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Tony_Spike

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Posts posted by Tony_Spike


  1. ok Menvra im rewatching the documentary and so far no mention of the place, it does mention attacking Binh Dinh provence though so i might have misheared ...i will keep watching though just in case

    but i did find this map that has Ninh Binh listed as having an airfield somewhat nearby

    map-North-and-South-Vietnam-communists-W

    i have also found a book called MiG-21 Aces of the Vietnam War that mentions Two MiG's taking off to patrol that area but infuriatingly it dosnt mention where they took off from so .....thats my contribution done for now, i will keep searching

    • Like 1

  2. On 05/03/2020 at 11:19 AM, Menrva said:

    Ace Combat is set on a totally fictional universe, so it does not bother me much, it can be believable to a good extent. It has got its own technology defying laws of physics, but it's not even set on our Planet Earth so to speak.

    ah yes ...the world where 4 airmen are lauded as legendary heroes, but nothing is mentioned of the guys in the back seat of the F-14 Tomcats that are on the box cover and are thus the poster jets for that particular game (Squadron Leader/Unsung War ...depending on region ....5 ..its 5)

    not that i am complaining ..i bloody love it lol

    • Like 1

  3. well i created one for all my terrains anyways ....be interesting to see if it affects anything

    if it dosnt no harm done ....if anything i can make use of it as a reference

    from what i can see though each colour directly correlates to a nation number,, would still love to know what colour palette can be used for that and the sea map, so far i only got 12 colours

    anyone know any way of finding out?


  4. On 31/10/2019 at 6:23 PM, Stratos said:

    Populate that city would require a TOD editor.

    City? .............why that place is no bigger than the village i live in

    actually i always wondered what a strike fighters terrain made out of entirely google earth imagery would look like .....although piecing each individual tile together in the same way the Iceland terrain uses its images would take a long ass time i should imagine


  5. On 15/02/2020 at 6:30 PM, Menrva said:

    I just discovered that there is another undocumented airfield, Quang To:

    VIETNAMSEA_screenshot_000.jpg.481deb4ffa3c28ed563f11c51af9f745.jpg

    A few overview maps on some Vietnam War books call it Quang Ti (not to be confused with Quang Tri). There is absolutely no record of this airfield, the same case of Ben Loi/Dan Loi/Do Khe airfield. I wonder if those airfields really existed or were just American myths. I have not found info about them among Vietnamese sources. I'd be surprised to be proven wrong.

    i could swear that their is information about Quang To (and no im not mistang it for Quang Tri .....Ninh Binh also sounds familiar) in one episode of Ken Burns, Vietnam War documentary, but i cant quite remember what it was, if you give me some time i can watch it again and find out

    But i do remember hearing of an airbase that was captured by the Americans being destroyed by Viet Cong mortar fire, so it isn't inconceivable that a lot of bases on the map may not be their any more 

    • Like 1

  6. ok  bit of a conundrum about this file

    israel has one, but none of the other terrains do even though their ini files point towards it by default,

    does anyone know what it does .....i mean i can see it defines where the countries and areas in the limited Nations file are located but i am wondering how exactly the game uses it

    i am figuring that red is nation 1 and green is nation 2, mustard yellow is nation 3 ect but im not sure

    and since i only have examples of 11 colours, if i was to make one for the Germany terrain (witch has 12 locations) how would i know what the last colour should be so i can add the missing ones like Denmark and italy, can i use just any colour or does the game read a certain pallete that i am not privy to?


  7. i have 2 requests to add

    Essex Class SCB-27A/C

    orisk501206cq.jpg

    basically USS Oriskany Korean War Era, a strait decked Essex with no 5 inch deck guns and the island from the SCB-125 (i think wrench requested a Korean War Essex but i am assuming thats the one you have done already CV-14 1950)

    and USS Antietam Circa Vietnam

    MVC-001S.JPG

     

    i know it looks like an SCB 125 but it isnt, its a Straight Decked WW2 Essex (notice the 5 inch guns and old island superstructure) with an angled flight deck bolted between the rear of the ship and the port side elevator ....it even has the old wooden deck intact


  8. yeah these are the Essex's by Paulopanz that use the YAP lod's and the ones by white  boy samurai .....carrier decks are usually one mesh,i guess  it makes no sense to split them into two even if the skins have a space cleared of deck lines at the rear for a for a decal

    im living with it, i re added the deck lines at the back end.... ..i mean how many carriers have numbers at the rear of the deck anyways lol


  9. 23 hours ago, Menrva said:

    Yeah, I hear you! Ace Combat Ass-ault Horizon was a decent game, but a horrible Ace Combat game; it was an American spin-off set in the real world. Thank heavens we're back to Strangereal, the place where giant airborne fortresses, railguns, lasers and hundreds of missiles are believable in their existence.

    oh i dont know, im fairly sure Soviet Russia would have built a SOLG or ARKBIRD if given half a chance .....they did try a sea skimming boat plane once lol

    funnily enough i never tried that multiplayer game from a few years back either, but that was around the time when Legacy of Kain (another fave of mine) got one as well (Nosgoth)and i think i was just put off by the idea in general


  10. UH-1H Huey Skinpack (V1)


    a set of skins for Yakarovs UH-1H Huey

    included is a skin for:
    a UH-1H Medevac unit of the 498th Medical Detachment
    a RAAF UH-1H of 9th Squadron Vietnam
    and a Generic South Vietnamese chopper used after 1973

    more coming when i can be bothered to do some more research on this bird

    installation is simple, drop the skin folders into your UH-1H folder and add their entries to the UH-1H.ini

    and place the decals folder in your decals folder

    thats it

    Thanks to Yakarov, i borrowed the decals from his HH-1 to use on the Medavac unit

    its another one of his models so i figured he wouldnt care


     

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