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Files posted by Gepard
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Al Mansura Air Battle mission pack for WOI
By Gepard in User Made Missions
The Air Battle of Al Mansura mission pack
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This missions are written for "Wings over Israel".
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HISTORICAL BACKGROUND
The air battle of Al Mansura was the biggest air combat between Mach 2 fighterplanes. It was fought during Yom Kippur War on 14.October 1973 between the Egyptian Air Force and the israeli Heyl hav Avir. The israelis tried to knock out the egyptian airbase Al Mansura with a massive air raid and were intercepted by egyptian MiG's. Al Mansura was damaged, but finally the israelis lost 17 planes the egyptian 6. Up today the Israelis deny that this battle has taken place.
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This missions pack contains 6 missions.
You can fly this battle for the egyptian side and for the israelis.
You can choose between intercept (MiG's), escort (Kurnass, Nesher) and strike (Ahit) missions.
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INSTALLATION
Unzip all files into your Wings Over Israel\ missions folder
Thats it.
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This missions are FREEWARE. No commercial use is allowed.
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Hope you enjoy it
Michael (Gepard)
Made in Germany
June 2008
890 downloads
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Mi-24D Hind "Dora"
By Gepard in SF1 DAT Mods
Mi-24D "Dora" NATO Code Hind
========================
I.
This package does NOT INCLUDE the file mi-24-R4b.LOD
You must copy this file from Capuns original Mi-24 or AllenJBs Mi-24 mods.
***************************************
II.
This package is a mod of Capuns Mi-24. It is also different from AllenJBs Mi-24D.
Differences:
* other Cockpit. I use the Su-15TM cockpit of Mago
* working HUD. (A mod of the HUD i made for the MiG-23MK)
* some improvements in the data.ini (No stand still rotors in WOI, No heli jumping on the runway, etc)
* new gun 12mm_JakB
* gun now is operated by AI gunner on the frontseat as it is in reality (fires only at air targets at the moment)
* new weapons: Anti Tank Guided Missiles Falanga (laser guided) and Matjulka (wire guided), Areal Weapon Dispenser KMGU, Flare Dispenser ASO-3W(from 1982 onward), Gun pods GUW (12.7mm JakB gatling) and GPW-9 (GSha-23)
* Roundels and Bordnumbers are not longer part of the skin, they are decals now. If you change the nation, you see the correct insignia on the heli.
* minor fixes in the skins of the heli
*******************************************
III.
INSTALLATION:
-Unzip the file
-folder Mi-24D must into objects/aircraft folder
-files from weapons folder put into objects/weapons
read the instructions in this folder!!!!!!
- file heli.wav put into your sound folder
******************************************
IV. Credits
At this place i want to say thank you to Capun for the Mi-24 files, Mago for the cockpit, the guys who worked on the weaponpack from which i took some weapon files, and of course to TK the developer of the great SFP1 sim family.
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V.
Mi-24D Dora IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
If you find bugs please post them in StrikeFighters section of Combatace.com forum.
*****************************************
VI.
Hope you enjoy it. Good Hunting!
Michael (Gepard)
============================================
VII.
Made in Germany
Oktober 2008
============================================
4,900 downloads
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Faroe Islands terrain
By Gepard in Full Terrains
Faroe islands 1.0
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This terrain is written for SF2NA.
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I. Short description:
North of Scotland you will find small groups of islands, the Shetlands and the Faroe. They are nothing more than tiny rocks, surrounded by the icy waters of the Atlantic Ocean. On the first view completly unimportant rocks somewhere in the nowhere. But a second view shows high economical values. The islands sitting in the middle of rich fishing grounds, and then, even more, there is oil. North Sea oil.
But not enough. A powerfull nation, that is able to install a base at the Faroe, rules all the waters between Iceland and the british islands. A hostile nation might be even able to raise a blockade over Great Britain.
This makes some scenarios possible:
First the classical what if the Soviets would had captured the Faroe and the US Navy starts an attempt to push them out.
Second, what if America sends the Marines?
Third, what if Britain tries to defeat the Soviets with own power?
Forth, what if Hitler-Germany would have captured the Faroe?
Fifth, what if the EU raise a blockade over a Brexit UK?
Sixth, what if Britain was bought by President Trump instead Greenland and John Bull stand up to fight fort the british independence?
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II. INSTALLATION:
To run this terrain you need SF2NorthAtlantic.
Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2NorthAtlantic /terrain folder.
Thats it.
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III. Modifications
Faroe islands terrain is made so, that you can play it out of the box. You will find a classic Cold war scenario US Navy vs Soviet forces.
Other possible scenarios are prepared.
Open the folder Goodies and you will find the folder Nation ini
In this folder you find 6 subfolders, one for each scenarios i have descriped above.
Choose the one you like.
In this subfolders you find the file FAEROER_NATION.ini.
Copy this file to the Faeroer folder and let overwrite the existing file and enjoy the other scenario. (BTW personaly i prefer Brexit scenario. Flying Hunters vs Hunters is really fun.)
Faroe islands terrain is made so, that you has 2 fixed carrer stations. For the red side a station north of the Shetlands. For the blue side south of the Faroes.
If you want to have multible carrier stations, than you must open the Subfolder "multible carrier stations" and copy the file FAROE_WATER.bmp to the Faroe folder.
When i started to make Faroe islands terrain i used TOD files made by M.Broers for the IcelandNA HFD terrain. Later i found out, that on the Faroes no trees exist. So i decided to remove the TOD files. If you want trees and TOD buildings, the copy the tod files in the Faroe folder. But be aware, there are not all tiles fitted with tods. It looks a little bit strange.
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IV. Credits.
The basic Tileset i took from M.Breors terrain IcelandNA HFD.
The basic files for the emergency runways, parking areas and quais are made by ErikGen.
The OilRig was made by RussoUK for my PersianGulf terrain.
I hope i have not forgotten someone.
.
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V. This Terrain is Freeware. Commercial use is not allowed.
And i say it again for the YAP, YankeeAirPirates file thiefs, the use of this terrain and parts of the terrain for commercial use is not allowed.
+++++++++++++++++++++++++++++++++++++++++++++++++
VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
31. August 2019
310 downloads
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Afghanistan Terrain version 1.0
Afghanistan Terrain version 1.0
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I. The word before:
AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
it runs with SFP1,WOV and WOE too, but then it does not include all features!
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II. History:
From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war.
*****************************************
III. The terrain:
Afghanistan terrain is now complete. It covers the areas around Kabul, Bagram, Jalalabad, Kunduz, Mazar i Sharif, Kandahar, Herat and Shindand. In comparision with Beta 0.75 i have again retiled some areas to include rivers and to make corrections. New target areas are set, especially around Herat and Shindand. I also included the airbase Shindand. It was the fisrt operational Su-25 base during soviet Afganistan war
You can fly and fight along the Jala Road and surrounding mountains, the Kandahar region and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions
- number of set target areas: -215
- Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
-Air to air missions are impossible, because no taliban airfield is set (as historical correct)
-I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
-Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style
- Capun withdraw his permission to use his Mi-24D.lod and Mi-8T-Dest.lod file which were included in the Beta 0.6. Thatswhy you must download this files from Capuns site http://cplengineeringllc.com/SFP1/
-IF you NOT HAVE WOI, you can use this terrain with SFP1,WOV or WOE too, but you must download the Afghanistan tileset from CombatAce download section. Some groundobjects, related with WOI will with other games not appear.
*******************************************
IV.
INSTALLATION:
-Unzip the file into your Wings over Israel
Thats it!
If you want then you can place mainscreen.bmp into your menu folder.
Q: What is to do to make it usable for WOE,WOV and SFP1?
For WOE open file Afghanistan.ini with notepad editor
overwrite line
CatFile=..\IsraelME\IsraelME.cat
with
CatFile=..\GermanyCE\GermanyCE.cat
For WOV open file Battle of Britain 70.ini with notepad editor
overwrite line
CatFile=..\IsraelME\IsraelME.cat
with
CatFile=..\VietnamSEA\VietnamSEA.cat
For SFP1 open file Battle of Britain 70.ini with notepad editor
overwrite line
CatFile=..\IsraelME\IsraelME.cat
with
CatFile=..\desert\Idesert.cat
After this step install Afghanistan tileset by following the Afghanistan tileset Read Me.
******************************************
V. Credits:
At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.)
I want to say thank you to Rebel Ryder for the Taliban Dushka and the Toyota Hillux.
And finally i want to say thank you to all who found mistakes and gave me the hint.
*******************************************
VI. Disclaimer:
Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
Sharing of Groundobjects which are part of this package needs the permission of their makers!!!!
If you find bugs please post them in StrikeFighters section of Combatace.com forum.
*****************************************
VII. The final words:
Hope you enjoy it. Good Hunting along the Jalalabad road!
Michael (Gepard)
============================================
VIII.
Made in Germany
January 2010
============================================
3,073 downloads
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Mirage 2000C1
By Gepard in Mirage and Kfir
Mirage2000C1 France
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version1.1
In the first version the ammo capability of my Mirage2000C1 was a little bit overrated. Sorry, my fault. Now i have corrected the loadout of this bird.
The Matra Super530 semi active missiles are not longer available for the fuselage weapon stations. Now you can load 2 of them under the inner wing stations. Laser guided Bombs now can be carried under the wing and under the fuselage. 2 AS-30L laser guided missiles can be armed under the wings. One Martel Anti Radar Missile is possible at the centerline station.
Also i have reduced the gun ammo from 150 to 125 rounds per gun.
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I.
This is a mod of Erwin_Hans Taiwanese Mirage2000-5.
When the Mirage 2000 came to the squadrons the first 37 jets still had the weaker engine M53-5, the originally only for export intended radar RDM and no air refuel probe. From the 38. jet they got the more powerfull RDI radar and the M53-P2 engine. This mod represent the first version of the french Mirage-2000C, called Mirage 2000C1
+++++++++++++++++++++++++++++++++++++
II.
Changes: - weaker engine to represent the M53-5
- other Radar and weaker avionics
- i use the F-15A cockpit which is the closest available to the Mirage2000 cockpit
- new skin
- changes in the Flightmodel to overcome the tendency to overroll and by using the autopilot to overpitch while landing approach
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
I want to say thank you to Erwin_Hans for the permission to mod his Mirage2000-5.
The original 3D Model was made by aleks
The flight Model was done by IAFmars and YEYEYE and Erwin_hans
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IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
-For the case that you have no weaponpack you will find all Mirage2000C1 weapons in the included Weapons folder. To install follow the instructions in the readme there.
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V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
January 2010
2,066 downloads
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Southern Ukraine and Crimean Peninsula Terrain
By Gepard in Full Terrains
Donbass Beta 0.40
*****************************************************
Southern Ukraine and Crimean Peninsula Terrain
THIS IS STILL A BETA VERSION!!!!
============================
++++++++++++++++++++++++++++++++++++++++++
This terrain is written for SF2E. It works well with SF2NA.
+++++++++++++++++++++++++++++++++++++++++
I. Short description:
The south and the east of the Ukraine are battlegrounds in mid 2022. At the moment nobody knows how the war will end.
This terrain covers the most parts of the Ukraine and some parts of the Russian Federation. But only the southern war theater and the crimean peninsula are included in this terrain so far. Airfields and some other target areas are placed on the map. Further improvements will come.
I made the airfields in their shape as realistic as possible. Only 3 airfields are more or less freestyle.
At the moment the terrain is made for scenarios around the Crimean peninsula. Offensive operations are more focused for the ukrainian side. In ukrainian strike missions you can fly against airfields, factories, depots, Sewastopol harbour and support facilities and a dense SAM network.
For the russian side you can only fly against enemy airfields.
At the moment possible mission types are: Sweep, CAP, Escort, Intercept, Recon, Strike and SEAD missions.
The terrain is set as NavalMap=FALSE, but it is prepared for NavalMap=TRUE. If you use SF2NA as basic game you may change the setting, so that carrier vs carrier operations will be possible.
++++++++++++++++++++++++++++++++++++++++++++++++
II. INSTALLATION:
To run this terrain you need SF2NorthAtlantic or SF2 Israel or SF2 Europe.
Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX
Thats it.
If you have SF2Europe installed you must do nothing more.
If you miss SF2E and have SF2Israel you must open file
Donbass.ini
with Notepad editor and look for the lines:
//CatFile=..\IsraelME\IsraelME.cat
CatFile=..\GermanyCE\GermanyCE.cat
change the entry into:
CatFile=..\IsraelME\IsraelME.cat
//CatFile=..\GermanyCE\GermanyCE.cat
save the file
++++++++++++++++++++++++++++++++++++++++++++++++++
III. Credits.
Tileset is basing on Jan Tumas tiles for First Eagles
Shelter1 circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue
EWalls 500,100 and 50 m taken from AirfieldDevKit_v1.1, made by Pureblue
SunShelter170m taken from AirfieldDevKit_v1.1, made by Pureblue
D_Bunker taken from AirfieldDevKit_v1.1, made by Pureblue
ControlTower.LOD made by RussoUK
SA-6L i added Ukraine in the Userlist.ini
StraightFlush i added Ukraine in the Userlist.ini
SA-5 + SquarePair made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me
GK-P-14 Tall King Radar, made by GKABS
GK-D-30Russia D-30 howitzer made by GKABS
ShelterZuRoad made by AmokFloo
Base_C.lod round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
Base_H.lod small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
ZIL-157 Sam Trailer made by ???, taken from SF2_SAMs_Pack,
Factories made by Geezer
T-72A i added tactical numbers and gave it a Fla-MG
BTR-80A taken from eburgers PanzerPack for SF2
Plattenbau_4_Geschosse Made by Wingwiner as BlokW704P, i converted it from bmp to jpg
Plattenbau_11_Geschosse Made by Wingwiner as BlokW7010p, i converted it from bmp to jpg
Nitka_Ramp Made by Yakarow
NitkaRezystorKompleks Made by Yakarow
I hope i have not forgotten someone.
.
++++++++++++++++++++++++++++++++++++++++++++++++
IV. This Terrain is Freeware. Commercial use is not allowed.
And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!!
+++++++++++++++++++++++++++++++++++++++++++++++++
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
29. Oktober 2022
819 downloads
- ukraine
- crimean peninsula
- (and 1 more)
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Panzerpack for Ukraine Terrain
By Gepard in Ground Object Mods
Panzerpack for Ukraine terrain
*****************************************************
This mod is made for SF2.
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I.
This package contains some tanks which are, or will be in the next time, in use in Ukraine War.
This are:
For the Ukraine:
Leopard1A4 delivered by Germany
Leopard1A5 delivered by Germany
Leopard2A4 delivered by Canada, Spain and Norway
T-64B original ukrainian tanks, former soviet
T-72M1 delivered by Czech Republik and Poland
For Russia:
T-72B former soviet
T-72BV former soviet
The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK.
The Leopard1A5 is a repaint of the tank which made Gabilon.
The Leopard2A4 is a repaint of the tank made by Kesselbrut.
Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough.
The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game.
I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality.
Example for calculation of armour thickness:
T-72M1 has a frontal hull armour of 3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate.
The formula is x= nominal thickness / cos(angle of armour plate)
so we come to x= 140 / cos (68°) ==> x= 373,73 mm ~ 374 mm
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II.
INSTALLATION:
-Unzip into your SF2 mod folder
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III.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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IV.
All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
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------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
February 2023
110 downloads
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F-20C TigerShark
By Gepard in F-5 Freedom Fighter
F-20C TigerShark
*****************
BE AWARE:
The F-20C TIGERSHARK pack is a mod of the F-20A TigerShark.
It comes WITHOUT the neccessary file F-20A-R0b.lod
You can get the file from F-20A package available at A-Team Skunkworks homepage.
http://cplengineeringllc.com/SFP1/
----------------------------------------------------------
I.
This is the flyable version of *****s static F-20
It represent the F-20C as it was intended as successor of the F-20A.
Performance:
Max Speed: Mach 2.1
Acceleration from M0.9 to M1.2 at 30.000 ft in 29 seconds
max turn rate: 20° = 18 seconds per 360° circle
sustained turn rate 11.5°/sec at M0.8 at 15.000 ft
Specification:
Length 14,40 m
Wingspan 8,30 m
Internal fuel 5.500 lbs
take of weight clean 17.260 lbs
combat weight 50% fuel 15.060 lbs
max weight 26.290 lbs
Engine:
1 x General Electric F404-GE-200
Thrust 49,88 kN dry
70,094 kN Afterburner
Armament:
2 x 20mm M-39 cannons 460 rounds
up to 6 AIM-9 Sidewinder
2 x AIM-7
2 x AIM-120
5 pylons with max 8.000 lbs external stores
BE AWARE: the F-20C Tigershark is a high agile plane with a tendency of fast rolling and overrolling. Thatswhy dont move the stick to fast!
+++++++++++++++++++++++++++++++++++++
II.
Known issues:
- the model is low poly (was originaly intended to use as ground target only)
- the skin is relatively simple, upper and lower side of the wings are similar
- airbrakes are not visible
- i used the F-15A cockpit which is the closest available to the F-20C cockpit
- nose gear steering is not animated
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
I want to say thank you to ***** for the permission and his help to mod his static F-20A Tigershark
The flight model is partly basing of TK's stock F-16A FM
The cockpit is basing on TK's F-15 cockpit
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IV.
INSTALLATION:
-Unzip F-20C files into your objects/aircraft folder.
-Copy file F-20A-R0b.lod from your F-20 into your F-20C folder
-Unzip Decals into your decals folder (If you dont have one, create one into objects folder)
That it.
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V.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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VI.
The F-20C TigerShark is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
November 2010
876 downloads
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Tu-22M3P EscortBackfire
By Gepard in Fictional Aircraft, Experimental and UAV's
Tu-22M3P EscortBackfire
*************************************
HISTORY
*************************************
This bird is fiction. First i saw such a plane in the very old computer game Harpoon.
In some scenarios the Tu-22M3 bombers were escorted by a fighter version of the Backfire
which was armed with long range missiles and a MiG-31 style radar.
When HoneyFox released his excellent Tu-22M3 bomber i remembered the old Harpoon
Story and modded the Backfire into a Fighter.
Have fun!
**********************************************
Tu-22M3P for WOE, WOV, WOI, SFP1 credits
**********************************************
While making the EscortBackfire i used a lot of files made by other modders. Thanks for this
files!
The plane itself:
~~~~~~~~~~
Modell and skin by HoneyFox
Thanks for permission to make this mod.
The Cockpit is taken from fabulous B-1B
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cockpit by Dels
And finally my little share
~~~~~~~~~~~~~~~~~
I edited the Data file to implement the air to air missiles, added the ECM and Chaffs etc,
modded the radar and HUD.
I hope that i havent forgotten someone to give the proper credit.
**********************************************
INSTALLATION
**********************************************
unzip into your aircraft folder
Thats it! Enjoy flying.
************************************************
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
Dezember 2010
924 downloads
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Yak-38M
Yak-38M Forger-C
*****************
This mod is made for SF2NA.
----------------------------------------------------------
I.
The Yak-38M was the modernized version of the Yak-38. It got stronger engines and an improved weapon system. It was able to deliver missiles of the KH-25 missile family.
First flight was in 1982.
It entered the service in 1985.
To make it possible to start from the carriers of the Kiev class i had to modify the Kiev's too. I moved the starting position and added a lot of arrestor wires, so that the Yak's can land on deck. It is not perfect.
Vertical take off is at the moment impossible, because the FM cant handle lift engines very well. Only the AI plane on start possition 3 makes a vertical take off, but i dont know why. It is not intended to do so.
+++++++++++++++++++++++++++++++++++++
II.
CREDITS:
The LOD file is made:
~~~~~~~~~~
by TK
The skin is made:
~~~~~~~~~~~
by TK
The flight model is made :
~~~~~~~~~~~~~~~~
by TK
and modded
by me
The Cockpit is made
~~~~~~~~~~~~~~
by Mago (Paladrian)
The HUD is made by me.
Weapons are taken from Weapon pack
The GP-9 is made by .... e'm i forgot the name, sorry.
Thanks to all who supported me with their files.
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III.
INSTALLATION:
-Unzip the Yak-38 folder into your objects/aircraft folder.
- Unzip the Kiev folder in your objects/groundobjects folder
- Unzip folders GP-9, KH-25MP and KH-25MT into your objects/weapons folder
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IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The Yak-38M is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
March2012
1,010 downloads
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Korat RTAFB for DRVv14
This is the Korat airbase made by Armourdave of the original Vietnam team. All hounor belongs to him, not to me. He gave me the permission to include Korat AB into my DRV terrain and i want to say thank you for it. The base is a nearly 100% copy of the big US base during the vietnam war. And it looks very excellent.
The only weak point is, that you cant destroy single objects of the base, but, i think this is no real problem, because the US bases in Vietnam war were never attacked by vietnamese airforce.
2,162 downloads
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Su-22M4 Fitter-K "Susi"
By Gepard in Modern Soviet Aircraft
Su-22M4 Fitter-K "Susi"
***************************************************
Credits
***************************************************
This is a mod of Armourdaves Su-17 Fitter C. Dave, thanks for the permission to use your files.
My little share was to introduce the HUD and some modifications of the Data.ini. I implemented the guided weapons, added armour, reduced the fuel consumtion and modified the european style camo skin to a fictive east german Susi skin.
***************************************************
Su-22M4
***************************************************
The M4 was the last and most advanced version of the swing wing Fitter family. It was an unique combination of the very robust Fitter design and high developed computer technology.
It was known for it high survival capabilities. While in use in the LSK/LV (East German Air Force) the very robust Ljulka engine "eats" some birds and in one occasion a complete pitote tube without to suffer damage. While life firing tests in the USSR the tanks of the "Susi" were rippled by 12.7 mm and 23 mm bullets with the only result, that the technicians found the bullets "swimming" in the fuel. It was also said, that during Lebanon war 1982 not one single Su-22 was destroyed by israeli ground fire.
While the first Su-22 were simple dumb iron droppers the M4 had a wide range of high sophisticated guided Air to Ground missiles. This missiles were guided by Laser, TV and gave this bird a limited stand off capability. The high accurate missiles proved lethal pin point hit capability during Afghanistan campaign. Anti radar missiles were also part of the "Susi" armament.
**********************************************
INSTALLATION
**********************************************
1. unzip into your aircraft folder
subfolders will be automatically created
2. Copy the files of Pilot folder to your aircraft folder
Thats it! Enjoy flying.
3. If you dont use the Weaponpack and want to wish to use the Cha-25 guided missiles, open folder Su-22M4\Weapons and follow the instructions of the readme file there.
************************************************
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
3,661 downloads
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Mi-24P Paula
By Gepard in SF1 DAT Mods
Mi-24P "Paula" NATO Code Hind for SFP1, WOE, WOI ...
==========================================
I.
This package does NOT INCLUDE the file Mi24P-R0b.LOD
You must copy this file from Capuns original Mi-24 or AllenJBs Mi-24 mods.
http://cplengineeringllc.com/SFP1/
***************************************
II.
This package is a mod of Capuns Mi-24P. It is also different from AllenJBs Mi-24P
Differences:
* other Cockpit. I use the Su-15TM cockpit of Mago
* working HUD. (A mod of the HUD i made for the MiG-23MK)
* some improvements in the data.ini (No stand still rotors in WOI, No heli jumping on the runway, etc)
* new weapons: Anti Tank Guided Missiles Falanga (laser guided) and Matjulka (wire guided), Areal Weapon Dispenser KMGU, Flare Dispenser ASO-3W(from 1982 onward), Gun pods GUW (12.7mm JakB gatling) and GPW-9 (GSha-23)
* Roundels and Bordnumbers are not longer part of the skin, they are decals now. If you change the nation, you see the correct insignia on the heli.
* minor fixes in the skins of the heli
*new pilot (pilot files have to be placed in objects/aircraft folder)
*******************************************
III.
INSTALLATION:
-Unzip the file
-folder Mi-24P must into objects/aircraft folder
-files from weapons folder put into objects/weapons
read the instructions in this folder!!!!!!
- file heli.wav put into your sound folder
******************************************
IV. Credits
At this place i want to say thank you to Capun for the Mi-24 files, Bopidoo for the cockpit, the guys who worked on the weaponpack from which i took some weapon files, and of course to TK the developer of the great SFP1 sim family.
*******************************************
V.
Mi-24P Paula IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
*****************************************
VI.
Hope you enjoy it. Good Hunting!
Michael (Gepard)
============================================
VII.
Made in Germany
Oktober 2009
============================================
1,939 downloads
-
Nuclear Reactor
By Gepard in Ground Objects Mods
Nuclear reactor
==========
This is a ground object for use in terrains of SFP1, WOE,WOI,WOV.
----------------------------------------------------------------------
INSTALLATION
1. Unzip the files into your terrain folder, for instance IsraelME or Israel2
2. Then open file xxx_types with notepad editor and
Insert following lines into your xxx_types.ini
[TargetTypexxx]
Name=Reactor
FullName=Reactor
ModelName=Reactor.lod
TargetType=Warehouse
ActiveYear=0
TargetValue=550
UseGroundObject=FALSE
DamagePoint=195.0
ArmorValue=0.0
ArmorType=1
RepairRate=0.0
StartDetectChance=100
StartIdentifiedChance=100
IncreaseDetectChanceKey=0
MaxVisibleDist=12000.0
DamagedModel=
DestroyedEffect=NukeExplosionEffect
DestroyedModel=Reactor_dest.LOD
SecondaryEffect=AerialNukeEffect
SecondaryChance=100
3. Make sure that you replace xxx by the correct sequence number
4. Now you can place the nuclear reactor at the map with opening the xxx_targets.ini file
Here an example for Israel2 terrain:
[TargetArea126]
Name=Dimona Nuclear Powerplant
Position=613100.000000,525100.000000
Radius=0.000000
ActiveYear=0
Location=1
Alignment=FRIENDLY
Target[001].Type=Hauptquartier2
Target[001].Offset=-200,0
Target[001].Heading=90
Target[002].Type=Flachdach
Target[002].Offset=-100,0
Target[002].Heading=90
Target[003].Type=KühlturmTower
Target[003].Offset=0,0
Target[003].Heading=90
Target[004].Type=reactor
Target[004].Offset=0,150
Target[004].Heading=0
Target[005].Type=Flachdach
Target[005].Offset=-100,150
Target[005].Heading=90
Target[006].Type=Schornstein2
Target[006].Offset=-110,150
Target[006].Heading=90
Target[007].Type=Schornstein2
Target[007].Offset=-120,150
Target[007].Heading=90
Target[008].Type=GeneratorBuilding1
Target[008].Offset=0,50
Target[008].Heading=0
Target[009].Type=Flachdach
Target[009].Offset=-100,75
Target[009].Heading=90
Target[010].Type=Hauptquartier1
Target[010].Offset=-200,50
Target[010].Heading=0
Target[011].Type=ZSU-57
Target[011].Offset=-100,500
Target[011].Heading=90
Target[012].Type=Hauptquartier2
Target[012].Offset=-330,0
Target[012].Heading=90
Target[013].Type=Hauptquartier1
Target[013].Offset=-330,100
Target[013].Heading=0
Target[014].Type=Hauptquartier1
Target[014].Offset=-330,150
Target[014].Heading=180
Target[015].Type=Hauptquartier1
Target[015].Offset=-330,-100
Target[015].Heading=180
Target[016].Type=Hauptquartier1
Target[016].Offset=-330,-150
Target[016].Heading=0
Target[017].Type=Flachdach
Target[017].Offset=-600,-150
Target[017].Heading=0
Target[018].Type=Flachdach
Target[018].Offset=-600,-250
Target[018].Heading=0
Target[019].Type=Flachdach
Target[019].Offset=-600,-350
Target[019].Heading=0
Target[020].Type=Flachdach
Target[020].Offset=-600,100
Target[020].Heading=0
Target[021].Type=Flachdach
Target[021].Offset=-600,200
Target[021].Heading=0
Target[022].Type=Funkgebäude
Target[022].Offset=-430,50
Target[022].Heading=90
Target[023].Type=AAA
Target[023].Offset=0,500
Target[023].Heading=90
Target[024].Type=AAA
Target[024].Offset=-20,500
Target[024].Heading=90
Target[025].Type=AAA
Target[025].Offset=200,-500
Target[025].Heading=90
Target[026].Type=AAA
Target[026].Offset=220,-500
Target[026].Heading=90
Target[027].Type=AAA
Target[027].Offset=-200,500
Target[027].Heading=90
Target[028].Type=AAA
Target[028].Offset=-180,500
Target[028].Heading=90
++++++++++++++++++++++++++++++++++++++++++++++++
THIS MOD IS FREEWARE: COMMERCIAL USE IS NOT ALLOWED!
+++++++++++++++++++++++++++++++++++++++++++++++++
Made in Germany 2010
++++++++++++++++++++++++++++++++++++++++++++++++++
Hope you enjoy it.
Michael (Gepard)
468 downloads
-
small oil rig
By Gepard in Ground Objects Mods
Small Oil Rig for WOI, WOE, WOV, SFP1
-------------------------------------------------
I. This modell represents a small shallow water oil rig plattform as it is used all around the world for oil drilling at sea.
--------------------------------------------------------------
II. The modell and skin is made by RussoUK. Thanks for this great job!
The INI job is done by myself
---------------------------------------------------------------
III. INSTALLATION
-unzip all files into your groundobjects folder
- a subfolder oilrig will be installed automatically
- the files rig_destroyed.lod, buildingsd.bmp, helipadD.bmp and oilrigD.bmp will be placed in the groundobjects folder (not oilrig folder). Let this files in the groundobjects folder. Its okay so.
Thats it.
--------------------------------------------------------------
IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
---------------------------------------------------------------
Hope you enjoy it.
Michael
(Gepard)
Made in Germany Oktober2011
420 downloads
-
L-410UVP Kaiman camo skin
By Gepard in Other Origin
This is the so called "Kaiman" camo skin, which one east german L-410UVP light passenger and transport plane had.
L-410UVP-T Turbolet Kaiman skin
*****************************************************
This mod is made for SF2.
----------------------------------------------------------
I. History
The czech made L-410UVP light passenger and transport plane was developed
to replace the old AN-2 biplanes. After a first version, called L-410A, the soviet Aeroflot airline
demanded some changes, including better short take off capabilities. So the version L-410UVP was developed and widely exported in the COMECON states.
The east german air force LSK, purchased 12 planes in 1980. They used it as training airplane for tranport pilots and navigators and for transport tasks. Parachute missions were made with the subversion L-410UVP-T (t- stands for Transport).
VIP transport was made with subversion L-410UVP-S (s stands for Salon). Both versions were easy to discriminate. The T version had a black rubber plate behind the side door.
-----------------------------------------------------------------------
II.
CREDITS:
The skin is:
~~~~~~~~~~~
made by me.
The tactical numbers:
~~~~~~~~~~~~~~~~
are made by Paulopanz
----------------------------------------------------------
III.
INSTALLATION:
-Unzip the folders into your objects folder
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The L-410UVP-T and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
April 2020
58 downloads
-
Varyag Aircraft Carrier
By Gepard in Aircraft Carriers
What if: Aircraft Carrier "Varyag" ex Kremlin Class
*****************************************************
This mod is made for SF2.
----------------------------------------------------------
I. History
Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or westeuropean carrierbased planes. Thatswhy the flightdeck of projece 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K as air group of the Baku.
The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
The sister ship 1143.6, Riga was renamed in 1990 into Varyag (Varangian). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaonang.
In this mod the fiction is, that the Ukraine finished the carrier and used it under the name "Varyag" (Varangian) as flagship of their Navy. The difference between Varyag and Kuznetov mod is that the ukrainian ship has no ship to ship missiles.
Remark to the name : Google translator gave me the translation "Варязький". Wikipedia say "Варяг" is correct. I'm not sure about it. Thatswhy i include both version. As standard i use "Варяг". Name files for "Варязький" you find in a subfolder under decals/Varyag/Varyaskij. If you want to use this name version, copy the files from Varyaskij folder to Varyag folder and let overwrite the existing one.
I'm not sure wheter "Варязький" is written correctly. Perhaps it must be "Варязькиi". If someone know, send me a PM.
-----------------------------------------------------------------------
II.
CREDITS:
This is a mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you find here:
https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
----------------------------------------------------------
III.
INSTALLATION:
-Unzip the folders into your SF2 mod folder
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The Kuznetsov and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
March 2023
113 downloads
-
Afghanistan Jalalabad Road1987
By Gepard in User Made Campaigns
Campaign Jalalabad Road 1987
*************************
Jalalabad Road 1987
In the mid of 1987 the soviet garrison of Jalalabad is besieged by Dushman forces. On June 5. soviet airborne rangers and special forces starts an offensive operation to open the road to Jalalabad.
Your mission is to fly the Mi-24D, Mi-24P, the Su-25 or the Su-22M4 to support the ground forces.
*Mi-24D and Mi-24P and Su-22M4 you can find in the download section of CombatAce.
*I put a Su-25placeholder into this zip. It is a mod of Erwin-Hans Su-39.
I made it as a quick and dirty mod to bridge the time till we (hopefully) will have areal Su-25 Frogfoot. Some files of the Su-39 are needed.
--------------------------------------------------------------------------
INSTALLATION
1.Unzip Folder Afghanistan87 into your Campaigns folder.
2.If you have no Su-25 , then unzip the folder Su-25 into your aircraft folder.
For Su-25 you will need the files Su39.lod, su391_holes.tga, su392_holes.tga and -su391_holes.tga and the camo folder SovietCamo of ErwinHans Su-39. Simply copy this files into Su-25 folder.
--------------------------------------------------------------------------
Hope you enjoy it
---------------------------------------------------------------------------
This mod is Freeware. Commercial use is NOT allowed
--------------------------------------------------------------------------
Michael (Gepard)
Nov 2009
557 downloads
-
Persian Gulf Terrain
Persian Gulf Terrain -------------- Beta 0.5--------------------------
*****************************************************
This terrain is written for SFP1, but should work properly with WOI,WOV and WOE.
+++++++++++++++++++++++++++++++++++++++++
I. Short description:
This terrain covers the most parts of the Persian Gulf from Strait of Hormuz to the oil fields of Bandar e Khomeni. It includes the coastal region of the Iran, the United Arab Emirates, Bahrain, Qatar and the coastal region of Saudi Arabia. Kuwait and Iraq are NOT included in this terrain, because an other terrain (Desert Storm) is already covering this area.
At the moment Bahrain, Qatar, Saudi Arabia and the western part of Iran are ready for action in this terrain. Ground combat you will see on iranian soil, mostly in the Busher area.
At the UAE and the eastern part of Iran only airfields are operational, no other targets. This will come with the next update.
The tiles of the street network are only placeholders. I'm not satisfied with them. They will also replaced.
There are some other issues which still have to be done. Dont forget. Its a beta release at the moment.
Improvments of Beta 0.5
1. 312 target areas instead 175 in Beta 0.1
2. Iran is nearly finished. Rivers, towns, villages, bridges, some factories, ports, oil fields, Scud launchers, coastal defence missile launchers are set on the map. A SAM network around Bandar Abbas in the southeast of Iran ist installed now
++++++++++++++++++++++++++++++++++++++++++++++++
II. INSTALLATION:
Unzip all files into your StrikeFighters/terrain folder.
Put folder Silkworm into your objects/groundobjects folder.
Thats it.
Q: What is to do to make it usable for WOI,WOV and WOE?
For WOI open file Persischer Golf.ini with notepad editor
overwrite line
CatFile=..\desert\desert.cat
with
CatFile=..\IsraelME\IsraelME.cat
For WOV open file Persischer Golf.ini with notepad editor
overwrite line
CatFile=..\desert\desert.cat
with
CatFile=..\VietnamSEA\VietnamSEA.cat
For WOE open file Persischer Golf.ini with notepad editor
overwrite line
CatFile=..\desert\desert.cat
with
CatFile=..\GermanyCE\GermanyCE.cat
Then you must download a tileset which is made for SFP1 desert terrain and install into the Perischer Golf folder. Be aware, that there are 19 new tiles, so that your terrain could be look something strange.
++++++++++++++++++++++++++++++++++++++++++++++++++
III. Credits. I want to say thank you to all guys who helped me to create the PG terrain, and made the new ground objects like cars, fireengine, floodlights, run- and taxiways ...
++++++++++++++++++++++++++++++++++++++++++++++++
IV. This Terrain is Freeware. Commercial use is not allowed.
+++++++++++++++++++++++++++++++++++++++++++++++++
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
22 Januar 2011
1,878 downloads
-
Yak-38MP Forger-D (Interceptor)
Yak-38MP Forger-D
*****************
This mod is made for SF2NA.
----------------------------------------------------------
I.
The Yak-38MP was a project to fit the Yak-38 with a modern radar system. It was intended to arm this plane with R-24 (AA-7C and D) and R-60M (AA-8B) missiles.
The Yak-38MP based on the Yak-38M.
The project was canceled because the Yak-41 Freestyle was expected to enter the service in late 80th.
The same fate had had the Yak-39 project, which was a Yak-38MP with larger wings and afterburner engines which should reach supersonic speeds.
-----------------------------------------------------------------------
II.
CREDITS:
While making the Yak-38MP i used a lot of files made by other modders. Thanks for this files!
The LOD file is made:
~~~~~~~~~~
by TK
The skin is made:
~~~~~~~~~~~
by TK
The flight model is made :
~~~~~~~~~~~~~~~~
by TK
and modded
by me
The Cockpit is made
~~~~~~~~~~~~~~
by Mago (Paladrian)
The HUD is made by me.
The GP-9 is made by .... e'm i forgot the name, sorry.
----------------------------------------------------------
III.
INSTALLATION:
-Unzip the Yak-38MP folder into your objects/aircraft folder.
- Unzip the Kiev folder in your objects/groundobjects folder
- Unzip folder GP-9into your objects/weapons folder
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The Yak-38MP is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
March2012
861 downloads
-
MiG-21bisD pack
By Gepard in Fictional Aircraft, Experimental and UAV's
MiG-21bisD german updateprogram (What if)
***********************************
----------------------------------------------------------
I. This mod is written for WoX
(a SF2 version will follow later)
+++++++++++++++++++++++++++++++++++++
II. History:
In January 1991 the Bundesverteidigungsministerium (ministery of defence of the Federal Republic Germany) decided to phase out all MiG-21 which were handed over after the reunification of Germany and scrap them.
Two mounth later ingenieurs of the german DASA company (became later part of EADS) wrote a letter of memorandum to the chairmen of their company. In their memo they stated, that an updateprogram for the MiG-21 would be a profitable cashcow for the DASA company. As reasons for their statement they gave some points:
1. Repair and updatefacilities are already existing with the Flugzeugwerft Dresden
2. Skilled personal is available
3. Good connections to eastern Europe contries are given, because a lot of WP MiG's were repaired and overhauled in Dresden in the past.
4. The eastern european states are attempting to leave the zone of influence of the Sovietunion and will try to become closer to the western alliance.
5. The economic situation of the former WP states is so weak, that it is unlikely, that they will be able to purchase modern western equipment in the next decade. What means, that they will use the weapons they already have for a while.
6. The backbone of the fighter fleet of states like Poland, Czechoslovakia, Hungary and Romania is still the MiG-21. Its an easy and cheap to operate plane and it is believed, that this plane will held in operational status till the year 2000.
Conclusion: For states which are willing to become members of the NATO and still operating the MiG-21 is an offer of a german made MiG-21 update program a welcome gift. It brings the MiG-21 to NATO standard and helps the economic weak states to operate a significant fighter fleet.To support our selling attempts is is neccessary, that the Luftwaffe must operate the updated MiG-21 in significant numbers over a periode of 5 years minimum.
In March 1991 the chairmen of the DASA decided to start a MiG-21 update program. Close informal connections to the Bundeskanzleramt and the MOD changed the fate of the MiG-21 in german service. The former east german Jagdgeschwader 8, based in Preschen, was relaunched under the new name "Erprobungsgeschwader 8". As operating aircraft only the MiG-21bis was choosen.
In April 1991, the DASA offered 3 update levels for the MiG-21 with the task to improve the combat capabilities of the plane by minimal changes in original design. The project name was MiG-21bisD. The D stands for Deutschland, the german name for Germany.
MiG-21bisD1, electronic update. It consist of the replacement of the RP-22 radar with the italian Grifo-7M, the implementation of an avionics container at the tailfin root, which contains an internal jammer SPS-142, a chaff - flare dispenser and parts of the NATO compatible radio equipment. The weapon system was modified to operate Sidewinder missiles, side by side with soviet made weapons. Only the R-3R missile was withdrawn, because the radar was unable to guide this weapon. The first MiG-21bisD1 was ready in November 1991 and entered the german service in spring 1992. In August 1992 the first MiG-21bisD1 was sold to Poland.
MiG-21bisD2, agility update. With this update the MiG-21bis got a pair of canards to improve the agility of the plane, an inflight refuel probe, new NATO compatible radio and a new french made IFF system. The radar RP-22 was slightly improved by better computers, so that the range was increased by 10% and the target quisition time reduced by 50%. The weapon system changes consist only of the Sidewinder implementation. The first D2 was completed in December 1991 and entered german service in summer 1992. First costumer was the Czech Republic in spring 1993, followed by Hungary in summer 1993.
MiG-21bisD3, full NATO compatibility. This modification included the MiG-21bisD1 avionic update and the D2 agility update. Additionally the plane plane got a new engine. The old R-25-300 was replaced by the RB-199 Mk.105 which was developed for the Tornado ECR. It was ~ 5% stronger than the R-25 and a good piece shorter. The now existing space was used for a bigger internal fuel volume. In Spring 1992 the first MiG-21bisD3 started for maiden flight, but the program came to a temporary stop, when the british company GEC Marconi Avionics offered their Blue Hawk and Blue Vixen radars to the program. In summer 1992 the implementation of the Blue Vixen was finished and in spring 1993 the plane became able to operate the new american AIM-120A AMRAAM missile. The first MiG-21bisD3 entered the german service in November 1993. It proofed as a reliable, capable and cheap to operate aircraft. In 1993 the "Erprobungsgeschwader 8" was renamed in JG75 "Erich Hartmann". It operated the MiG-21bisD3 and a later D4 update till it was replaced by the first Eurofighter Typhoon in 2004.
Poland got the D3 in 1995, Romania in 1996. India showed an increased interesse for a licence production of the D3, but when the USA denied the AMRAAM capability India retreated from program and purchased the MiG-21BISON from Russia.
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
I want to say thank you to Alejandro from Argentina who made the aditionally parts which i used to create this plane.
The great MiG-21 cockpit is made by Paladrian
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
------------------------------------------------------------
V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
----------------------------------------------------------
VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
May 2014
244 downloads
-
Korea MiG-Alley terrain
By Gepard in Full Terrains
Korea MiG-Alley 1.0
*****************************************************
This terrain is written for SF2.
+++++++++++++++++++++++++++++++++++++++++
I. Short description:
2013, five years ago i decided to start work on a Korea terrain, especially for Korea War. As usual for me i wanted to creat a more or less 100% scaled terrain, in contrast to the 66% scales which the TerrainEditor is usually made for us. It was a slow progress work. Now, five years later, i release the first version of Korea MiG-Alley terrain.
Korea MiG-Alley terrain does not cover entire korean peninsula. It is focused on the so called MiG-Alley. The MiG-Alley was an area in north west Korea which was controlled and patroled by MiG-15 planes, which were based on airfields in China.
The chinese airbases were out of "reach" for the UN Air Forces. Out of reach meant, it was not allowed to bomb or straff this bases.
MiG-Alley terrain is made for simulating the air warfare of the Air Forces, not the Navy, during the Korea War from 1949 to 1953. The terrains timeframe is set from 1949 to 1955.
Active airfields you will find in China and in South Korea. Airfields in North Korea are in building stage, what means they cant be used by the red side. But they are targets for the blue guys.
You will find a lot of ground targets in the MiG-Alley. Bridges, factories, railway stations etc. All are heavily defended by Flak artillery. You will find some ship traffic along the west coast and some truck convois in the MiG-Alley.
There are also targets of opportunities, like fuel depots consists of fuel barrels. If you find one, bomb it!
++++++++++++++++++++++++++++++++++++++++++++++++
II. INSTALLATION:
Unzip all files into your saved game mod folder ...ThirdWire\StrikeFighters2 .
To run this terrain properly you need to link it to an terrains CAT file.
From stock the terrain is prepared to link with SF2 Israel
If you dont have SF2I you must open the file KoreaMiGAlley.ini with Windows notepad editor.
Look for the lines:
CatFile=..\IsraelME\IsraelME.cat
//CatFile=..\GermanyCE\GermanyCE.cat
//CatFile=..\VIETNAMSEA\VietnamSEA.cat
//CatFile=..\Desert\Desert.cat
Add // in front of CatFile=..\IsraelME\IsraelME.cat to switch ot off.
Then remove // at one of the other lines. Which you should remove depends on which SF2 game you have installed.
Save it.
Thats it.
++++++++++++++++++++++++++++++++++++++++++++++++++
III. Credits.
The TOD's, what means the trees and autogenerated houses on the map, are mostly taken from various tilesets made by Stary.
The dam files were made by Swambast.
The basic files for the taxiways, parking areas and quais are made by ErikGen.
I cant remember who gave me the ponton bridges, the airfield tower and the locomotive files.
Please contact me, that i can give you the proper credit.
++++++++++++++++++++++++++++++++++++++++++++++++
IV. This Terrain is Freeware. Commercial use is not allowed.
+++++++++++++++++++++++++++++++++++++++++++++++++
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
25 Dezember 2018
568 downloads
-
Kashmir terrain
Kashmir TERRAIN
=====================
Kashmir terrain is made for WOE.
=========================
This terrain is made as part of the tutorial "My way to create a terrain" which you can find in the Knowledge Base of Combatace Forum.
This terrain is full operational, but not finished. If someone want to use it as basic for making a full developed India vs Pakistan terrain, so feel free to use this terrain.
As i have promised you will find 3 airbases and 3 industrial target areas for each side. I have installed one shipping line, 2 truck convoi routes and 2 panzer battle routes.
I put in the Texturelist and the Citieslist, so that you has all neccessary files for further work with the Terrain editor.
++++++++++++++++++++++++++++++++++++++++
INSTALLATION
unzip all files into your Wings over Europe/Terrain folder
Thats it.
++++++++++++++++++++++++++++++++++++++
Kashmir Strait terrain is freeware. Commercial use is forbitten.
If you find bugs please post them in StrikeFighters section of Combatace.com forum.
+++++++++++++++++++++++++++++++++++++
Hope you enjoy it.
Michael (Gepard)
970 downloads
-
MiG-21SMT Fishbed-K
By Gepard in Mig-21 Fishbed
MiG-21SMT Fishbed-K for SFP1, WOI, WOE, WOV
*************************************
HISTORY
*************************************
In the late 60th the soviet frontline aviation demanded a longer range MiG-21 for primary use as carrier for tactical nuclear weapons to the central european war theatre.
The MiG-OKB choosed the MiG-21SM as basic for the development and simply enlarged the backfueltank, so that now the internal fuel amount climbed to 2.950 litres (2.400 lbs). The new bird was called MiG-21SMT. The T stands for "topliwo", what means "fuel".
All SMT were prepared for the nuclear strike role.
Only a relative small number of SMT's were built. They served mostly as dedicated nuc carriers at airfields in the GDR (east germany)
**********************************************
MiG-21SMT for WOE, WOV, WOI, SFP1 credits
**********************************************
While making the MiG-21SMT i used a lot of files made by other modders. Thanks for this files!
The plane itself:
~~~~~~~~~~
Model and skin by TK
The backfueltank
~~~~~~~~~~
Model is by TK
The Cockpit
~~~~~~~~~
Cockpit by Mago/Paladrian
And finally my little share
~~~~~~~~~~~~~~~~~
I edited the Data file to fit the SMT. Further i made the skin for the backfueltank.
I hope that i havent forgotten someone to give the proper credit.
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INSTALLATION
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1. unzip into your aircraft folder
The subfolder MiG-21SMT will be created
2. make sure that the files MiG-21SMTBack.lod and MiG-21SMTBack.bmp were placed into your Aircraft folder, not into the MiG-21SMT folder
Thats it! Enjoy flying.
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For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
Juli 2010
847 downloads
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F-16A arab nations
By Gepard in F-16 Fighting Falcon / F-2A
F-16A arab nations
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It includes two skins. One for the EAF and one for the RJAF. The plane is set for using chinese weapons (US weapons are not accepted for the red side) and for use for the red side.
Hope you enjoy it
Michael Gepard
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Finally some words:
The F-16A arab nations is my thank you for Team Viper who made the most job for this bird. I only gave them the colors of the egyptian and jordan air forces and tweaked it a little bit, so that they now flying for the red side. I also played a little bit with the cockpit data and made finaly a new loading screen. But without the great skills of Team Viper F-16A arab nations would never have born.
And here the names of the guys who made the most of the job (99%):
Original Model by Swede
Additional Model Work by Wpnssgt
Flight Model by Column5
Skins by Wpnssgt & USAFMTL
F-16 Cockpit (BETA) by Wpnssgt
1,746 downloads