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File Comments posted by madvad
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I still using this theme over the years, its amazing!
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1 hour ago, TeargasHorse said:The folder names flight and sounds with lowercase are used. Can I change the names to caps (Flight, Sounds) so the files merge into my existing folders, or will the change make it crash?
You can do with any problem, or just copy the files inside each mod folder and paste in your folders.
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5 hours ago, zevstorik said:Hello! I have an issue with this mod. When i starting a mission? i dont see the cockpiy (just view from 1st person), i havent textures on nose (black on this) and i see a black drop tanks. More than that i dont see a flame by rocket booster, but it works. and model of pilot a standart. Please help me!
Do you have this requirements?
"You need SF2E to have the stock F-104G and SFP1 for the cockpit files." -
Nice add!
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Nice mod! Thanks for the efforts from the team to create this!
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Whats is the changes in the update from 22/10?
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6 hours ago, warbie said:I have downloaded this onto ODS Redux for SF2. My SF2 was running perfect with the Operation Desert Storm Redux mod, so I installed this mod over that, now my Iranian Tomcats can't use any radar-guided missiles, including Phoenix missiles. There must be a file that clashes with either SF2:NA or ODS' F-14A+ loadout files as it makes flying with an F-14 no different than a 1950s gun fighter.
When I tried to play on the Iraqi side, Mig-21 engine sound files also disappear and textures for REFOR AI aircraft, namely Tu-22s and Il-28s also disappear, which were fine with the ODS Redux install.
I did return these to normal however, by restoring Mig-21 J from the Mig-21 pack and just by deleting texture sets for IL-28 and Tu-22s which sets them back to their default camos.
Still can't use missiles with the F-14 on the loadout menu though!
Well dude...you just make a mess.
You apllied a campaign mod over a entirely new mod, for me looks like obvious that some issue is suppose to happen. -
My Su-9´s do not have a working radar. I wonder why..
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9 hours ago, WINGSOVERISRAEL said:air brake animation not working in game : ( how i can fix it ?
For me it works, but only under 850km/h;
Over it he not deploy.
Dunno if is like this in real life. -
1 hour ago, Crusader said:It means Tactique (Standard) 1, the initial specification of the F1CT
A major mid-life update was to T2 standard and consisted of an updated Nav system with integrated GPS, a new RWR, a marked target seeker function for the laser rangefinder and a few other small changes/enhancements
So in that way, I can replace my actual F-1CT with this one, since they are the same, correct?
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The T1 its a update version of the CT? I look for infos online and find nothing.
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12 hours ago, simonmiller416 said:okay i get it,I just think in this very version there is smoke and It's just that the amount of smoke is relatively small lol.
So u did need a more smoke version ,I will look into it and may update a version later
Yes, actually, I already have a pretty cool smoke effect that I use on the old missiles, available here on CA, and I'm happy with them.
I would just like to have this fire effect from the engine you use, it's pretty cool. -
12 hours ago, simonmiller416 said:u mean a more smoke version?
I mean, if is possible to you, to make a version of the ordinary missiles, with smoke, and this kind of booster that you create.
I liked the flames from the missile boosters, but I wounder this in the ordinary missiles. -
I loved the rocket emitter. Can you make a version of this for a standard missiles, with smokes?
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12 hours ago, Maverhec said:If I have the SF2 fully merged, will it work properly?
Yes, it will
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1 hour ago, sophocles said:No problems on my system @madvad , maybe you need to recalibrate your joystick?
Hello Sophocles.
I already checked, is not my joystick at all, even with him disconected this issue happen and in other planes are OK.
I friend of mine reported the same issue when I asked.
The plane bank right like it is unballanced.
PS: I fly in HARD settings. -
Amazing plane and work!
I noticed something: the plane have a tendency to roll to right without any input, just by itself, and when is full loaded is even worst.
Someone noticed this? -
Outstanding!
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This picture in the mod description its a screenshot showing the real effect?
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On 13/12/2021 at 7:44 PM, Menrva said:There is no update. Again, I just changed the page's description, but the site makes it look like the package was updated. Please don't ask again, I had already explained it here: https://combatace.com/files/file/17485-hawaii-central-pacific-1959-2028/?tab=comments#comment-12480
If there are true updates, the version number would increase and there would be a change log. Thank you.
OK, I did not read that other tread, so, I didnt know that previously.
If this is a commom question, maybe you should include this in the description when you edit them, this gonna make things easier. -
Whats is included in this update?
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Muito legal, pena que o modelo 3D é "defeituoso", a asa está quase a média altura na fuselagem, quando na vdd ela fica rente ao "assoalho" da aeronave.
Seria bacana passar esse mod para o .LOD correto do F-5E. -
On 27/11/2021 at 5:09 PM, GKABS said:That will be a nice thing ti have.
This model dont exist already? I think I even have it
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Very nice mod!
Just check the ailerons moviments, they are going to the same directions, maybe you should adjust the right one to "ReverseModelOrientation=FALSE".
Fly as a Wingman
in Utilities / Editors
Posted · Edited by madvad
Its done