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Jimbib

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Posts posted by Jimbib


  1. 23 hours ago, daddyairplanes said:

    i read somewhere about a method of treating the statics like ships, allowing you to add individual markings to the static aircraft. while the person that did it was doing units (C-17 tails iirc) it might allow you to use the 707s with my tga skins (scaled down of course) and have a big variety with minimal effort.

    matter of fact would work on damn near every flyable airliner on site, as i skinned all most  of the CA released ones except for the 747.....

     if interested i'll ask the guy how he did it

    Yep it's a fair shout, I recall when the SF engine got updated with the ability to have individual carriers identified via decals so these statics could take advantage of that, although they would then need to be coded as ship groundobjects and I wouldn't want them showing up errantly in missions in the middle of the ocean as targets. I appreciate the thought though, in the first instance I intend to get some packs together as terrain objects that are as Wrench said "close enough for goberment work", and then I might play around with what's possible after.

    • Like 4

  2. 16 hours ago, Wrench said:

    JimBib: do you have Russo' Cessna T-50 on floats, and the Catalina. Russ did a Kamov 27 helo, standard and "folded" but it sinks into the ground, so not really usable

    Not got those in my list, but if you're happy to send them over that would be great thank you! No worries on the Ka-27, I have found a low(ish) poly one online I can use, it's not perfect but it'll do the job:

    large_ka27.jpg.cb072bfe40706e58c02eab8fcd8de84f.jpg

    The list of WW2 statics that I've collated from your terrains are so far are: A5MClaude, A6M2N, A6M3, B-17F, B-17G, Beaufighter, Beaufort, Bf109E, Bf109F, Bf109G, BF110C, Blenheim1, Fw190A, Hurricane1, Hurricane2, Hurricane2C, Hurricane2D, Hurricane2_Hydro, Ju87B, Ju88, Ki201, Ki45Nick, Ki48Lily, Kittyhawk, Lancaster, Me262, P38F, P38J, P47D, P51D, Q1WLorna, Re2000, Re2001, SB17, Spitfire1, Spitfire8C, Spitfire9, SpitfireVBT, Warhawk.

    Here's a few other statics I've been working on:

    TMF F-5E and KC-135R

    large_f5e.jpg.66ad470a7e0ee65e4bf25daafe91cce8.jpglarge.kc135.jpg.ccaa20d1805453049811aafc502c2b2e.jpg

    Russo's Hawk and YEYEYE's Mi-24 from the modder's repository

    large_hawk.jpg.5c8f138b5782cf7a9a1654f37e760d47.jpglarge_mi24.jpg.aa191984f05decbb34d6747d62fd6e65.jpg

    C-17

    large_c17.jpg.ab0da347dc9f04d38f4620aae03828b7.jpg

    • Like 14

  3. 2 minutes ago, Wrench said:

    Don't forget the static WW2 birds, and the helicopters (we could use some more Red Choppers, as all we got is the Mi-8)

    Is that a Caravelle & Comet I spy??

    Already got WiP packs for WW2, helis, cold war and modern aircraft. Big thanks to you Wrench for all the work on the WW2 statics, I've pulled them together from your terrains and will upload soon.

    Yes indeed! Caravelle and Comet are done, next on the list is a VC-10 and maybe some more Airbus types.

    • Like 5
    • Thanks 1

  4. Keeping you and your family in thoughts and prayers GKABS. Am wishing you the very best and a positive road to recovery for your Daughter, I can't imagine how desperate she must have felt but I have no doubt that your love and strength will help her heal in the long term.

    • Like 2

  5. Indeed, the upper wing surfaces of Metrea's N572MA seem to be quite elusive. In the absence of a better view, here are a few shots that may help in the meantime:

    https://www.flickr.com/photos/139215327@N04/53055913768/sizes/6k/

    https://www.flickr.com/photos/139215327@N04/53113972056/sizes/5k/

    https://www.wiltshiretimes.co.uk/resources/images/17005870/

    If you go to google earth and check out the civilian cargo ramp at the south end of March AFB you'll find N572MA parked up on the most recent image of the history feature. I've boosted the curves in PS a bit to help the pattern stand out:

    6537dfd86a485_metreakc-135ge.thumb.jpg.88d8250bc6baff63db8b6d3379598d0b.jpg

    Also, this link has FS codes for the Aegean Ghost colour scheme to help you dial in the paint job:

    http://davecoleysemporium.co.uk/contents/en-uk/p11143_Arcus-enamels-7001-_HAF-Aegean-Ghosts_--Paint-set.html

    • Like 1
    • Thanks 1

  6. SF2 3rdW A-10 Templates


    These are my .psd templates (2048x2048) for the stock Thirdwire SF2E A-10 and A-10_78 (use the pave penny texture).

    Contains lines, rivets, aircraft parts, weathering, stencils, nose art, camo patterns and the UV layout.

    Use the 'A-10_3_4' .psd file to create the skin for both left and right wings.

    Jimbib


     

    • Like 2

  7. Fix to get rid of the right-click menu ghosting bug in 3DS Max 2009:

    1. Navigate to your 3ds Max installation folder (under Autodesk, in Program Files)
    2. Copy and paste 3dsmax.exe into the folder, creating 3dsmax - copy.exe
    3. Edit your 3ds Max launch shortcut's 'Target' field to launch 3dsmax - copy.exe (right click, go to Properties)
    4. Run the shortcut as Administrator (very important)
    5. The issue should be fixed, or should occur much less frequently
    • Like 1
    • Thanks 2

  8. 13 minutes ago, GKABS said:

    Hello swambast,

    I am happy to see you back,  I have been running 3ds Max 2009 on both Windows 10 and 11 and they work just fine.   One problem you may face when you right click the mouse some time the screen freeze and the olny way to get it back to normal is to click on the lower windows 10 or 11 right corner to minimize twice and you are all set.  aside of that there is no issue with me. 

     

    I too put up with this bug for years, but this fix worked for me:

    https://forums.revora.net/topic/113681-fixing-the-right-click-bug-on-3ds-max-8-on-windows-10/

    • Like 3

  9. 58 minutes ago, PJB said:

    STRIKE FIGHTER 3 will earn more money then Mobile STRIKE FIGHTER MODERN COMBAT 

    its not an era of arcade air war games , everyone is moving forward to simulators example carrier landing hd , armed air forces , gunship 3  sequal and now gunship 4 series ... 

    if not strike fighters 3 for pc then atleast Strike fighters 3 combat simulator for mobile devices should be there ... 

    If that is the case, then where is SF3 and why did TK make SFMC instead? I am willing to guess it wasn't for fun, he has a business to run and that requires revenue and tough decisions to be made.

    SF2NA; by far the most advanced in the series, brought a load of new features over the previous SF2 titles and even that still didn't earn him anywhere near enough money to cover the costs of making it and to continue developing PC based sims... hence the move to mobile games.

    Here's another challenge for SF3... his last couple of PC sim titles have taught him that the income profile from his PC flight sims simply didn't cover his costs BUT,... let's imagine he did have the funding to develop it, is it really realistic to expect him to punt it all on the hope that it might break even, or would he invest it into something else which is far more likely to generate a steady stream of income? The fact that the recent crowdfunding project reached 16% of the required target showed him that there simply aren't enough people to justify it. If there were, it would have been over subscribed and it would probably be on the digital shelves by now.

    Please don't get me wrong in anything I have said above and in my previous post, I would absolutely bloody love for the SF* flight sim series to be revitalised and continue being developed into bigger and better sims (there's a reason we all continue to play and mod it, because it's still a really enjoyable series), but unless circumstances were to drastically change in the near future I just can't see it happening. (I really want to be wrong on this).

    • Like 5
    • Thanks 1

  10.  

    I would love to see an update to TK's SF series, but unless the business case stacks up for him I just can't ever see it happening. It's well known that SF2NA didn't perform well for him financially (I think he had alluded to this in old forum posts at his site) and when he tried to crowdfund a Windows 10 update it sadly didn't manage to achieve the required amount (https://fundrazr.com/31YZNe?ref=ab_2fIwazS7Daf2fIwazS7Daf).

    As much as I'm not a big fan of mobile games and would love to see continuous development of the SF2 series on PC, I can understand why he made the switch - just like everyone else he's got bills to pay and if he blindly stuck with the PC series with it's small yet mighty dedicated fanbase (basically us lot here) he would unfortunately have gone out of business years ago.

    As much as I wish it wasn't the case, I think his radio silence on the SF2 series over the last 10 (ish) years speaks for itself, if he saw a future in it I expect he would probably be a lot more vocal and interactive with the PC fanbase community.

    • Like 3

  11. Flogger23 and Sundowner have said it above perfectly... the more people who download the tools needed to create new mods the better (free ones like Blender and GIMP will do the job just fine). If there's something you want to see in game that no one else has made yet, then the best thing to do is have a go at making it. There are a tonne of very helpful people here in the forums (too many to list) that will help you along the way to learn the new skills.

    I for one am really excited for what Flogger23 and the Sukhoi team will produce... if his existing mods and the sneak peaks in the stickied Sukhoi thread are anything to go by, it will be more than worth waiting for.

    @simonmiller416 thank you once again for removing the mod, I appreciate you doing that.

     

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