-
Content count
131 -
Joined
-
Last visited
Posts posted by Richo
-
-
Thanks Wrench I will just have to take that advise and continue my efforts on your Iran-Iraq terrains which are much better anyway:)
Thanks for getting back with me so quickly.
Cheers
Richo
-
-
I am still waiting on Third Wire to get back to me on the all in one download:(
The above link works However I bought the games on two different email accounts and Even bought one I did not even need on my new email account
To show good faith. I hope to hear back soon???????
-
Well I bought TK's Expansion pack 2 and you got me interested. Great article you got me interested and I will give it a shot
- 1
-
I have all the SF2 games and DLC's along with First Eagles and one I bought on CD SF2E. I tried to put my email and codes in to get the free one and got no ware.
I then emailed Third Wire Tech Support to see what is the issue? I am keen to try to use the all in one version.
I have all games merged a bunch of mods and is running fine on Windows 10.
- 1
-
No I have not how do you do this I will give it a shot?
-
You are flying in a world with hardly no gravity and wind resistance. Normally I would do this to either enhance or tone down a bit on the AI.
Normally I just set him up for the wing man to toast him or Get #3 or #4 if there still alive. But this little tweak does work.
[FlightControl]
StallSpeed=63.06
CruiseSpeed=305.2 <---------------<<<<
ClimbSpeed=231.5
CornerSpeed=218.6 <----------------<<<<
LandingSpeed=80.06
MaxG=5.8 <-----------------------<<<<
MaxSpeedSL=416 <------------------<<<<
MachLimit=2.83
PitchDamper=0.7
RollDamper=0.4
YawDamper=0.0
GunBoresightAngle=0
RocketBoresightAngle=0
MissileBoresightAngle=0
FlapSettingForLanding=2
FlapSettingForTakeOff=1Thanks for the CDO information Baffmeister and I will try them out.
-
Thanks Geary, What a difference the skin makes on this F-84F, Well done!!! The fuel tanks now have a better look....
Spoileroops I hit a wrong button, Thanks for the great work on the TMF F-84F skin.
-
MiG-31A (Iran, A What If Mod)
/// ------ MiG-31A What if--> Iran got some MiG-31's --------- ///This is my First Aircraft mod upload so go easy:)I used the MiG-31BM from the "MiG-BM_update pak" downloaded from Combat Ace SF2 MiG-31 Downloads. There is no readme file attached just said jv44 is the original creator and want to thank him for the skin and lod file.I tweaked the Data ini file to make nodes operational along with making the MiG-31A as an attack aircraft. Designed to attack the US Navy I am sure this is what Iran wanted it for. This Aircraft was put together with SF1 and SF2 Freeware Items.This Foxbat will for sure test your fleet and put the pressure on the F-14 Tomcats!!!
"MiG-31A tested in latest patch SF2 against US Fleet and ground targets."
-
Submitter
-
Submitted06/25/2019
-
Category
-
-
yes for sure looking forward to seeing this one in action
- 1
-
I found when the game generates its own mission. Be sure to set the dates in the Terrain folder and when you go through the limited nations make sure all your friends and foes are in there. Then go through your Targets ini and make sure they match up with targets in the Terrain folder and Objects folder. Also make sure you have user ini's for the aircraft and some ground objects. The game will see all of the these and then you will cry because you got to many targets:) Here are some examples:
[AllowedDates]
StartDate=5/6/1954
EndDate=8/31/1975Limited Nations in the Terrain folder
[Theater]
TheaterName=Southeast Asia
Location001=South Vietnam
Location002=Thailand
Location003=North Vietnam
Location004=Cambodia
Location005=Laos
Location006=China
Location007=Burma
Location008=Hainan Island
Location009=Gulf of Tonkin
Location010=South China Sea[LimitedNationList]
FriendlyNation001=USN
FriendlyNation002=USMC
FriendlyNation003=USAF
FriendlyNation004=SVietnam
FriendlyNation005=Laos
FriendlyNation006=AustralianNavy
FriendlyNation007=RAF
FriendlyNation008=RAAF
FriendlyNation009=Canada
FriendlyNation010=FranceEnemyNation001=NVietnam
EnemyNation002=China
EnemyNation003=Mongolia
EnemyNation004=NKorea
EnemyNation005=CambodiaAdd on Targets and make sure Target types are in the game as well not missing/// ---------------------- Add Ons ------------------------------ ///[TargetArea125]
Name=Kangaroo Station
Position=529500.00,658000.00
Radius=5657
ActiveYear=0
Location=9
Alignment=FRIENDLY
CarrierStation=TRUE
Target[001].Type=SCB-125
Target[001].Offset=0,0
Target[001].Heading=165
Target[002].Type=SumnerFRAM2
Target[002].Offset=-471,2149
Target[002].Heading=165
Target[003].Type=Adams
Target[003].Offset=3457,-2881
Target[003].Heading=165
Target[004].Type=Coontz
Target[004].Offset=-2881,-3457
Target[004].Heading=165
Target[005].Type=DD-931
Target[005].Offset=-3457,2881
Target[005].Heading=165
Target[006].Type=GEARINGFRAM1B
Target[006].Offset=2881,3457
Target[006].Heading=165
Target[007].Type=DD-951
Target[007].Offset=2250,3897
Target[007].Heading=165[TargetArea243]
Name=Yankee Fleet
Position=632543.00,730950.00
//MinFleetSpeed=10.289
Radius=8657
ActiveYear=0
Location=1
Alignment=FRIENDLY
CarrierStation=TRUE
Target[001].Type=CVN-65
Target[001].Offset=0,0
Target[001].Heading=195
Target[002].Type=Adams
Target[002].Offset=-471,2149
Target[002].Heading=195
Target[003].Type=Coontz
Target[003].Offset=3457,-2881
Target[003].Heading=195
Target[004].Type=SumnerFRAM2
Target[004].Offset=-2881,-3457
Target[004].Heading=195
Target[005].Type=GearingFRAM1B
Target[005].Offset=-3457,2881
Target[005].Heading=195
Target[006].Type=DD-931
Target[006].Offset=2881,3457
Target[006].Heading=195
Target[007].Type=Adams
Target[007].Offset=2250,3897
Target[007].Heading=195
Target[008].Type=Farragut
Target[008].Offset=-2149,-542
Target[008].Heading=195[TargetArea244]
Name=Station1
Position=593163.00,736156.00
Radius=5657
ActiveYear=0
Location=9
Alignment=FRIENDLY
CarrierStation=TRUE
Target[001].Type=Adams
Target[001].Offset=-471,2149
Target[001].Heading=195
Target[002].Type=Coontz
Target[002].Offset=3457,-2881
Target[002].Heading=195
Target[003].Type=SumnerFRAM2
Target[003].Offset=-2881,-3457
Target[003].Heading=195
Target[004].Type=DD-951
Target[004].Offset=-3457,2881
Target[004].Heading=195
Target[005].Type=GearingFRAM1B
Target[005].Offset=0,-1225
Target[005].Heading=195[TargetArea245]
Name=BB-61
Position[001]=644531.251627,501953.126267
Position[002]=543945.313873,750000.001894
Radius=5657
ActiveYear=0
Location=9
MinFleetSpeed=11.325
Alignment=FRIENDLY
CarrierStation=TRUE
Target[001].Type=BB-61
Target[001].Offset=-471,2149
Target[001].Heading=295
Target[002].Type=BB-61 80s
Target[002].Offset=3457,-2881
Target[002].Heading=295
;Target[003].Type=SumnerFRAM2
;Target[003].Offset=-2881,-3457
;Target[003].Heading=295
;Target[004].Type=DD-951
;Target[004].Offset=-3457,2881
;Target[004].Heading=295Target types[TargetType321]
Name=BB-61 80s
FullName=Iowa Class Battleship
TargetType=NAVAL_BASE
ActiveYear=1964
TargetValue=1000
UseGroundObject=TRUE <----------------------------------------------- is this line is false then it will be the the terrain folder.
GroundObjectType=BB-61 80s
RepairRate=0.555
StartDetectChance=100
StartIdentifiedChance=50
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=ShipDestroyedEffect
SecondaryEffect=ShipFireEffect
SecondaryChance=100The H-5 always shows up for action by having the user list match up with the Limited Nations and the aircraft fall in with the dates as well. The game will randomly execute the planes and ground targets. -
I use the S-2 Test pit with George Clooney and some times Mickey Rooney. With some modifications.
-
On 1/26/2019 at 2:06 AM, paulopanz said:Thanks for the Link I have put this to good use already...Great work thanks
-
Thanks for the tip guy's. I will make sure I will not use that driver. Cheers
-
What a great forumYou guys are great on the come backs and really is entertaining. One thing is for sure... I want to say thanks for the great work you guys put in and all your hard work is really appreciated by me. I love Combat Ace and the SF community.
- 2
-
Yes you for sure have to use mission editor to add some extra targets to blow up or shoot down.
-
SF2_MT-LB APC
Yakarov79's MT-LB APC
Hello Everyone, Yarkarov79 came up with a Soviet MT-LB APC with no Data ini with it so I created one for his great piece of work. This APC comes with three skins Camo, Green, and Tan.
"Only for FREEWARE CombatAce use"
I created the Data ini for Yakarov79's MT-LB APC using information from Wikipedia. This is a good all-rounder to have in all the SF2 series and mods. This unit has been tested in SF2E latest version with all games merged.
/// Credits ----Special Thanks to:
--Yakarov79 for the lod and skins.
--Gun creater for the 12MM_NSVT
--Mue's tool box, a must have tool.--Especially for the rest of the community for the inspiration and hard work everyone does.
Please Enjoy!
Cheers
Richo
-
Submitter
-
Submitted01/24/2019
-
Category
-
-
-
I found it Wrench and thanks, I made the Change for Gepard
Cheers
Richo
- 1
-
Hi Everyone, I up loaded a ground object for the first time and made a spelling error on the title. 9P149 Shtrum-S, This should be 9P149 Shturm-S. Does anyone know how I can correct this error?
-
-
SF2_9P149 Shturm-S
Yakarov79 9P149 Tank Destroyer
9P149 Shturm-S
Hello Everyone, Yarkarov79 came up with 9P149 Tank Destroyer with no INI with it so I created one for his great piece of work.I did some research on the 9P149 and based all my ini work on this. Of course all the secrets are not revealed so I made some guesses on this little devil. "9P149 will live up to its name if added to the game." I have tested this in SF2E latest version with all games merged. Works just like the Soviet's intended it to work. Do not fly low and slow or you will for sure be flaming burnt toast with this little Storm hanging around on the Battle field.
The 9P149 launches the 9M114 Kokon Missile and made this one from someone’s 9K114 lod. I do not know who owns this one or who it belongs too, so thank you for your great work as well.
Please let me know who owns it so I can give credit.
/// ----------------Install Instructions------------------ ///
Take the 9P149 from the Ground Objects folder and copy and paste it in to your Ground Objects folder. Then take the 9M114 missile from the Weapons folder and copy and paste it into your Weapons folder.
/// Credits --------------///
Yakarov79 for the lod and skins.
Mue's tool box
??? for the 9K114 missile lod.
Special thanks for the rest of the Combat Ace Strike Fighters community for the inspiration and hard work everyone does.
Me Richo for the research and ini file for Yakarov79's 9P149
Please Enjoy!
Cheers
Richo
-
Submitter
-
Submitted01/22/2019
-
Category
-
-
-
Well for sure this does bring back some good memories....wow! What I did with my CD's I used the Extraction tool and ripped out all the Airplanes and Ground Objects and gave them all new life in SF2 Vietnam. MUES Tool box was a great step forward for all this to happen!!! Added another carrier group so they had some where to land:) I also added in some stuff from YAP. I still have an old machine with win7 on it and seems I cannot get grid of it just to play SF1 and then realize SF2 is way better.
Thanks for the flash back it was great!!!
Runway to High
in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Posted
Thanks fella's Where do you get this TFD Tool by Gerwin? I am just trying to get a Terrain together for the Persian Gulf. USN protecting oil Tankers in the Gulf. I did spend some time there in the US Navy, 1985 and 1986.
I got some flash backs when recently Iran High Jacked and damaged some oil tankers. Even if I did get the yap terrain by Gepard to work when you set up for Naval map=True I get this issue fleet winds up in Qatar.
Now I did some adjustments to Iran-IraqWA which I really like this terrain and came up with this hack job:). At least the fleet is in the water off Kuwait. I made all the Neutral targets Friendly and made sure Iran did not have to many US ground targets and made them as Enemy. Is the fleet spawning in the same area permanent or can this be changed?
Thanks for the Terrain Menrva.