Jump to content

tone12

JUNIOR MEMBER
  • Content count

    55
  • Joined

  • Last visited

Posts posted by tone12


  1. Do we need to wait for the AI pilots to land before ending the mission for the game to log they're stats?  When i'm first back to base to land and end the mission the debrief screen says only i landed safely as the others are still flying so was just wondering if it affects anything by ending the mission before everyone is down.

    Also are the number of missions the AI pilots have flown tracked anywhere?

      


  2. Yeah i just unbinded all the all the joystick buttons and remapped the fire function to my main joystick trigger.  Sorry if i came across as a bit peeved off but i was. i had just spent almost an hour flying and was right behind an enemy fighter when it happened so there were a few rude words shouted lol

     


  3. Hello,

    I'm unable to exit virtual cockpit view, I've tried the default keys to no avail. I had just started squeezing the trigger behind a fighter when it annoyingly entered that mode which i don't really get either.  I haven't changed any default mapping so why would squeezing the joystick fire button cause that to happen?

    I'm using a hotas thrustmaster warthog joystick. 


  4. thanks for the tip bout the rudder brakes, ive now done that. bout the software, so you reckon the 200 odd mb download is for a saitek joystick? if it is then the website is screwed cos it lists both download under rudder pedals.

     

    think il give it a miss though, the rudder pedals seem to be workin fine so im happy enough.

     

     


  5. hi,

     

    ive just received my rudder pedals and am eager to try them out with OFF. i went to the saitek website to see what software i needed and found 2 downloads. one was the latest drivers but there was another quite sizeable software download (224mb) as well.

     

    i installed the drivers and the rudder pedals seem to work well enough so im just wonderin what the software is for, does anyone else have it installed?

     

     


  6. ah wings, one of my all time fav games on the old amiga.grin.gif i also jumped in and bought ROF due to its very low price. first impressions are that its very good at what it does although im currently havin some performance/crash issues that im tryin to iron out. to be be fair though, i had the same probs with OFF initially.

     

    the campaign engine currenltly cant touch OFF but if any wings players here cast their minds back to that classic, it to didnt have a dynamic campaign it was very much a tightly scripted affair but still excellent. the career mode in ROF certainly isnt scripted from what ive seen in that the missions it throws up appear to be different everytime. the word over on their forums suggest that more work will be done with it which is good.

     

    if ROF is supported with more updates and hopefully a much more immersive campaign mode then i predict that it might just surpass OFF within the next 12 months. that a BIG if though.


  7. .

     

    This talk of Phase 4 is all well and good and exciting, but I am curious. Who among us here has even scratched the surface of Phase 3 yet? I know I could spend the next several years worth of my free time flying what we now have in OFF before I'd even come close to experiencing everything it has to offer.

     

    .

     

    you can never have to much of a good thing my friend. as great as OFF is, ive read so many posts from people who say they wont touch it cos its basically a heavilly modded CFS3.


  8. hi,

     

    ive seen phase mentioned a few time and am wondering what content this is gonna contain. i assume its gonna be more than an expansion but i have to ask to how much further the CFS3 game engine can be pushed within its limitations?

    i also remember the devs sayin that if all went well with sales etc they would consider building their own sim from scratch. can we assume that this isnt gonna happen due to nothin more having been said about it?

     

    just curious thats all.


  9. you really need to look into gettin track IR, it adds so much to the immersion + your situational awareness goes way up as well. freetrack is a cheaper alternative although gettin it set up is way more hassle. i also have surround sound although with flight sims it really doesnt add anything, the main sound you gonna hear is your own engine after all.


  10. Don't mean to destroy your childhood dreams, but autopilot was never used in WWI. A crude form of it existed then, but it was much too expensive to take to War

     

    Those cannons can shoot higher than you can fly

     

    If I can't see them, though the Clouds. They can't see me, so I'm safe WRONG

     

    By 1917, the sound made by your engine, could pretty much tell your location, 3 Listening Posts tied by field telephone, meant your goose was cooked

     

    About the only thing on your side, was the PROXIMITY FUSE for their shells wasn't invented till the 40's grin.gif

     

     

    im totally aware that ww1 panes didnt have or use autopilots dudeSalute.gif . i just find it a lot less mundane than manually keepin level flight for the entire mission while i scour the skies for enemies, obviously from now on i wont be usin it over or near the frontline.

     

    i was also ware that anit aircraft fire didnt become accurate until well into ww2 due to a lack of proximity fuses. so how did ww1 anti aircraft batteries manage to fire at specific altitudes?


  11. hi,

     

    what settin do you guys find the most realistic for ack ack? ive been downed twice outa my last 4 missions by ack ack while flying at between 3000 - 4000 feet and am wondering if its a little to effective. my understanding is that ww1 anti aicraft fire was largely ineffective other than very low altitudes ie below 2000 feet.

     

    i would be happy to be proved wrong though, does anyone have any fact n figures on casualties from archie? i currently have it on normal but im a realism kinda guy and am loathed to drop it down to easy.


  12. so would i be right in sayin theres no "attack nearest planes" button? on my last misssion i came across a flight of 3 bombers, i pressed a for attack but my flight of 6 fighters flew off in the opposite direction. ive read above that the tac radar screen can be used to target aircraft but wont this simply order the whole flight to attack individual aircraft, or will they attack all aircraft near the targetted one?

     

     

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..