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KJakker

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Posts posted by KJakker


  1. I think I may have found the issue. You have the "MinPitch=" and "MaxPitch=" set to the same value in order to fix the missile's angle in the launcher. That works under the [WeaponSystem] entry. However when you are using the SystemType=GUNNER for missiles, even ground attack missiles, you need to set MinPitch=0 so that the gunner can see targets at sea level.

    GK-AlSanbouk-TNC-45_mod1_DATA.INI

    [Launcher_Base01]
    SystemType=GUNNER
    GunnerID=5
    TargetType=GROUND
    MissileRange=72000.0
    MinMissileRange=1500
    PitchLimited=TRUE
    PitchAngleRate=45
    MinPitch=12.85 <----------------------------------Change this to 0.0
    MaxPitch=12.85
    DefaultPitchAngle=12.85
    YawLimited=TRUE
    YawAngleRate=90
    MinYaw=210
    MaxYaw=330
    DefaultYawAngle=-80
    YawModelNodeName=ASMdummy01
    PitchModelNodeName=ASMdummy01
    MissileLaunchTime=5.0
    ViewportPosition=0.387924,-8.15175,3.85665
    IndependentSearchChance=100
    LookAroundChance=100
    GunnerFireChance=100
    GunnerFireTime=1.0
    MaxMissilesInAir=1

     

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