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dtmdragon

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Files posted by dtmdragon

  1. BAE Sea Harrier II FA.5 (what if)

    SF2 BAE Sea Harrier II FA.5 (what if)
     
     
     
    What if instead of upgrading their Sea Harrier FRS.1 to the FA.2 standard the Royal Navy joined the Harrier II program that produced the Harrier GR.5/7/9?
     
    And so I give you the Sea Harrier FA.5/7/9
     
     
     
    Credits:
     
    -Bobrock
     
    -Brian32
     
    -Dave
     
    -Wrench
     
    -ianh755
     
    -ravenclaw_007
     
     
     
     
     
    Instillation:
     
    Drop into your mods folder and override when prompted.
     
    Note:
     
    Has only been tested in a merged install of all SF2 titles.
     
     
     
    Enjoy,
     
    Dan (dtmdragon)

    218 downloads

       (1 review)

    1 comment

    Updated

  2. F-39A/B Griffin Blk 1/5 - Gripen NG for the US

    Gripen NG for the United States – F-39A/B Griffin Blk 1/5
     
    1.0
     
    Due to a change in US government policy driven by cost overruns, project delays and negative public (aka voter) opinion the USAF F-35A order is halved. To make up the shortfall a cheaper 4.5 generation aircraft is sought to replace the rest of the F-16 fleet.
     
    New built F-16s are considered but ultimately a license built US specific version of the Gripen NG is chosen. To help offset the loss of the cancelled F-35 order Lockheed Martin is awarded the contract to build the F-39 along with the US specific modifications. The most important of which is full data/ sensor integration and cooperative war fighting with the F-35A fleet.
     
    The USAF designate the US built Gripen the F-39A/B Griffin. The first Block 1 Griffins off the Lockheed Martin production line are identical to the JAS-39E/F and equip CONUS Air National Guard units to replace the F-16 in the air sovereignty role. At the same time Lockheed Martin produce a handful of developmental airframes to integrate the full USAF arsenal of weapons and apply some of the technology from the F-35 program. The probe air-to-air refuelling system is also replaced with a flying boom receptacle. The end result is the F-39A/B Block 5 which is used to replace the F-16 in those USAF units that are not going to be equipped with the F-35A. The Block 5 Griffin is fully compatible with the F-35 and shares the same data link technology. This means Griffin equipped units can be used cost effectively in the low intensity warfare role but when required can be ‘force multiplied’ by the F-35A in a modern battlefield. All Block 1 aircraft will be upgraded to Block 5 standard.
     
     
     
    Included in this mod are:
     
    - F-39A Block 1 Griffin
     
    - F-39B Block 1 Griffin
     
    - F-39A Block 5 Griffin
     
    - F-39B Block 5 Griffin
     
    - F-39A Block 5 Griffin Aggressor
     
    - F-39B Block 5 Griffin Aggressor
     
    - 14 different USAF/ANG squadrons
     
    - 22 different skins
     
     
     
    To Install simply un pack and drop into your mods folder.
     
     
     
    Notes:
     
    - The Block 1 aircraft have a reduced weapons capability compared the Block 5 as they can only carry the weapons currently cleared on the Jas-39 Gripin (Aim-9M, Aim-120C etc) this is reflected in the loadout.ini.
     
    - The pilot is a re-skinned JHMCS model to look like the Cobra HMD that is integrated with the Gripin (see last screenshot below).
     
    - F-39B Block 5 Aggressor has a cannon even though the two seater doesn’t have one. This is for game play so it will engage you as an aggressor aircraft.
     
     
     
    Credits:
     
    -Gux
    Column5
    Moonjumper
    Jat
    CadeteBRA
    Ianh755
    Stipe
    The Viper Team
    ravenclaw_007
     
     
     
    Enjoy,
     
    Dan.
     
    P.S. I think this is my favorite 'what if' I have ever done! :-)

    467 downloads

       (6 reviews)

    7 comments

    Updated

  3. A-4M USMC Low-vis Grey Skin

    USMC Low Vis Grey skin for my SF2 A-4M
     
    http://combatace.com/files/file/11522-a-4m-skyhawk-for-strike-fighters-2/
     
    Simply drop files in correct locations.
     
    Credit to Third Wire and Mirage factory for thier grey A-4 Echo skin I used as a base

    223 downloads

       (2 reviews)

    0 comments

    Updated

  4. 'What if' F/A-16C Blk 30/32 CAS Vipers

    'What if' F/A-16C Blk 30/32 CAS Vipers
     

    Background:
     
    In the 1980's, the USAF started setting aside F-16s for the planned A-16 modification, a dedicated CAS version. In 1989, the designation block 60 was reserved for the A-16. The A-16 Block 60 was to be equipped with a 30 mm cannon. This project failed because the 30 mm gun would heat up and singe the inner components of the left fuselage.
     
    The Block 60 did not go into production and the A-16 became wrapped up in the debate about close CAS. The supporters of the A-16 project wanted the USAF to replace its A-10A Thunderbolt with A-16's, arguing that the A-10 was too slow to survive above a high-tech battlefield. Detractors argued that the A-16 had insufficient range and load-carrying capability to make an effective attack aircraft, and, in addition, it would be too vulnerable to enemy anti-aircraft fire.
    However the USAF was ordered to retain two wings of A-10 aircraft for the CAS mission. No order for the A-16 was ever placed.
     
    When the USAF was forced to opt for the A-10 instead of the A-16, the decision was made to retrofit up to 400 existing Block30/32 F-16C/D's with new equipment to perform the CAS and BAI (Battlefield Air Interdiction) missions, effectively killing the A-16 program. Modifications would include a GPS, Digital Terrain System, system hardening, modular mission computer, and an Automatic Target Handoff System.
     
    A prototype Block 30 was based at Shaw AFB and went through numerous physical adjustments. Official designation, was to be F/A-16. In January 1992, this plan too was abandoned in favor of using LANTIRN Block40/42 F-16C/D's.
     
    The USAF was reluctant to let the idea of a dedicated CAS F-16 go, and planned to replace its A-10's with F-16s fitted with a version of the Warthog's Avenger cannon. In November 1988, the 174th TFW New York ANG transited from the A-10A to the F-16A/B block 10, becoming the first unit to operate the F-16 in a CAS support role.
     
    During Desert Storm, their F-16A/B aircraft were equipped with the GPU-5/A Pave Claw pod on the centerline station.
     
    If the tests were successful, there were plans for a fleet of F/A-16C's with the same armament. To demonstrate the concept, the AF installed Pave Penny avionics, 30mm gun pods and European One paint jobs on 7 F-16C's. A single F-16D was given similar treatment with a Falcon Eye system as well. These aircraft flew from Nellis with the 'WA' tailcode.
     
    The F-16s from the 174th were deployed to the Persian Gulf during Desert Storm, but the project proved to be a miserable failure. Precision aiming was impossible for several reasons:
     
    • The pylon mount isn't as steady as the A-10's rigid mounting;
    • The F-16 flies much faster than an A-10, giving the pilots too little time approaching the target;
    • Firing the gun shook the aircraft harshly and made it impossible to control;
    • Essential CCIP (continuously computed impact point) software was unavailable.
     
    Pilots ended up using the gun as an area effect weapon, spraying multiple targets with ammunition, producing an effect rather like a cluster bomb. It took only a couple of days of this before they gave up, unbolted the gun pods, and went back to dropping cluster bombs.
     
    And so the F/A-16C plan was quietly forgotten....
     

    BUT...... What if the project was a success?
     

    And so I give you the F/A-16C Blk 30/32 CAS Viper:
     
    3 separate aircraft:
     
    - F/A-16C Block 30 1986- 1993 (1986 Service date makes it NATO Fighters 5 compatible, 1991 would be more realistic.)
    - F/A-16C Block 32 1993- 2003
    - F/A-16CM Block 30 2003+
     
    Unique CAS loadouts including the Pave Claw 30mm gun pods. There are heaps of extra loadouts if you have a look with the mission editor.
     
    All F/A-16C have the Falcon Eye FLIR pod on the nose in front of the canopy. It was slaved to the pilot’s helmet which had a helmet mounted display. Basically anywhere the pilot looked at night he would see the world in infrared. It was also the West’s first HMD with targeting information, weapons cueing, navigation and terrain avoidance ques.
     
    There are Euro-one style skins for the early F/A-16C, the latter blocks two have a mix of normal F-16 camo skins and a lighter ghost grey style like on the A-10.
     

    To install:
     
    Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
     
    Included in the folder 'NATO Fighters 5' is a modified 1986 Red Storm NATO Fighters campaign that includes the F/A-16. It will show up as an extra campaign and not affect any of the NATO Fighters 5 campaigns.
     

    Credits:
     
    - The Viper Team for their stunning viper packs.
    - Ravenclaw_007 for his new weapon packs.
    - Migbuster fot the F-16C skin templates.
    - Nato Fighters Team.
     

    Enjoy,
     
    Dan (dtmdragon)
     

    Combat Ace fair use agreement applies.

    357 downloads

       (8 reviews)

    2 comments

    Submitted

  5. 'What if' Delta Dart F.1 (F-106A) Royal Air Force Skin pack

    'What if' Delta Dart F.1 (F-106A) Royal Air Force Skin pack
     
    Decal are all stock TW Lightning decals so you can change the squadron to any RAF Lightning Squadron and the correct markings should show.
     
    - 1 Polished Silver Skin
     
    - 1 All Over Green Skin
     
    - 1 Two Tone Air Defense Grey
     
    You MUST have the SF2 F-106A pack installed:
     
    http://combatace.com/files/file/14246-f-106a-delta-dart-for-sf2/
     
    You MUST have a SF2 Title installed with a Lighning e.g. SF2 Expansion Pack 2
     
    Credits:
     
    - Pasko and his team that did the F-106A above.
     
    - Geary for the F-106A templates.
     
    Enjoy!
     
    Dan (Dtmdragon)

    35 downloads

       (2 reviews)

    0 comments

    Updated

  6. Harrier GR.3 Trial Camouflage schemes

    Harrier GR.3 Trial Camouflage schemes.
     
     
     
    As part of the Harrier II GR.7 development a new two tone green and a two tone grey camouflage pattern were trialled on two of the RAF’s GR.3 Harriers.
     
    The Green scheme was chosen for the GR.7 as it was thought to be the most suitable in the low level European cold war environment. However the GR.7 soon switched to the grey scheme with the change to medium level tactics.
    Combatace fair use agreement applies.
     
     
     
    Instillation:
     
    Simply drop in your mods folder.
     
    Will work with the stock Harrier GR.3 and my GR.3 (82) Falklands War Modified:
     
    http://combatace.com/files/file/12988-sf2-harrier-gr3-82-falklands-war-modified/
     
     
     
    Credits:
     
    Thirdwire.
     
    Wrench for the TW GR.1 Template.
     
    Nato Fighters team for the Harrier fuselage serial numbers.
     
     
     
    Enjoy,
     
    Dan (dtmdragon).

    108 downloads

       (4 reviews)

    2 comments

    Submitted

  7. F-4 Phantom II in Royal New Zealand Air Force service ('What If')

    F-4 Phantom II in Royal New Zealand Air Force service ('What If')
     
     
     
    Background (factual):
     
    In mid 1964 Operational Requirement No. 5/Air called for a tactical combat aircraft to replace the Canberra. Specifically a long range aircraft with the primary role of counter-air/interdiction and secondary roles of close air support and air defense.
     
    In June 1965 The Chief of Air Staff, Air Vice-Marshal (AVM) Morrison was quoted as wanting 18 F-111 aircraft for the RNZAF at a cost of £1.5 million per aircraft. The public and media supported the idea but the Chief of Defense Staff (who was a Naval Officer) and the acting Prime Minister publicly opposed the purchase.
     
    In August 1965 the Chiefs of Staff Committee rejected the idea of acquiring long-range interdiction aircraft and in September agreed that close air support should be the primary role of the new combat aircraft.
     
    In December came Air Staff Requirement No. 12 with the following requirements of the new combat aircraft:
     
    - Ability to provide effective air support to ground forces.
    - Highly reliable and robust
    - Self defense capability to evade or counter supersonic interceptors and surface-to-air missiles.
    - Long range.
    - Ability to operate closely with American and Australian forces.
     
    By May 1966 the RNZAF had finished evaluating six candidate aircraft:
     
    - F-4C Phantom II
    - A-7A Corsair II
    - Mirage IIIO
    - F-5A Freedom Fighter
    - F-104G Starfighter
    - A-4E Skyhawk
     
    In August 1966 the RNZAF officially asked the government to purchase 16 F-4 Phantoms at a total cost of £19 million.
     
    Now remember AVM Morrison making it known he wanted the F-111? He would later go on to admit he never wanted the F-111 he had wanted the F-4 all along but given the cost of the F-4 he wanted to make it look more attractive (cost wise) by putting it next to the F-111.
     
    The minister of Defense then announced the final stage of the evaluation had been reached and a decision was a few weeks away. The purchase of the F-4 seemed to be all but done...
     
    BUT the Treasury department now intervened and recommended purchasing the F-5! The RNZAF High Command was furious! But ultimately powerless to halt the path to purchasing the A-4 Skyhwak that had just begun.
     
    Over the next year the RNZAF, Cabinet Defense Committee, Treasury, the Finance Minister and the Chief of Defense wrangled over purchasing the F-4 or an alternative (F-5 or A-4). Then at the end of 1967 the New Zealand Currency was devalued and a squadron of F-4 Phantoms was now instantly out of New Zealand’s price range. It was either 11 Phantoms or 16 Skyhawks. So the Skyhawk it was.
     
    So if the Treasury Department hadn't intervened in the procurement process towards the end of 1966 it seems entirely likely that New Zealand would have placed and order for the F-4 Phantom II at the end of that year!
     
     
     
    And so I give you the F-4D Phantom II in RNZAF Service 1969 to 2002.
     
    I chose the F-4D as when the order would have likely been placed in late 1966/ early 1967 the F-4D was the current USAF production model as the first of the F-4E models were only just being built as part of the USAF F-4D contract.
     
    The RNZAF F-4D models are built to the same standard as the last USAF F-4D coming off the production line in the late 60's. However like the A-4K in real life they are 'fitted for but not with' ECM/ RHAW equipment. This means the wiring, sensors and cockpit RHAW display are installed but the actual 'black box' control units are not.
     
    The reason for this (as in real life with the A-4K) was not an economy measure as most references state (including the Third Wire manual) but because the equipment was in such demand by US forces for use in Vietnam. So the aircraft were delivered without them but with the intention of fitting them at a latter date. However that day simply never came and this is possibly where the additional cost of purchasing/ installing them played a part in it not happening.
     
    The Kiwi F-4D Phantoms are capable of caring the full range of the USAF Phantom arsenal including first generation smart weapons. However only the Mk 82/83/84 series bombs and unguided rockets are used by the RNZAF. For the air-to-air role the SUU-23/A gunpod, AIM-7E and AIM-9E are chosen with the AIM-4 Falcons performance in Vietnam causing the RNZAF to steer well clear of it.
     
     
     
    Four separate Aircraft:
     
    F-4D Phantom II RNZAF - Initial aircraft delivered in 1969 fitted for but not with ECM/ RHAW equipment.
     
    F-4D Phantom II (72) RNZAF - By 1973 the redundant RHAW display has been removed from the cockpit as well as the empty IRST pod under the nose that was to house the RHAW gear.
     
    F-4D Phantom II (78) RNZAF - Second hand attrition aircraft from USAF stocks delivered in 1985 in preparation for the project Kahu upgrade of the fleet.
     
    F-4D Phantom II (88) Kahu RNZAF - In 1986 a comprehensive $140 million upgrade program is undertaken. Known as project 'Kahu' the heart of the upgrade is replacing the old AN/APG-109 radar with the modern AN/APG-66(NZ) multi-mode radar. The cockpit is modernized with glass displays, HOTAS and a Ferranti wide-angle HUD. Survivability in increased with the ALR-66 RWR and ALE-40 countermeasure dispensers. The MIL-STD 1553B databus and Litton Industries LN-93 inertial navigation system are also installed. The airframes and engines are completely stripped down and given a life extension with almost all of the aircraft wiring replaced. A smoke abatement system is added along with low voltage formation lights.
     
    The aircraft also receive armament upgrades including the capability to fire AIM-9L, AIM-7M, AGM-65B/G and GBU-10 Paveway II laser-guided bombs. The old F-4 Phantom external center drop tanks are also replaced by the F-15 600 gallon HPC tanks as on USAF Phantoms. By the end of 1991 all New Zealand and ex USAF Phantoms have been upgraded to the 'Kahu' standard.
     
     
     

    More sceen shots and the full 'what if' story here: http://combatace.com/topic/86994-f-4-phantom-ii-in-royal-new-zealand-air-force-service/
     
     
     
    Requirments:
     
    you will need one of the SF2 games with the F-4D as well the Third Wire DLC A-4K Skyhawk for the decals.
     
     
     
    Bonus:
     
    Included in a separate folder is a RNZAF F-4D for use with the SF2V Air & Ground War Expansion Pack. This is the Kiwi F-4D fitted with the required ECM and stores for operations in the Vietnam War.
     
     
     
    Credits:
     
    - comrad
    - Sundowner
    - Dave
    - eburger68
    - Malibu43
    - ravenclaw_007
    - Bunyap
    - Chaser617
     
    Released under CombatAce Fair-Use terms.
     
     
     
    Enjoy!
     
    Dan (dtmdragon)

    115 downloads

       (0 reviews)

    2 comments

    Updated

  8. 'What if' Israeli Air Force F-111 skins plus Bonus real life F-111 ECM corrections and F-111D HUD

    'What if' Israeli Air Force F-111 skins plus Bonus real life F-111 ECM corrections and F-111D HUD
     
     
     
    - IDF camo with white underside
     
    - IDF camo with black underside
     
    - IDF Grey
     

    Can be used with any model F-111 but made for the F-111A.
     
    I also suggest you add 'ISRAEL' to all the weapon station 'AttachmentType=' statments in the F-111_data.INI
     
     
     
    BONUS (optional):
     
    Also included is the correct working HUD for the F-111D and the correct internal ECM jammers for ALL the F-111 models.
     
    These are not 'what ifs'. All the F-111 came with the internal AN/ALQ-94 or AN/ALQ-137 deceptive and noise jammer.
     
    Likewise the F-111D had a basic HUD.
     
     
     
    You will need:
     
    http://combatace.com/files/file/15561-sf2-updated-usaf-ef-111aef-combat-lancersaardvarksravens/
     
    http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
     
     
     
    Credits:
     
    FastCargo's Super Vark package 2.4
     
    Slick Cowboy's F-111_improvedskinpack 2.0
     
    viper63a's SF2 Updated USAF E/F-111/A/E/F Combat Lancers/Aardvarks/Ravens

    84 downloads

       (3 reviews)

    4 comments

    Updated

  9. 'What if' F-106A 'Extended Service' Skin pack

    'What if' F-106A 'Extended Service' Skin pack
     
     
     
    - 7 Skins based on the early F-15A ghost greys colour scheme.
     
    - 2 Skins based on the later F-15A/C mod eagle colour scheme.
     
    - 1 Skin based on the grey two tone F-16 colour scheme.
     
    - 2 Skins which are FIS markings repainted over the SEA scheme of aircraft that have returned from Vietnam.
     
    - 1 Skin which is FIS markings repainted over the SEA Night scheme of aircraft that have returned from Vietnam.
     
    - Bonus ADC pilot in orange flight suit (you will have to edit the F-106A_data.ini to use it if you want to)
     
     
     
    You MUST have the SF2 F-106A pack installed:
     
    http://combatace.com/files/file/14246-f-106a-delta-dart-for-sf2/
     
     
     
    Credits:
     
    - Pasko and his team that did the F-106A above.
     
    - Geary for the F-106A templates.
     
     
     
    Enjoy!
     
    Dan (Dtmdragon)

    173 downloads

       (6 reviews)

    5 comments

    Submitted

  10. F-106A Delta Dart in Vietnam (What if)

    F-106A in Vietnam (What if)
     
     
     
    Background:
     
    During the late 60’s there were serious discussions in the USAF about deploying the F-106A to the conflict in Vietnam. Obviously this never eventuated but the possibility lead to project Six Shooter which saw a gun pack and an improved visibility canopy added to the F-106A. So what would the Delta Dart have looked like if it had served in the skies above Vietnam?
     
    In 1968 the USAF conducted a Tactical Evaluation to evaluate the effectiveness of existing tactical manoeuvres by USAF and USN combat aircraft against the MiG-21 Fishbed. It was called ‘Have Drill/ Have Ferry.’ The ADC evaluated the F-106 and found its radar capable of acquisition of the MIG and that radar snap-up attack could be used to exploit the MiG-21's lack of fire control. The F-106 could use better acceleration to get beyond MiG-21 speed limits. A direct result of this evaluation was the ADC recommendation to “expedite fitting the internal gun, redesigned canopy, radar warning and ECM equipment into the F-106”.
     
     
     
    So based on the above (factual) information I present the F-106A Delta Dart (69) ‘Nam’
     
     
     
    To the SF2 F-106A I have added the following:
     
    - Permanently mounted M61A1 Gun Pack (Project Six Shooter)
     
    - Internal ALQ-100 ECM
     
    - Chaff dispensers
     
    - APR-25 RHAW (Audio only)
     
    - SEA camouflage (Day and Night)
     
    - Pilot in tiger stripped flight suit.
     
    - I have also applied the MA-1 FCS ECCM upgrade done to 314 F-106 in 1963. The ECCM system allowed the FCS to reject radar returns resulting from chaff dispersal by a target. As part of the upgrade a final modification resulted in increased missile performance. Modifications to the FCS permitted up to 35 percent more deflection of the Falcon missile’s control surfaces. This resulted in a more agile missile at launch, increasing the missile’s ability to react to a maneuvering target.
    To portray this in the game I have made changes to the F-106 avionics as well as a specific ECCS AIM-4F missile.
     
     
     
    Notes:
     
    - The AIM-4G has been changed to have no audible growl (It never had it) and is slaved to the radar. This more accurately portrays the employment of the IR guided Falcons. You will have to use the radar to know when you are locked on and in range. (Just like a F-106 pilot would have had to done in real life).
     
    - The weapon bay doors are manually activated, I prefer this as the animation doesn’t work with most missile shots when it’s set on automatic.
     
    - There is a specific version of the M61A1 gun for the F-106 as when installed in the F-106 its rate of fire was limited to 4500 rounds per minute.
     
     
     
    Credits for the original SF2 F-106A and SEA skin decals:
     
    Pasko
    Kesselbrut
    Column5,
    MKSheppard
    eburger68
    Sundowner
    Dave
    DaniloE31
    Pasko
    DaniloE31
    Lexx Luthor
    76.IAP-Blackbird
    Cliff7600
     
     
     
    Enjoy!
     
    Dan (Dtmdragon)

    293 downloads

       (4 reviews)

    3 comments

    Updated

  11. 'What if' KAW Hawker Hunter F.1 with Campiagn

    'What if' KAW Hawker Hunter F.1A & F.1B with campiagn 1.0
     
     
    The back story:
     
    In order to meet the Mig-15 threat over Korea and with no capable fighters currently in the RAF inventory the British Ministry of Supply instructs Hawker Aviation to undertake a crash production program of its P.1067 fighter. Project ‘Huntsman’. In less than a year since the prototype flew and two years ahead of schedule the Hawker Hunter is deployed to the Korean Theatre in early 1952. Since the Hunter F.1 designation was already assigned to the first full production Hunters due into service in 1954, the Hunters produced under program ‘Huntsman’ are (unusually) designated Hunter F.1A
     
    These aircraft are basically identical to the future production Hunter F.1 the most obvious difference being that they are finished in High Speed Silver. However the lack of paint means these Hunters are 21 Mph faster and 53Kg lighter than the full production F.1 Hunters.
     
    Operations over Korea immediately highlighted the Hunters inherent shortcomings. Of most concern was its lack of fuel and endurance with barely an hour’s flight time. Also of concern was the damage done to the fuselage caused by the ejection of spent cartridge links. These concerns (among others) would be addressed in time by future models of the Hunter, but in the skies of Korea in 1952 the lack of range and endurance had to be immediately mitigated. And thus the Hunter F.1B is born with the addition of wing mounted drop tanks installed in theatre.
     
     
    What's in it:
     
     
    - Hawker Hunter F.1A
     
    - Hawker Hunter F.1B
     
    - Various RAF 43 and 222 Squadron Skins in Camo and High Speed Silver.
     
    - NOTE: The camo skins are included as a bonus but the aircraft data.ini files are set up to reflect the high speed silver skins as I have included the weight reduction and increased speed that comes without using camo paint. I found the figures I used in an article about the trial OD green Sabres in Korea.
     
    - sounds
     
    - pilot
     
    - Modified Korea Campaign using the Hunters. This will not change the original campaign in any way, you will see an additional campaign called 'Korean War Hunters Over Korea' that you can select. Missions will be similar to the Sabre, No 43 Squadron is based at Suwon AB (K-13) and No. 222 Squadron at Kimpo AB (K-14).
     
    - NOTE: this mod can be added to the Wings Over Korea mod without any change what so ever to the original game play. You will never see these Hunters show up over Korea unless you play the above included campaign or start a single mission with a Hunter.
     
     
    Operations:
     
     
    - canopy open key=10 automatic closing at take off
     
     
    To Install:
     
     
    - Designed to be used with the Wings Over Korea mod but should work without it.
     
    - Put everything in you main StrikeFighters2 KAW mods folder
     
    - Get the Wings Over Korea mod here:
     
    http://combatace.com/files/file/15221-wings-over-korea-1-of-2/
     
    http://combatace.com/files/file/15220-wings-over-korea-2-of-2/
     
     
     
    Credits:
     
     
    - Third Wire
     
    - Paulopanz Hunter F.1 Skins & Edits for SF2
     
    - Sundowner Hunter F6 Templates.
     
    - Do335 Wings Over Korea
     
    - Evryone else in the WOK/ KAW team
     
     
    Released under CombatAce Fair-Use terms.
     
     
     
    Enjoy!
     
     
    Dan
     
    (Dtmdragon)

    100 downloads

       (1 review)

    0 comments

    Submitted

  12. Raytheon T-6C Texan II for SF2

    Raytheon T-6C Texan II for SF2
     
     
     
    This is the T-6C Texan II as used by No 14 Squadron RNZAF for the SF2 series of games.
     
    The T-6C Texan II is an upgraded version of the T-6B with wing hard points, intelligence/ surveillance/ reconnaissance capabilities, a digital glass cockpit that includes a Head-Up Display, six multi-function displays, Hands On Throttle And Stick.
     
    I created this version of the T-6 by using Dels amazing AT-6B and removing the parts that differentiate the AT-6B from the T-6C. This works perfectly as the T-6C is the upgraded version of the T-6B, which is what the AT-6B is the armed version of.
     
     
     
    Instillation:
     
    Extract the files and place into your mods folder.
     
     
     
     
    Bonus Skins:
     
    Included in the 'Bonus' folder are two what-if Grey RNZAF skins for the T-6C and Dels AT-6B.
     
     
    Credits:
     
    - Dels
     
    - FastCargo
     
    - Dave
     
     
     
     
    Enjoy!
     
    Dan (dtmdragon)

    415 downloads

       (3 reviews)

    1 comment

    Submitted

  13. P-40S SuperHawk SF2 ('What If')

    P-40S SuperHawk
     
     
     
    This is a fictional upgrade of the P-40N Warhawk.
     
     
     
     
    Background:
     
    With the XP-40Q project failing to get of the ground Curtiss came up with an upgrade to the existing late model P-40 airframes that would give them performance on par with the XP-40Q and the P-51D. The resulting P-40S SuperHawk performs so well it rapidly becomes one of the front line fighters of choice. It will even go on to serve in the Korean War alongside the P-51D.
     
     
     
     
    The upgrade:
     
     
    - 2200HP Packard V-2250 engine (Packard built Merlin 1710 upgraded to 2200HP).
     
    - Four-bladed Rotol propeller.
     
    - 4 x 20mm Hispano Mk II cannons.
     
    - K-14 gyro gunsight.
     
    - Range: 650 mi (560 nmi, 1,100 km400 nmi (459 mi, 740 km).
     
    - Service ceiling: 43,500 ft (13,258 m).
     
    - Rate of climb: 3,650 ft/min (18.5 m/s).
     
     
     
     
    I have included skins for every late war WWII theatre the P-40 operated in as well as a ‘what if’ USAF WWII ETO and Korea skin. There are skins for the RAAF, RAF, RNZAF, USAF and Soviet Airforce.
     
     
     
     
    Credits:
     
     
    - Raven (Big thanks)
     
    - Wrench
     
    - A. Mariani aka amariani
     
     
     
     
    Engoy,
     
     
    Dan
     
    dtmdragon

    219 downloads

       (2 reviews)

    1 comment

    Updated

  14. SF2 BAE Harrier II Pack (GR.5/7/9)

    SF2 BAE Harrier II Pack
     
     
    - This pack builds on previous GR.7 and GR.9 Harrier releases and adds the GR.5
     
    - Loadouts/ weapon capabilities have been completely re-worked and researched along with service dates etc.
     
    - All the skins have gone through a details template to bring them all into line.
     
    - GR.9 specific Sniper Laser targeting pod.
     
    - There are new skins to cover Operation Warden plus the Harriers OEF deployments along with some OEF specific loadouts (the CRV-7 Flechette rockets are great fun!).
     
    - The GR.9 has the cancelled ASRAAM/ Brimstone loadouts selectable via the 'single mission editor' along with the OEF specific loads (same for the GR.7).
     
    - Data.ini is updated to SF2NA standards and the avionics.ini have been touched up.
     
    - All Weapons, effects, sounds, pilots etc are included.
     
     
    Credits:
     
    -Bobrock
     
    -Brian32
     
    -Dave
     
    -Team Viper
     
    -Ravenclaw_007
     
     
     
     
    Instillation:
    Drop into your mods folder and override when prompted. I recommend deleting all previous GR.5/7/9 Harriers first.
     
     
     
    Note:
     
    Has only been tested in a merged install of all SF2 titles.
     
     
     
    Enjoy,
    Dan (dtmdragon)

    1,334 downloads

       (12 reviews)

    1 comment

    Updated

  15. SF2 WW2 PTO RNZAF P-40E/K/M/N Kittyhawk Pack

    SF2 WW2 PTO RNZAF P-40E/K/M/N Kittyhawk Pack
     
     
    A total of 301 P-40s were allocated to the RNZAF under Lend-Lease, for use in the Pacific Theater, although four of these were lost in transit. The aircraft equipped 14 Squadron, 15 Squadron, 16 Squadron, 17 Squadron, 18 Squadron, 19 Squadron and 20 Squadron.
     
    RNZAF P-40K/N/M squadrons were successful in air combat against the Japanese between 1943 and 1944 (RNZAF P-40E never saw combat). Their pilots claimed 100 aerial victories in P-40, whilst losing 20 aircraft in combat. Geoff Fisken, the highest scoring British Commonwealth ace in the Pacific, flew P-40s with 14 Squadron, although half of his victories were claimed with the Brewster Buffalo.
     
    The overwhelming majority of RNZAF P-40 victories were scored against Japanese fighters, mostly Zeroes. Other victories included Aichi D3A "Val" dive bombers. The only confirmed twin engine claim, a Ki-21 "Sally" (misidentified as a G4M "Betty") fell to Fisken in July 1943
     
    From late 1943 and 1944, RNZAF P-40s were increasingly used against ground targets, including the innovative use of naval depth charges as improvised high-capacity bombs. The last front line RNZAF P-40s were replaced by Vought F4U Corsairs in 1944. The ex combat P-40s joined the P-40E in New Zealand OCU Squadrons relegated to use as advanced pilot trainers.
     
    The name Kittyhawk was generally retained throughout the aircraft's' service with the RNZAF, even when the later models' official name was Warhawk.
     
     
     
    Included are 4 Royal New Zealand Air Force specific aircraft with a total of 11 skins.
     
    - P-40E Kittyhawk RNZAF
     
    - P-40K Kittyhawk (Warhawk) RNZAF
     
    - P-40M Kittyhawk (Warhawk) RNZAF
     
    - P-40N Kittyhawk (Warhawk) RNZAF
     
     
     
    INSTILATION: Drop files into your mods folders, override when prompted.
     
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credits:
     
    - Raven
     
    - Wrench
     
    - TW
     
     
     
    Enjoy,
     
    Dan (dtmdragon)

    254 downloads

       (3 reviews)

    1 comment

    Updated

  16. F-35A/B Lightning II International Operators skin pack

    F-35A/B Lightning II International Operators skin pack.
     
    National markings are based on the way the RAM compatible markings have been done in real life on the Dutch and British F-35 aircraft.
    The squadrons I’ve chosen for the Dutch, Japanese, Royal Airforce and Royal Navy Lightning’s are the ones that will operate the Lightning first for those particular countries. I couldn’t find any information for the rest so I’ve taken an (un)educated guess.
     
    Includes the following skins:
     
    Level 1 Partners.
     
    United Kingdom:
    -F-35B Royal Air Force No. 617 Squadron 'Dam Busters.'
    -F-35B Royal Navy Fleet Air Arm 809 Naval Squadron.
    -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - No squadron markings (like the GR.7/9 Joint Force Harrier Aircraft).
    -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - With dual squadron markings.
     
    Level 2 Partners.
     
    Italy:
    -F-35A Italian Air Force 6 Stormo 154 Gruppo.
    -F-35B Italian Naval Aviation 1 Gurpaer.
     
    Netherlands:
    -F-35A Royal Netherlands Air Force 322 Squadron 'Polly Parrot'.
     
    Level 3 Partners.
     
    Australia:
    -F-35A Royal Australian Air Force No. 3 Squadron.
     
    Canada:
    -F-35A Royal Canadian Air Force 409 Nighthawks Squadron.
     
    Denmark:
    -F-35A Royal Danish Air Force skadrille 726 "Phantom".
     
    Norway:
    -F-35A Royal Norwegian Air Force 332 skv 'Eagle.'
     
    Turkey:
    -F-35A Turkish Air Force 132. Filo Hancer.
     
    Security Cooperative Participants (SCP).
     
    Israel:
    -F-35A Israeli Air Force No. 116 Flying Wing Squadron.
     
    Export Orders.
     
    Japan:
    -F-35A Japan Air Self Defence Force 301 Squadron.
     
    South Korea:
    -F-35A Republic of Korea Air Force 152th FS / 17th FW.
     
    Potential exports.
     
    Belgium:
    -F-35A Belgian Air Component 1ère Escadrille "Chardons."
     
    Greece:
    -F-35A Hellenic Air Force 336th Bomber Squadron.
     
    Spain:
    -F-35B Spanish Navy Air Arm (Armada Española) 9ª Ella.
     
    Fictional 'What If' orders.
     
    New Zealand:
    -F-35A Royal New Zealand Air Force No. 75 Squadon.
    -F-35B Royal New Zealand Navy No. 6 Squadron.
     
    There is a screenshot of each skin here: http://combatace.com/topic/83069-f-35ab-lightning-ii-international-operators-skin-pack-wip/?p=668077
    Also included is a modified pilot skin.
     
     
    Instillation Instructions:
    -1 If you don't alraedy have it you will need to install 'F-35A/B/C Lightning II V 2.5 for SF2' http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/
    -2 Delete any old International skins from your F-35A or F-35B folders as they might have the same name etc.
    -3 Extract files then copy and paste the objects folder into your mods folder. Click yes when you are asked to override (required for the new pilot skin).
     
    Credits:
    Crusader
    Sundowner
    ianh755
    Dave
    FastCargo
    Viper Team
    Klavs81
    ravenclaw007
    JAT81500
    NazGhul
    Baltika

    552 downloads

       (5 reviews)

    1 comment

    Updated

  17. USAF ANG 148th FS RNLAF F-16AM Skin

    USAF ANG 148th FS Skin for the Viper Team Dutch F-16AM (2010+)
     
     
    Assigned to the 162d Tactical Fighter Training Group at Tucson International Airport, Arizona. The 148th FS was tasked with pilot training for the foreign air forces as part of the Foreign Military Sales program, although the squadron has also been tasked with training F-16 crew for the USAF and the Air National Guard both advanced and beginner training. Through the years numerous countries have detached personnel to receive advanced training by the squadron.
     
    The first to make use of these was the Royal Netherlands Air Force (RNLAF). Training used a mix of USAF F-16 as well as some Dutch F-16s. Eventually a total of eight RNlAF F-16s were on hand. These Dutch aircraft were hard to tell apart from the USAF as they had the same markings and where the same blocks. In 1991, the squadron was officially tasked a NATO F-16 training mission which was not much of a departure from the norm. Re-designated as the 148th Fighter Squadron on 15 March 1992 and the training role continued. By May 1995 all the RNlAF F-16s had departed Tucson for their native country.
     
    In 2003 another contract was signed that included detaching foreign F-16s. These new F-16s would be the E/F models of the United Arab Emirates Air Force. The relationship ended on 20 October 2010 with over 100 UAE F-16 pilots trained. The last aircraft departed for UAE during December.
     
    2010 saw a new contract with the RNLAF. The Dutch already had a detachment with the 162d Fighter Squadron of the Ohio Air National Guard. This unit was to lose its F-16 task and so the Dutch needed to search for another training site. The USAF then proposed the 148th FS. So an influx of Dutch F-16AM/BM airframes began December 2010. The first class of about ten pilots graduated in late April 2011.
    This time the Dutch F-16s retained RNLAF Roundels and serial numbers but have had their Dutch squadron markings replaced with those of the 148th FS.
     
     
    Credit goes to the Viper Team and you will need the 'European MLU Vipers' pack here: http://combatace.com/files/file/12909-european-mlu-vipers/
     
     
    Cheers,
     
    Dan.

    111 downloads

       (2 reviews)

    0 comments

    Updated

  18. New Zealand F-16C/D Block 52+ Fictional Order

    What If, Royal New Zealand Air Force F-16C/D Block 52 Plus.
     
     
    - No. 75 Squadron, RNZAF Base Ohakea 2014
     
    - 148th Fighter Squadron Arizona ANG 162d Fighter Wing, Tucson ANG Base 2012
     
     
     
    You will need the The F-16C Block 50/52 by The Viper Team for the sounds and effects etc http://combatace.com/topic/72842-f-16c-block-5052-by-the-viper-team/
     
     
    Instillation: As usual simply drop into your mods folder and allow it to override when prompted.
     
     
     
    Dec 17/2013: Final Delivery. The Royal New Zealand Air force (RNZAF) celebrates the arrival of its first Lockheed Martin F-16C/D aircraft. The first Block 52+ F-16s to be based in New Zealand were received by Sir Jerry Mateparae, Governor-General of New Zealand and Commander-in-Chief of the New Zealand Defense Force.
     
     
    March 4/2012: First Delivery. Lockheed Martin holds a ceremony at its Fort Worth, TX facility to deliver the first F-16 aircraft to the RNZAF. This F-16D was accepted by the U.S. government (as the agent for New Zealand in the FMS process) on Feb 19/12, three month ahead of schedule. The first single-seat F-16C version will fly in March 2012, and be accepted in April 2012. These 2 aircraft and all subsequent deliveries will head to Tucson ANG Base on attachment to the ANG 148th FS for up to two years to train the initial squadron of RNZAF pilots.
     
     
    Jan 2010: F-16 order. The New Zealand Minister of Defence signs an agreement with the U.S. government to purchase 24 Advanced Block 52 F-16s in the ‘Peace Star’ Foreign Military Sales (FMS) program. The agreement includes 16 single-seat F-16Cs and 8 two-seat F-16Ds, associated equipment and services, weapons, initial pilot and aircraft technician training. The RNZAF also announced the re-activation of No. 75 Squadron in anticipation of the order.
     
     
    Aug 2009: The US DSCA announces New Zealand’s formal request for 24 F-16C/D Block 52 aircraft as well as associated equipment and services. The total value, if all options are exercised, could be as high as $2.7 billion. Funds will be provided under the Foreign Military Financing Program with repayments spread over 10 years. The proposed sale includes:
    24 F-16C/D Block 52 Plus aircraft with F100-PW-229 Engines, and APG-68v9 radars;
    24 Conformal Fuel Tanks (pairs);
    30 AN/ALE-47 Countermeasures Dispensing Systems (CMDS);
    30 AN/ALR-93 Radar Warning Receivers (RWR);
    28 AN/ALQ-211 Advanced Integrated Defensive Electronic Warfare Suites (AIDEWS);
    26 Joint Helmet Mounted Cueing Systems;
    16 AN/AAQ-33 Sniper ATP;
    5 TERMA Modular Reconnaissance Pod (MRP)
    24 AN/ARC-238 Single Channel Ground and Airborne Radio System (SINCGARS) radios with HAVE QUICK I/II;
    24 Link-16 Multifunctional Information Distribution System-Low Volume Terminals (MIDS-LVT);
    24 Global Positioning Systems (GPS) and Embedded GPS/ Inertial Navigation Systems (INS);
    24 AN/APX-113 Advanced Identification Friend or Foe (AIFF) Systems;
    30 AN/AVS-9 night vision goggles.
    ENJJPT (Advanced flight training and F-16 operational conversion) for up to 50 initial RNZAF F-16C/D pilots;
    30 AIM-120-C7 Advanced Medium Range Air-to Air Missiles (AMRAAM);
    60 AIM-9X SIDEWINDER Missiles;
    20 AGM-88C HARM Missiles;
    50 AGM-65G MAVERICK Missiles;
    50 AGM-119A Mk III Penguin ASM Missiles;
    30 Joint Direct Attack Munition (JDAM) 2,000 lb bombs;
    30 GBU-10, PAVEWAY II 2,000 lb. bombs;
    60 Enhanced GBU-12 PAVEWAY II bombs, with dual-mode GPS/laser guidance;
    8 AGM-65G Maverick training missiles;
    16 Air Combat Maneuvering Instrumentation (ACMI) pods;

     
     
     
    Note on loadouts: Attack/ CAS loadouts are set for engaging large amounts of armour. However you can select a GBU-49 CAS loadout with the mission editor, along with a few other unique loadout options.
     
     
     
    Credits:
     
    The Viper Team for their stunning viper packs
     
    Ravenclaw_007 for his new weapon packs
     
     
     
    Enjoy,
     
    Dan.

    221 downloads

       (2 reviews)

    2 comments

    Submitted

  19. Fictional ‘What if’ Royal New Zealand Air Force A-7 Corsair II Skins

    Fictional ‘What if’ Royal New Zealand Air Force A-7 Corsair II Skins
     
     
     
    As requested in MAKO69’s topic (http://combatace.com/topic/82082-a-lot-of-what-if-ideas-for-the-moders/?do=findComment&comment=658905) here are my RNZAF A-7 re-skins.
     
     
     
    Fact: When the New Zealand Government selected the A-4K Skyhawk for the RNZAF in the late 60’s/ early 70’s the A-7 Corsair II was on the Air Force’s short list along with the F-4 and F-111. A modernised version of the A-7 was again considered in the late 80’s as an alternative to upgrading the RNZAF Skyhawks.
     
     
     
    You will need the stock Third Wire A-7D and A-7E_74 as well as the Mirage Factory A-7D_84 and A-7K_MF
     
     
     
    Instillation: As usual simply drop into your mods folder and allow it to override when prompted, none of the aircraft files will be changed just the skins added.
     
     
     
    Credits:
     
    Third Wire and Team Mirage Factory
     
     
     
    Enjoy,
     
    Dan.

    48 downloads

       (2 reviews)

    0 comments

    Submitted

  20. A-4N Ahit Pack for SF2

    A-4N Ahit Pack for SF2 2.0
     
     
     
    Instillation: As usual simply drop into your mods folder and allow it to override when prompted.
    Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required
     
     
     
    A-4N Ahit - Specific model Skyhawk for Israel based on the A-4M with deliveries starting in 1972. The A-4N has the more powerful J52-P-408A Engine, larger canopy, HUD and an advanced weapons delivery/ Nav system.
     
    A-4N Ahit (78) - RWR upgraded
     
    A-4N Ahit (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed.
     
    A-4N Ahit Pave Penny/ LGB - In 1984 some A-4N have their radars replaced with the AN/AAS-35(V) Pave Penny Laser spot tracker and are given the ability to drop GBU-12 and Israeli Griffin laser guided bombs.
     
    A-4N Ahit Pave Penny/ LGB (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed.
     
    A-4N Improved Ahit (Sibat) - Major upgrade of the A-4N in 2005 with a modernised glass cockpit, updated HUD symbology (from the F-16), addition of a Ring Laser Gyro Nav System, plus new Mission and Fire Control Unit.
     
    A-4N Skyhawk ATSI (Desert) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. IAF desert camo.
     
    A-4N Skyhawk ATSI (Grey) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. Two tone grey camo
     
     
    I have included modified Yom Kippur and Lebanon War campaigns edited to include the A-4N as it was very active in both wars. You will need to have installed my Third Wire A-4E/H/F Ahit upgrade/ Enhancement for SF2 1.0 for the modified campaigns to work correctly.
     
    http://combatace.com/files/file/14397-third-wire-a-4ehf-ahit-upgrade-enhancement-for-sf2/
     
     
    Gameplay notes:
    - Cockpits are stand-ins however all the HUD displays, radar displays, RWR displays are correct.
     
    - To give the A-4N Ahit Pave Penny/ LGB the ability to use Laser Guided Bombs in the CAS role I created a ghost LP weapon station that can be loaded with a 'Shaldag FAC Laser Designation Team' which is the real life IAF special forces team that designated targets for the A-4N. If you don’t like the way it works just delete it from the weapons folder and stick to dumb bombs for everything except strike missions.
     
     
    Credits:
    - TK for the SF2 series and original Ahits
     
    - Alejandro for external cockpit/ canopy mods and Escapac seat
     
    - ravenclaw_007 for his amazing weapon packs
     
    - MGunny 331KillerBee's Ordnance Shop II
     
    - wpnssgt for the grey ATSI skin
     
     
    Enjoy,
    Dan (dtmdragon)

    596 downloads

       (5 reviews)

    0 comments

    Updated

  21. Third Wire A-4E/H/F Ahit upgrade/ Enhancement for SF2

    This is an upgrade and major enhancement for the stock Third Wire A-4E, H, & F Ahits (Skyhawks). The standard TW Ahits have a few issues with their historical accuracy. This mod corrects those issues and even adds a few more aircraft to the Ahit family.
     
     
    Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as there are changes to some of the aircraft.ini files etc)
     
    Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required.
     
     
     
    Changes include:
     
     
    - The A-4H Ahit was not delivered with a downgraded engine. It had the same J52-P8A engine as the F model Skyhawk. Israel latter upgraded the engines of the H and F Ahits to the P-408A as used in the A-4M and N Skyhawks.
     
    - The 30mm cannons fitted to the A-4H Ahit were fitted at a 2.5 degree downward angle due to the emphasis the IAF placed on strafing after the Six Day war. However in reality it was less than ideal as there was no change to the A-4 gun sight so aiming proved quite difficult until the introduction of the HUD in the Crystal upgrade.
     
    - A-4E Ahit was delivered with the avionics hump of the F model Skyhawk. The hump was installed in US Navy service in anticipation of receiving ECM equipment but these aircraft were delivered to Israel instead. Because it was empty the hump was initially removed in Israeli service.
     
    - The A-4E Ahit was also refitted with 30mm cannons. However due to the problems encountered with the angle of instillation in the H model Ahit they were installed at a 1.5 degree downward angle in the E models.
     
    - US Emergency Aid Skyhawks: During the Yom Kippur war A-4E as well as A-4F Skyhawks were sent to Israel as replacements for IAF A-4 losses during the war. These A-4E Skyhawks had the same standard of avionics as the F models.
     
    - Additional early textures added to the A-4H Ahits with the Star Of David on the rear fuselage and two digit aircraft numbers.
     
    - Additional texture added with the US 'Stars and Bars' and US Navy numbers which the A-4H wore during test flights in the USA.
     
    - Textures modified so there are no squadron colors on the rudder before 1976.
     
    - Textures modified so aircraft numbers are not on both the nose and vertical stabilizer at the same time before 1976. Before then the aircraft number was on either the nose or the vertical stabilizer- not both. Where it was largely depended on which squadron operated the aircraft.
     
    - The hump and corresponding avionics upgrade that appear on the A-4H Ahit (73) and A-4E Ahit (73) were known as the Crystal upgrade. This upgrade was designed to bring the Ahit fleet up to the standard of the A-4N Skyhawk/Ahit so this upgrade also included a basic heads up display with computerized weapons aiming. This upgrade would also be applied to the US Emergency Aid A-4E and F Ahits after end of the Yom Kippur war.
     
    - The triangular antenna behind the normal UHF/VHF antenna on the hump of the A-4H/E Ahits (73) as well as one of the nose antennas did not appear on the aircraft till the mid 80's
     
    - Loadouts: the stock Ahit loadouts are not unrealistic but they certainly aren't the most realistic. As such they have all been redone to include things such as the use of the Walleye in the anti-amour role by particular aircraft etc.
     
    - Opening canopy.
     
    - Landing light.
     
    - Cockpit armor changed to the same as the A-4F which the A-4H is meant to based on.
     
    - Yom Kippur and Lebanon War campaigns edited to include additional aircraft and weapons where appropriate.
     
     
     
    The Ahits will now appear in the game as follows:
     
     
    A-4E Ahit - Delivery of ex US Navy Skyhawks in 1971 fitted with an empty hump, no ECM and no chaff dispenser.
     
    A-4E Ahit (72) - The empty hump is removed in Israeli service, the aircraft are also re-fitted with 30mm cannons at a 1.5 degree downward angle.
     
    A-4E Ahit (73) US Emergency Aid - US Navy A-4E Skyhawks with avionics hump and standard USN avionics rushed to Israel during the Yom Kippur War to replace Ahit losses.
     
    A-4E Ahit (73) Crystal Upgrade - A-4E Ahits upgraded under project Crystal with ECM, RHAW, countermeasure dispensers, updated weapons delivery system, updated navigation system and a HUD. An extended tailpipe is also fitted.
     
    A-4F Ahit US Emergency Aid - US Navy A-4F Skyhawks with standard USN avionics rushed to Israel during the Yom Kippur War to replace Ahit losses.
     
    A-4F Ahit (74) Crystal Upgrade - US Emergency Aid A-4F Ahits are upgraded to the same standard as the project Crystal A-4H Ahits with a HUD, updated weapons delivery system, updated navigation system, 30mm cannons, extended tailpipe and P-408A engine.
     
    A-4H Ahit - Specific model Skyhawk for Israel based on the A-4F with deliveries starting in 1968. The A-4H had a downgraded weapons and avionics capability.
     
    A-4H Ahit (70) - Aircraft are re-fitted with 30mm cannons at a 2.5 degree downward angle.
     
    A-4H Ahit (72) - Israel begins replacing the J52-P8A engine with the more powerful J52-P-408A and restoring/ expanding the aircrafts weapon capabilities.
     
    A-4H Ahit (73) Crystal Upgrade - A-4H Ahits are upgrade under project Crystal with ECM, RHAW, countermeasure dispensers, updated weapons delivery system, updated navigation system and a HUD. An extended tailpipe is also fitted.
     
    A-4H Ahit (84) Crystal Upgrade - Additional external antenna on the avionics hump and nose of the aircraft are installed.
     
     
     
    Credits:
     
     
    -TK for the SF2 series and original Ahits
     
    -ravenclaw_007 for his amazing weapon packs
     
    - MGunny 331KillerBee's Ordnance Shop II
     
     
     
    Enjoy,
     
    Dan (dtmdragon)

    585 downloads

       (5 reviews)

    3 comments

    Updated

  22. McDonnell Douglas CF-18 Hornet

    McDonnell Douglas CF-18 Hornet Package for SF2 1.1
    Package for SF2 (Includes aircraft upgraded under the two phases of the Incremental Modernization Project) UPDATED
     
    1.1 Updates:
     
    - Skin pack added to make a total of 9 different skins that cover the change in markings over the years as well as squadrons that have been activated and disbanded etc. Plus a few special/ anniversary skins.
    - Additional 'CF-18 Hornet IMP Phase II Operation 'Mobile' Lybia 2011' Aircraft with with loadouts, markings and a pilot skin specific to the campaign.
    - LoadOut.ini files and weapons updated.
    - Improved Bird slicer IFF aerials.
     
     
     
    This package contains three separate year specific aircraft to cover the original aircraft and the upgrades it received in latter years as part of the Incremental Modernization Project:
     
     
    ‘CF-18 Hornet’ is the initial aircraft and covers the period from delivery till 2006.
     
    ‘CF-18 Hornet IMP Phase I (03)’ the AN/APG-65 radar is replaced with the AN/APG-73 radar, the AN/APX-111 IFF is added, as is ability to use JDAMs and AMRAAMs. This covers the period from 2003 to 2007
     
    ‘CF-18 Hornet IMP Phase II (07)’ this includes the integration of the Joint Hemet Mounted Cuing System, the ability to carry the Sniper XR targeting pod and an upgrade to the aircrafts ECM jammers. This aircraft covers the period from 2007 till 2017+.
     
     
    There are overlaps in the operational dates due to the time each upgrade program took to do the entire fleet.
     
     
    You can use the single mission editor to select a Laser Guided Bomb Attack loadout or the Mixed LGB/AMRAAM loadout used over Libya.
     
     
    I have used the Mirage Factory CF-18 from the SF2 NATO Fighters 4+ Mod as the base for this Mod.
     
     
    Also includes is an extensive rwr.lst file and library
     
     
     
    Instillation:
     
     
    Simply un zip and drop the contents into any SF2 series Mod Folder, make sure you override when prompted.
     
     
     
    Credit goes to:
     
     
    The Mirage Factory for the original CF-18,
     
    Spectre8750 for the F/A-18A, A+ and C by The Mirage Factory for SF2 package,
     
    Dave for the F-16C package,
     
    331KillerBee for the MGunny 331KillerBee's Ordnance Shop II
     
     
    Enjoy,
     
    Dan.

    1,479 downloads

       (8 reviews)

    4 comments

    Updated

  23. Royal New Zealand Navy Fleet Air Arm Skyhawks and HMNZS New Zealand Aircraft Carrier.

    Fictional Royal New Zealand Navy Fleet Air Arm Skyhawks and HMNZS New Zealand Aircraft Carrier.
     
     
    This is a purely fictional 'what if?' the New Zealand Government decided when they purchased the A-4K Skyhawks in the early 70's that a Carrier based strike force was required to maintain New Zealand’s security in the Pacific.
     
    To meet those requirements the number of Skyhawks ordered was doubled and carrier capability retained during construction. An old US Navy Essex Class Carrier slated for de-commission was purchased by the New Zealanad government and given a complete refit and refurbishment prior to delivery along with the Skyhawks in 1970. Attack the Carrier as an enemy to see what the refit involved ;)
     
    Number 6 Squadron is a joint RNZAF/ NZ Navy squadron that uses embarked RNZAF personal to maintain the Skyhawks however all aircrew are members of the Royal New Zealand Navy. As is done in real life with the New Zealand Navy’s Helicopter fleet.
     
     
    Includes:
     
    - Royal New Zealand Navy Skin and edits for the Third Wire DLC A-4K Skyhawk.
     
    - Post project Kahu updated Naval version of the A-4K 'Kahu' Skyhawk.
     
    - HMNZS New Zealand Aircraft Carrier which is an ex US Navy Essex Class Carrier which was delivered to the New Zealand Navy in 1970 after being refitted and refurbished.
     
     
    Instillation:
     
    NOTE: You WILL need the Third Wire DLC A-4G & A-4K Skyhawks as well as SF2 North Atlantic. This only been tested on an install with all Strike Fighter 2 titles updated to the latest patch.
     
    1, Simply unpack the files and copy them into your mods folder.
     
    2, Add this to your 'nations.ini' file in the flight folder:
     
    [NationXXX]
    Name=NewZealandNavy
    DisplayName=Royal New Zealand Navy
    Alignment=FRIENDLY
    PilotNameList=NamesAustralian.lst
    RankList=RanksRAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.str
    Medals=MedalsRAF.ini
    MedalTextFile=MedalsRAF.str
     
     
    Enjoy,
     
    Dan.

    114 downloads

       (2 reviews)

    1 comment

    Updated

  24. Third Wire DLC A-4K Skyhawk upgrade/ Enhancement for SF2

    This is an upgrade/ Enhancement for the Third Wire DLC A-4K Skyhawk.
     
     
    You will need the DLC A-4K: https://store.thirdw...m/store_dlc.htm
     
     
    Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as the export end year date in the AIM-9G is incorrect etc)
     
     
    Changes include:
     
    -a more realistic loadout.ini file,
     
    -correcting of the air intake textures on all the textures,
     
    -corrections to the squadron markings on the ‘Green’ and ‘Maritime Grey’ textures,
     
    -accurate Royal New Zealand Airforce Pilot,
     
    -activation of the tail hook,
     
    -opening canopy,
     
    -landing light,
     
    -various other data.ini edits.
     
    -a few shots of chaff in each airbrake to simulate the practise of filling the airbrakes with chaff to give the aircraft a limited ability to deploy a onetime burst of chaff by activating the airbrake.
     
     
    Use the single mission editor to select and make use of some unique RNZAF A-4 loadouts
     
     
    Credits:
     
    -ravenclaw_007 for his amazing weapons packs
     
    -NeverEnough for the FMA IA-58a Pucara for SF2 which I used the triple and double rocket pods from to create the CRV-7 double and triple launchers from.
     
     
    Enjoy,
     
    Dan.

    272 downloads

       (2 reviews)

    3 comments

    Updated

  25. Israeli Aerospace Industries (IAI) F-4E Kurnass 'Super Phantom' 2000 for Strike Fighters 2

    Israeli Aerospace Industries (IAI) F-4E Kurnass 'Super Phantom' 2000 for Strike Fighters 2
     
     
    *************** Now with brand new SF2 'Super_F4.LOD' *****************
     
     
    IAI planned a second level of updating for the Kurnass 2000 (http://combatace.com...ike-fighters-2/) designated the "Super Phantom 2000", in which the aircraft were to be fitted with twin Pratt & Whitney (P&W) PW1120 turbofan engines.
    The PW1120 was a derivative of the P&W F100 used on the F-15 and F-16, and was developed for the IAI Lavi fighter program, which was ultimately cancelled. The PW1120 was shorter and lighter than the J79 but almost the same diameter, making installation the Phantom relatively straightforward. The PW1120 offered 25% more dry thrust and 30% more afterburning thrust than the J79.
    A single Super Phantom 2000 prototype was implemented and flown at the Paris Air Show in 1987. It could exceed Mach 1 without afterburners and was hoped to become a lucrative update offered by Israel to current Phantom operators.
    However the program never went beyond the prototype with the 'official' line being that there were no takers as the cost of the engine update was a significant fraction of the cost of an entirely new aircraft, and nobody thought it sounded like a good deal. Boeing also had considered a similar Phantom update and abandoned the idea. But is is generally accepted that the real reason was McDonnell Douglas/ Boeing scuttled the project because it equalled the F/A-18C/D in performance and endangered any future sales of the F/A-18 and F-15 as current Phantom operators could upgade thier fleet to a similar level instead of having to replace them.
     
    That being said, with the PW1120 engines it is one kick ass Phantom to fly and fight with in the SF2 game! So here it is. Along with the prototype skin that the aircraft wore to the 87 Paris Air show I have also included an operational IAF 119 Squadron skin however it was obviously never used.
     
    None of the default loadouts include any weapons other than drop tanks as the prototype aircraft never carried any. However you can use the single mission editor to load a selection of preset loadouts based on the Kurnass 2000 loadouts.
     
    This mod has its origins in the SFP1 Mirage Factory F-4E Kurnass but most of the 3D work to create the Super Phantom 2000 model has been done by Sundowner.
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to:
     
    Bunyap and Chaser617 for the F-4EJ Kai cockpit / Avionics which we used as a base for the Kurnass 2000 Cockpit and Avionics.
    The Viper Team for their IAF F-16C/D/I which some of the weapons came from.
    Sundowner for his work on the TMF Kurnass 2000.
    And of course the Mirage Factory Team for the original Kurnass Pack.

    575 downloads

       (2 reviews)

    0 comments

    Updated

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