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acesfakia

+MODDER
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Posts posted by acesfakia


  1. EmptyInertia=

    measures the extent       to which an object resists rotational acceleration                  about a particular axis,             and is the rotational analogue to mass    ? 

    https://books.google.gr/books?id=6gnO9XoeT5cC&pg=PA68&lpg=PA68&dq=Empty+Inertia&source=bl&ots=i_GsxY3Fvp&sig=ACfU3U3XqYKhCKZ2UUHqeOg2Lk4PXX31NA&hl=el&sa=X&ved=2ahUKEwji0v6IlungAhXFCewKHdbyB40Q6AEwDXoECAgQAQ#v=onepage&q=Empty Inertia&f=false

     

    • Like 1

  2. The Game use Feet and Meter....etc...!  The 3d max..also ...use both so you can built your model.   etc...

    Speed also both.

     

    CLa and Cmq .....   I think   is   for  aerodynamic   Mach tables  ...   !!     Example  if you change the ...CLa and Cmq Mach tables for the stabilazer...you will...turn ..like ..UFO...if you want...or something like that.

    I think ...Caesar   here   was make something..like ..that change's ... CLa and Cmq    !!!!

     

    RCS and IR entry           =        presume reduces the radar and heat signatures of the plane    stealth...    FastCargo   explained it in this

    BaseRCSModifier=0.0000005
    HeatSignatureModifier=0.0010

    ===================================CLa, Cmq, Cmad, data tables, etc..=================================================

    and    from    .......      Fubar512        ..................

    CL0            Lift coefficient at zero angle of attack (AOA)

    CLa            Lift coefficient due to AOA  

    CD0            Zero-lift drag coefficient

    CDL            Drag coefficient due to lift

    (induced drag effect)

    Cmq              Pitching moment due to pitch rate

    (pitch damping)

    Cmad           Pitching moment due to AOA rate

    (aero interaction between wings and horiz tail)

    Cyb              Side force due to sideslip

    Cyp               Side force due to roll rate

    Cyr                 Side force due to yaw rate

    Clb                     Roll moment due to sideslip

    Clp                      Roll moment due to roll rate

    (roll damping)

    Clr                         Roll moment due to yaw rate

    Cnb                      Yaw moment due to sideslip

    Cnp                     Yaw moment due to roll rate

    Cnr                       Yaw moment due to yaw rate

    (yaw damping)

    CLiftdc                 Lift due to control surface deflection

    CDdc                   Drag due to control surface deflection

    Cydc               Side force due to control surface deflection

    Cldc                 Roll moment due to control surface deflection

    Cmdc              Pitch moment due to control surface deflection

    Cndc                   Yaw moment due to control surface deflection

    DeltaStallAlpha Increase in max angle-of-attack before stall

    Xac X-location of aerodynamic center

    Ymac=Mean Area Chord at "Y" axis

     

     

     

     

     

    • Like 1
    • Thanks 1

  3. Be more specific....!!  One photo is like 1000...word's.....  

    What they    are   or where    they are   ?   

    Why they are  used in the data.ini file     of the aircraft       ?      or where is the line..with them    ? 

    Is the real measurement  ....or ...1/72   scale...?       The Game fly/uses     the plane  like ''real'....or.....simulate ...close to them...so need the meter's ? 

    Or where are they ..and   why .......? ?  For each part from the Model ...Nose,Tail,...etc  in the data.ini is diferent .Is the dimension from that part  like this   Fuselage ....above         !      I think you are looking ...this  dimension's....

    img00017.JPG

    • Like 2

  4. Data ini   and textures...must be ...the same     and in the  in the folder.....Effects 

    !!!!  If they are not ...will not work.... Example in the photo...

    If the data ini exist from the Game must be in.      If they are from update will be missing.      Also if they are   new effect    from a member here...will be missing also...!!!   Manny times also ..i find some new effect's in the campaign's..... [ but also they say in the Read me file....FULL SF2/E/V/NA ...etc... install all ...Merged  ] ...and trying to play the game in SF2 E....is  not working...!  SO is missing   something....

     

    Capture.JPG

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