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dtmdragon

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Files posted by dtmdragon

  1. 'Rivet Haste’ F-4E USAF pack add-on

    F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0
     
     
     
    2.0 Updates/ corrections
     
    - Corrected tail tip color from green to red/ orange.
    - Added historicly correct small serial numbers to tail fin
    - Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers.
     
     
     
    Included:
     
    - F-4E_72 ‘Rivet Haste’
     
    You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc:
     
    http://combatace.com/files/file/13932-f-4e-usaf-pack/
     
     
     
    Animation / Function
     
    - Canopy
    - Hook
    - Air Refuel
    - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
    - Brake Chute____________ works with the Air Brake below 150kts
     
     
     
    Features of the ‘Rivet Haste’ F-4E:
     
    - Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings.
    - MIDAS4 gun port.
    - TISEO
    - APR-35/36 RHAW
    - Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms.
    - Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip.
     
     
     
    Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder
     
     
     
    Installation:
     
    - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
    - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
     
     
     
    Credits:
     
    - ravenclaw_007
    - original model by TW , BPAO , Crab_02
    - cockpits from TW
    - Decals for the 34TFS , 469TFS and the original Templates from Sundowner
    - Skins for the 57th FIS made by Soulfreak
    - TISEO made by Crusader
    - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
    - new updated model , textures and weapons by ravenclaw_007
    - mppd
     
     
     
    Enjoy,
     
    Dan.
     
     
     
    Background on the Rivet Haste project:
     
    With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war.

    388 downloads

       (11 reviews)

    7 comments

    Updated

  2. 'What if' Delta Dart F.1 (F-106A) Royal Air Force Skin pack

    'What if' Delta Dart F.1 (F-106A) Royal Air Force Skin pack
     
    Decal are all stock TW Lightning decals so you can change the squadron to any RAF Lightning Squadron and the correct markings should show.
     
    - 1 Polished Silver Skin
     
    - 1 All Over Green Skin
     
    - 1 Two Tone Air Defense Grey
     
    You MUST have the SF2 F-106A pack installed:
     
    http://combatace.com/files/file/14246-f-106a-delta-dart-for-sf2/
     
    You MUST have a SF2 Title installed with a Lighning e.g. SF2 Expansion Pack 2
     
    Credits:
     
    - Pasko and his team that did the F-106A above.
     
    - Geary for the F-106A templates.
     
    Enjoy!
     
    Dan (Dtmdragon)

    35 downloads

       (2 reviews)

    0 comments

    Updated

  3. 'What if' F-106A 'Extended Service' Skin pack

    'What if' F-106A 'Extended Service' Skin pack
     
     
     
    - 7 Skins based on the early F-15A ghost greys colour scheme.
     
    - 2 Skins based on the later F-15A/C mod eagle colour scheme.
     
    - 1 Skin based on the grey two tone F-16 colour scheme.
     
    - 2 Skins which are FIS markings repainted over the SEA scheme of aircraft that have returned from Vietnam.
     
    - 1 Skin which is FIS markings repainted over the SEA Night scheme of aircraft that have returned from Vietnam.
     
    - Bonus ADC pilot in orange flight suit (you will have to edit the F-106A_data.ini to use it if you want to)
     
     
     
    You MUST have the SF2 F-106A pack installed:
     
    http://combatace.com/files/file/14246-f-106a-delta-dart-for-sf2/
     
     
     
    Credits:
     
    - Pasko and his team that did the F-106A above.
     
    - Geary for the F-106A templates.
     
     
     
    Enjoy!
     
    Dan (Dtmdragon)

    173 downloads

       (6 reviews)

    5 comments

    Submitted

  4. 'What if' F/A-16C Blk 30/32 CAS Vipers

    'What if' F/A-16C Blk 30/32 CAS Vipers
     

    Background:
     
    In the 1980's, the USAF started setting aside F-16s for the planned A-16 modification, a dedicated CAS version. In 1989, the designation block 60 was reserved for the A-16. The A-16 Block 60 was to be equipped with a 30 mm cannon. This project failed because the 30 mm gun would heat up and singe the inner components of the left fuselage.
     
    The Block 60 did not go into production and the A-16 became wrapped up in the debate about close CAS. The supporters of the A-16 project wanted the USAF to replace its A-10A Thunderbolt with A-16's, arguing that the A-10 was too slow to survive above a high-tech battlefield. Detractors argued that the A-16 had insufficient range and load-carrying capability to make an effective attack aircraft, and, in addition, it would be too vulnerable to enemy anti-aircraft fire.
    However the USAF was ordered to retain two wings of A-10 aircraft for the CAS mission. No order for the A-16 was ever placed.
     
    When the USAF was forced to opt for the A-10 instead of the A-16, the decision was made to retrofit up to 400 existing Block30/32 F-16C/D's with new equipment to perform the CAS and BAI (Battlefield Air Interdiction) missions, effectively killing the A-16 program. Modifications would include a GPS, Digital Terrain System, system hardening, modular mission computer, and an Automatic Target Handoff System.
     
    A prototype Block 30 was based at Shaw AFB and went through numerous physical adjustments. Official designation, was to be F/A-16. In January 1992, this plan too was abandoned in favor of using LANTIRN Block40/42 F-16C/D's.
     
    The USAF was reluctant to let the idea of a dedicated CAS F-16 go, and planned to replace its A-10's with F-16s fitted with a version of the Warthog's Avenger cannon. In November 1988, the 174th TFW New York ANG transited from the A-10A to the F-16A/B block 10, becoming the first unit to operate the F-16 in a CAS support role.
     
    During Desert Storm, their F-16A/B aircraft were equipped with the GPU-5/A Pave Claw pod on the centerline station.
     
    If the tests were successful, there were plans for a fleet of F/A-16C's with the same armament. To demonstrate the concept, the AF installed Pave Penny avionics, 30mm gun pods and European One paint jobs on 7 F-16C's. A single F-16D was given similar treatment with a Falcon Eye system as well. These aircraft flew from Nellis with the 'WA' tailcode.
     
    The F-16s from the 174th were deployed to the Persian Gulf during Desert Storm, but the project proved to be a miserable failure. Precision aiming was impossible for several reasons:
     
    • The pylon mount isn't as steady as the A-10's rigid mounting;
    • The F-16 flies much faster than an A-10, giving the pilots too little time approaching the target;
    • Firing the gun shook the aircraft harshly and made it impossible to control;
    • Essential CCIP (continuously computed impact point) software was unavailable.
     
    Pilots ended up using the gun as an area effect weapon, spraying multiple targets with ammunition, producing an effect rather like a cluster bomb. It took only a couple of days of this before they gave up, unbolted the gun pods, and went back to dropping cluster bombs.
     
    And so the F/A-16C plan was quietly forgotten....
     

    BUT...... What if the project was a success?
     

    And so I give you the F/A-16C Blk 30/32 CAS Viper:
     
    3 separate aircraft:
     
    - F/A-16C Block 30 1986- 1993 (1986 Service date makes it NATO Fighters 5 compatible, 1991 would be more realistic.)
    - F/A-16C Block 32 1993- 2003
    - F/A-16CM Block 30 2003+
     
    Unique CAS loadouts including the Pave Claw 30mm gun pods. There are heaps of extra loadouts if you have a look with the mission editor.
     
    All F/A-16C have the Falcon Eye FLIR pod on the nose in front of the canopy. It was slaved to the pilot’s helmet which had a helmet mounted display. Basically anywhere the pilot looked at night he would see the world in infrared. It was also the West’s first HMD with targeting information, weapons cueing, navigation and terrain avoidance ques.
     
    There are Euro-one style skins for the early F/A-16C, the latter blocks two have a mix of normal F-16 camo skins and a lighter ghost grey style like on the A-10.
     

    To install:
     
    Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
     
    Included in the folder 'NATO Fighters 5' is a modified 1986 Red Storm NATO Fighters campaign that includes the F/A-16. It will show up as an extra campaign and not affect any of the NATO Fighters 5 campaigns.
     

    Credits:
     
    - The Viper Team for their stunning viper packs.
    - Ravenclaw_007 for his new weapon packs.
    - Migbuster fot the F-16C skin templates.
    - Nato Fighters Team.
     

    Enjoy,
     
    Dan (dtmdragon)
     

    Combat Ace fair use agreement applies.

    357 downloads

       (8 reviews)

    2 comments

    Submitted

  5. 'What if' Israeli Air Force F-111 skins plus Bonus real life F-111 ECM corrections and F-111D HUD

    'What if' Israeli Air Force F-111 skins plus Bonus real life F-111 ECM corrections and F-111D HUD
     
     
     
    - IDF camo with white underside
     
    - IDF camo with black underside
     
    - IDF Grey
     

    Can be used with any model F-111 but made for the F-111A.
     
    I also suggest you add 'ISRAEL' to all the weapon station 'AttachmentType=' statments in the F-111_data.INI
     
     
     
    BONUS (optional):
     
    Also included is the correct working HUD for the F-111D and the correct internal ECM jammers for ALL the F-111 models.
     
    These are not 'what ifs'. All the F-111 came with the internal AN/ALQ-94 or AN/ALQ-137 deceptive and noise jammer.
     
    Likewise the F-111D had a basic HUD.
     
     
     
    You will need:
     
    http://combatace.com/files/file/15561-sf2-updated-usaf-ef-111aef-combat-lancersaardvarksravens/
     
    http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
     
     
     
    Credits:
     
    FastCargo's Super Vark package 2.4
     
    Slick Cowboy's F-111_improvedskinpack 2.0
     
    viper63a's SF2 Updated USAF E/F-111/A/E/F Combat Lancers/Aardvarks/Ravens

    84 downloads

       (3 reviews)

    4 comments

    Updated

  6. 'What if' KAW Hawker Hunter F.1 with Campiagn

    'What if' KAW Hawker Hunter F.1A & F.1B with campiagn 1.0
     
     
    The back story:
     
    In order to meet the Mig-15 threat over Korea and with no capable fighters currently in the RAF inventory the British Ministry of Supply instructs Hawker Aviation to undertake a crash production program of its P.1067 fighter. Project ‘Huntsman’. In less than a year since the prototype flew and two years ahead of schedule the Hawker Hunter is deployed to the Korean Theatre in early 1952. Since the Hunter F.1 designation was already assigned to the first full production Hunters due into service in 1954, the Hunters produced under program ‘Huntsman’ are (unusually) designated Hunter F.1A
     
    These aircraft are basically identical to the future production Hunter F.1 the most obvious difference being that they are finished in High Speed Silver. However the lack of paint means these Hunters are 21 Mph faster and 53Kg lighter than the full production F.1 Hunters.
     
    Operations over Korea immediately highlighted the Hunters inherent shortcomings. Of most concern was its lack of fuel and endurance with barely an hour’s flight time. Also of concern was the damage done to the fuselage caused by the ejection of spent cartridge links. These concerns (among others) would be addressed in time by future models of the Hunter, but in the skies of Korea in 1952 the lack of range and endurance had to be immediately mitigated. And thus the Hunter F.1B is born with the addition of wing mounted drop tanks installed in theatre.
     
     
    What's in it:
     
     
    - Hawker Hunter F.1A
     
    - Hawker Hunter F.1B
     
    - Various RAF 43 and 222 Squadron Skins in Camo and High Speed Silver.
     
    - NOTE: The camo skins are included as a bonus but the aircraft data.ini files are set up to reflect the high speed silver skins as I have included the weight reduction and increased speed that comes without using camo paint. I found the figures I used in an article about the trial OD green Sabres in Korea.
     
    - sounds
     
    - pilot
     
    - Modified Korea Campaign using the Hunters. This will not change the original campaign in any way, you will see an additional campaign called 'Korean War Hunters Over Korea' that you can select. Missions will be similar to the Sabre, No 43 Squadron is based at Suwon AB (K-13) and No. 222 Squadron at Kimpo AB (K-14).
     
    - NOTE: this mod can be added to the Wings Over Korea mod without any change what so ever to the original game play. You will never see these Hunters show up over Korea unless you play the above included campaign or start a single mission with a Hunter.
     
     
    Operations:
     
     
    - canopy open key=10 automatic closing at take off
     
     
    To Install:
     
     
    - Designed to be used with the Wings Over Korea mod but should work without it.
     
    - Put everything in you main StrikeFighters2 KAW mods folder
     
    - Get the Wings Over Korea mod here:
     
    http://combatace.com/files/file/15221-wings-over-korea-1-of-2/
     
    http://combatace.com/files/file/15220-wings-over-korea-2-of-2/
     
     
     
    Credits:
     
     
    - Third Wire
     
    - Paulopanz Hunter F.1 Skins & Edits for SF2
     
    - Sundowner Hunter F6 Templates.
     
    - Do335 Wings Over Korea
     
    - Evryone else in the WOK/ KAW team
     
     
    Released under CombatAce Fair-Use terms.
     
     
     
    Enjoy!
     
     
    Dan
     
    (Dtmdragon)

    100 downloads

       (1 review)

    0 comments

    Submitted

  7. 'What nearly was' Royal New Zealand Air force F-16A/B Block 15 OCU/MLU Anthology.

    'What nearly was' Royal New Zealand Air force F-16A/B Block 15 OCU/MLU Anthology.
     
     
    When doing some research about the proposed Kahu II upgrade for the RNZAF A-4K fleet I found some good info on the New Zealand F-16 deal 'that nearly was' in the late 1990s/early 2000s. I decided to make as accurate 'what if' version I could.
     
    Ive used the Mirage factory F-16A/B Block 15 OCU model which is the version we would have received as they were built for Pakistan but embargoed and put in storage.
     
    I added a A-4K style UHF antenna just behind the refuelling receptacle.
     
    I've left the weapons the same as used by the upgraded A-4K fleet in 2001 except for the addition of the Litening targeting pod and Harpoon ASM which were going to be procured along side the F-16. Since the RNZAFs primary role is close air support it was unlikely any extra money was going to be spent on any radar guided missile, such as the AIM-120, as their air-to-air role was seen as one of primarily self defence.
     
    The terms of the deal included a Mid Life Upgrade at the end of the 10 year lease period when we would have purchased the aircraft. As part of the MLU I have included the integration of the AIM-9X along with the JHMCS as it stands to reason that the RNZAF's AIM-9L models would have been considered to be going out of date by 2009. The Pylon Integrated Dispensing System (PIDS) has also been included as part of the MLU as it is in some European Mid Life Upgrades.
     
    Also on the MLU aircraft are ALQ-131 ECM pods which there were provisions for in the original terms of the lease but most likely would have been pushed out to the time of the MLU because of the extra costs.
     
    There are 4 separate aircraft that represent the 13 'A' and 9 'B' model Vipers before and after a Mid Life Upgrade (MLU):
     
    -F-16A Blk 15 OCU RNZAF (What if?)
     
    -F-16B Blk 15 OCU RNZAF (What if?)
     
    -F-16AM Blk 15 MLU RNZAF (What if?)
     
    -F-16BM Blk 15 MLU RNZAF (What if?)
     
    I've given the A models the serial numbers NZ6301 through to NZ6313 and the B models NZ6314 through to NZ6322
     
    2 Different skins for the operational aircraft are included which are; the Pakistani style camouflage scheme the aircraft were already painted when New Zealand placed the order and they would have been delivered in. As well as an all over medium grey used on all current RNZAF aircraft since around 2003.
     
    8 Special/Commemorative skins are also included such as; high-viz Commanding Officers aircraft, Rugby World Cup All Blacks supporters scheme, a couple of retro Kiwi Skyhawk style skins, an Aggressor skin plus a few others.
     
    You can use the mission editor to load alternate loadout options that include the AIM-120 or are specific to close air support roles in Afghanistan etc
     
    Also included is a extensive RWR.LST and set of RWR.TGA files.
     
     
    INSTILLATION:
     
     
    Just Extract the files, then drag and drop into your mods folder and override when prompted.
     
     
    Thread in Sci-Fi/Anime/What If Forum with lots of screen shots: http://combatace.com...lock-15-ocumlu/
     
    Links to Info on the cancelled RNZAF F-16 'deal of century' that nearly was:
    http://f-16.net/f-16_users_article28.html (3/4 of the way down the page)
    http://www.beehive.govt.nz/feature/review-f16-aircraft-royal-new-zealand-airforce
     
    These F-16 are a mix match between the best parts of all the F-16 mods available with new/modified/enhanced skins of my own. I've also re written most of the data.ini and avionics.ini files with updated data from the net especially when it comes to the performance of the radar after the MLU update.
     
    Credits:
     
    Dave's Mirage Factory F-16C Block 25/30/32/40/42/50/52 3.0 and Mirage Factory F-16B Block 15:
    -bpao
    -Moonjumper (aka Crusader)
    -Migbuster
    -Sundowner
    -Diego
    -X Ray
    -Jat
    -ravenclaw
    -Aleducat
     
    The NATO Fighters Team for the F-16A Block 15 OCU model
     
    ace888 for the PAK skin
     
    ravenclaw007 for the Weapons - Pack 1 vers 1.2
     
    331Killerbee for the MGunny's Ordnance Shop II for SF2
     
     
     
    Enjoy,
     
    Dan.

    264 downloads

       (2 reviews)

    4 comments

    Updated

  8. A-4AR FightingHawk by the Banidos Team updated for Strike Fighters 2

    A-4AR FightingHawk by the Banidos Team updated for Strike Fighters 2
     
     
     
    -This is the SF1 A-4AR by the Banidos Team updated for SF2 http://combatace.com/files/file/7406-upgraded-a-4-ar-fighting-hawk/
     
    -I have made a few INI edits to better reflect the data I found on the A-4M and A-4AR as well as a modern pilot and extensive RWR.TGA files and updated RWR.LST
     
    -The cockpit and avionics have also been replaced/changed
     
     
    I didn't know which of my two A-4AR vertions people would like so I've uploaded both and you can decide :)
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: Goes to Soulfreak, Ravens**t, Wrench, Torno and alejandro for thier work on past A-4AR skins/Aircraft
     
     
     

    847 downloads

       (3 reviews)

    1 comment

    Submitted

  9. A-4M SkyHawk for Strike Fighters 2 UPDATED 27/01/11

    USMC A-4M SkyHawk for Strike Fighters 2
     
    UPDATED 27/01/11
     
    - Landing light added thanks to wilco's mods to my A-4N
    - minor data.ini updates
    - Opening canopy 'shift' + '0'
     
     
    UPDATES 19/01/11
     
    - Mach limit extended from the stock figure to one that allows braking of the sound barrier as Skyhawks were known to do in a dive.
     
    - Weight limits on the weapon stations changed after I found some reference material with the exact figures of each pylon for the M model not just the total increase over previous models
     
    - Low-viz grey skin I released in the SF2 Skins section is now included.
     
     
    Features:
     
     
    -Year specific versions to reflect upgrades in avionics and weapons capability
     
    -Modernized cockpit with HUD & Avionics
     
    -AN/ASB-19 Angle Rate Bombing System (ARBS) with TV and laser spot tracker
     
    -Most advanced and powerful SkyHawk used by the USMC
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to Third Wire for the original aircraft this has been modified from.

    958 downloads

       (3 reviews)

    0 comments

    Updated

  10. A-4M USMC Low-vis Grey Skin

    USMC Low Vis Grey skin for my SF2 A-4M
     
    http://combatace.com/files/file/11522-a-4m-skyhawk-for-strike-fighters-2/
     
    Simply drop files in correct locations.
     
    Credit to Third Wire and Mirage factory for thier grey A-4 Echo skin I used as a base

    223 downloads

       (2 reviews)

    0 comments

    Updated

  11. A-4N Ahit Pack for SF2

    A-4N Ahit Pack for SF2 2.0
     
     
     
    Instillation: As usual simply drop into your mods folder and allow it to override when prompted.
    Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required
     
     
     
    A-4N Ahit - Specific model Skyhawk for Israel based on the A-4M with deliveries starting in 1972. The A-4N has the more powerful J52-P-408A Engine, larger canopy, HUD and an advanced weapons delivery/ Nav system.
     
    A-4N Ahit (78) - RWR upgraded
     
    A-4N Ahit (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed.
     
    A-4N Ahit Pave Penny/ LGB - In 1984 some A-4N have their radars replaced with the AN/AAS-35(V) Pave Penny Laser spot tracker and are given the ability to drop GBU-12 and Israeli Griffin laser guided bombs.
     
    A-4N Ahit Pave Penny/ LGB (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed.
     
    A-4N Improved Ahit (Sibat) - Major upgrade of the A-4N in 2005 with a modernised glass cockpit, updated HUD symbology (from the F-16), addition of a Ring Laser Gyro Nav System, plus new Mission and Fire Control Unit.
     
    A-4N Skyhawk ATSI (Desert) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. IAF desert camo.
     
    A-4N Skyhawk ATSI (Grey) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. Two tone grey camo
     
     
    I have included modified Yom Kippur and Lebanon War campaigns edited to include the A-4N as it was very active in both wars. You will need to have installed my Third Wire A-4E/H/F Ahit upgrade/ Enhancement for SF2 1.0 for the modified campaigns to work correctly.
     
    http://combatace.com/files/file/14397-third-wire-a-4ehf-ahit-upgrade-enhancement-for-sf2/
     
     
    Gameplay notes:
    - Cockpits are stand-ins however all the HUD displays, radar displays, RWR displays are correct.
     
    - To give the A-4N Ahit Pave Penny/ LGB the ability to use Laser Guided Bombs in the CAS role I created a ghost LP weapon station that can be loaded with a 'Shaldag FAC Laser Designation Team' which is the real life IAF special forces team that designated targets for the A-4N. If you don’t like the way it works just delete it from the weapons folder and stick to dumb bombs for everything except strike missions.
     
     
    Credits:
    - TK for the SF2 series and original Ahits
     
    - Alejandro for external cockpit/ canopy mods and Escapac seat
     
    - ravenclaw_007 for his amazing weapon packs
     
    - MGunny 331KillerBee's Ordnance Shop II
     
    - wpnssgt for the grey ATSI skin
     
     
    Enjoy,
    Dan (dtmdragon)

    596 downloads

       (5 reviews)

    0 comments

    Updated

  12. AMI F-16A Block 15 Air Defense Fighter (ADF)

    AMI/ Italian Air Force F-16A Blk 15 Air Defence Fighter (ADF)
     
     
     
    In 2003 The Italian Air Force (Aeronautica Militare Italiana) leased 34 F-16A/B (mostly block 15 ADF variants) as a stop-gap solution until delivery of the Eurofighter Typhoon in 2010-12.
     
    The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
     
     
     
    - Updated F-16A ADF 3D model by JAT81500
     
    - New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
     
    - Detailed Team Viper F-16 pilot model and ejection seat.
     
    - Flight model updated to the standard of the latest Team Viper F-16 flight model.
     
    - Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
     
    - Team Viper effects, sounds, fuel tanks and weapons.
     
    - FANATIC MODDER
     
     
     
    To install:
     
    Drop into your Mods folder
     
     
     
    Credits:
     
    - JAT81500 for doing the updated F-16A ADF 3D model
     
    - TMF/ Mirage Factory for the original F-16A ADF.
     
    - The Viper Team for thier F-16C/AM series.
     
    - Ravenclaw for the weapons and SF1 AMI F-16 Skins I used as a base and for the decals.
     
    - Migbuster for the F-16C skin templates.
     
     
     
    Enjoy,
     
    Dan (dtmdragon)
     
     
     
    History
     
    Since the early nineties, the Italian Air Force has eagerly been seeking a replacement for its vintage Aeritalia F-104S Starfighters. Its intended replacement is the Eurofighter Typhoon. Since this program has been running behind schedule for a few years, the Italian air force needed a stop-gap solution. Because the AMI possesses a vast number of Tornado IDS planes, they decided to lease 24 Tornado ADV fighters from the RAF for a 10-year period. This lease ended in 2003 so a replacement was sought. At first the AMI opted to extend the lease period with another 10 years. This proved to be too expensive, so the Italian government turned to the US. The requirement was for a fighter that could perform the air defense mission for 5 to 10 years, until the arrival of the Typhoon.
     
    Inventory
     
    Peace Caesar
     
    On March 15th, 2001 the Italian government signed an LoA for a 5-year lease (with an option on another 5 years) of 34 F-16s and four spare airframes, in a deal worth up to $777 million over a 10-year period. The aircraft were delivered between July 2003 and November 2004. In total, 30 F-16A ADFs as well as 1 F-16B ADF and 3 F-16B block 5 & 10's will be delivered. Four more planes will be provided for use as spare parts.
     
    Before delivery to Italy, the aircraft are brought out of storage at Davis-Monthan AFB, Ariz. and transfered to the Ogden ALC at Hill AFB, Utah, where they undergo 220 days of refurbishment and upgrades.
     
    The Falcons are given a complete refurbishment, which complied with all technical compliance-technical orders that have changed since the aircraft was placed in stasis in Arizona. The depot teams at Hill AFB did structural modifications including Falcon-Up, which replaces particular bulkheads and the structural life improvement program, which strengthens holes around the fuel cell panels and wheel wells by compressing the molecules with 30,000 pounds of pressure. The wings were removed and the bulkhead furthest aft that holds the vertical wing was replaced. The landing gear was refurbished and its bulkhead was also replaced.
     
    The flight controls actuators are replaced with new actuators. In addition the computers and instruments that provide the Falcon its technological edge are removed, sent to the appropriate facilities to be tested then repaired if necessary. All equipment that is a time change item and that has less than a full year's worth of service left is changed.
     
    Approximately 100 Italian Air Force maintenance officers, instructors and technicians are receiving F-16 maintenance training at Lockheed Martin facilities in Fort Worth, Texas.
     
    End of service
     
    On May 23rd, 2012 a disbanding ceremony was held at Trapani-Birgi AFB to mark the disbandment of the resident 18 Gruppo, which was the sole surviving F-16 squadron within the AMI. This marked to end of the service life of the F-16 within the Italian Air Force. This means the AMI is the first air force to fly with the F-16 that phases out the type.
     
    Modifications & Armament
     
    The planes provided to Italy have a standard ADF configuration. All aircraft receive the uprated Pratt & Whitney F100-220E engine and undergo the Falcon-Up structural enhancement program. It is confirmed that a number of weapon systems will be released to the AMI to be used in conjunction with the F-16s, including the AIM-120 AMRAAM missile,

    471 downloads

       (7 reviews)

    2 comments

    Updated

  13. Avro Vulcan 'Zapped' in RNZAF 75 Squadron Markings

    Avro Vulcan B2 XH562 'Zapped' in RNZAF 75 Squadron Markings
     
     
    In 1972 XH562 of the NEAF Bomber (Akrotiri) Wing at RAF Masirah was spectacularly 'zapped' with RNZAF markings by the Royal New Zealand Air force whilst the aircraft was visiting New Zealand.
     
     
    To install simply un zip then copy and past into your mods folder. It won't override anything but you will need to click yes and let the folders merge.
     
     
    You will need the Avro Vulcan B.2(*) for SF2 by paulopanz:
    http://combatace.com...avro-vulcan-b2/
    Credit goes to him and the A-Team
     
     
     
    P.s. this is not a 'what if' it actually happened: http://www.avrovulca...le/562_kiwi.htm
     
     
    Enjoy,
     
     
    Dan.

    68 downloads

       (1 review)

    0 comments

    Updated

  14. BAE Sea Harrier II FA.5 (what if)

    SF2 BAE Sea Harrier II FA.5 (what if)
     
     
     
    What if instead of upgrading their Sea Harrier FRS.1 to the FA.2 standard the Royal Navy joined the Harrier II program that produced the Harrier GR.5/7/9?
     
    And so I give you the Sea Harrier FA.5/7/9
     
     
     
    Credits:
     
    -Bobrock
     
    -Brian32
     
    -Dave
     
    -Wrench
     
    -ianh755
     
    -ravenclaw_007
     
     
     
     
     
    Instillation:
     
    Drop into your mods folder and override when prompted.
     
    Note:
     
    Has only been tested in a merged install of all SF2 titles.
     
     
     
    Enjoy,
     
    Dan (dtmdragon)

    218 downloads

       (1 review)

    1 comment

    Updated

  15. BOL countermeasures fix for the F-15C, EF-2000, JAS-39C, Tornado F3, NF4 Tornado F3, F-14A/B, F-14D, F/A-18

    This pack corrects the countermeasures on the following aircraft to include the Saab BOL Advanced Countermeasure Dispenser:
     
    *F-15C http://combatace.com...ck-version-231/
     
    *EF-2000 Eurofighter http://combatace.com...urofighter-sf2/
     
    *JAS-39C Gripen http://combatace.com...for-sf2-series/
     
    *Tornado F3 http://combatace.com...ado-f3-for-sf2/
     
    *Tornado F3 (NATO Fighters 4) http://combatace.com...-update-pack-4/
     
    *F-14A & B http://combatace.com...d-f-14b-tomcat/
     
    *F-14D http://combatace.com...297-sf2e-f-14d/
     
    *RAAF F/A-18 http://combatace.com...ike-fighters-2/
     
    The BOL countermeasure dispenser is a 160 shot dispenser that has been integrated into a AIM-9/ AMRAAM launching rail (LAU-7, LAU-127/128/129,CRL,MPRL). The BOL is a non pyrotechnic dispenser that uses air scoops on the dispenser and the wing vortex of the aircraft to disperse its packets of Chaff. The countermeasure is launched rearward from a port in the rear end of the rail. For IR threats a new burning chaff product is being developed. For the above aircraft the BOL launchers are normally loaded with 160 chaff each which frees up the aircrafts existing pyrotechnic launcher/s for a full load of flares. That is what this mod recreates. The weapon station that carries the BOL launcher on the above aircraft has been made to stay even when the station is not loaded otherwise you would have chaff launching from mid air when you had no weapon loaded on that rail to make the node show up.
     
    -USAF and ANG F-15C fighters had the four wing sidewinder/AMRAAM rails replaced with BOL versions around 2000.
     
    -USN F-14A/B/D Tomcats had the BOL launchers fitted in the early 90’s in place of their two sidewinder rails.
     
    -Australian F/A-18 Hornets had BOL dispensers added to the sides of the outer wing pylons, I have been able to paint these onto the skin.
     
    -Unsure when the Tornado F3 was equipped with the BOL but they are on the two inside AIM-9 rail positions. I am unable to make the dispensing position move with the swinging wings so the chaff is launched from the position the rear of the sidewinder rails are in when the wing is in the fully swept position.
     
    -I have been able to paint on the details of the BOL launchers on the Gripen rails as the way the skin was done allowed for it. The Gripen rails still disappear when not loaded as there is no dedicated position for short range missile rails like the other aircraft and the BOL launcher is only used when an air-to-air missile is loaded on that station.
     
    http://www.saabgroup...sure_Dispenser/
     
    http://www.saabgroup...uct%20sheet.pdf
     
    Credit goes to the Authors of the original aircraft as all I have done is made a few alterations.
     
    Instillation: Simply copy and paste the included data.ini files into the correct aircraft folder and overwrite.
     

    437 downloads

       (1 review)

    0 comments

    Updated

  16. F-101 Voodoo Escort Fighter, as it was meant to be.

    F-101 Voodoo Escort Fighter, as it was meant to be.
    Before the F-101 Voodoo suffered from 'mission creep and bloat' turning it into a (failed) nuclear strike fighter it was meant to purely be an escort fighter to protect Strategic Air Command's bombers. Before the name change to F-101 it was designated the F-88K Voodoo. Those original F-88K specifications made no mention of any air-to-ground role ("not a pound for air-to-ground!") and included an armament of three AIM-4 Falcon air-to-air missiles employed by the MA-7 fire control system with APG-37 air-to air-radar, full 7.3 G capability and K-19 gunsight (as on the F-105).
    Features:
    F-101A Voodoo Escort Fighter:
    - Full 7.33 G.
    - Reduced the effect/ impact of  the stall/ spin when you pull up suddenly in the FM.
    - MA-7 FCS with AN/APG-37 Radar, 30nm range.
    - LABS/ bombing control system removed from cockpit and replaced with MA-7/ Missile control system.
    - K-19 Gunsight system (as on F-105).
    - 3x Semi-recessed AIM-4 Falcon Missile stations.
    - “Not a pound for air-to-ground!”
    - 1957 Service entry.
    F-101C Voodoo Escort Fighter:
    - As above plus:
    - Upgraded Pratt & Whitney J57-P-413 engines delivering 11,628 lb dry and 17,100 lb afterburning.
    - Upgraded AN/APG-125 Radar, 60nm range
    - (X)AIM-4H Falcon missiles with proximity fuse and enhanced manoeuvrability (1971).
    - 1966 Service entry.
    The stock TW AIM-4D Falcon has had its performance data dumbed down in order (I presume) to represent its poor performance when used by the F-4D Phantom in the game. However the reason the Falcon missile performed so badly when used by the F-4D was more to do with it being used outside its engagement parameters and the complex/ lengthy manual firing process the F-4D could only used. When used as designed by the fire control computer (FCS) of the F-102A/ F-106A and fired within its parameters (the FCS  assisted the pilot with this) the Falcon was as effective as any other missile system of the era. In fact the IR seeker of the AIM-4D/ AIM-4G was the best on any IR missile until the AIM-9L was developed. As such I have corrected the data for all the Falcon missiles. 
    F-4E (75) SAC SIOP skin for ravenclaw_007’s USAF F-4E (75)
    Instillation:
    1, Install the F-101 Mega Pack Version 2.0 https://combatace.com/files/file/12117-f-101-mega-pack-version-20/
    2, Install the F-4E USAF pack vers.1.2 https://combatace.com/files/file/13932-f-4e-usaf-pack/
    3, Unpack this mod and drop the objects folder into you SF2 mods folder.
    Credits:
    Ravenclaw_007
    Dave
    Enrico "ErikGen" Gennari
    Spillone104
    Column5

    278 downloads

       (0 reviews)

    4 comments

    Submitted

  17. F-105B Thunderchief (Stand in)

    Republic F-105B Thunderchief (Stand in)
     
     
     

    Uses the TW F-105D model as a stand in with the following mods:
     

    - Removed nose pitot tube and added one to the left outer wing via fakepilot method.
     
    - Data.ini edits (weight, thrust, service year etc).
     
    - Ranging radar only.
     
    - Re-painted and re-panel lined the nose to re-shape it into that of the F-105B.
     
    - Moved cannon port.
     

    - Canopy can open.
     
    - Removed bombay fuel tank.
     
    - Cockpit is from the F-84F as the F-105B did not have the 'tape' style instruments or a radar scope like the F-105D
     
    - Added 'fighter sweep' mission as if a shooting war had developed during the Cuban Missile Crisis some of the 4th TFW F-105B Squadrons were tasked with an Air Superiority role.
     
    - One generic USAF silver skin using stock decals and another for the 335th TFS, 4th TFW that forward deployed to Macoy AFB during the October 1962 Cuban Missile Crisis.
     
     
     

    To Install:
     

    - Un-pack and drop into your mods folder.
     
     
     

    Credits:
     

    - TW for the F-105D.
     
    - Sundowner for the template.
     
    - Zurawski & Gunrunner for the cockpit.

    331 downloads

       (6 reviews)

    8 comments

    Submitted

  18. F-106A Delta Dart in Vietnam (What if)

    F-106A in Vietnam (What if)
     
     
     
    Background:
     
    During the late 60’s there were serious discussions in the USAF about deploying the F-106A to the conflict in Vietnam. Obviously this never eventuated but the possibility lead to project Six Shooter which saw a gun pack and an improved visibility canopy added to the F-106A. So what would the Delta Dart have looked like if it had served in the skies above Vietnam?
     
    In 1968 the USAF conducted a Tactical Evaluation to evaluate the effectiveness of existing tactical manoeuvres by USAF and USN combat aircraft against the MiG-21 Fishbed. It was called ‘Have Drill/ Have Ferry.’ The ADC evaluated the F-106 and found its radar capable of acquisition of the MIG and that radar snap-up attack could be used to exploit the MiG-21's lack of fire control. The F-106 could use better acceleration to get beyond MiG-21 speed limits. A direct result of this evaluation was the ADC recommendation to “expedite fitting the internal gun, redesigned canopy, radar warning and ECM equipment into the F-106”.
     
     
     
    So based on the above (factual) information I present the F-106A Delta Dart (69) ‘Nam’
     
     
     
    To the SF2 F-106A I have added the following:
     
    - Permanently mounted M61A1 Gun Pack (Project Six Shooter)
     
    - Internal ALQ-100 ECM
     
    - Chaff dispensers
     
    - APR-25 RHAW (Audio only)
     
    - SEA camouflage (Day and Night)
     
    - Pilot in tiger stripped flight suit.
     
    - I have also applied the MA-1 FCS ECCM upgrade done to 314 F-106 in 1963. The ECCM system allowed the FCS to reject radar returns resulting from chaff dispersal by a target. As part of the upgrade a final modification resulted in increased missile performance. Modifications to the FCS permitted up to 35 percent more deflection of the Falcon missile’s control surfaces. This resulted in a more agile missile at launch, increasing the missile’s ability to react to a maneuvering target.
    To portray this in the game I have made changes to the F-106 avionics as well as a specific ECCS AIM-4F missile.
     
     
     
    Notes:
     
    - The AIM-4G has been changed to have no audible growl (It never had it) and is slaved to the radar. This more accurately portrays the employment of the IR guided Falcons. You will have to use the radar to know when you are locked on and in range. (Just like a F-106 pilot would have had to done in real life).
     
    - The weapon bay doors are manually activated, I prefer this as the animation doesn’t work with most missile shots when it’s set on automatic.
     
    - There is a specific version of the M61A1 gun for the F-106 as when installed in the F-106 its rate of fire was limited to 4500 rounds per minute.
     
     
     
    Credits for the original SF2 F-106A and SEA skin decals:
     
    Pasko
    Kesselbrut
    Column5,
    MKSheppard
    eburger68
    Sundowner
    Dave
    DaniloE31
    Pasko
    DaniloE31
    Lexx Luthor
    76.IAP-Blackbird
    Cliff7600
     
     
     
    Enjoy!
     
    Dan (Dtmdragon)

    293 downloads

       (4 reviews)

    3 comments

    Updated

  19. F-16A Block 15 Air Defense Fighter (ADF)

    Air National Guard F-16A Block 15 Air Defense Fighter (ADF)
     
     
     
    The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
     
     
     
    I started this by breathing some new life into the old TMF F-16A ADF but then after posting some screen shots JAT kindly offered to do an updated model so here it is:
     
    - Updated F-16A ADF 3D model by JAT81500
     
    - New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
     
    - Detailed Team Viper F-16 pilot model and ejection seat.
     
    - Flight model updated to the standard of the latest Team Viper F-16 flight model.
     
    - Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
     
    - Team Viper effects, sounds, fuel tanks and weapons.
     
     
     
    To install:
     
    Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
     
     
     
    Credits:
     
    - JAT81500 for doing the updated F-16A ADF 3D model
     
    - TMF/ Mirage Factory for the original F-16A ADF.
     
    - The Viper Team for thier F-16C/AM series.
     
    - Ravenclaw for the weapons.
     
    - Migbuster fot the F-16C skin templates.
     
    - =58=Sprig, Creepn_Death & suhsjake for the old F-16A ADF skins I used some of the decals from.
     
    - FANATIC MODDER
     
     
     
    Enjoy,
     
    Dan (dtmdragon)
     
     
     
    History
     
    In October 1986, the USAF announced that operational block 15 F-16A/B aircraft would be converted to air defense fighters for the Air National Guard, and would take over the fighter interception mission, providing the primary defense of North America against bombers and cruise missiles.
     
    The first F-16A ADF conversion was completed in February 1989, while a contract was placed for kits to update and modify a total of 270 F-16A/B's at the Ogden Air Logistics Center in Utah. The Block 15 airframes used for the ADF program were all meant to be upgraded to block 15OCU standard, and both programs ran in conjunction. Aircraft entering the Ogden ALC for ADF upgrade also received the Block 15OCU avionics installation. The net result is that all ADF aircraft are Block 15OCU airframes. The last ADF left Ogden in 1992.
     
    Structure & Avionics
     
    Modifications included Bendix King (now Allied Signal) AN/ARC-200HF/SSB radios with Have Quick II Secure Speech Module and the Teledyne/E Systems Mk.XII Advanced IFF system (APX-109). The APG-66 radar was modified (designated APG-66A) to provide look down/shoot-down capability, enhanced small target detection, and CW (Continuous Wave) illumination for AIM-7 guidance.
     
    A 150,000 candlepower night identification spotlight was installed on the port side of the nose (below and in front of the cockpit) to aid in the identification of nighttime intruders. The aircraft were equipped to carry 600 (US) gallon (2,271 liter) external drop tanks, and to carry 6 BVR missiles such as the AIM-7 Sparrow or AIM-120 AMRAAM.
     
    Modifications & Upgrades
     
    The ADF aircraft can be distinguished from "standard" F-16A/B's by several external identifying features, such as long and thin horizontal bulges on the base of the vertical tail (only A-models), plus a set of four blade antenna, nicknamed "bird-slicer", carried just forward of the canopy (as part of the IFF system).
     
    The bulges are caused by the relocation of the Bendix-King AN/ARC-200 high frequency single-sideband radio to the leading edge of the fin. This in turn caused the flight control accumulators, which were installed one over the other, to be relocated to either side of the tail fin. The bulges were installed to provide sufficient room for these accumulators. Note that, since the Bravo-model ADF's do not have the Bendix HF radio, they also don't have the bulges.
     
    Production
     
    All ADF F-16s are modified airframes. Existing Block 15 models where converted to the Block 15OCU upgrade and to ADF standard at once. In total, 271 airframes, consisting in 246 A-models and 25 B-models have been converted between 1989 and 1992. Minor differences exist between the A-model and B-model as described earlier.
     
    Because of the fall of the Berlin wall in 1989 and the opening of relationships between West and East, the program had lost its major reason of existence, being the protection of the North American continent against Russian bombers flying over the North Pole. Although the program was finished and all aircraft stayed into service with the Air National Guard detachments, they were the first to be mothballed at AMARC with the first major restructuring of the USAF. Beginning in 1994, these aircraft began to be replaced by newer F-16C variants. By 2005, only the North Dakota ANG was flying this variant, with these last examples retired by 2007.
     
    A lot of these ADF F-16s are a very cheap and quite modern asset for allied countries. These aircraft have relatively low flying hours on their airframes. A lot of them are sold on the second-hand market. Jordan was the first to receive 12 A-models and 4-models under the Peace Falcon program in 1997. Most have since been received the Mid Life Upgrade (MLU). Thailand has acquired another batch of 15 A-models and 1 B-model under the Peace Naresuan IV program. Also the Italian Air Force received 26 A-models and 4 B-models under a 10-year lease agreement called Peace Caesar.

    1,035 downloads

       (13 reviews)

    9 comments

    Updated

  20. F-16XL for SF2 – F-16E Blk 62 Fighting Falcon

    F-16XL for SF2 – F-16E Blk 62 Fighting Falcon 2.1

    In March 1981, the USAF announced the Enhanced Tactical Fighter (ETF) program to procure a replacement for the F-111. The program was later renamed the Dual-Role Fighter (DRF) competition. The concept envisioned an aircraft capable of launching deep air interdiction missions without requiring additional support by fighter escort or jamming. General Dynamics submitted the F-16XL, while McDonnell Douglas submitted the F-15E.
    As we all know the F-15E was chosen... BUT what if the F-16XL had been chosen instead?
    And so I give you the F-16E/F Block 62 Fighting Falcon.
    The designation F-16E/F Block 60/62 would have been used had the XL been selected (The F-16E/F Desert Falcon as we know it today wasn't even on the drawing board in the late 80's).

    Included in this mod are:
    - F-16E (XL) Blk 62 Fighting Falcon
    - F-16EM (XL) Blk 62 Fighting Falcon (CUPID mods)
    - F-16EV (XL) Blk 62 Fighting Falcon (AN/APG-83 AESA radar upgrade)
    - 8 different USAF squadrons.

    To Install simply un pack and drop into your mods folder.

    Notes:
    - The weapon stations are quite complicated due to the set up on the real aircraft itself and the limitations in SF2 with the maximum amount of hard-points etc. As such it is best to use the default load out from the loadout.ini. That being said if you do want to change it at the loadout screen you need to follow these rules: If the default loadout uses rail launched weapons (Aim-9/120, AGM-65/88) under the inner wings, only change it for another rail launched weapon and vice-versa. This is because the weapon rails are loaded as an EP class weapon that doesn't show up at the loadout screen.
    - The default 'Attack' loadout is designed for the mass anti-armour mission as that is the kind of CAS mission SF2 generates. However in the loadout.ini file under each 'attack' loadout entry is a CAS loadout option with LGB etc.
    - There are a ton of different loadout options in the loadout.ini file so check them out with the single mission editor.
    - Loadouts are based on the F-16C Blk 40/42 but with an F-15E Strike Eagle flavor e.g. AGM-130
    - Shadows are deactivated as 'tractor beams' are an issue as it is an older .lod
    2.1 Changes:
    - Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers.
    2.0 Changes:
    - F-16EV (XL) Blk 62 Fighting Falcon added.
    - Loadout.ini and weapon station fixes.
    - Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet.
    - Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon.
    - Canopy RCS reducing tinting added as per F-16C/CM Block 40/42.
    - Semi- conformal AIM-120 station position and angles corrected.
    - Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft.

     
    Released under the CA fair use agreement.

    Credits:
    The Viper Team
    The Mudhen Maintenance Team 2016
    Viper63a
    USAFMTL
    Dave
    ravenclaw_007
    Original Model by wpnssgt via Swede
    Dels
    moonjumper
    Fubar512
    creepin death
    Mirage Factory

    Enjoy,
    Dan.

    1,251 downloads

       (9 reviews)

    16 comments

    Updated

  21. F-35A/B Lightning II International Operators skin pack

    F-35A/B Lightning II International Operators skin pack.
     
    National markings are based on the way the RAM compatible markings have been done in real life on the Dutch and British F-35 aircraft.
    The squadrons I’ve chosen for the Dutch, Japanese, Royal Airforce and Royal Navy Lightning’s are the ones that will operate the Lightning first for those particular countries. I couldn’t find any information for the rest so I’ve taken an (un)educated guess.
     
    Includes the following skins:
     
    Level 1 Partners.
     
    United Kingdom:
    -F-35B Royal Air Force No. 617 Squadron 'Dam Busters.'
    -F-35B Royal Navy Fleet Air Arm 809 Naval Squadron.
    -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - No squadron markings (like the GR.7/9 Joint Force Harrier Aircraft).
    -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - With dual squadron markings.
     
    Level 2 Partners.
     
    Italy:
    -F-35A Italian Air Force 6 Stormo 154 Gruppo.
    -F-35B Italian Naval Aviation 1 Gurpaer.
     
    Netherlands:
    -F-35A Royal Netherlands Air Force 322 Squadron 'Polly Parrot'.
     
    Level 3 Partners.
     
    Australia:
    -F-35A Royal Australian Air Force No. 3 Squadron.
     
    Canada:
    -F-35A Royal Canadian Air Force 409 Nighthawks Squadron.
     
    Denmark:
    -F-35A Royal Danish Air Force skadrille 726 "Phantom".
     
    Norway:
    -F-35A Royal Norwegian Air Force 332 skv 'Eagle.'
     
    Turkey:
    -F-35A Turkish Air Force 132. Filo Hancer.
     
    Security Cooperative Participants (SCP).
     
    Israel:
    -F-35A Israeli Air Force No. 116 Flying Wing Squadron.
     
    Export Orders.
     
    Japan:
    -F-35A Japan Air Self Defence Force 301 Squadron.
     
    South Korea:
    -F-35A Republic of Korea Air Force 152th FS / 17th FW.
     
    Potential exports.
     
    Belgium:
    -F-35A Belgian Air Component 1ère Escadrille "Chardons."
     
    Greece:
    -F-35A Hellenic Air Force 336th Bomber Squadron.
     
    Spain:
    -F-35B Spanish Navy Air Arm (Armada Española) 9ª Ella.
     
    Fictional 'What If' orders.
     
    New Zealand:
    -F-35A Royal New Zealand Air Force No. 75 Squadon.
    -F-35B Royal New Zealand Navy No. 6 Squadron.
     
    There is a screenshot of each skin here: http://combatace.com/topic/83069-f-35ab-lightning-ii-international-operators-skin-pack-wip/?p=668077
    Also included is a modified pilot skin.
     
     
    Instillation Instructions:
    -1 If you don't alraedy have it you will need to install 'F-35A/B/C Lightning II V 2.5 for SF2' http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/
    -2 Delete any old International skins from your F-35A or F-35B folders as they might have the same name etc.
    -3 Extract files then copy and paste the objects folder into your mods folder. Click yes when you are asked to override (required for the new pilot skin).
     
    Credits:
    Crusader
    Sundowner
    ianh755
    Dave
    FastCargo
    Viper Team
    Klavs81
    ravenclaw007
    JAT81500
    NazGhul
    Baltika

    552 downloads

       (5 reviews)

    1 comment

    Updated

  22. F-39A/B Griffin Blk 1/5 - Gripen NG for the US

    Gripen NG for the United States – F-39A/B Griffin Blk 1/5
     
    1.0
     
    Due to a change in US government policy driven by cost overruns, project delays and negative public (aka voter) opinion the USAF F-35A order is halved. To make up the shortfall a cheaper 4.5 generation aircraft is sought to replace the rest of the F-16 fleet.
     
    New built F-16s are considered but ultimately a license built US specific version of the Gripen NG is chosen. To help offset the loss of the cancelled F-35 order Lockheed Martin is awarded the contract to build the F-39 along with the US specific modifications. The most important of which is full data/ sensor integration and cooperative war fighting with the F-35A fleet.
     
    The USAF designate the US built Gripen the F-39A/B Griffin. The first Block 1 Griffins off the Lockheed Martin production line are identical to the JAS-39E/F and equip CONUS Air National Guard units to replace the F-16 in the air sovereignty role. At the same time Lockheed Martin produce a handful of developmental airframes to integrate the full USAF arsenal of weapons and apply some of the technology from the F-35 program. The probe air-to-air refuelling system is also replaced with a flying boom receptacle. The end result is the F-39A/B Block 5 which is used to replace the F-16 in those USAF units that are not going to be equipped with the F-35A. The Block 5 Griffin is fully compatible with the F-35 and shares the same data link technology. This means Griffin equipped units can be used cost effectively in the low intensity warfare role but when required can be ‘force multiplied’ by the F-35A in a modern battlefield. All Block 1 aircraft will be upgraded to Block 5 standard.
     
     
     
    Included in this mod are:
     
    - F-39A Block 1 Griffin
     
    - F-39B Block 1 Griffin
     
    - F-39A Block 5 Griffin
     
    - F-39B Block 5 Griffin
     
    - F-39A Block 5 Griffin Aggressor
     
    - F-39B Block 5 Griffin Aggressor
     
    - 14 different USAF/ANG squadrons
     
    - 22 different skins
     
     
     
    To Install simply un pack and drop into your mods folder.
     
     
     
    Notes:
     
    - The Block 1 aircraft have a reduced weapons capability compared the Block 5 as they can only carry the weapons currently cleared on the Jas-39 Gripin (Aim-9M, Aim-120C etc) this is reflected in the loadout.ini.
     
    - The pilot is a re-skinned JHMCS model to look like the Cobra HMD that is integrated with the Gripin (see last screenshot below).
     
    - F-39B Block 5 Aggressor has a cannon even though the two seater doesn’t have one. This is for game play so it will engage you as an aggressor aircraft.
     
     
     
    Credits:
     
    -Gux
    Column5
    Moonjumper
    Jat
    CadeteBRA
    Ianh755
    Stipe
    The Viper Team
    ravenclaw_007
     
     
     
    Enjoy,
     
    Dan.
     
    P.S. I think this is my favorite 'what if' I have ever done! :-)

    467 downloads

       (6 reviews)

    7 comments

    Updated

  23. F-4 Phantom II in Royal New Zealand Air Force service ('What If')

    F-4 Phantom II in Royal New Zealand Air Force service ('What If')
     
     
     
    Background (factual):
     
    In mid 1964 Operational Requirement No. 5/Air called for a tactical combat aircraft to replace the Canberra. Specifically a long range aircraft with the primary role of counter-air/interdiction and secondary roles of close air support and air defense.
     
    In June 1965 The Chief of Air Staff, Air Vice-Marshal (AVM) Morrison was quoted as wanting 18 F-111 aircraft for the RNZAF at a cost of £1.5 million per aircraft. The public and media supported the idea but the Chief of Defense Staff (who was a Naval Officer) and the acting Prime Minister publicly opposed the purchase.
     
    In August 1965 the Chiefs of Staff Committee rejected the idea of acquiring long-range interdiction aircraft and in September agreed that close air support should be the primary role of the new combat aircraft.
     
    In December came Air Staff Requirement No. 12 with the following requirements of the new combat aircraft:
     
    - Ability to provide effective air support to ground forces.
    - Highly reliable and robust
    - Self defense capability to evade or counter supersonic interceptors and surface-to-air missiles.
    - Long range.
    - Ability to operate closely with American and Australian forces.
     
    By May 1966 the RNZAF had finished evaluating six candidate aircraft:
     
    - F-4C Phantom II
    - A-7A Corsair II
    - Mirage IIIO
    - F-5A Freedom Fighter
    - F-104G Starfighter
    - A-4E Skyhawk
     
    In August 1966 the RNZAF officially asked the government to purchase 16 F-4 Phantoms at a total cost of £19 million.
     
    Now remember AVM Morrison making it known he wanted the F-111? He would later go on to admit he never wanted the F-111 he had wanted the F-4 all along but given the cost of the F-4 he wanted to make it look more attractive (cost wise) by putting it next to the F-111.
     
    The minister of Defense then announced the final stage of the evaluation had been reached and a decision was a few weeks away. The purchase of the F-4 seemed to be all but done...
     
    BUT the Treasury department now intervened and recommended purchasing the F-5! The RNZAF High Command was furious! But ultimately powerless to halt the path to purchasing the A-4 Skyhwak that had just begun.
     
    Over the next year the RNZAF, Cabinet Defense Committee, Treasury, the Finance Minister and the Chief of Defense wrangled over purchasing the F-4 or an alternative (F-5 or A-4). Then at the end of 1967 the New Zealand Currency was devalued and a squadron of F-4 Phantoms was now instantly out of New Zealand’s price range. It was either 11 Phantoms or 16 Skyhawks. So the Skyhawk it was.
     
    So if the Treasury Department hadn't intervened in the procurement process towards the end of 1966 it seems entirely likely that New Zealand would have placed and order for the F-4 Phantom II at the end of that year!
     
     
     
    And so I give you the F-4D Phantom II in RNZAF Service 1969 to 2002.
     
    I chose the F-4D as when the order would have likely been placed in late 1966/ early 1967 the F-4D was the current USAF production model as the first of the F-4E models were only just being built as part of the USAF F-4D contract.
     
    The RNZAF F-4D models are built to the same standard as the last USAF F-4D coming off the production line in the late 60's. However like the A-4K in real life they are 'fitted for but not with' ECM/ RHAW equipment. This means the wiring, sensors and cockpit RHAW display are installed but the actual 'black box' control units are not.
     
    The reason for this (as in real life with the A-4K) was not an economy measure as most references state (including the Third Wire manual) but because the equipment was in such demand by US forces for use in Vietnam. So the aircraft were delivered without them but with the intention of fitting them at a latter date. However that day simply never came and this is possibly where the additional cost of purchasing/ installing them played a part in it not happening.
     
    The Kiwi F-4D Phantoms are capable of caring the full range of the USAF Phantom arsenal including first generation smart weapons. However only the Mk 82/83/84 series bombs and unguided rockets are used by the RNZAF. For the air-to-air role the SUU-23/A gunpod, AIM-7E and AIM-9E are chosen with the AIM-4 Falcons performance in Vietnam causing the RNZAF to steer well clear of it.
     
     
     
    Four separate Aircraft:
     
    F-4D Phantom II RNZAF - Initial aircraft delivered in 1969 fitted for but not with ECM/ RHAW equipment.
     
    F-4D Phantom II (72) RNZAF - By 1973 the redundant RHAW display has been removed from the cockpit as well as the empty IRST pod under the nose that was to house the RHAW gear.
     
    F-4D Phantom II (78) RNZAF - Second hand attrition aircraft from USAF stocks delivered in 1985 in preparation for the project Kahu upgrade of the fleet.
     
    F-4D Phantom II (88) Kahu RNZAF - In 1986 a comprehensive $140 million upgrade program is undertaken. Known as project 'Kahu' the heart of the upgrade is replacing the old AN/APG-109 radar with the modern AN/APG-66(NZ) multi-mode radar. The cockpit is modernized with glass displays, HOTAS and a Ferranti wide-angle HUD. Survivability in increased with the ALR-66 RWR and ALE-40 countermeasure dispensers. The MIL-STD 1553B databus and Litton Industries LN-93 inertial navigation system are also installed. The airframes and engines are completely stripped down and given a life extension with almost all of the aircraft wiring replaced. A smoke abatement system is added along with low voltage formation lights.
     
    The aircraft also receive armament upgrades including the capability to fire AIM-9L, AIM-7M, AGM-65B/G and GBU-10 Paveway II laser-guided bombs. The old F-4 Phantom external center drop tanks are also replaced by the F-15 600 gallon HPC tanks as on USAF Phantoms. By the end of 1991 all New Zealand and ex USAF Phantoms have been upgraded to the 'Kahu' standard.
     
     
     

    More sceen shots and the full 'what if' story here: http://combatace.com/topic/86994-f-4-phantom-ii-in-royal-new-zealand-air-force-service/
     
     
     
    Requirments:
     
    you will need one of the SF2 games with the F-4D as well the Third Wire DLC A-4K Skyhawk for the decals.
     
     
     
    Bonus:
     
    Included in a separate folder is a RNZAF F-4D for use with the SF2V Air & Ground War Expansion Pack. This is the Kiwi F-4D fitted with the required ECM and stores for operations in the Vietnam War.
     
     
     
    Credits:
     
    - comrad
    - Sundowner
    - Dave
    - eburger68
    - Malibu43
    - ravenclaw_007
    - Bunyap
    - Chaser617
     
    Released under CombatAce Fair-Use terms.
     
     
     
    Enjoy!
     
    Dan (dtmdragon)

    115 downloads

       (0 reviews)

    2 comments

    Updated

  24. F-4E Kurnass 2000 for Strike Fighters 2

    Israeli Air Force F-4E Kurnass 2000 for Strike Fighters 2
     
     
     
    Features:
     
     
    -Modernized cockpit and avionics
     
    -Modernized weapons capability
     
    -Most advanced version of the F-4E used by the Israeli Air Force
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to Wrench and Third Wire for the original aircraft this has been modified from

    672 downloads

       (1 review)

    0 comments

    Updated

  25. F-4E Kurnass Israeli Airforce pack

    F-4E Kurnass Israeli Airforce pack
    Included:
    - F-4E_Kurnass  
    - F-4E_Kurnass_72
    - F-4E_Kurnass_73
    - F-4E_Kurnass_75
    - F-4E_Kurnass_78
    - F-4E_Kurnass_2000
    - some new weapons
    Animation / Function
    - Canopy
    - Hook
    - Air Refuel
    - Wing fold ______________ only on hard wing F-4E´s
    - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
    - Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000)
     
    NOTE:
    - This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!!
    NOTE:
    - Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201
    NOTE:
    - Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match.
    NOTE:
    - There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights,  MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first three in-game variants below:
    F-4E_Kurnass       (with & without 'slimers')        
    F-4E_Kurnass_72    (Hard-Wing & MIDAS4)    
    F-4E_Kurnass_73    (Soft-Wing & MIDAS4)
    Hangar screens are in 1920 x 1080
    Installation:
    - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
    - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
    - Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack.
    Credits:
    - original model by TW , BPAO , Crab_02
    - cockpits from TW & ravenclaw_007
    - AUP cockpit Avionics by Cusader
    - F-4E USAF pack uploaded by ravenclaw_007
    - TISEO made by Crusader
    - original F-4E and Kurnass 2000 Templates from Sundowner
    - new updated model , textures and weapons by ravenclaw_007
    - original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner
    - fake pilot F-4 chaff/flare by ravenclaw_007
    - new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007
    - myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods
     CA fair use agreement applies.
    Dan.

    551 downloads

       (4 reviews)

    4 comments

    Updated

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