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Everything posted by quack74
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Here are some pics of some ground objects I started to use with the Le Missioneur editor. You can find them at: www.geos-aircraft.com/SFObjects. And also some from Heck Mitchell's WW1 Poor Bloody Infantry Mod found here in the FE ground objects mod download section. This stuff works great and fully interacts with enemy forces. They all move and shoot. It's nice to create a mission over the trenches and see all the action below.
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Problem w "Le Missioneur" mission builder
quack74 replied to quack74's topic in Thirdwire - First Eagles 1&2
Ok I got it working. But I've noticed everytime I exit out of LM and run FE to play the newly made mission I have to reset all my game settings. Otherwise the game crashes. It happens every time. Is this normal????? -
I've changed the wing colors back and I've also added Ltn Otto Fuchs Alb.DIII OAW to the mix. Now there are 8 personal skins. Good enough for me!
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Anyone know of Alb DIII's of Jasta12
quack74 replied to quack74's topic in Thirdwire - First Eagles 1&2
Thanks a bunch guys. I'm just doing the Jasta 12 D.III's first. I found Marek Mincbergr's website the other day. A big help. I'm shocked there're not other photos of DIII's. Well here is all I have for now. 1. von Tutschek's black DIII 2. The three pointed star 3. Ltn. Oskar Muller black and white chevrons 4. Wavy black line on fuselage sides - Although I think the end of the wavy line near the forward fuselage might be a snakes head. Can anyone concure? 5. A generic Jasta 12 DIII skin with white cross fields, black tails, and white spinners. -
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Here are some pics of Jasta 30 in Spring 1917. Von Bertrab's black DIII is in there as well.
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I'm doing a generic Jasta 12 Albatros DIII to add to the mid war Jasta inventory. I cant find much in the line of skins for the DIII. Looking for the black tail versions with white spinner. Only found two and von Tutschek's all black one.
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Problem w "Le Missioneur" mission builder
quack74 replied to quack74's topic in Thirdwire - First Eagles 1&2
Thanks Icarus999. I'm almost afraid to try again. Are you saying after I install LM that I have to reset my settings and create a mission with all perameters filled out correctly before FE would work correctly? Because the second time I installed LM I changed the game settings back to the way I had them and tryied to fly a regular single mission and it still crashed. Not even using LM yet. Do I have to create a mission before I can use FE again? -
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Does anyone out there use the " Le Missioneur mission editor" ? If so have any of you found a problem when you install it into your FE main folder? I tried to install it today (the first time) and it seemed to install ok. I even created a quick mission. when I ran the game and selected the new mission, then clicked "Fly", the game crashed, shut down and went to my desktop. I uninstalled LM and ran the game again and the same thing happened. Crashed when I clicked"Fly". So I had to do a System Restore of my computer to get it working again. Thank god that worked. I backed up some stuff before a second try this time. But when I installed LM the same thing happened. This time before I clicked "Fly" I noticed that LM had rearanged all my settings back to the default game settings. The resolution, difficulty settings, graphic settings, etc etc, were all changed to default. I changed all the settings and clicked "Fly" and I got the same results as before. Crash! Needless to say I had to restore again. Why is the Le Missioneur editor program crashing my computer? southside bucky said he uses LM and has no problems with it at all. Any ideas anyone?????
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I know you're sleeping now. I'll start a new thread with this one. I reinstalled LM and I get the same problem. It seems to overwrite my game settings as well. Something is screwy. Thank a bunch once again bucky.
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Flanders was the first I tried. I installed LM right into my FE main folder. Everything worked the way it should. Created a couple of flights. saved it. when I clicked on the "Fly" button "Crash!" right to desk top. I'm kind of afraid to install it again. Dont think I could restore if I had too. If I left out something in the mission menu, you think that could cause it to crash? Yeah you could say I'm not having much luck with this stuff . But I guess I'll give it another go. Cant resist it, must try again! I only stand to lose everything Thanks bucky,
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You're right about messing with the game and all its files . I dont know what the hell is in my game any more. It is impossible to find the source of any problems these days . Speaking of problems, I just installed LM and I already like it better. It will take some time to figure how to make the waypoints and such. But I just made a small mission and tried to run it. I clicked "Fly" and the game crashed right to the desktop. I tried to uninstall LM and then run the game again and the same thing happened. So once again I F'd up my game. I did a system restore and got it back ok. But the kicker is, I was just working on 7 Albatros DIII's from Jasta 30 including Bertrab's black one. I ran the game after restore and they were all gone! By luck the skins were still in the game's DIII folder. Just the TextureSets and Decal .ini's were gone. I dont know what was up with that but I got lucky thats for sure. So anyway, I installed the LM right into my FE folder. I followed all the install instructions and it all seemed to work. Until I ran the mission of course. Any Ideas? Why do you think it crashed my FE install?
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Very nice. I've seen this one in a line up photo with Nieuport 11's. All with Russuian markings. You should make some Nieuport 11's to go along.
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I'll give that a try for sure. Thanks a lot bucky. My KMD works differently now than when I first installed it. I dont know why but something changed. Oh well. Maybe TK will have one for us one day. Hint hint TK
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Doesn't anyone use KMD mission builder??? Hey bucky, what do you use to create all your missions? Have you noticed this before? I would like to create some missions for everyone to use. I would like to include my skins as well for some historically accurate missions.
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Jasta 26 Alb D.V 4-Pack
quack74 replied to quack74's topic in Thirdwire - First Eagles 1&2 File Announcements
Do you mean can the wing pattern be added to the main (stock) Albatros DV wings ? If that's the question than yes. I will post one named "GermanCamo3" with a different lozenge camo. -
View File Jasta 26 Alb D.V 4-Pack This is a 4-Pack of Jasta 26 Albatros D.V's The lozenge camo has been colored differently. And salmon colored rib taping being added. 1. Oblt. Bruno Loerzer DV D.2299/17 2. Ltn. Otto Fruhner DV D.2329/17 3. Swastika marking Unknown serial and pilot 4. Stock Jasta26 DV with changed lozenge color Too me the stock lozenge camo seemed too dark. So I added a little more color to brighten it up. Also use the TextureSets I included for a more glossy reflective finish. Enjoy, quack74 Submitter quack74 Submitted 09/30/2009 Category Albatros Skins
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116 downloads
This is a 4-Pack of Jasta 26 Albatros D.V's The lozenge camo has been colored differently. And salmon colored rib taping being added. 1. Oblt. Bruno Loerzer DV D.2299/17 2. Ltn. Otto Fruhner DV D.2329/17 3. Swastika marking Unknown serial and pilot 4. Stock Jasta26 DV with changed lozenge color Too me the stock lozenge camo seemed too dark. So I added a little more color to brighten it up. Also use the TextureSets I included for a more glossy reflective finish. Enjoy, quack74 -
Gossy clear coat for all your planes
quack74 replied to quack74's topic in Thirdwire - First Eagles 1&2
Your welcome. I didn't do much, just changed the numbers a bit. The effect was already there. The only problem, that I should have mentioned above is, You have to do this for every skin for every aircraft A bit time consuming. You could just add it to the planes you like and the EA you see the most. -
I changed the formation of the fighter aircraft to use the Vee-Formation rather than Echelon Left. The Vee formation only used three aircraft per flight. So if I wanted two or more flights the fourth aircraft wouldn't appear. I changed the number of aircraft in the Vee formation to 4 and added the XYZ coordinates. I also changed the positioning of the aircraft in the Vee Formation to be a lot tighter. Attached is my "Formation.ini" file. Back up yours if you want and install this new one into your First Eagles' "Flight" folder. The original is in the CAT. File in the Flight folder just in case you want the original back.
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A nice easy effect for the finish on your planes. I personaly like having a reflective glossy finish on my planes when the sun hits them just right. Considering the real planes had a gloss clear coat added to their finish, I think this is a historically accurate rendering. You'll see in a lot of WWI photos the finish on the planes is very shinny. Thats why a lot of the time one cant make out numbers or personal markings and such. In every aircraft's skin folder(s) there is a TextureSet file. Open that file and you will see, at the bottom, three lines that say: Specular - Glossiness - Reflection. Change their values to read this: Specular=1.800000 Glossiness=1.000000 Reflection=0.100000 They probably don't have to be this high, but that's where I left them. It works well. It looks very cool to see an EA trying to pull up and away from your guns and have the sunlight reflect off of the wings and fuselage. Even planes going down in a spiral will flicker with sunlight reflections.
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After all this time using the KMD mission builder I just realized that all the made decals for custom skins dont appear in the mission. Ex: If I use my Pfalz DIII's of Jasta 10 which all have custom decals, the decals dont show in the created misson. But they do work in the FE single mission creator. Has anyone else noticed this. And why does this occur with KMD. The decals are in the skin folders under a folder named "D".
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Clb Roll moment due to sideslip Clp Roll moment due to roll rate (roll damping) Clr Roll moment due to yaw rate Cnp Yaw moment due to roll rate I got everthing to work now, even the rudder, by adding to all the above values. Everthing is a bit too sensitive and has too much reaction to the control inputs. I'll just keep decreasing the values till I get it to be a dog to fly . Unless someone is working on an update for the flight model. Or am I the only one with a flight model problem?
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With that being said bucky, for some reason my Strutter rolls like an F-16. And with hardly any rudder it always falls out of control. I wonder why I'm the only one with this rudder problem. Changing the deflection values had no effect at all.
