Rick Rawlings
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Posts posted by Rick Rawlings
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Every time I want to get out, they keep dragging me back in!
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Finally! Here's #8:
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Thats...kinda how it is. I keep hoping they will get dx11 features up and running which could help with that. Spring and summer textures will be better. I could use Reshade, but I am trying to keep this unmodded. But I know what you mean!
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Lucky Number Slevin...was actually pretty reasonable. Not great, not terrible. Oh, and here's the mission...
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Please post some videos when you get it working! I have seen several posts over the last couple of years from people who were holding out on WOFF until they could VR it!
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They are very good, they're always on my six!
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On 8/2/2023 at 12:21 PM, Polovski said:It was meant to be you leaning into the sight, some guns are not naturally bang in line with the pilot eye (different heights of people too of course).
Just notch out with the [ ] ?
Otherwise you could edit the gunsight view wider in the Sqd aircraft XDP (Sqd for campaign or QC1 for QC).
Thanks, Pol! The default [ doesn't go out as far as the non-sighted [. Maybe I'll give editing it a whirl...
Here's #6, which means I am twice as lucky as we thought, TROOPER117!
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I just played around with it. Any chance of arranging it so you can zoom out at far as with the default view?
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Thanks, Trooper! I think maybe F5 might cycle it? It's most likely too much trouble for me though. I'll just continue to miss a lot!
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Number 5, still alive!
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Right??? Those darned Huns keep interrupting all the important stuff I am trying to talk about!
"So, when you are first in the air...wait, is that an enemy plane?"
"OK, now that that's over with...wait, is that another enemy plane???"
"There, now I can finally tell you...oh, for Pete's sake!!!"
Hard to get any work done in the air!
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Here's mission 4, where there just always seems to be one more enemy! If you are kind enough to give it a like, I think it increases the visibility to occasional viewers.
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I finally know how many licks it takes to get to the center of a tootsie pop!
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Mission #3
Anybody know if A.I. can have gun jams? It was certainly taking a while for my guys to finish them off. Or maybe it was just that they were also novice pilots? Fun mission anyways!
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Thanks Trooper!
Here's part two, in which something actually happens!
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Thanks, Mfair! Maybe someday, those introductory videos are getting too elaborate, though!
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Hey guys,
I've started a new Let's Play WOFF series:
We'll see how far I make it. If you can like the video, I think it makes it more visible which may drum up some more support.
Thanks,
RR
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Man, I was so excited for the move over here and it's soooo quiet! Maybe the new news will help that. Anyway, stumbled on this and thought it was interesting, and in the Unreal engine to boot!
I'll say, those Germans sure had some square shoulders back in the day!
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Looking forward to this!
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On 6/15/2022 at 4:52 AM, TROOPER117 said:10 hours ago, TROOPER117 said:Ok... been back to the specialists and they have given my peepers the all clear... HUZZAH!
Now it's back to the opticians and get a new prescription for some new glasses and I'll be good to go
Outstanding news! Just remember to not get the glasses too perfect, or who will you blame for getting shot dow
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And yet somehow they stoically endure every flight, their face never showing the terror they must feel! Be Briti...er, Be French!!!
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Wait, what happened???
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Good to hear from you, Lou!
Rick Rawlings Let's Play WOFF
in WOFF BH&H2 - General Discussion
Posted
That would be sweet!