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shinobi2204

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Posts posted by shinobi2204


  1. what, you didn't even try to google it?? :dntknw:

     

    I'll save you the trouble...

     

    http://cplengineeringllc_bb.cplengineering...d69516a4ece53ec

     

    follow the instructions on the first page, in the "Board & Files Policies"

     

    and be paitent after signing up ... Real Life slows down the registration process.

     

    wrench

    kevin stein

     

    thanks for the link, i did a quick google but didnt find anything...but then i never have been good a looking for things


  2. not sure if this is allowed, so please delete if it isnt, but i downloaded the 2 FG1 Phantoms from Column5 and i was wondering if anyone could knock up some 43sqn skins for them, early and late models, the FG1 only served in 2 RAF squadrons and im surprised the guys only put 1 of them in...

     

    so of anyone can ive found some reference material http://www.aviation-picture-hangar.co.uk/R...d_Phantoms.html

     

    thanks in advance


  3. firstly, is there any way to have a 'free-flight' mode in this game? i.e. no enemy

     

    secondly can anyone give me a quick heads up on how to drop bombs with the older, gunsight-only, planes like the phantom, ie what kinda height, speed, distance and AoA should i be using to hit my target...i saw in a search that someone said 700ft at 700kts and pickle when the site is over the target but would this work in ole double ugly?


  4. Yeah, this happened to me, just use a different afterburner on it.

     

    EG:

    Go into tyhpoon DATA.INI and scroll down to engins, and there you will find AfterburnerEmitterName. Change whats there to something like AfterburnerEmitterName=F15EAfterburnerEmitter and that should do the trick, or go into another aircrafts DATA.INI and copy the afterburner emitter name that it has and put it in your typhoon DATA.INI

     

    yups, thats the one, it was looking for a burner effect i didnt have, a quick retype and my Eurofighter has flamage again...cheers


  5. ok i seem to have an annoying problem with every SU-27 mod i try, they dont seem to see all the AA missiles that are available to it, i have a weapon pack with all of them but it only ever seems to pick up the AA-2 and the AA-8, it wont see the longer range missiles like the AA-10/11/12, no matter what type of mission and even if i try a mig-29 which has those missiles then swap to the SU27 it wont let me select them, which is really annoying, does anyone have the ini files for a SU-27 that can use all the russian missiles?


  6. ini file is a text file with some mechanic symbol aside (depending of the operative system you are using, i guess) wich the game uses to represent

    something (the aircraft avionics, in this case) in a way or another.

     

    The fix for Typhoon agility is something wich i solved in a mod wich i´ll release "War over the Strait", but it is on another INI file, search in Knowledge Base Forum( I guess there will be something).

     

    well i fixed the agiliy by changing some of the numbers to that of the F-22, not realistic i know but it does handle better....now the only thing wrong is that there is no flames in full AB (ext view), anyone know how to sort this?


  7. Teorically, and from what some real pilots say, it´s just fine with this one. For your troubles with EF2000, there

    are some adjustments to the cockpit (enter AVIONICS.ini and delete entries below "Not fully implemented" to solve it)

    wich should make it appear work. EF2000 Had some troubles because the sim couldn´t understand its way to fly

    so it lacked agility, but there is a way to solve it, also

     

     

    err where is this ini file, i cant find one on the folder at all

     

    edit: nm got it sorted, although i could do with knowing how to add the AMRAAM, i have a weapons pack and it works with the F-22, and whats the fix fpr the agility?

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