL= completly replace it. In MUCH greater detail...
     
    This is a fairly large map, covering Western Europe from the German/Polish border in the east to the Irish Sea in the west, and a far north as York in the UK, and the Bay of Biscay/Alps in the south (including Bordeaux). Several target areas in the farthest S/E region (south of the Italian Alps) have been removed for playability. As can ALWAYS be expected, there =ARE= Easter Eggs scattered across the map.
     
    This map makes use of =BOTH= the LimitedNations and AllowedMission statements. There are =NO= CAS or other Ground Attack mission tasking, other than Armed Recon and Anti-Shipping. Strike, of course, for the bombers, remains (exceedingly!) valid. Armed Recon mission are constrained to within approximately 100km of the coastlines (more or less) for BOTH sides.
     
    *Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, or be placed in their Real Life ™ locations. Several cities and other physical features (mountains, vallies, coastlines, forests, roads, etc) may also fall into this classification; Some populated places may exist only as "named places" on the map. This was done for historical reasons. Many airfields/airports, some of historical significance, may also be not existant or placed in the Real Life ™ locations due to tiling constraints.*
     
    When in-game, you'll see "Europe, WWII" on the terrain selection dropdown window.
    Some GroundObjects are included (ships mostly); these are the same ones that are in the recently released ETO/MTO Ships pak. When installing, just allow the Overwrite.
     
    It's reccomended you unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read the document through after unzipping, but =BEFORE= installing.
     
    As always, the Notes and Other Nonesense section may make for entertaining reading.
    Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect changes in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
     
    Good Hunting!
    Wrench
    Kevin Stein

    808 downloads

       (6 reviews)

    4 comments

    Updated

  13. SF2 Egyptian Air Force Macchi Mc-205 (DAT)

    SF2 Egyptian Air Force Macchi Mc-205 (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED + expansion pak 1!)
     
    *Designed for use in the standard/stand alone SF2:I Mods folder*
     
    **Expansion Pak 1 is/may be required as the destroyed model references the stock 3W P-51D
    Mustang's destroyed model**
    ***This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by
    me. Some (ok many) functions, etc will NOT be available in SF/Wo* . Skins will need conversion to bmp format, etc and so forth. End Users ™ that attempt to do so, do so at their own risk. No support is/will be available***
     
    This pak contains mods for the Dev A-Teams Mc-205, that recreate the aircraft as used by
    the EAF in the late 1940s.This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip
    this, as it's of no use to you. Everything else is included (pretty much!).
     
    Those users with access, =WILL= be transfering the lod from either a seperate DAT download
    of the Mc-205, or copy/pasting it from their/your Wings Over Africa WW2 Mod (suggested).
     
    This mod has been (re)built and tested with the
     
    Mc-205-R2.LOD (dated 8/30/2010)
     
    from their WW2 Wings Over Africa TC Mod. You WILL need THAT, to copy/paste into THIS
    aircraft's folder. You should be able to d/l from their site (seperate aircraft), in the
    usual manner as well.
    *Please Note: this mod has NOT been tested with the seperate aircraft download's LOD, Mc-
    205-R1.lod (dated 2/7/2007). However, there is no reason to expect it NOT to work. Your
    mileage may vary.*
     
    This pacakge contains 1 (almost) complete aircraft. This is a reissue of my EAF Mc-205
    from many moons ago...now, with some improvements!
    The skin represents No. 2 Squadron, ®EAF circa 1948-1950; just in time for the Israeli
    War of Indepencence. They are in jpg format.
    All national markings are painted on, and decal randomization is set to TRUE. Serial
    numbers are accurate, and in Arabic characters. The canopy has been switched to the
    Standard Animation Keystroke, Shift/0.
    The 'fake pilot method' has been used to add the underwing pylons. Loadouts have been
    adjusted (postiioning) accordingly.
    A 'new' cockpit has been used, one of Stary's WW2 pits (the Italian one).
    Weapons (Italian bombs and drop tanks) are included; these are SF2 conversions of those
    from the WoA mod.
     
    The FM is based off the 205 from the Wings Over Africa Total Conversion Mod, and may need
    further small adjustments. Expecially in the Post May 2013 Patch World.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
    read them!!! All the original DAT readmes are included, for historical and
    ownership/copyright purposes.
    It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE
    installing this mod. So you know EXACTLY what to do..
     
    Good Hunting!
    wrench
    Kevin Stein
     
    PS: although not exactly a WW2 aircraft (although the WW2 Italian AF used them) I'm placing it here only for convienice of location.

    206 downloads

       (2 reviews)

    1 comment

    Updated

  14. SF2 WW2 PBY-5A Catalina by Veltro2K

    SF2 WW2 PBY-5A Catalina by Veltro2K
     
    = For SF2, (Full 5 RECCOMENDED!!!) =
     
    **NOTE: due to the EXTENSIVE modifications performed on the various inis, this mod will !!Absolutely!! =NOT= work in SF/Wo* game at any patch level. A FUll 5 Merged install is required, due to the use of SF2NA statements in the data ini, pertaining to Naval Search and Naval Strike.**
     
    This is a Re-release of the Veltro2k's WW2 PBY-5A Catalina flying boat patrol bomber aircraft.
    While the Game Engine ™ dosent support amphidexterious operations off water, the wing floats extend/retract with the H (arrestor hook) key.
     
    This pack contains just the single skin, USN42. This is a rather 'generic' skin, and represents USN VP squadrons from approximately May 1942, when the red ball and rudder stripes were removed. This also -more or less- coincides with the the arrival in greater strentgh in squadron service, of the -5A amphibibian version (which this is), replacing the -4 and -5 seaplane only variant.
    Other skins ARE needed; the template for this aircraft should be available still in the SF/Wo* 1stGen downloads section. If not, I'll upload my copy. (we could use RNFAA, RNZAF, USN 3-tone and overall Black for the "Black Cats")
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, too
    The Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, you SHOULD redownload this pak; . There HAVE been MANY changes and additions in several of the inis, in respect to SF2NA.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Happy Landings!
    wrench
    kevin stein

    460 downloads

       (0 reviews)

    0 comments

    Updated

  15. SF2 WW2 MTO Kittyhawk IA, 112 Squadron

    SF2 WW2 MTO Kittyhawk IA, 112 Squadron
     
    -- Something for the WW2 MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct probabality that this mod =WILL= work in SF/Wo* 1stGen game installs.
    After all, it's just a skin and decals!! However, the decal radomization will not be
    functional in SF/Wo* 1stGen game installs*
     
    A fairly simple redecaling for Raven's Kittyhawk Mk.IA as flown with 112 Squadron in Egypt
    and the Western Desert. In fact, other than the skins getting a light coating of dirt and
    smoke, it's still Raven's original skin. This will add the Squadron Code, plane-in-group
    letters and serial number decals to his original skin. It just overwrites the decals and
    texture set ini (although the skin map will also overwrite, too. don't worry about that!)
     
    This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE.
    All the markings are decals, which (serials, plane-in-group letters) are reused from
    another Kittyhawk skins set.
    Also included, is a NEW loading screen from my AvArt collection
     
    As always, fairly easy to follow, yet detailed install instructions are included. So,
    please =READ= them.
     
    With Thanks To Raven for the bird!
     
    Happy Hunting!
    Wrench
    Kevin Stein

    106 downloads

       (0 reviews)

    0 comments

    Updated

  16. SF2 WW2 PTO P-40E Skin Pak

    SF2 WW2 PTO P-40E Skin Pak
     
    -- Something for the WW2 PTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features
    (decal randomization, dds damage textures) will =NOT= be functional. Use in 1stGens has
    not, and cannot be, tested by me.*
     
    Some reskins for Raven's recently Released P-40E Warhawk. These skins represent USAAF
    squadrons in the South West Pacific (SWP) -northern Australia, New Guinea- region from
    approximately April 1942 onwards. And a "interesting" skin, as I hate wasting decals
    (grin).
     
    In this pack you'll get:
     
    7th FS, 49th FG -Bunyaps (OD/Grey)
    8th FS, 49th FG -Black Sheep (Green/Tan/Grey camo)
    9th FS, 49th FG -Iron Knights (OD/Grey)
     
    and...
     
    The Flying Legion (OD/Grey) - somewhat of a "What If..." skin from the motion picture "Sky
    Captain and the World of Tommorrow. You may keep it, or delete as you desire. I won't be
    insulted or hurt; I promise!!
     
    Skins remain in their bmp format.
    New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are
    included!
    New aircraft plane-in-group number decals, in correct sequencing for the 3 Real Life ™
    squadron are included. Decal randomization is TRUE for all skins. There are no nose arts.
    The squadron patch is used for the 7th, 8th and 9th FS. Also, via the use of my (patent
    pending) fake SqTail decal, the squadron name display is now active on the Loadout Screen.
    My modified Loadout ini is also included. As is an SF2 Version of the drop tank (for those
    that haven't converted it yet).
    The skins have been run through the template (thank you Raven for that!), and have had a
    layer of dirt, stains and 'clouds' added for weathering.
     
    A rebuilt version of my "Box Art" style Hangar screen, USAAF PTO specific (in SF2 jpg
    format) is included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
    read them BEFORE installing this pack!!!!! PLEASE read the "Notes" section for other stuff
    that might be interesting.
     
    Good Hunting!!
    Wrench
    Kevin Stein

    150 downloads

       (0 reviews)

    0 comments

    Updated

  17. SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k

    SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
     
    = For SF2, (Full 5 Merged ONLY!!)=
     
    **FUll 5 Merged reccomended, as the destroyed model references the stock 3W B-52, and many statements in the data ini refer to SF2NA coding only**
     
    A Re-release of the Veltro2k's Nimrod Martime Patrol aircraft, now with some (ok, many) updates for the SF2:NA environment.
    This is the complete aircraft package, with an new cockpit and various and sundry ini tweeks. Several new or updated weapons are included. The hangar and loading screens have also been converted for SF2 usage.
    2 skins are included:
     
    42 Squadron, in the original 2-tone (called Early)
    201 Squadron, in the Hemp (called, Hemp (doh!!))
     
    The skins will automatically change from the Early to the later Hemp at a (semi)specific date. (Read: my best guess)! Skins remain in bmp format.
    Decal randomization is set to TRUE for both skins. Basicly, it's the exactly as I released sometime back for SF2 (pre-purge), but with several enchancement and tweeks, now set up for SF2NA. Damage textures are in DDS.
    Loadouts have been adjusted to start with torpedos, and then switch to Harpoons, also at a 'best guesstimate' year (1983).
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
    The Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, you may want to delete said original (or back it up somewheres), as there HAVE been changes and additions in several of the inis mostly in respect to SF2NA. Consider this a FULL replacement of the original.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Good Hunting!
    wrench

    515 downloads

       (4 reviews)

    1 comment

    Updated

  18. SF2 WW2 ETO Spitfire 9c, 341 Squadron Skin Pak

    SF2 WW2 ETO Spitfire 9c, 341 Squadron Skin Pak
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged + Expansion Pak 2 (Reccomended/Preferred) =
    **SF2:E Expansion Pak 2 =REQUIRED= to have the Spitfire 9c**
     
    A reskinning of the stock 3W Spit 9c to 341 Squadron, FFAF (aka: GC III/4 Alsace) during WW2 in Western Europe.
     
    Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
    For those with historical tendencies, this is the squadron that Pierre Clostermann served with.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
     
    Happy Landings!!
    wrench
    kevin stein

    74 downloads

       (0 reviews)

    0 comments

    Updated

  19. SF2 IDF/AF Bristol Beaufighter TF Mk.X (DAT)

    SF2 IDF/AF Bristol Beaufighter TF Mk.X (DAT)
     
    = For SF2 (Full4/5 Merged RECOMMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
     
    This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the TF Mk.X as used by the Israeli Air Force in 1948 (War for Independence)
     
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
     
    Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter TF Mk.X
    This mod has been built and tested with the
     
    BeaufighterTFX_R8.LOD (dated 7/16/2005)
     
    from their WW2 Aircraft Downloads section. You WILL need THAT, to copy/paste into THIS aircraft's folder.
     
    This pacakge contains 1 (almost) complete aircraft. This is a reissue of my IDF Beau from many moons ago...
    This mod represents the 4 Beaus used by the IDF in late 1948. They had a VERY short service life, and this is reflected in the data ini. Dates are rounded to 'whole months'
    The skins are completly new, from my Home Grown Template ™, and remains in bmp format.
    All markings are painted on,and decal randomization is set to TRUE (for the few serial numbrs that exist!)
    A rebuild of my original IDF Beau hangar is included, now in SF2 formatting. Damage textures are new, in DDS format.
    The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
    It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
     
     
    Good Hunting!
    wrench
    kevin stein

    133 downloads

       (1 review)

    0 comments

    Updated

  20. SF2 WW2 ETO F-5B Recon Lightning Pak

    SF2 WW2 ETO F-5B Recon Lightning Pak
     
    -- Something for the WW2 ETO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    Mods to Wolf257's P-38J recreate the F-5B "Photo Lightning" as used in the ETO.
    This is a FULL aircraft pak, with all the trimmings. This pack conatains one USAAF F-5B, finished in "PRU Mauve" representing the 162nd Photo Recon Squadron, based in the UK.
     
    The skin is in jpg format, and decal randomization is set to TRUE, for the 6 serials I've given you.
    Like my other Lightning mods, several changes have been effected, they are listed in the 'ChangeLog', in the "Notes" section.
    Weapons (ok, drop tanks), pilot figures are included, and a NEW engine engine sound. A New SF2 style Hangar screen in included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too.
     
    "Get the Pictures"!!
    wrench
    kevin stein

    182 downloads

       (0 reviews)

    1 comment

    Updated

  21. SF2 WW2 Douglas TBD-1 Devastator Tweeks Pak (DAT)

    SF2 WW2 Douglas TBD-1 Devastator Tweeks Pak (DAT)
     
    For SF2, Full-5 Merged (RECCOMENDED!!!)
     
    *Designed for use in a PTO-centric mods folder built =FROM= the SF2:NA exe. NA coding is required for some statements I've changed/added.*
    **This mod will NOT work in 1stGen SF/Wo* game installs. Those that attempt to do so, do so at their own risk. No support is/will be available. The skins will most likely work in SF/Wo*, if they are converted BACK to bmp from DDS. This has not, and cannot be tested by me. You have been warned/advised**
    Those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you.
     
    This is a semi-complete aircraft mod, consisting of mostly skins, decals, inis and various and sundry other needed bits and parts.
    This package contains a rebuild of my skins for the Dev A-Team's Douglas TBD Devestator naval attack/torpedo bomber.
    It is desinged to be used with their latest lod,
     
    TBD1A-R1.lod (dated 9/21/2011, make sure you get the Gen2 version!!)
     
    The skins have been partly redone to match the new mapping, and are in DDS format.
    Included are several modified inis, that correct/add/change some things. You are advised to BACKUP any/all originals. The Install instructions list which and what to delete or backup.
     
    This package contains nearly 100% historical skins and decal markings for US Navy TBDs as seen at both the Battle of the Coral Sea, and The Battle of Midway; their hour of greatest Triumph and Tragedy. I say 'nearly' 100%, as I couldn't quite get some of the wear-and-tear and fabric effects on the skin exactly as they should be, or as I wanted. Also, the BuNums for the VT-2 skin are not 100% match to Modex. Colors have been FS matched, as best as possible, to BuAer spec.
     
    The units depicted are...
     
    Battle of the Coral Sea:
     
    VT-2 USS LEXINGTON
     
    Battle of Midway:
     
    VT-3, USS YORKTOWN
    VT-6, USS ENTERPRISE
    VT-8, USS HORNET
     
    Unfortnately, I was unable to accurately 'pin down' the modex-to-BuNms-to-crew for VT-2 at Coral Sea. (I HAVE the crew listings, but not the BuNums)
    For the Midway Devestator squadrons, Modex and BuNums have been matched =EXACTLY= to their partiuclar aircraft, exactly as placed within each division of each squadron on each ship represented here. A number list for each squadron is included, with the crew names for each aircraft. Their names will show on the Loadout screen.
    Decal randomization is TRUE for all skins (which it actually shouldn't be -- the Midway Devestator's numbers.lst has them in their historicaly correct order). New damage textures, in DDS format, are supplied, as is an 'new' engine sound from the AvHistory set.
    NOTE: for VT-3, #s 13 & 14 were spare aircraft, that went down with YORKTOWN when she was sunk; research seems to indicate they did not participate in the Battle.
    Each skin's paint chip is the historically correct Squadron Patch.
    New 'box art' style Hangar Screens are included; The Loading screen artwork depicts Ens. George Gay's attack on AKAGI (the sole survivor of VT-8 whom I had to honor of meeting some years ago)
    Included is the new Mk.13 torpedo by Veltro2K
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! In fact, it would be better if one unzipped this archive FIRST, and read all the instructions BEFORE installing this mod. It will make things go easier.
    All original DAT readmes are included, for historical and ownership/copyright purposes.
     
    Good Luck, and Good Hunting!
    wrench
    kevin stein
     
    ps: I wanted to get this out by June 4, the anniversery of the Battle of Midway. I had NO idea the DAT would be releasing their All-Inclusive PTO until last night. This in no way changed my plans; but may make it easier for you all to use this.

    293 downloads

       (1 review)

    0 comments

    Updated

  22. SF2 WW2 RAF Boston III Pak (DAT)

    SF2 WW2 RAF Boston III Pak (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
     
    This pak contains mods for the Dev A-Teams Boston III light attack bomber, as seen in
    Western Europe (ETO) from 1941 through War's End. This is a semi-complete aircraft mod, as
    per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access
    the DAT downloads, you're advised to skip this, as it's of no use to you.
    Those users with access, will be transfering the lod from the Wings Over Africa, or from a
    seperate DAT download of the A-20C/Boston III. This mod has been built and tested with the
    A-20_Boston-R3a24.lod from WoA. You =WILL= need this, to copy/paste into this aircraft's
    folder
     
    The skins from my Home Grown Template ™, and remain in their bmp format. New decals
    were created as needed for serials, plane-in-group letters and others. The serials are
    'generic' in nature, as they represent no particular unit, but ARE for the model variant
    depicted. Decal randomization is set to TRUE
    Weapons (bombs) and guns are NOT included; you should have them already.
    The skins included herein are, basically, the ones I'd had posted on my (now closed) site.
    There is one new-build. You have:
     
    Standard 1941(ish) Day Scheme (dark earth/dark green/sky)
     
    No. 88 "Hong Kong" Squadron (code RH)
    No. 107 Squadron (Code OM)
     
    Standard Day Scheme (CC?), 1942/3-ish (dark green/ocean grey/medium sea grey)
     
    RAF2 (that's the folder's name...)
    for a fictional squadron; that according to the books, started in Havocs before transfering
    to Mossquitos. This is easily rebranded, via squadon letter code decal, to a Real Life
    ™ squadron.
    (Note: there is, in my mind, some lack of historicality on this skin on Boston IIIs. Most
    of the profiles and pictures seem to show they carried the darkearth/darkgreen until
    retirement late in the war. Boston IVs more than likely carried this late scheme)
     
    All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new
    for this package. They are in jpg format. Damage textures are new, in DDS format.
    The inis make use of the 'hide component' or the 'open cockpit' statements to make sure
    the cockpits are where they're supposed to be. This may prevent them for working in 1stGens
    at any patch level.
    The Canopy (ok, cockpit hatch) has been switched to the Standard Animation Keystroke ™,
    Shift/0.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
    read them!!!
    For those that may still have my 1stGen releases, it's advised you delete, or move to a
    storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged
    to replace them in total.
    The readmes for the original skins from 2005 are residing in the 107 and RAF2 skin
    folders. They may make for entertaining reading.
     
    Happy Landings!
    wrench
    kevin stein

    161 downloads

       (0 reviews)

    1 comment

    Updated

  23. SF2 WW2 ETO Bristol Beaufighter Mk.1F and NF Mk.1F (DAT)

    SF2 WW2 ETO Bristol Beaufighter Mk.1F and NF Mk.1F (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
     
    This pak contains mods for the Dev A-Teams Bristol Beaufighter Mk.1F and NF Mk.1F (Radar equipped Nightfigher), as seen in Western Europe (ETO) from 1940 onwards. This is the first of several SF2 upgrade packages for the various Beaus they've produced.
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else, minus guns, is included.
    This package contains 2 aircraft, as listed above, and below.
     
    Those users with access, will be transfering the lod from either a seperate DAT download of the Day fighter (Mk.1F) and Nightfigher (NF Mk.1F), or from their WoA game install/mods folder. REMEMBER - these are 2 different aircraft, with 2 very different LODs! This mod has been built and tested with the
     
    BeaufighterMk1_R8.LOD (dated 7/17/2005)
    and
    BeaufighterMk1F_R8.LOD (dated 7/16/2005)
     
    from their WW2 Aircraft Downloads section. You =WILL= need them, to copy/paste into THIS aircraft's folder. It should be noted the Mk1_R8.lod is the same as that's available in their WoA mod.
    End Users that have the original aircraft, either from WoA or seperate downloads are advised =NOT= to install this package over an existing aircraft folder. See "To Install" for full explicit instructions.
     
    The skins included herein are, "new builds" that were previously unreleased anywhere. These are for UK (ETO) based squadrons ONLY!! They are:
     
    Beaufighter Mk.1F:
    No. 25 Squadron, circa 1940 in standard Day Scheme
     
    Beaufighter NF Mk.1F:
    No. 604 Squadron "County of Middlesex", circa late 1940, overall Special Night
     
    The skins from my Home Grown Template ™, and remain in their bmp format. New decals were created as needed for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the units depicted, but ARE for the model variant represented.
    Weapons (bombs) and guns are NOT included; you should have them already.
    All markings are decals; this will allow super easy creation of other squadrons by simply creating a new SCode decal, and decal randomization is set to TRUE.
     
    All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
     
    The FM, based off the Beaus in the Wings Over Africa Total Conversion Mod, may need further small adjustments. But it flys fine for me! :)
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Especially the Notes section. All the original DAT readmes are included, for historical and ownership/copyright purposes.
     
    Happy Landings!
    wrench
    kevin stein

    106 downloads

       (0 reviews)

    2 comments

    Updated

  24. SF2 WW2 ETO Bristol Beaufighter Mk.IVF (DAT)

    SF2 WW2 ETO Bristol Beaufighter Mk.IVF (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
     
    This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the Mk.IVF (radar equiped NF) as seen in Western Europe (ETO) from mid-1942 onwards.
     
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
    Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter
    TF.X. This mod has been built and tested with the
     
    BeaufighterMk10_R8.LOD (dated 7/19/2005)
     
    from their WW2 Aircraft Downloads section. You =WILL= need this, to copy/paste into THIS aircraft's folder.
    It should be noted that we're using the TF Mk X lod as the basis for this aircraft. This mod makes use of the 'hide/remove component trick' to replicate the thimble-nosed AI Mk.VIII equipped NighterFighter/Intruder variant.
     
    The skin included herein is for a UK (ETO) based squadron ONLY!! It is:
     
    No. 604 Sqdn "County of Middlesex"
     
    The skin is completly new, from my Home Grown Template ™, and remains in bmp format. New decals were created for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible.
    All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
     
    Any 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
    A new weapon is included, the RP-3 25# AP rocket, converted from Raven's Hurricane Mk.IV's. It is now a seperate weapon (not podded), and will NOT conflict with the original. Good for trucks and ships, ya know?
    The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
     
    Good Hunting!
    wrench
    kevin stein

    109 downloads

       (0 reviews)

    1 comment

    Updated

  25. SF2 WW2 ETO Bristol Beaufighter TF Mk.X (DAT)

    SF2 WW2 ETO Bristol Beaufighter TF Mk.X (DAT)
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
     
    This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the TF Mk.X in both it's iterations.
    This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
    Those users with access, =WILL= be transfering the lods from a seperate DAT download of the Beaufighter TF Mk.X and Beaufighter Mk.10. ReMeMbEr: two different aircraft, 2 different lods, 2 seperate downloads from their site.
    This mod has been built and tested with the
     
    BeaufighterMk10_R8.LOD (dated 7/19/2005)
     
    and
     
    BeaufighterTFX_R8.LOD (dated 7/16/2005)
     
    from their WW2 Aircraft Downloads section. You WILL need BOTH of these, to copy/paste into these aircraft's folder. These are 2 different aircraft, with 2 different LODs
    This pacakge contains 2 (almost) complete aircraft. I've split the Mk.X into Early and Late versions. Included herein are for UK (ETO) based squadrons =ONLY=!! You'll get:
     
    TF MK.X (Early -no dorsal fin, no radar) Coastal Command:
    No. 143 Squadron
    No. 236 Squadron
    No. 254 Squadron -all North Coates Strike Wing
    No. 455 Squadron RAAF, ANZAC Strike Wing, (w/Invasion Stripes)
     
    TF Mk.X (Late, -with ASV thimble nose and dorsal fin -consider this a "TorBeau")
    No. 143 Squadron, Coastal Command, North Coates SW
     
    The skins are completly new, from my Home Grown Template ™, and remains in bmp format. New decals were created for Squadron Code letters, serials, plane-in-group letters and others. Note: 455 Squadron uses a different pattern for their Squadron Code/Plane-in-group letters. The PSD template is in the /D subfolder for those wishing to create other squadrons of the ANZAC Strike Wing.
    The serials are pooled, and are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible. When possible, the Squadron Crest is used for the 'paint chip' on the loadout screen.
    All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
    Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
    Also included, is a new "twin bomb rack" for the centerline station. The other bombs and guns you should already have.
    The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
    It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
     
    Good Hunting!
    wrench
    kevin stein

    118 downloads

       (0 reviews)

    0 comments

    Updated

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