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dtmdragon

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Files posted by dtmdragon

  1. Mirage Factory IDF F-4E Kurnass 2000 for Strike Fighters 2

    Mirage Factory Israeli Air Force F-4E Kurnass 2000 for Strike Fighters 2
     
     
    This is a brand new SF2 mod of the Israeli F-4E Kurnass 2000 with a new 3D model.
     
    This mod has its origins in the SFP1 Mirage Factory F-4E Kurnass but most of the 3D work to create the Kurnass 2000 model has been done by Sundowner.
     
    The majority of the .ini work is new and specifically for the SF2 environment.
     
     
    Features:
     
     
    - Accurate Kurnass 2000 3d model
     
    - Modernized cockpit and avionics
     
    - Modernized weapons capability
     
    - Most advanced version of the F-4E used by the Israeli Air Force
     
    - Extensive RWR.TGA files and updated RWR.LST
     
    - All weapons from loadout file included
     
     
    http://www.f-4.nl/f4_35.html
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to Bunyap and Chaser617 for the F-4EJ Kai cockpit / Avionics which we used as a base for the Kurnass 2000 Cockpit and Avionics. Also credit goes to The Viper Team for their IAF F-16C/D/I which some of the weapons came from. And of course the Mirage Factory Team.

    882 downloads

       (9 reviews)

    9 comments

    Updated

  2. Third Wire Stock F-4E Kurnass Upgrade/ Realism Pack

    Third Wire Stock F-4E Kurnass Upgrade/ Realism Pack.
     
     
    This mod will upgrade all the stock Third wire F-4E Kurnass Aircraft with historically accurate weapon loads, more detailed ejection seats, nuclear weapons capability as well as improvements to the sounds and effects.
     
     
    Instillation:
     
    Simply copy and past into your mods folder, you MUST click override when prompted for example the export start year on the stock ALQ-101 is incorrect for Israeli service etc
     
     
    Notes:
     
    1, Most bombing and attack loadouts will only have one or two sidewinders for self defense. You will also notice that the bomb on the TER closest to the loaded sidewinder is not loaded. This is exactly how the Israeli Air force did it to avoid clearance issues. Also when the center station MER is loaded with M117 bombs the front center bomb is not loaded. Again this is how the IAF did it the time. If you want to use fully loaded TERs and have four Sidewinders you can simple load them on at the load out screen.
     
    2, Israeli Phantoms stopped carrying the AIM-7 in the late 70s/ Early 80s when the F-15 took over the air-to-air role for the IAF. You will notice this with the loadouts of the F-4E Kurnass 78. Instead of Sparrows a single Python 3 IRM was carried on a specially modified pylon in the right front sparrow bay. Extra chaff and flare dispensers were carried in the rear sparrow bays. However If you want to carry the AIM-7 you can select a loadout with them in the single mission editor (not the loadout screen) since presumably the ability to carry them remained.
     
     
    Credit goes to Strahi, MGunny 331KillerBee's Ordnance Shop II, Mirage Factory for the sounds and whoever did the updated Mk7 ejection seats sorry.
     
     
    Cheers,
     
    Dan (dtmdragon)

    551 downloads

       (5 reviews)

    1 comment

    Updated

  3. Mirage Factory F-4E(s) Shablol Updated for SF2

    This is the Mirage Factory F-4E(s) Shablol for SF1 Updated for SF2.
     
     
    The original 3d model has also been updated with a few corrections such as pylon mounted Chaff/ Flare launchers and the .ini files have had a going over or been totally redone.
     
    The 3d model was updated by Sundowner (who gave permission for this update) and I did all the .ini work
     
     
    Credit goes to the Mirage Factory for the original aircraft.
     
     
    Note:
     
    1, The Shablol was a modified F-4E Kurnass airframe so we have retained a limited ability to carry air-to-ground ordnance however they were not used operationally for anything other than reconnaissance.
    2, The radar mode key will bring up the reconnaissance camera displays.
    3, The gun sight has been turned off on purpose.
     
     
    Cheers,
     
    Dan (dtmdragon)
     
     
    http://www.f-4.nl/f4_15.html

    371 downloads

       (6 reviews)

    0 comments

    Updated

  4. SF2 Harrier GR.3 (82) Falklands War Modified

    SF2 Harrier GR.3 (82) Falklands War Modified 1.1
     
    This is a modification of the Stock Third Wire Harrier GR.3 that represents the urgent modifications undertaken to the Harrier GR.3 aircraft that operated in the Falklands War/ Operation Corporate.
     
     
    Modifications made:
     
    - The Starboard gun pod has been replaced with the 'Blue Eric' ECM system. The Blue Eric consisted of the Tornado Sky Shadow ECM pod components in a Harrier gun pod.
     
    - Correct RAF pilot model/skin.
     
    - ALE-40 Chaff and Flare dispensers behind the Airbrake.
     
    - Capability to carry the CPU-123/B laser guided bomb with the loadout.ini file updated to reflect this.
     
    - Repainted green external fuel tanks.
     
    - Updated skins including an Operation Corporate/Falklands war skin from Kesselbrut's SF2 Falklands Mod.
     
     
     
    Requirements:
     
    SF2 Europe for the Stock Harrier GR.3 however it has only been tested in a full merged install of all SF2 titles.
     
     
     
    Instillation:
     
    Simply unpack the file then copy and past into your mods folder and allow it to over-ride if required.
     
     
     
    Enjoy,
     
    Dan.

    775 downloads

       (4 reviews)

    1 comment

    Updated

  5. Avro Vulcan 'Zapped' in RNZAF 75 Squadron Markings

    Avro Vulcan B2 XH562 'Zapped' in RNZAF 75 Squadron Markings
     
     
    In 1972 XH562 of the NEAF Bomber (Akrotiri) Wing at RAF Masirah was spectacularly 'zapped' with RNZAF markings by the Royal New Zealand Air force whilst the aircraft was visiting New Zealand.
     
     
    To install simply un zip then copy and past into your mods folder. It won't override anything but you will need to click yes and let the folders merge.
     
     
    You will need the Avro Vulcan B.2(*) for SF2 by paulopanz:
    http://combatace.com...avro-vulcan-b2/
    Credit goes to him and the A-Team
     
     
     
    P.s. this is not a 'what if' it actually happened: http://www.avrovulca...le/562_kiwi.htm
     
     
    Enjoy,
     
     
    Dan.

    68 downloads

       (1 review)

    0 comments

    Updated

  6. 'What nearly was' Royal New Zealand Air force F-16A/B Block 15 OCU/MLU Anthology.

    'What nearly was' Royal New Zealand Air force F-16A/B Block 15 OCU/MLU Anthology.
     
     
    When doing some research about the proposed Kahu II upgrade for the RNZAF A-4K fleet I found some good info on the New Zealand F-16 deal 'that nearly was' in the late 1990s/early 2000s. I decided to make as accurate 'what if' version I could.
     
    Ive used the Mirage factory F-16A/B Block 15 OCU model which is the version we would have received as they were built for Pakistan but embargoed and put in storage.
     
    I added a A-4K style UHF antenna just behind the refuelling receptacle.
     
    I've left the weapons the same as used by the upgraded A-4K fleet in 2001 except for the addition of the Litening targeting pod and Harpoon ASM which were going to be procured along side the F-16. Since the RNZAFs primary role is close air support it was unlikely any extra money was going to be spent on any radar guided missile, such as the AIM-120, as their air-to-air role was seen as one of primarily self defence.
     
    The terms of the deal included a Mid Life Upgrade at the end of the 10 year lease period when we would have purchased the aircraft. As part of the MLU I have included the integration of the AIM-9X along with the JHMCS as it stands to reason that the RNZAF's AIM-9L models would have been considered to be going out of date by 2009. The Pylon Integrated Dispensing System (PIDS) has also been included as part of the MLU as it is in some European Mid Life Upgrades.
     
    Also on the MLU aircraft are ALQ-131 ECM pods which there were provisions for in the original terms of the lease but most likely would have been pushed out to the time of the MLU because of the extra costs.
     
    There are 4 separate aircraft that represent the 13 'A' and 9 'B' model Vipers before and after a Mid Life Upgrade (MLU):
     
    -F-16A Blk 15 OCU RNZAF (What if?)
     
    -F-16B Blk 15 OCU RNZAF (What if?)
     
    -F-16AM Blk 15 MLU RNZAF (What if?)
     
    -F-16BM Blk 15 MLU RNZAF (What if?)
     
    I've given the A models the serial numbers NZ6301 through to NZ6313 and the B models NZ6314 through to NZ6322
     
    2 Different skins for the operational aircraft are included which are; the Pakistani style camouflage scheme the aircraft were already painted when New Zealand placed the order and they would have been delivered in. As well as an all over medium grey used on all current RNZAF aircraft since around 2003.
     
    8 Special/Commemorative skins are also included such as; high-viz Commanding Officers aircraft, Rugby World Cup All Blacks supporters scheme, a couple of retro Kiwi Skyhawk style skins, an Aggressor skin plus a few others.
     
    You can use the mission editor to load alternate loadout options that include the AIM-120 or are specific to close air support roles in Afghanistan etc
     
    Also included is a extensive RWR.LST and set of RWR.TGA files.
     
     
    INSTILLATION:
     
     
    Just Extract the files, then drag and drop into your mods folder and override when prompted.
     
     
    Thread in Sci-Fi/Anime/What If Forum with lots of screen shots: http://combatace.com...lock-15-ocumlu/
     
    Links to Info on the cancelled RNZAF F-16 'deal of century' that nearly was:
    http://f-16.net/f-16_users_article28.html (3/4 of the way down the page)
    http://www.beehive.govt.nz/feature/review-f16-aircraft-royal-new-zealand-airforce
     
    These F-16 are a mix match between the best parts of all the F-16 mods available with new/modified/enhanced skins of my own. I've also re written most of the data.ini and avionics.ini files with updated data from the net especially when it comes to the performance of the radar after the MLU update.
     
    Credits:
     
    Dave's Mirage Factory F-16C Block 25/30/32/40/42/50/52 3.0 and Mirage Factory F-16B Block 15:
    -bpao
    -Moonjumper (aka Crusader)
    -Migbuster
    -Sundowner
    -Diego
    -X Ray
    -Jat
    -ravenclaw
    -Aleducat
     
    The NATO Fighters Team for the F-16A Block 15 OCU model
     
    ace888 for the PAK skin
     
    ravenclaw007 for the Weapons - Pack 1 vers 1.2
     
    331Killerbee for the MGunny's Ordnance Shop II for SF2
     
     
     
    Enjoy,
     
    Dan.

    264 downloads

       (2 reviews)

    4 comments

    Updated

  7. Top Gun A-4F 'Super Fox/ Mongoose' for Strike Fighters 2 (Mk.II)

    Top Gun A-4F 'Super Fox/ Mongoose' for Strike Fighters 2 (Mk.II)
     
    This an update and replacement of the A-4 Super Fox I have previously released: http://combatace.com...updated-270111/ HOWEVER, this mod uses the DLC A-4G as the base model as it is an F model Skyhawk but without the avionics hump which is what the Super Fox is.
     
    So this means if you don't have the DLC A-4G this will not work and you should stick to the previous version in the above link. If you do have the DLC A-4G delete the old Super Fox from your mods folder and use this one instead.
     
    This aircraft is the modified A-4 Super Fox/ Mongoose used as an Aggressor aircraft by the US Navy Fighter Weapons School (Top Gun) from 74 till 94. The Super Fox was the ultimate adversary Skyhawk as it was equipped with updated J52-P-408 engine giving 11,200 pounds of thrust. The Super Fox also had its avionics hump and associated equipment stripped reducing its weight and giving it an impressive, better than 1:1, thrust to weight ratio. Other modifications included the wing slats being bolted closed and removal of the cannons.I have retained the countermeasure dispensers as I couldn’t find any information indicating they were removed but with no ECM or RWR I would advise you to avoid being engaged at beyond visual range.Best way to enjoy this bird is to set up a guns only dogfight with the mission editor and go head to head with a few Tomcats.
     
    Additional Features:
     
    - 9 different Aggressor skins including US Navy and USMC versions.
     
    - Cannon barrels have been removed from the 3D model. However the cannons will still fire and I have modified the cannons to be more accurate and more reliable in an effort to more accurately simulate combat with an aggressor aircraft. By this I mean all you needed to do in real life was to get the 'enemy' aircraft in your gun sight and call "Guns kill" so jamming guns or inaccurate cannons weren't an issue so I've stoped it happening in the game.
     
    - Top Gun Pilot Skin
     
    INSTILLATION:
     
    1, Delete previous A-4F_Super_Fox from your mods folder.
     
    2, Drop the extracted files in to the appropriate folders.
     
    3, If you have an extracted and modified NATIONS.INI file than add the following to it if you haven't already: (If you haven't, a modified NATIONS.INI file is included)
     
    [NationXXX]
    Name=AGRS
    DisplayName=Aggressors (Red)
    Alignment=ENEMY
    PlayerFlyable=TRUE
    Mercenary=FALSE
    PilotNameList=NamesUS.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    CampaignWinMusic=
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
     
    Mod Has only been tested/used in a merged install of ALL SF2 titles with the DLC A-4G installed.
     
    Third Wire DLC A-4G available here: https://store.thirdw...e_dlc.htm
     
    Credit goes to column5 for their A-4E Super Echo which gave me the idea and various skins which I updated to work in SF2.
     
    Enjoy,
     
    Dan.

    423 downloads

       (5 reviews)

    0 comments

    Updated

  8. Template of Mission and Kill Markings

    .TGA file with a bunch of kill and weapon markings to stick on you skins
     
    Dan.

    322 downloads

       (3 reviews)

    2 comments

    Updated

  9. USMC VMA513 Skin for Harrier GR.7

    As requested http://combatace.com/topic/68858-usmc-to-buy-uk-harriers/page__pid__535106?do=findComment&comment=535106
     
    Edit of USMC VMA513 skin from the AV-8B+ Harrier II to fit the SF2 Harrier GR.7 since the USMC has announced it is buying the retired UK Harrier fleet.
     
    Credit goes to those who did the original Harriers and those who helped update them for SF2:
     
    Bobrock
    Brian32
    Dave
     
    Instillation:
     
    Simply drop into your SF2 mods folder and it should end up in the right place.
    I have included the decals from the SF2 AV-8B+ but you will need the SF2 GR.7 for this to work.
     
    http://combatace.com/files/file/9118-harrier-gr7-sf2-version/
     
    http://combatace.com/files/file/9320-av-8b-harrierii-sf2/
     
    Have fun,
     

     
    Dan.
     
    P.s. you might want to add "USN,USMC" to the 'AttachmentType=' statements of the weapon stations in the 'HarrierGr7_DATA.ini' file to make use of US weapons etc
     
     

    119 downloads

       (1 review)

    0 comments

    Submitted

  10. BOL countermeasures fix for the F-15C, EF-2000, JAS-39C, Tornado F3, NF4 Tornado F3, F-14A/B, F-14D, F/A-18

    This pack corrects the countermeasures on the following aircraft to include the Saab BOL Advanced Countermeasure Dispenser:
     
    *F-15C http://combatace.com...ck-version-231/
     
    *EF-2000 Eurofighter http://combatace.com...urofighter-sf2/
     
    *JAS-39C Gripen http://combatace.com...for-sf2-series/
     
    *Tornado F3 http://combatace.com...ado-f3-for-sf2/
     
    *Tornado F3 (NATO Fighters 4) http://combatace.com...-update-pack-4/
     
    *F-14A & B http://combatace.com...d-f-14b-tomcat/
     
    *F-14D http://combatace.com...297-sf2e-f-14d/
     
    *RAAF F/A-18 http://combatace.com...ike-fighters-2/
     
    The BOL countermeasure dispenser is a 160 shot dispenser that has been integrated into a AIM-9/ AMRAAM launching rail (LAU-7, LAU-127/128/129,CRL,MPRL). The BOL is a non pyrotechnic dispenser that uses air scoops on the dispenser and the wing vortex of the aircraft to disperse its packets of Chaff. The countermeasure is launched rearward from a port in the rear end of the rail. For IR threats a new burning chaff product is being developed. For the above aircraft the BOL launchers are normally loaded with 160 chaff each which frees up the aircrafts existing pyrotechnic launcher/s for a full load of flares. That is what this mod recreates. The weapon station that carries the BOL launcher on the above aircraft has been made to stay even when the station is not loaded otherwise you would have chaff launching from mid air when you had no weapon loaded on that rail to make the node show up.
     
    -USAF and ANG F-15C fighters had the four wing sidewinder/AMRAAM rails replaced with BOL versions around 2000.
     
    -USN F-14A/B/D Tomcats had the BOL launchers fitted in the early 90’s in place of their two sidewinder rails.
     
    -Australian F/A-18 Hornets had BOL dispensers added to the sides of the outer wing pylons, I have been able to paint these onto the skin.
     
    -Unsure when the Tornado F3 was equipped with the BOL but they are on the two inside AIM-9 rail positions. I am unable to make the dispensing position move with the swinging wings so the chaff is launched from the position the rear of the sidewinder rails are in when the wing is in the fully swept position.
     
    -I have been able to paint on the details of the BOL launchers on the Gripen rails as the way the skin was done allowed for it. The Gripen rails still disappear when not loaded as there is no dedicated position for short range missile rails like the other aircraft and the BOL launcher is only used when an air-to-air missile is loaded on that station.
     
    http://www.saabgroup...sure_Dispenser/
     
    http://www.saabgroup...uct%20sheet.pdf
     
    Credit goes to the Authors of the original aircraft as all I have done is made a few alterations.
     
    Instillation: Simply copy and paste the included data.ini files into the correct aircraft folder and overwrite.
     

    437 downloads

       (1 review)

    0 comments

    Updated

  11. Modern RAF Smart Bombs

    Modern RAF Smart Bombs.
     
    Includes:
     
    -Enhanced Paveway II
     
    -Enhanced Paveway III
     
    -Paveway IV
     
    In order to simulate the fact that these weapons can be either GPS or laser guided depending on what the aircrew decide before dropping them I have included two of each type. One is GPS guided and the other is laser guided. On my RAF aircraft (GR4, GR7, GR9 and Typhoon) that use these bombs I have used the loadout.ini file to load a mix of GPS and laser guided versions of the same bomb to imitate that flexability in the air.
    Credit goes to 331KillerBee for his Ordnance Shop II where these weapons have been modified from.
     
    Drop the files into your weapons folder to install, easy as that.

    517 downloads

       (1 review)

    1 comment

    Updated

  12. New Zealand A-4K Skyhawk Pack for SF2 Re-dux MAJOR UPDATE 14/02/11

     
    MAJOR UPDATE: 14/02/11
     
    Thanks to alejandro all 3d models are now correct. Squared off tail fin, braking parachute, varies aerials and antenna unique to the New Zealand A-4K Skyhawks have now been added. Due to the way they have been created with the fake pilot method an overhaul was required. I have also re done the markings on all skins, things such as walkway lines, stencils, warning markings etc are now historically accurate. A few other minor faults have also been corrected.
     
    When you re install this mod you will need to delete all previous RNZAF A-4 aircraft folders (A-4_70, A-4_72, A-4G_RNZAF, A-4_Kahu and A-4_Kahu_II) and override all files when you install it.
     

     
    This is the ultimate Royal New Zealand Skyhawk pack updated from my old Royal New Zealand Air Force A-4K Skyhawk package for Strike Fighters 2.After doing some major research for a RNZAF Skyhawk model kit I decided to upgrade my previous RNZAF Skyhawk pack but realising how much needed to be changed I decided to throw it out and create an all new far more historically/ technichally accurate pack.
     
     
    Features:
     
    * 5 different versions with separate models (all stock Third Wire) that cover the major changes to the airframes over the 30 years it was in service.
    - A-4K_70 Original 10 single seater Skyhawks introduced in 1970 with avionics humps (empty) and straight refuelling probes.
    - A-4K_72 Around 1972 the fleet started being retrofitted with angled re-fuelling probes.
     
    - A-4K_85 In 1985 the fleet started being repainted in Euro 1 camouflage.
    - A-4K_Kahu In 1986 a modernisation project was started that saw the removal of the avionics hump, an AN/APG-66NZ radar installed along with a glass cockpit, HUD, ALR-66 RWR, ECM, countermeasures and modern weapons capability.
    - A-4G_RNZAF In 1984 New Zealand purchased 8 A-4G Skyhawks from Australia that were eventually converted to the A-4K Kahu standard.
     
     
    * Over 24 different skins that cover all models of Skyhawk in New Zealand service from 1970 to 2001. Most are for the entire fleet but some are for specific aircraft with an unusual feature/ scheme etc.
     
    * Use of the ‘StartDefaultDate=’ feature ensures a historically accurate skin is automatically selected depending on what year you choose to fly.
     
    * 3 different pilot models that cover the change in flight gear over the years.
     
    * Extensive RWR.TGA files and updated RWR.LST
     
    * Historically accurate serial numbers depending on the time period and aircraft type.
     
    * Files and instructions to integrate the RNZAF A-4K into two of the the NATO fighters campaigns.
     
    * Data.ini files reflect my research into the actual A-4K and it's features.
     
    * Opening cockpits 'shift' + '0'
    * Working landing lights.
     
    * Reflective white strips added to some skins of late model aircraft as seen on real aircraft.
     
     
    Instillation:
     
    Note: Only tested in an all SF2 games merged install however it will work in some of the others as long as they have the right Third Wire A-4 models.
     
     
    * Historical:
     
    -Simply put files from the ‘Main RNZAF A-4 pack’ folder into the appropriate locations in you mods folder. Override when prompted.
     
     
     
    * Extras:
     
    - To add the RNZAF Skyhawk to the 1979 and 1986 NATO fighters campaign put the files from the ‘NATO fighters campaign’ folder into the correct place in your mods folder and override when asked. You will need to back up your campaign files first. You will need NATO fighters IV installed up to the Post-Dec2009 Update Pack # 3. http://combatace.com...-update-pack-3/ You will also need Alternate 1986 Red Storm campaign for NATO Fighters 4+ Dec 2009 Patch and Beyond by Dave installed for the A-4K to work in the 1986 campaign. http://combatace.com...tch-and-beyond/ This is because that is what I had installed when I edited the files to add the A-4K and those are the files I’ve uploaded here.
     
    - Fictional and What if skins: This will add a series of grey, Red flag and desert storm skins. Put the files from the ‘Fictional and What if skins’ folder into the correct locations in your mods folder.
     
    - A-4K II: In the ‘Proposed A-4K II’ folder is an additional aircraft that represents Phase II of the Kahu upgrade project. In 2000 when the F-16 was selected as a replacement for the Skyhawks an alternative option was also put together by the RNZAF which was Phase II of the Kahu upgrade done in the 80’s. These additional upgraded would involve a self designation capability for the LGBs, a new anti-ship missile and a new ejection seat. To this end the Litening pod had been selected and would have been migrated to the F-16 program if it had continued. To install simple put the files from the files from the ‘Proposed A-4K II’ folder into the correct locations in you mods folder and override.
     
     
    Credit: Third Wire for the game, James Fox for his RNZAF skins & decals that I used as a base and wilco for his angled re-fueling probe mode for the A-4K_Kahu & landing lights mods and alejandro for the 3d mods to make it a true K model Skyhawk.
     
    Note: I've deleted the old RNZAF A-4K Skyhawk Pack for SF2 as this replaces it.
     
    Enjoy,
     
    Dan.
     

    649 downloads

       (4 reviews)

    1 comment

    Updated

  13. Royal New Zealand Airforce DH Venom Skin UPDATED 31/01/11

    Royal New Zealand Airforce DH Venom Skin
     
    For use with the SF2 DH Venom by Paulopanz found here http://combatace.com...11004-dh-venom/
     
    Instillation: Place files in apropriate location and allow to override (adds correct RNZAF years to Userlist.ini)
     
    History: Venoms were lent to the Royal New Zealand Air Force by the RAF to supplement the RNZAF’s Vampires and were used in the Malayan Emergency where they operated by No. 14 Squadron.
     
    UPDATED 31/01/11 RAF letters added to wing tip tanks after Pasko helped me out with the mesh names. However there is a small bit of bleed through on the bottom of the tanks from the decal. Because of this there are two folders in the download: One with the wing tip decals which is historically accurate. And one without the decals if you can’t live with the bleed through lol. You choose.
     
     

    94 downloads

       (1 review)

    0 comments

    Updated

  14. Israeli Air Force A-4N SkyHawk/Ahit for Strike Fighters 2 UPDATED 27/01/11

    Israeli Air Force A-4N SkyHawk/Ahit for Strike Fighters 2
     
    UPDATED 27/01/11
     
    - Updated with Wilco's mods including; angled refuelling probe, landing light, spoilers and loadout information
    - minor data.ini updates
    - Opening canopy 'shift' + '0'
     
     
     
    UPDATES 19/01/11
     
    - Mach limit extended from the stock figure to one that allows braking of the sound barrier as Skyhawks were known to do in a dive.
     
    - Weight limits on the weapon stations changed after I found some reference material with the exact figures of each pylon for the M & N model not just the total increase over previous models
     
     
     
    Features:
     
     
    -Year specific versions to reflect upgrades in avionics and weapons capability
     
    -Modernized cockpit with HUD & Avionics
     
    - Python 5 missile included
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to Third Wire the original aircraftl this has been modified from and Wilco

    544 downloads

       (3 reviews)

    0 comments

    Updated

  15. A-4M SkyHawk for Strike Fighters 2 UPDATED 27/01/11

    USMC A-4M SkyHawk for Strike Fighters 2
     
    UPDATED 27/01/11
     
    - Landing light added thanks to wilco's mods to my A-4N
    - minor data.ini updates
    - Opening canopy 'shift' + '0'
     
     
    UPDATES 19/01/11
     
    - Mach limit extended from the stock figure to one that allows braking of the sound barrier as Skyhawks were known to do in a dive.
     
    - Weight limits on the weapon stations changed after I found some reference material with the exact figures of each pylon for the M model not just the total increase over previous models
     
    - Low-viz grey skin I released in the SF2 Skins section is now included.
     
     
    Features:
     
     
    -Year specific versions to reflect upgrades in avionics and weapons capability
     
    -Modernized cockpit with HUD & Avionics
     
    -AN/ASB-19 Angle Rate Bombing System (ARBS) with TV and laser spot tracker
     
    -Most advanced and powerful SkyHawk used by the USMC
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to Third Wire for the original aircraft this has been modified from.

    958 downloads

       (3 reviews)

    0 comments

    Updated

  16. Top Gun A-4F 'Super Fox' for Strike Fighters 2 UPDATED 27/01/11

    Top Gun A-4F 'Super Fox' for Strike Fighters 2
     
     
    UPDATED 27/01/11
     
    - Correct angled refueling probe added along with a landing light thanks to wilco's mods to my A-4N
    - minor data.ini updates
    - Opening canopy 'shift' + '0'
     
    This is the modified A-4 Super F used as an Aggressor aircraft by the US Navy Fighter Weapons School (Top Gun) from 74 till 94. The Super F (Super Fox) was the ultimate adversary Skyhawk as it was equipped with updated J52-P-408 engine giving 11,200 pounds of thrust.
     
    The Super Fox also had its avionics hump and associated equipment stripped reducing its weight and giving it an impressive better than 1:1 thrust-to-weight ratio.
     
    Other modifications included the wing slats being bolted closed and removal of the cannons. However for the game I have kept the cannons and increased the rounds to 200 per gun (same as the A-4M) to give you a bit more dog fighting time :)
     
    I have retained the countermeasure dispensers as I couldn’t find any information indicating they were removed but with no ECM or RWR I would advise you to avoid being engaged at beyond visual range haha.
     
    Included with this aircraft is a Top Gun instuctor pilot skin.
     
     
    Best way to enjoy this bird is to set up a guns only dogfight with the mission editor and go head to head with a few Tomcats.
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to column5 for their A-4E Super Echo which gave me the idea and provided a base for the skin.

    634 downloads

       (4 reviews)

    1 comment

    Updated

  17. Royal New Zealand Airforce Vampire Skins for No. 75 Squadron

    Royal New Zealand Airforce Vampire Skins for No. 75 Squadron
     
    For use with the stock Vampire52
     
    You will need to make the Vampire52 flyable by downloading and installing the following cockpit: http://combatace.com/files/file/11098-vampire-cockpit-single-engine-egyptian-modified-combat-veteran/
     
    Instillation: Place files in appropriate location
     
    There is a folder titles 'extra skins' these are markings for RNZAF Vampires that I could find no period photos of but found plenty of scale models in that peticular scheme.
     
     

    90 downloads

       (1 review)

    0 comments

    Submitted

  18. Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2

    Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2
     
     
     
    This pack contains nation specific installs of the A-4 E and H model Skyhawk’s used by Indonesia.
     
    These Aircraft were obtained from the Israeli Air force via the Alpha Project in 1980. They stayed in service until 2003 when they were replaced by two Russian Su-27SK and two Su-30MK. However the Indonesian Air Force is planning to reactivate the A-4 Skyhawks by buying spare parts after the United States ended its weapons and spare part sales embargo. The aircraft made its final flight on 5 August 2005
     
     
    Includes 3 different skins: 11 SkU Camo (Tan and Green), 12 SkU Camo (Tan and Blue) & 12 SkU Camo (Tan and Blue) Low-Viz
     
     
     
    Included is a folder called “2005 plus” which if installed will extend the operational years to 2015 with a ‘very_rare’ availability representing the above proposed reactivation.
     
     
     
    These are basically the stock E and H Ahit with skins upgraded for SF2 from the Wings over Timor campaign. Credit goes to Third Wire and the ‘A Team’
     
     
     
    I made this after Wrench released the SF2 Modern Darwin terrain and I wanted some half decent opposition, to go along with some skins I updated for the SU-27SK & F-5, for the Aussie Hornets and Kiwi Skyhawks to do battle with.
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles but should only require SF2I
     
     
    Credit goes to Third wire for the game and A-4 models, Dev A-Team of Capun and CB Productions for permition to use thier modified skins.
     
     

    314 downloads

       (2 reviews)

    2 comments

    Submitted

  19. Royal New Zealand Airforce Canberra B.2 & B(I) Mk12 for SF2

    Strike Fighters 2 Canberra B(I) mk12 operated by the Royal New Zealand Air force and Canberra B.2 loaned by the RNZAF before the purchase of the mk12
     
     
    The B.2 is the stock B.2 with RNZAF skin/markings and make flyable with the cockpit from the SF B.2 by Ahmed Junaid Raza & Daniel "Kessselbrut" Himmel
     
    The mk12 was made by modifying the Canberra B(I) mk12 (South African AF) by Ahmed Junaid Raza
     
    Credit also goes to MigBuster and spinners for their part in the original mods and of course Third Wire.
     
    To install place files in appropriate folders and override. Make sure you read the original readme as well.
     
    You will need the Europe expansion Pack 2 to use the B.2
     
     
    History on the RNZAF Canberra:
     
    In 1958, while awaiting delivery of their own Canberras, the RNZAF "hired" a squadron of 17 B.2s and three T.4s from the RAF as part of the Commonwealth Strategic Reserve. The B.2s and one T.4 were used, from 1958 until 1962, by the then newly formed RNZAF 75 Squadron. The squadron was based at RAF Tengah (Singapore) and became involved in active service during the Malayan emergency with their first bombing raid being carried out on 30 September 1959.
    In February 1958 New Zealand placed a contract for 11 aircraft for use by 14 Sqd, the contract called for nine B(I)12 and two T.13 Canberras. The B(I)12 was the equivalent of the RAF's B(I)8 but with auto-pilot and modified navigation kit. The T.13 was equivalent to the T.4 but with auto-pilot and an extra bomb bay fuel tank.
    14 Squadron was based at RNZAF Ohakea in New Zealand
    Initially the squadron continued to use their D.H. Vampires for rocket projectile firing practice as the B(I)12s did not get this capability until December 1961. Trials then began with wing-pylon mounted Microcell rocket launchers each holding 37 rockets. Gradually the squadron achieved operational status in all its roles, including anti-shipping, and took part in deployment exercises to Singapore as part of the Commonwealth Reinforcement Force.
    In late 1962, the OCU was incorporated into the squadron as "C" Flight giving 14 Squadron a strength of ten B(I)12s and two T.13s. In 1964 the B(I)12s received their camouflage paint scheme ready for deployment to Singapore. 14 Sqd arrived in Singapore in September 1964 to assist in Operation Confrontation against Indonesia. A month later they went to the forward base at Labuan but were moved back to Tengah a week later! 14 Sqd stayed as part of the FEAF and, in March 1965, moved to RAAF Butterworth in Malaya. Not for long however. In 1966 the squadron returned to RNZAF Ohakea. Sadly, in the final month at Butterworth, NZ6104 crashed during a low-level RP attack at the China Rock range.
    Back in NZ, the decision had been taken to phase out the B(I)12 which duly took place in July 1970. New Zealand's Canberras were sold as a job-lot to India in November 1970. Some are still flying today
     
     
     

    179 downloads

       (1 review)

    0 comments

    Submitted

  20. MV-22 for SF2

    This is the MV-22B Osprey v2.2 by Zurawski updated for the Strike Fighters 2 Series.
     
    As well as updating it for SF2 I have added a few extra bits:
     
    -The BAE Remote Guardian GAU 17 minigun turret. It can be loaded and unloaded via a dedicated weapons station but can be fired forwards by the pilot only.
     
    -A ‘ghost’ BAE Remote Guardian GAU 17 minigun turret. This the best way I could represent the Remote Guardian turret engaging targets to defend the aircraft. What it is is a gunner station located in the correct position that fires the GAU 17 at any enemy air targets. However there is no 3d model to go with it. So what you get is the GAU 17 minigun turret that you can see and fire straight ahead. When the AI gunner engages a target you will see the muzzle flash and tracer fire coming from mid air in the area where the GAU 17 minigun turret is. If you don’t like the idea of this there is a second data.ini file you can use which will disable the AI gunner.
     
    -Updated pilot skins
     
    Note: has only been tested on an all game merged vertion of SF2 but should be fine on any individual installs (I hope)
     
    Also make sure you read the original README for flight instructions etc
     
    To install just place files in correct locations and over ride

    1,256 downloads

       (4 reviews)

    0 comments

    Updated

  21. Series 1 Kuwaiti A-4KU Skyhawk Updated for Strike Fighters 2

    Kuwaiti A-4KU for Strike Fighters 2
     
     
    This is the A-4KU flown by the Kuwait Air force during and leading up to the Gulf War I. It is from the Operation Desert Storm SF1 campaign set and I updated it for SF2 as well as changing some of the data.ini information to more accurately reflect the aircraft.
     
    NOTE: The original A-4KU uses Strikefighter 1 series LODS so you will have to have WoV to use this aircraft. (I ignorantly didn’t know I wasn’t allowed to include the series 1 LODS in the upload so that’s why I have now removed them)
     
     
    Included is an extensive RWR.LST file and RWR.TGA files, a ‘Free Kuwait’ skin and pre invasion skin.
     
     
    INSTILATION:
     
    1,Drop files in to appropriate folders, override when asked to.
     
    2,Extract the original lod files from WoV ObjectData.cat using the CAT extractor. Following lods: A-4F.LOD, A-4F_lod002.LOD, A-4F_lod003.LOD, A-4F_lod004.LOD, AV-8A_LOD4.LOD & A-4F_lod005.LOD once extracted should go to the A-4KU_Kuwait folder.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to JSF_Aggie for the Operation Desert Storm SF1 campaign the original A-4KU came from.
     
     

    207 downloads

       (2 reviews)

    1 comment

    Submitted

  22. A-4AR FightingHawk by the Banidos Team updated for Strike Fighters 2

    A-4AR FightingHawk by the Banidos Team updated for Strike Fighters 2
     
     
     
    -This is the SF1 A-4AR by the Banidos Team updated for SF2 http://combatace.com/files/file/7406-upgraded-a-4-ar-fighting-hawk/
     
    -I have made a few INI edits to better reflect the data I found on the A-4M and A-4AR as well as a modern pilot and extensive RWR.TGA files and updated RWR.LST
     
    -The cockpit and avionics have also been replaced/changed
     
     
    I didn't know which of my two A-4AR vertions people would like so I've uploaded both and you can decide :)
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: Goes to Soulfreak, Ravens**t, Wrench, Torno and alejandro for thier work on past A-4AR skins/Aircraft
     
     
     

    847 downloads

       (3 reviews)

    1 comment

    Submitted

  23. Royal Australian Air Force planned (2012 ish) EA-18G Growler for Strike Fighters 2

    Royal Australian Air Force planned (2012 ish) EA-18G Growler for Strike Fighters 2
     
     
     
    Features:
     
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: EricJ & FastCargo
     
     

    275 downloads

       (0 reviews)

    0 comments

    Submitted

  24. F-4E Kurnass 2000 for Strike Fighters 2

    Israeli Air Force F-4E Kurnass 2000 for Strike Fighters 2
     
     
     
    Features:
     
     
    -Modernized cockpit and avionics
     
    -Modernized weapons capability
     
    -Most advanced version of the F-4E used by the Israeli Air Force
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
    Credit goes to Wrench and Third Wire for the original aircraft this has been modified from

    672 downloads

       (1 review)

    0 comments

    Updated

  25. Italian AMX for Strike Fighters 2 Upgraded/Modernised

    Italian AMX for Strike Fighters 2 Upgraded
     
     
     
    Features:
     
     
    -Year specific versions to reflect the major upgrade of the Italian AMX to give it a modern cockpit/avionics and improved smart weapons such as JDAM
     
    -Modernized weapons capability and load out files
     
    -Modernized cockpit with MFD and HUD
     
    -High and low visibility markings
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: pcpilot

    1,058 downloads

       (3 reviews)

    1 comment

    Updated

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