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Posts posted by Tony_Spike
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small question since i am assuming their isnt anyone handling support on site any more (although i have shot them a message)
i now own all 9 sets .......anyone know how i get set 10 now with all things considered?
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well in that case i am definitely interested in helping where i can, first indo china war is something i have been interested in creating myself, especially Diem Bien Phu
as for campaigns ..i wouldnt worry about those ..like i say thats something that with the right terrain i wouldn't mind working on
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On 07/03/2020 at 3:00 AM, russouk2004 said:its the background map I think for the mission map or planning?
seems to be the base map for the image
its the same size as the smallest, i dont think the planning map uses it
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so what are your total plans for this terrain then?
im interested in helping, but eventually i wouldn't mind getting a YAP style mod going for SF2 at some point one with a few campaigns
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ok Menvra im rewatching the documentary and so far no mention of the place, it does mention attacking Binh Dinh provence though so i might have misheared ...i will keep watching though just in case
but i did find this map that has Ninh Binh listed as having an airfield somewhat nearby
i have also found a book called MiG-21 Aces of the Vietnam War that mentions Two MiG's taking off to patrol that area but infuriatingly it dosnt mention where they took off from so .....thats my contribution done for now, i will keep searching
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On 05/03/2020 at 11:19 AM, Menrva said:Ace Combat is set on a totally fictional universe, so it does not bother me much, it can be believable to a good extent. It has got its own technology defying laws of physics, but it's not even set on our Planet Earth so to speak.
ah yes ...the world where 4 airmen are lauded as legendary heroes, but nothing is mentioned of the guys in the back seat of the F-14 Tomcats that are on the box cover and are thus the poster jets for that particular game (Squadron Leader/Unsung War ...depending on region ....5 ..its 5)
not that i am complaining ..i bloody love it lol
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On 04/03/2020 at 6:19 PM, amariani said:Wanna know what it does? Delete it and run the game, see what happens! 😁
i would but ....ya know ...CAT files LMAO
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well i created one for all my terrains anyways ....be interesting to see if it affects anything
if it dosnt no harm done ....if anything i can make use of it as a reference
from what i can see though each colour directly correlates to a nation number,, would still love to know what colour palette can be used for that and the sea map, so far i only got 12 colours
anyone know any way of finding out?
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On 31/10/2019 at 6:23 PM, Stratos said:Populate that city would require a TOD editor.
City? .............why that place is no bigger than the village i live in
actually i always wondered what a strike fighters terrain made out of entirely google earth imagery would look like .....although piecing each individual tile together in the same way the Iceland terrain uses its images would take a long ass time i should imagine
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On 08/02/2020 at 2:59 PM, daddyairplanes said:"if you aint cheating you aint trying"
-old military saying
i always attributed that quote to Eddie Guerrero
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On 15/02/2020 at 6:30 PM, Menrva said:I just discovered that there is another undocumented airfield, Quang To:
A few overview maps on some Vietnam War books call it Quang Ti (not to be confused with Quang Tri). There is absolutely no record of this airfield, the same case of Ben Loi/Dan Loi/Do Khe airfield. I wonder if those airfields really existed or were just American myths. I have not found info about them among Vietnamese sources. I'd be surprised to be proven wrong.
i could swear that their is information about Quang To (and no im not mistang it for Quang Tri .....Ninh Binh also sounds familiar) in one episode of Ken Burns, Vietnam War documentary, but i cant quite remember what it was, if you give me some time i can watch it again and find out
But i do remember hearing of an airbase that was captured by the Americans being destroyed by Viet Cong mortar fire, so it isn't inconceivable that a lot of bases on the map may not be their any more
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ok bit of a conundrum about this file
israel has one, but none of the other terrains do even though their ini files point towards it by default,
does anyone know what it does .....i mean i can see it defines where the countries and areas in the limited Nations file are located but i am wondering how exactly the game uses it
i am figuring that red is nation 1 and green is nation 2, mustard yellow is nation 3 ect but im not sure
and since i only have examples of 11 colours, if i was to make one for the Germany terrain (witch has 12 locations) how would i know what the last colour should be so i can add the missing ones like Denmark and italy, can i use just any colour or does the game read a certain pallete that i am not privy to?
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necropost because nobody seems to be answering this question
but whats the difference between the startdate and the activedate especially in relation to adding a nation that is a continuation of another but with a different name or decal?
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i have 2 requests to add
Essex Class SCB-27A/C
basically USS Oriskany Korean War Era, a strait decked Essex with no 5 inch deck guns and the island from the SCB-125 (i think wrench requested a Korean War Essex but i am assuming thats the one you have done already CV-14 1950)
and USS Antietam Circa Vietnam
i know it looks like an SCB 125 but it isnt, its a Straight Decked WW2 Essex (notice the 5 inch guns and old island superstructure) with an angled flight deck bolted between the rear of the ship and the port side elevator ....it even has the old wooden deck intact
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yeah these are the Essex's by Paulopanz that use the YAP lod's and the ones by white boy samurai .....carrier decks are usually one mesh,i guess it makes no sense to split them into two even if the skins have a space cleared of deck lines at the rear for a for a decal
im living with it, i re added the deck lines at the back end.... ..i mean how many carriers have numbers at the rear of the deck anyways lol
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same,
im trying to place a second decal on the back of a carrier ...seems like its only one decal per face per decal level at the moment
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On 30/09/2018 at 6:15 AM, cosmoseed said:i`m wondering how you pissed off Capun
its not that difficult, theirs an entire thread devoted to this achievement somewhere
on another note did anyone ever figure out how to stop Land Sharks &
SwimmingFloatingJesus Tanks from happening? or is it still an issue -
Yeah but for some reason mine didn't start working until held the right one (alt gr)
Odd
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23 hours ago, Menrva said:Yeah, I hear you! Ace Combat Ass-ault Horizon was a decent game, but a horrible Ace Combat game; it was an American spin-off set in the real world. Thank heavens we're back to Strangereal, the place where giant airborne fortresses, railguns, lasers and hundreds of missiles are believable in their existence.
oh i dont know, im fairly sure Soviet Russia would have built a SOLG or ARKBIRD if given half a chance .....they did try a sea skimming boat plane once lol
funnily enough i never tried that multiplayer game from a few years back either, but that was around the time when Legacy of Kain (another fave of mine) got one as well (Nosgoth)and i think i was just put off by the idea in general
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MUST ....PLAY
no in all seriousness, i cant wait for this thing to drop it looks like a return to form from the misadventures in fake reality that was what i like to call Ace Combat: Modern Warfare 2 a few years ago ....i never bought that one, somehow i like my AC set in Strangereal
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Mi-8 VPAF Skin
this is just a quick skin for Marcfighters Mi-8 ......nothing more, nothing less
i noticed that no one had bothered to create a VPAF skin for this thing and it seemed like a no brainier
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Submitter
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Submitted10/11/2018
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Category
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UH-1H Huey Skinpack (V1)
a set of skins for Yakarovs UH-1H Huey
included is a skin for:
a UH-1H Medevac unit of the 498th Medical Detachment
a RAAF UH-1H of 9th Squadron Vietnam
and a Generic South Vietnamese chopper used after 1973more coming when i can be bothered to do some more research on this bird
installation is simple, drop the skin folders into your UH-1H folder and add their entries to the UH-1H.ini
and place the decals folder in your decals folder
thats it
Thanks to Yakarov, i borrowed the decals from his HH-1 to use on the Medavac unit
its another one of his models so i figured he wouldnt care
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Submitter
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Submitted10/11/2018
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Category
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On 26/09/2018 at 3:34 PM, yakarov79 said:I have early D model ready
well your skins for this one are here, ...i will probably do some more when i have the time to, ....as for D model i may have some i can do for that as well
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i cant seem to get the 3D view to rotate
i have the mouse clicked but the thing wont move at all
EDIT: ...nevermind i got it working you have to press ALT GR first
Yankee Air Pirate 3 question
in Thirdwire: Strike Fighters 2 Series - General Discussion
Posted
yes im already fully aware i have been a member of the facebook group for a while now.......but im still looking fro the SF1 version