Top_Gun
-
Content count
162 -
Joined
-
Last visited
Posts posted by Top_Gun
-
-
Chief, can you post the CFG and I'll take a look at it or pass on the info to someone who might be able to make the flaps have more drag.
I don't need the texture entries, just everything below that.
-
team speak I found to be much better than RW.
it's so much easier if we have coms, to hard to type and fly. I'll get a flight plan together. To and from some East Coast bases, we can fly off, do some TnG's and come back to home base.
-
PC, there are a few ways to get the carriers.
Flight Deck 3 from Abacus, the planes are really worth it but the nice Gmax carrier and official arrcab utility. www.abacuspub.com
There is an updated carrier package for 2004 but you can't launch from them with out either FD3 or a 3rd party addon.
http://www.simviation.com/fs2004scenery6.htm
RCBCO_11.zip package uses gauges for trapping and cat launch
I sure wish MS would smarten up and do a modern military FS sim instead of their WWII crap.
When people are dropping $30 for single military addons they are really missing the boat...
-
is there any interest in trying to get a flight this weekend, say Saturday night around 9pm EST?
-
New T-34 Mentor Set available in the USAF Section ! The famous little Beech trainer is recreated here in great detail. All
three variants are included (A, B and C Turbo Mentor) and each variant has multiple hi-resolution texture schemes (7 in all).
A detailed virtual cockpit with animated controls compliments the 2 photorealistic 2D panels (one for A/B, one for the C).
The Turbo Mentor comes with a realistic turboprop soundset and a unique flight model. All variants have two realistic crew
figures (the rear passenger in toggled on the spoiler key), as well as opening front and rear canopies, dynamic shine effect,
reflective glass and 'chrome' and smoke effects on the i-key. A CFS2-specific version is also available with flight models
specially optimised for that sim. Price $16.00. Screenshots : T-34A
http://www.alphasim.co.uk/main.html
Some people who have it on Sim-Outhouse said it has a nice FM, one of those guys used to fly this plane. His only nitpick was the flaps would lower to quick ;)
-
Swisher, what are your texture settings at?
Also, can you post some screen shots? I have 1/2 the system you have and don't get those type of graphics with my ground.
-
thanks Jeff, let's see if we can get this forum more active.
-
Okay guys, what type of online flights do people perfer?
Pattern work, formation flying to and from?
Are weeknights or weekends easier for people?
I can make some flight plans and post them here. We just need to find what time we can get the most people to join.
I'm in NH so East Coast time here. Weekend nights are easier for me but I can also do some week nights if needed?
Please let me know what you guys like to do?
Also, who has carriers that work either with FD2 or the other gauge set that works the same?
Be cool to do some carrier ops, Oceana to the Carrier of the East Coast and Fentress.
-
all I ask is for people to check the readme's with these files. Alot of designers specifically state that their files can't be uploaded to other sites than listed in the readme.
Mostly FSPlanet is the site they are trying to stay out of. Maybe email the designer and see if he has any problems with his/her files uploaded here.
-
aren't all his models free?
if you don't like them then don't download them. I don't understand a 4 page thread to trash a guy who gives free product to the community?
Especially with all the complaining how the FS community is going all payware, here's a prime example why people should stop making free stuff.
No matter what, people will always piss and moan...
-
Chief, did you see this A-4 payware package just released
http://secure.simmarket.com/product_info.php?products_id=798
Flight Simulator 2002 Pro & Flight Simulator 2004:
XA4D-1 PROTOTYPE
A-4B U.S. NAVY
A-4P ARGENTINE AIR FORCE
A-4Q ARGENTINE NAVY
A-4C U.S. NAVY
A-4C ARGENTINE AIR FORCE
$15.51 USD/12.99 EUR
-
C:\Program Files\Microsoft Games\TtoolsV2.02
Okay, this is where I have my ttools directory. First you need to decompile in order to get the 3 txt files.
What I would highly recommend is created 3 new txt files.
It will give you another traffic BGL but that's fine.
aircraft_Military.txt
airports_Military.txt
flightplans_military.txt
you shouldn't be decompiling the airport.bgl but the traffic.bgl
remember, AFCAD only adds parking spots while TTools creates the flight plans. Not enough parking spots and the traffic won't show.
You could download one of my files just to use as a reference. They're at AVSIM under Dave O'Brien
my email is on all the readme's, I could also help you via email once you get this first step restarted ;)
-
Cliff, that's not the right CFG file,
depends on your OS
For Windows XP users the fs9.cfg file is now located in Drive_Letter:\Documents and Settings\User_Name\Application Data\Microsoft\FS9.
This is a hidden folder by default so you need to modify the folder options via the control panel: go to the view tab and check the "Show hidden files and folders" option
For Windows 9x users the fs9.cfg file is located in Drive_Letter:\Windows\Application Data\Microsoft\FS9
If you access this file often, you may wish to run a shortcut to it on either your desktop, or in the main Flight Simulator 9 folder.
-
bummer problem these don't work in FS9.
Ctrl-W is the only thing and it kills frame rates.
there is also a control tower that works. You have 5 different levels. It has the radar to track the inbound traffic.
You can also listen both ground and the Tower.
http://community.webshots.com/photo/108524...111369661sIWQIS
-
Makes for a Great AI plane at Edwards too :D
-
[OLDMODULES]
FSSound.dll=1
ADF2mod.dll=1
add that to your FS9.cfg, check to make sure you don't already have an oldmodules section
-
That's my whole purpose of AI traffic flights. I love to make intercepts using the radar and then track them in or just follow one AI plane from takeoff to landing.
Although it's much more fun doing this with fighters than helos ;)
-
http://fsw.simflight.com/FSWFs2k4fix.html
Raptor, I found a big Frame rate increase using their Clounds instead of the default. Plus they look a hell of a lot better!
-
We are working on a Helo AI project for the New England area. Chinooks, Hueys, Blackhawks and Scouts. The bad part is some of these are only payware like the scout for now.
These pictures are some Helo's from THELZ and some are from the Hovercontrol. Of course you can always substitute with what you have or want. It will also come with real skinned units from each base.
LZ Blackhawk
3 ship taxiing for take off
2 ship in flight
turning ILS 34
landing wingman
Concord Army National Guard Tarmac
We are still a good ways off, still need to do all the skinning and Michael has to rework all the FM's and CFG's to make the contact points sit properly and fly correctly.
We'll keep you updated
-
keep an eye on this site for these following skins to be released
http://www.sim-outhouse.com/forums/showthr...=&threadid=5765
-
A GF3 is alttle lite for this game especially with a processor under 2 gig.Personally, I think that's bull. While upgrading never hurts (well, rarely), I have system worse than that, and I can still run it with pretty good details. I have to settle for about 15 fps, but that's perfectly flyable/playable. Here's my rig:
P4 1.7 GHz
384 Mb PC133 RAM
Nvidia Vanta 16 Mb
You'll have to sacrifice some details for fps, but with some tweaking, you'll be able to run the game fine. And it'll still look great. I wouldn't worry bout it much ;)
well all I can say is the guy who does the skin work for our NEMAI package has a system similar to this and when he added this package it dropped him to single digits in Framerates.
What are you sliders at, do you have Autogen and AI on?
Those are the frame rate killers and I don't believe you can get the water effects from a GF3.
-
most panels have the ILS that you can add in.
Find the approach course of the runway you are landing at. With the ILS entered your needle will let you know when you are on the flight path or left or right of center.
check out this tutorial
http://63.217.28.218/$files/1misc/ILSTUTORIAL.zip
It will also give you the distance.
But pattern work is the best, VFR with the Tower for 1/2 hour or so.
-
you will probably have to tone your details down. A GF3 is alttle lite for this game especially with a processor under 2 gig.
-
I put 3-4 folders in my aircraft directory named 1,2,3 & 4. When you download direct it to these folders using folder names.
Then just cut and paste everything into the folders that show. It's quick and easy
http://www.simviation.com/fsdhelp.htm
this is a good tutorial link
Apache Longbow At Hovercontrol
in Microsoft Flight Simulator
Posted
Apache Longbow no less
http://69.44.154.34/cgi-bin/ifolio/imageFo...ads/Helicopters
appears to have a very nice VC as well!
UK version is the main download, US version is in the repaints area.