Top_Gun
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Posts posted by Top_Gun
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Dagger, it looks like your missing a patch for that bird?
Missing rotors and the textures around the exhausts
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AVSIM, just do a search for Sasala
e-s3.zip
s3b2k2v2_2.zip
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on the forums I thought I heard around $29.99
This is a big issue with me as well. Might make a nice Fathers day or Xmas gift ;-)
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Good question! TCAS would be nice...unless they consider ATC warnings of close acft enough...BTW....Fly Air Force. :D
for FS9 you need a registered copy of FSUIPC.
not only does it work for radar but helps in other 3rd party product like weather and really helps with setting up your joystick.
all the updates are free which seems to be pretty much monthly.
well worth it for me
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Check out these roads flight one is about to release as a payware update :eek:
Here are a few shots comparing the default, to new USA Roads. Notice the more accurate road placement, as well as curve details. It is also very likely you will be able to locate the street you live on, or work at, with this product.
before
Default Asheville
after
Updated with USA Roads
Default outside Columbus OH.
USA Roads - Notice the new road placement, and how the roads curve accurately.
http://www.simforums.com/forums/forum_post...p?TID=7507&PN=1
more over heads at airports in the above link
Check out this night shots
FOR IMMEDIATE RELEASE
May 28, 2004
USA Roads for Microsoft Flight Simulator
Flight One Software, in cooperation with Scenery Solutions, has announced the upcoming and exciting new product: USA Roads for Microsoft Flight Simulator.
Designed to raise Flight Simulator 2004 to new heights of realism, USA Roads for Microsoft Flight Simulator will bring your flying experience alive with nearly every road in the continental USA, from surface streets in your neighborhood, to the major roads, highways, and more. Interchanges, ramps, access roads, are all included. The entire continental United States is covered in super high detail, with millions of miles of roads.
The product uses precision proprietary mapping data to provide highly accurate road layouts. Divided roadways and highways are displayed in their correct positioning for both sides, not just as a single line using a divided road texture. You will see roads the way they are supposed to look! This is invaluable for those VFR flights where you need road and highway landmarks to help you navigate. Now you can take off low and slow in the Piper Cub from the tip of Florida, across the central plains, up through the northwest mountain regions, and all the way to Seattle, with just USA Roads and a road map.
USA Roads have been carefully optimized for FS2004 to have little impact on performance, and to blend in nicely with existing scenery textures, land class, and terrain mesh. USA Roads include their own texture set. New daytime textures brighten up concrete roadways and blend in with the urban land class textures. New night textures provide more accurate looking street-lighting effects.
Initial product release will be in downloadable format and will require a broadband connection because of size. The CD ROM version will be available shortly after the download version is released. Product release is expected to be in mid June with tentative pricing set to $29.95 for the download version, and $34.95 for the CD ROM version.
For more information, please go to http://www.flight1.com, or the USA Roads forum at http://www.simforums.com/forums/forum_topics.asp?FID=19.
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I don't believe you can get the shimmer with the MX cards. I thought I've read that response from other MX users on the flightsim.com forums :(
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http://www.simhq.com/cgi-bin/ultimatebb.cg...t=000775#000004
a thread here with some file names and pictures.
I use one by Bill Lyons that's free, just have to have your water settings on High
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Hey Chief, that would be cool just to know what they did to specialize it for the Navy.
Look forward to what you find out.
check your PM's to.
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34/40
some of the photo's are so distant they are really hard to tell.
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if you want a real nice P-3 Orion grab one from Rick Sasala'
GMAX and great detail, needs a different panel but we have a nice authentic NAS Brunswick ME skin in our New England AI package.
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http://www.fcw.com/fcw/articles/2000/0207/...im-02-07-00.asp
Jet jockey wannabes play Microsoft Corp.'s Flight Simulator game to capture a sense of what it's like to pilot a thundering jet. The game's realism makes it not only exciting to play but also an effective training tool.
To that end, the Navy last month started to issue a customized version of the software to all student pilots and undergraduates enrolled in Naval Reserve Officer Training Courses at 65 colleges.
The office of the Chief of Naval Education and Training has also installed Flight Simulator on high-powered Pentium III PC workstations with 29-inch screens at the Naval Air Station in Corpus Christi, Texas, and plans to install it at two other bases in Florida.
I'd love to know how much their customized version differs from ours B)
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when are you going to get online for this?
I would prefer the F-15 but will take the AF1 if needed ;)
There is a real nice Langley Skin which would be perfect for this
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Microsoft Issues Statement
Posted: Wednesday, May 12, 2004 - 20:30
As you have probably read, there are numerous rumors floating around in the various forums and newsgroups about the demise of the MS Flight Simulation series, and some have even included supposed attibution to former MSFS Team Members. AVSIM spoke with MSFS Team Members today on the subject. The MSFS Team issued the following statement; "While we don't comment on rumors and speculation, we have not announced any future versions of our titles, and we are absolutely committed to the simulation category." For those new to the hobby, this statement reflects Microsoft's long standing policy of not commenting on, or discussing anything about a product until they have publicly announced the product. The AVSIM team hopes this puts the rumors to rest.
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it appears to be a simple copy and past.
Same as usual.
Extract to temp using folder names.
Backup your aircraft.cfg (to save your re-paints).
Copy the FA-18E_SuperHornet folder into the FS9 aircraft folder overwriting the older files.
The advanced setup gives you custom aircraft.cfg's reflecting the different fuel load-outs. (optional)
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Yeah, MR Mudd had made a video using KO's Viper and Track IR.
some piece of software that track IR
http://www.flightsim.com/cgi/kds?$=ma...04/edim0505.htm
check out this thread, it has some other video's
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Hey TopgunAin't no way I will even attempt to install the update unless I can understand the process!!!!!!
Navy Chief
I'm holdng off for a but myself, I've read there are some CTD's from some people but it's not widely posted about.
I'll post back once I get a handle on it ;)
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Chief, the advantage of using the VC is the view is much more clearer. You can use your hat buttons to move up, down, left and right. Also can use + or -(minus) to move in or out.
Normally many buttons aren't clickable but it's a much better view than the tight 2D cockpit.
Check out Kirk Olssens's VC for his Viper.
this is Dean Reimer's F-18 VC from 2002.
This is the Payware T-37 which is steps above most VCs
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with the 4 mentioned AC above there are plenty of extra skins but atleast if everyone had the basic model we would all see that.
I'll post links for some of the major aircraft, please post what you guys would want as well.
I'm not saying no one can't use their payware files as I have a ton of them but when I'm flying MP I'll stick to these files just so we all see what we're really flying.
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Should we trying to get a few of the same addon planes so when we fly MP flights we can actually see what the other guy is really flying or is that not a big deal to others?
When I was part of the VUSAFS we all had to have the same aircraft installed whether we flew it or not so it would show up when the other guys flew it.
If we housed in the download section say one of each, F-16, F-15, F-14, F-18 and so on and we all downloaded them just in case. If PC waned to fly the F-15 and I wanted to fly the F-18 I would at least see him as a F-15 instead of a Lear or a KC-10?
Makes it better for pictures of formation flying when it looks like what were really flying ;)
thanks for showing up last night, we'll plan another soon. Had some small hicups but all seems to be fixed I think?
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ah, PC and I are in
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http://www.flightsim.com/cgi/kds?$=main/filemust.htm
Microsoft Flight Simulator 2004 - A Century of Flight (FS2004)
Airport 2.x textures: Common scenery textures
Airport 2.x: Scenery Designer
VOD Textures: Common scenery textures
ASD 2.1 Textures: Common scenery textures
NOVA Gold Textures: Common scenery textures
NOVA Textures: Common scenery textures
Gerrish Gray's Trees: Common scenery textures
FSNavigator: Flight planner, moving map and autopilot
TrafficTools: A utility to program AI aircraft traffic
AFCAD 2: A utility to add gates and taxiways to airports
EditVoicepack: A utility to add missing callsigns, aircraft and airports to ATC.
should be some others there you may need as well
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quick connection test worked for me this afternoon. I'll be on around 9pm EST.
Hope to see everyone there ;)
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Here's the flight plan I had in mind. We could practice formation flying or we could stop at one of the bases along the way and just do TnG's.
Departure at MacDill AFB, KMCF at 1300Local to Andrews AFB KADW
KMCF, RW dependent on real weather conditions.
VOR-FRQ-HDG
CRG-114.50-021
NBC-110.50-020
FLO-115.20-031
RDU-117.20-029
FAK-113.30-031
BRV-114.50-033
KADW heading 048.
Most likely I'll be flying either the F-15 or F-16, haven't decided. You guys can pick which ever you want.
If we just want to do pattern work we can do that as well.
I'll post the actual flight in PLN format so you can just download and have it on file sometime tomorrow.
Gotta hit the sack
Super Hornet Install
in Microsoft Flight Simulator
Posted
it seems there is a problem with the panel they use.
I've seen a few posts I think on SIMHQ which reference a different panel to use.