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Posts posted by ace888

  1. Hello All,

    This project started in November 2015!  I started to share this project with two other guys Logan4 and Heberth around March of 2016.  And here we are...

    First I want to thank the following individuals: Logan4 for the 3ds Max issues and Florian for showing me the slimmer technique.  I want to thank Mue for his valuable tool program for making this project easier.  Of course, thanks to Marcelo for his Su-27 model (I believe it is a 2007 model) so it is a old model but still useful.

    I will get to the point...   I wanted to finish this project by 2016.  Will, as you can see, there is still plenty to do before it is consider finish.  The reasons are the same - time, family, work, interest, and anything else you can think of.

    The model is old and has issues with its UVMap and so a lot of items need to be modify or change just to make it close to what I wanted.  So, any issues you will eventually see... most likely I already know.  Now due to time and interest, at this point, I just want to finish it. 

    There are plenty of issues and errors in this Mod but I am OK with it.  Example: the MAWS on the forward fuselage of the J-11A_Upgrade is in the wrong position and the size could be bigger.  My mistake was making the fake pilot mod before I made the new template and try to fit it in the proper place.  However, using the old template and the size of the aircraft model, the position is pretty close... it is just the way the model was made that made it hard to fit in the right place.  Anothere was the J-11B_AL-31F's top shield for the HUD was deleted, it was meant to be this way.  The initial J-11B was to have a new hud and cockpit with AL-31F engines.  It turns out that the eventual first J-11B was with a Holographic HUD and AL-31F engines.  I just included that model for fun.  Another example:  The right main inner wheel well is not UV unwrap, so you are going to see the lower right wing textures instead, I did try to locate it using the Mue's tool... it is not there.  Another example:  The way the model was UV unwrapped, there are plenty of areas where it will "bleed" into different shapes.   What I meant by that is... if you place a line (as in a panel line or a rivet) you will not see the panel line or the rivet... what you will see is a stretch mark or a blended or distorted line or spots of color.  So things like these is what you are going to see as errors.  Basically - size, shape, position, etc. will be adjusted as needed to make it look ok or fit.  Finishing up the panel lines, making the stencils, markings, and adjusting the aircraft, etc...

    Thanks to CombatAce for being here and for its continuing support of the community for FREE!  I thank CA for all the wonderful toys we get to play with!

    Hopefully I will finish this thing...













































    • Like 11
    • Thanks 4

  2. yunped


    Good for you that you made a statement.  I was going to make a post but you already beat me to it.


    Between the two thread post (one here on the general discussion and the other being on the screen shot thread).  I ask kindly to all members?  Who are we to quickly to judge the lack of authenticity of someone's work?  


    One cannot assume that someone is incapable-of or did not do the work because they are not a member, have not being a member for a long time, or show no historical timeline of the work involved?  


    You cannot assume the worst of people based on what happen in the past.... the past of plagiarism by some people and post their stuff on CA.


    Also, great skill and artist comes from many different background and ethnicity.  CAUCASIANS are not the only people on this planet.  Modders does not exist just in North America or in Europe.


    Just because the bad Chines and some other ethnic group did the wrong deed of copying other's work... does not mean that all Chinese or the other ethnic group are all bad people.


    Stop being ignorant and stupid.  Prior to this post, I did a little checking and PM work.... and discovered what "yunped" already stated.  He contributed to this community in the past by making the KF-1 and KF-2.  Funny, back then no one criticize his work or motive?   In fact, many prominent modders congratulate him and thank him for the upload.


    I am certain "yunped" did not have any bad intent to make people pay his work from this website, but to promote his work on his own website.  Yes, CA is an excellent site for FREE items being uploaded from great artist from all over the world and lets always be appreciative and be thankful for it.


    But there is nothing wrong of someone wanting to be compensated for his work.  If you like something and think the price is right, you will pay for it to get it... 


    I want to thank the founders of CA and ALL who have contributed to this great website... Combatace!!!


    Thank you all

    • Like 3

  3. are u using selfilluminating modifier on material ?


    Yes, I have tried that... no go.

    To clarify this, the slimers DO show up in game, but are just not glowing?

    The settings in 3ds Max have to been set exactly like this, or they won't work.

    I'm not sure if there is a hard coded limit to prevent pilot models to use the self- illumination, but when you use these settings, things should get clear. If it works, there is no limit, if not, then there is some kind of hard coded border.  :biggrin:




    Florian, thanks for the example...  However, I am not sure what I am suppose to look for on your "exact" setup that you have posted?  Do I have to "unwrap UVW" to see the result?  Because so far I have just completed all the parts that I wanted and wanted to add the "slimmers" alone with it...


    I do want the slimmer to "glow" not just show up on the game.  


    Just to let you know, my 3d Max skill is still pretty low on ability...

  4. If anyone has an idea about my situation I am all ears...?


    I have not play DCS for a very long time.  I had to reformat my computer, the files were deleted.  


    When I bought a series of games from Eagle Dynamics.  The versions were the 1.2.7 and the 1.2.10???


    I bought: FC3, A-10C, UH-1H, KA-50, and CA  


    Thinking I want to get back to the game, I try to reinstall them... UNABLE.  And somehow the new website does not have my purchase history or licensing available?


    My assumptions is... that the games that I bought are now useless... unless I buy them again with the new level at 1.5.2?

  5. Eder6,


    Not sure what the cause it?  It works good with my installed...  I had issues before where I was unable to lock or fire a BVR on a target, but I believe it is the game and not the install?  Because after rebooting the issue went away?


    As for firing at a friendly, did you use the Y key to lock on your blue force?  Again, I do not know what the issue is?  I am able to kill my blue force...


    The RWR warning should work, it is in your Cockpit folder under the RWR folder with the RWR.LST.  You might want to go to each of the aircraft avionic.ini and scroll down until you reach [RWR], on the last line... try to change the RWR.lst to RWR. LST, it should not make a difference but at this point anything is possible?


    Again, I find it, at times, it is not the file but the game itself on the computer; plus it is a BETA and there is a chance I have missed something as stated on my readme.



    I need to do an update when time permits...

  6. EF-2000 Eurofighter Typhoon "BETA" Pack

    SF2 - EF-2000 Eurofighter Typhoon "BETA" Pack


    This aircraft is tested on Fully Merged SF2E/I/NA/V on July 2013 patch.


    The aircraft is to be use under the COMBATACE rules "ONLY"




    First, I want to thank Bongodriever for his "superb" re-work of his EF-2000 for SF2.
    Despite being a "Beta" it is an exceptional aircraft. Lets hope he will finish the work someday?
    Also, without his work... we would of all have to wait for another talented individual to make this aircraft.
    Thank you very much Craig.


    I want to take this opportunity to dedicate this Aircraft to the following individuals:


    "Spinners" - I want to thank you for helping me to get started in becoming a Modder at Combatace.
    Even though time have past, I have not forgotten about your kindness, support, and patience in teaching me the basics.


    I also want to thank... "Fastcargo" "Wrench" and "Sundowner" for their early support as well.


    Of course, since the early days to the present. I had the pleasure of being helped by so many other great and talented
    people... You know who you are... Thank you all for sharing your knowledge and many other things...


    Now, since this is a BETA... Pretty much all deficiencies are well known. So do not make uncessary post or comments if you find an issue.


    Please take the time to read the "knowledge base section for SF2" to install this aircraft, as well as, to answer many questions you might have?


    Yes, the knowledge base section has wealth of information that answers most of your concerns or issues. Make the effort to learn it, DO NOT BE LAZY.


    Also, make the effort to use the search function for your concerns or issues. You will be surprised that many of topic issues have already been discussed.


    Lastly, the file is BIG... I did do my due diligence to make sure all is correct. But like anything in life, there is a chance that I might have miss something or made an error?
    Feel free to make the post if you find something that is not correct?




    This file contain all of the air wings and squadrons from all of the current EF-2000 user and soon to be user of the EF-2000.


    Instead of listing them (which is very long), look at the files and you will know who they are...


    With the exception of the RAF 43(F) Sqn and the 2(AC) Special markings, all of the squadrons are current or were in existence.


    - 43(F) squadron was suppose to be the next Typhoon squadron this year, but that was changed when 2(AC) squadron was selected instead.
    - 2(AC) special marking was something I just added.


    Note #1: Until Ravenclaw finish the KEPD-350, the GAF and the Eda will not show a stand-off weapon under the loadout for "strike".
    I use the KEPD_350 as a reminder for future changes on the loadout.


    Note #2: ONly RAF is using the swing-Role for the EF-2000. Most other nations are using the EF-2000 for Air Defense only, but are starting to use the ground attach capability.
    So, the loadout is not the most accurate for the various ground roles. You can change it to what ever you like.


    Note #3: Pirate cam will appear when you use the AA mode. With targeting pod loaded, you have to select the AG mode to use the targeting pod cam.




    All work are done by me with the exception of the credits given to the people below:




    Bongodriver - Aircraft/Seat/.LODs and most of the .INIs (with tweaks by me)
    ChrisBV - Pilots (I slightly modified the skin)
    Florian/JAT - Pilot
    Ravenclaw - Weapons (I modified one of the weapon to make the GBU-48B)
    FastCargo - Fakepilot
    Eagle114th - Wingtip vortex (I modified both the skakey/straight vortex effects, also can use both at the same time)
    Spillone104 - Engine sounds


    If I have forgotten anyone for their work, my apologies, and your work is being recognized and credited.


    Thank you for reading.


    I hope you will enjoy flying this aircraft.






    August 09, 2015




    • Like 2

  7. Is there a chance we can have a PAF Block 15?The only difference would be the lack of the "Bulge" below the tail number and the lack of BVR ability(till 2009).Currently I'm using ace888's excellent F-16 skin modified to fit the new Viper Team model(originally for TMF Model).I am also working on making the complete Airframe Serial decal set for the entire PAF Viper inventory.






    You should do the search function... you might find what you are looking for, if you havn't already?  This is 4 years old, I plan to do an update in the near future.


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