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Dagger

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Posts posted by Dagger


  1. This is from Jason at 777 studios

     

     

    Pre-Order DFW C.V

     

    Dear pilots,

     

    Today is an important day for us. Some time ago we took on the responsibility of trying to offer you something different, the embodiment of our ideas of what this hobby could and should be in this new age of technology. We did not try to emulate the current authorities and we did not try to merely copy others, but rather build something we ourselves would want to participate in. In this modern era of development and distribution, new ideas are challenging and hard to test and risk is everywhere. Many did not believe in us, said bad things about us and twisted our actions to look as though they were something other than a passion for the genre that we desire to share. Indeed, we have chosen this different path, one in which you are the direct investors that drive development, but one that comes with more risk. This decision made it necessary to seek new ways to do practically everything: such as create a system of regular updates to manage our complex product and invest in constant development to improve it from launch to ultimate completion. Not to mention, selling new aircraft direct to you without a middle man to steal our revenue. Without these forms of direct interaction with you, none of this would be possible.

     

    At the beginning we were warned that this was too complex a system and difficult to manage effectively. And yes, when ROF was launched there were only a few aircraft to fly. Other products are measured by the sheer number of aircrafts available to fly, sometimes in the hundreds. We tried to choose quality over quantity. Few agreed that we could keep our promise of quality and progress, but over time the number of aircraft has grown steadily with no compromise in quality or progress. As a result, we feel that we chose the right path. Many difficulties have and will continue to be overcome and even more ROF flyers will have the opportunity to experience that same feeling we get when we dive into this highly detailed environment. After all, it is ultimately your emotions that are most important to us. We want to transport you back in time and into the cockpit during WWI, have you face certain death and hopeless situations just like the real pilots did. What would you do? Would you have survived? Our ultimate goal is to create strong emotions in you through technology. When we explain to people what it is we do, they often say, “It’s not real, it’s not a real aircraft, and it’s just a virtual model so why do people play?”Our response, “That may be true, but the skill is definitely not virtual.”

     

    When ROF launched it had only two aircraft which was a small start, but from the beginning you have asked us to increase this number and we have. Thanks to your support and efforts of the team we have managed to drastically increase the plane-set fairly rapidly. So this day is very important to us, because we did not know in the beginning if you would trust us and give us the opportunity to reach this point. You believed in us and we have worked hard to get here. We thank you for your support!

     

    And now, we proudly present to you an old friend, the multi-purpose German airplane – the DFW C.V. Of course, you think you know him as you have probably shot him down hundreds of times before. But we assure you, he will surprise you. Now you will be able to sit in the cockpit of the machine and operate it in combat. This aircraft is very interesting due to its versatility. It has two machine guns and can therefore be a full-fledged combat fighter aircraft. If necessary, it can be armed with bombs and serve as a front-line bomber. The presence of the second crew member armed with a gun in the rear cockpit makes it a dangerous opponent. He will attack you while you are trying to attack him.

     

    So we have achieved another development milestone and it will fly very soon in the virtual skies of ROF! We hope that this will open a new and interesting chapter in ROF for you.

     

     

     

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  2. here's what Jason had to say

    Hello everyone,

     

    In case you did not notice, we are running a huge aircraft sale in the ROF Store in celebration of the release of the Gotha G.V. and to give new customers who bought ROF this past Christmas a chance to really add to their collection for less.

     

    All Scouts are $2.99 and even the Bombers are both $11.99 for the duration of the sale.

     

    Sale runs until Saturday Feb. 6th so it's time to fill up your hangar!

     

    Jason


  3. Not only have they released the 017 update for RoF and the Gotha bomber, BUT all the single seat planes are $2.99 each

    be sure to get the new skin packs.

    Here's what 777 studios has to say about this update, and more news

    Version 1.017

    Dear pilots,

     

    We proudly present the first update of 2011 - Version 1.017 is now ready for you. The main subject of this update is a famous German bomber the Gotha G. V! We started work in this iconic aircraft back in December and we finally finished it just a few days ago. We had to do quite a bit of research about its equipment and design of its cabin along with many other unique characteristics of the aircraft. Some of this data was in doubt and we had to check and re-check it repeatedly and build a table and look for discrepancies and try to reconcile the information. As a result, we feel we have the most accurate copy of this aircraft, both in terms of appearance and flight characteristics ever in a flight sim and maybe even since the real aircraft actually flew. Building something nearly a hundred years removed from the era in which it flew is very challenging. By building planes such as the Gotha from the origin of aviation has shown to us that we do not only make a game, but also engage in real historical research.

     

    The plane turned out excellent and it flies as well as it looks. In comparison with its historical opponent the British HP 0/400; the Gotha is swifter in both its lines and in its capabilities. It possesses wonderful agility, a better ceiling and a high speed for its class. This aircraft is capable of performing missions to the rear of the enemy and when used at high altitudes it makes for a dangerous opponent.

     

    The Gotha features a diverse bomb load, bombsight with optical zoom, two machine guns and three crew members. The aft gunner can also fire underneath the plane thanks to a tunnel designed into the fuselage. Early Gotha operations had a third gunner who shared the same cab as the aft gunner. Due to this, the gunners had to choose awkward firing positions when the threat came from certain directions. Later this additional gunner was eliminated after recognizing it as ineffective and adding unwanted weight to the bomber.

     

    The Gotha V has nice piloting characteristics, but has several tendencies pilots should be aware of. In exchange for better maneuvering, the machine has a tendency to enter into a spin, including during takeoff and landing. The aircraft is also prone to nosing over, but these issues are typical symptoms of "thoroughbred" aircraft like the Gotha.

     

    Special thanks to all who pre-ordered this aircraft. It allowed us to think more about the quality of the simulation of this aircraft.

     

    Also Version 17 contains of a number of fixes and additions to the various modules of ROF. As always, the full list will be posted on the forum.

     

    Many thanks to the editors and members of SimHQ.com and CombatAce.com for the awards they have bestowed on our product! Rise of Flight: Iron Cross Edition - SimHQ Best Commercial Software Update / Add-on / Mod / DLC 2010; CombatAce Editor’s Choice Award 2010 (5 out of 5 stars). It gives us strength and motivation for further high-tempo development and confidence in our chosen path.

     

    In parallel to the work on the Version 17, we are still working on the new Career Mode. We like the preliminary results and we hope that our Beta testers will be able to begin flights in this mode soon. The work on this mode is going strong because we know that you have been waiting for it patiently. In February we will populate and test this game mode in earnest. Believe us when we say that this has been the most interesting part of the development thus far. Also, we plan to release the first couple of two-seater scout aircraft for ROF in Q1’. You will see the first images of the Breguet 14 and DFW C.V very soon. Then we will work on other highly sought after aircraft for ROF.

     

    here's the update fixes

    Features list of version 1.017

     

    GENERAL FEATURES:

    1. Player-controlled Gotha G.V German strategic bomber

    2. Approved Community historical skins pack vol.5

    3. Approved Community fictional skins pack vol.5

    4. Approved Official skins pack ver.1.017

     

    GRAPHICS FEATURES:

    5. Trees 'dither' feature

    6. Special shadows now work with Nvidia GTA 4xx and 5xx series videocards

    7. RoF in windowed mode is now placed in the centre of the desktop

     

     

    Change list of version 1.017

     

    GRAPHICS CHANGES:

    1. White fog when entering an overcast layer at night was corrected

    2. Incorrect moon shadows on the top of the overcast clouds were corrected

     

    VIEW SYSTEM CHANGES:

    3. Padlock jerking when target going through my 6 o'clock was removed

    4. Padlock random malfunction was fixed

    5. View lock after restarting mission when padlock was enabled was removed

    6. Padlock malfunction when target-player has finished the mission was fixed

    7. Joystick axis control for pilot head now works ok

     

    GUI CHANGES:

    8. Balloons-as-radars feature was restored on the Dogfight briefing map

    9. Options screen now is centred in Hangar and Briefing screens

    10. TDM points indicator customised position is now storing correctly

     

    STATISTICS CHANGES:

    11. Zero before the decimal point in k/d ratio was restored

    12. Bug when total kills count is less than player kills count was fixed in profile statistics

    13. Gunners gunnery statistics will track the plane's owner (in both singleplayer and multiplayer modes)

    14. Players killed in Dogfight missions will count as players, not as AI as before

     

    OTHER CHANGES:

    15. Airco D.H.2 side slip indicator was restored

    16. Pilots in multiplayer missions will now correctly see damage done to buildings before he or she joins the server

    17. Other players’ names display on the icons in Flight Record Playback was restored. Attention: regarding to this fix - flight records which were recorded in previous versions of the project will be obsolete in 1.017.


  4. I did try try the SP and enjoyed it, It gave me a chance to learn the aircraft, in both missions, campain, career, and the fly now, I shot up plains, trains, and automobiles(no really). As for OFF, I am sorry but I won't be trying it. If i want to play a WW1 sim I have 3 in RoF, RB3D, with the promised land free mod and SDOE with the WW1 mod.


  5. First about my review, I feel it was done in a matter that was fair, and from my point of view accurate. Yes it is a work in progess, that's why there have been 16 updates with more on the way. As for sim out there that are better, in the WW1 cat.? I haven't seen one. I still enjoy RB3D as my squadron still flys and fights it. As for the others, I have ArgonsV mod for Fighter squadron, but I will not invest money for a mod on a sim that is 10-20 years old, with dated graphics, and limited by a very old game engine, or needs to have a sim I absolutely hated to start with.

    What you just pointed out are things that need to be brought to 777 studios attention if you feel they need attention. That is what I said, they can't fix what they don't know about. I usually fly MP, so that is the one part of this sim that has me the most excited. The MP is rock solid, and every server I have flown in has been the same. Unlike alot of other sims this one will also be hard ot cheat in, not impossible, but hard. I don't care if a sim has the most perfect single player career, or campain, with out MP I would be hard pressed to give it a 5.0.

    I guess we will just agree to disagree, and leave it at that.


  6. Wodin,

    The long and short of it is simply this, Jason was invited here to do just what he did, set the record straight, he didn't say he was attacked here. He gave the facts of the game, not old facts, but current ones. We shouldn't have to announce that anybody is coming to post, I don't care who it is. How many other game owners do you see coming and posting on sites outside their own, or their "official" outside sites?

    TK and others comes here from time to time and posts, and we have not announced him coming, so we are not going to start now. Anybody can post on any forum, answer any question, as long as they follow the rules. Yes even game owners and developers have to agree to follow the same rules as everyone else. If they come here and start attacking folks for saying negative things about their game I will treat them no different from anybody else.

    As far as 2 mods seeing things different, maybe that's because I invited Jason here, along with the site owner, finally get him to come back and give us updates, and the first time he makes a post and answers question, he is told he shouldn't have posted on that thread, he should sit back and chill out. I for one was glad to see him here and answering questions.

    If I came to a forum and was thinking about buying a sim, and saw a thread asking about it, I would want the correct information. NOT old and dated views from folks who tried it in the past. My review is based on the current state of the game, NOT the original release, so I could give a current and up to date view of the game.

    As far as other threads go that sound bad, I don't look over all the forums, just certain ones, and I haven't seen any in them. I might just look at certain sub forums inside a forum at that. If you see one that you think is bad and breaks the rules, report it to us.


  7. Just wondered Dagger of you have ever played a game that you really didn't like? Or has it always been fixable problems? Sometimes it isn't an actual problem that can be fixed. Sometimes a game just doesn't work for you and when you have paid hard earned cash for something you have every right to say whatever you like about it both positive and negative..I've seen hundreds of reviews on all kinds of products and many are saying very negative things...reason being they have given over their money and whatever it was doesn't meet upto their expectations. However if someone isn't happy at all with RoF they cannot vent their frustrations\anger out here and even though they have given 777 money....I think if you take money for a product you have to take both good and bad comments and maybe deal with angry customers...as Tamper says suddenly 777 isn't a business it's a person called Jason.

    Lets take this one thing at a time.

    Trust me I have a desk drawer full of games, flights, FPS, RTS, you name it, that I didn't like for one reason or another. Some were fixable, some were not. There are fewer titles that I do like compared to the number I don't like or even just flat out hate. I could spend all day trashing several titles, a few mods, and add-ons that I spent money on and was very disappointed with the end product, So I have become very cynical about sims claims, especially mods of older titles, and add-ons from 3rd parties. I even beta tested a couple titles that I didn't like right from the start.

    I never said you couldn't say negative things about a game, I believe I said without constructive criticism a game will never get fixed, as how will they know what is broken. What I said was no personal attacks, saying a game needs this or that fixed is not a personal attack, asking where is this or that in the game is not an attack, asking when or if do you plan on fixing this or that is not a personal attack.

    If anybody feels the need to vent their anger at anybody, not just 777 Studios, but anybody, or any company, I am assuming by venting you are not happy and want to call them out and tell them what a low down rotten so and so they are for you buying a game they made and you didn't like it, which is what a vent to me means, and then it becomes a personal attack. Lets set the record straight first, a personal attack is when you make comments about a person or a company just to let them know you are not happy and don't mention why and get nasty(for lack of a better term). I mean if you felt the need to vent and posted " well you made a game, and I bought it and I am not happy with it at all so you suck, and your company sucks." That is a personal attack, period end of story, BUT if you buy a game and are not happy with it or have a problem with it and post something along the lines of "I bought this game and hated it, it is buggy and this or that doesn't work" or even "when do you plan to fix this problem, or that problem" You can be negative without making it sound personal. I'll give you an example, and this did happen. The reason I am even on this site was it was a LOMAC site, we were all waiting on it's release. The game was finally released, and yeah it had some bugs, but it was alright, right up until their copy protection fried my disc drive. I hated starforce after that and have refused to buy any title that has it on it. I made a post about it, along with several others who had the same thing happen, my post was along the lines of "your copy protection caused me to have to buy a new disc drive, what are your plans to fix that part of the game, or are you going to do nothing about it?" That was all I said, that was all I needed to say in public, BUT you can be sure my e-mail to them wasn't nearly as nice, if I had posted what I e-mailed them I would have been banned from here in a hot new York second. Like I said we want folks to post their problems, their question in a civil constructive way. If anybody feels the need to rant and vent, before posting remember a carrot works better than a stick, and it keeps problems down. This applies to ALL forums here, and as a matter of fact to other sites as well.

    I agree once a company puts it product out for the public, then yes they have to take the good with the bad, BUT to a point. Nothing personal is a big one for me, If someone feels the need to make it personal, I am telling you take it off board. You are more than welcome to post your feelings after buying Rise of Flight, we want you to, we encourage you to, how else will 777 learn if there is a problem. All I am saying is do it a constructive manner, like an adult, and there will be no problems. This isn't just for this forum, but all of combatace. That's what I am trying to say, you can be negative, but don;'t make it personal, and don't feel like the company is out to get just you.

    Yes 777 is suddenly Jason, just like Thirdwire is suddenly TK, and we expect the same level of respect in that forum as here. People post things on the internet they would never say in person, and that bothers me, yes Jason, TK, or whoever are their companies, BUT they are also just working guys, and while I am sure they don't like hearing bad things about their games, until someone releases a game that pleases 100% of the people(like that will ever happen), they are going to and have to be ready for it. I have been a member here for a very long time, and on staff for most of it, I know how they feel when I see negative things posted about combatace, and it makes me pretty mad, but I have learned to try my best to solve those problems, so I have a little insight into how they must feel when it is their baby.

    I'll get down from my soap box and hope that this clears up any thoughts that I was saying no negative comments, I didn't say that, I hope if you have a problem you post it, same as if you have a good experience you post that also. This doesn't apply to just here, but any sim, or shooter, or what ever you play.


  8. I don't think I over reacted at all, you are correct in that nobody has flamed, nor has anybody made any personal attacks. My problem to be honest is when a Game owner/developer is told he should stay out of a topic of conversation that concerns his game. I asked for opinions, I got them. Jason then came by at the invitation of combatace, read the posts, and set some things straight. If it had been OFF, or any other sim, I would have expected the same thing if a owner/developer, could clear up some information that was dated and had changed.

    The fact the thread is still open and not edited shows that we are not going to hide anything that someone dislikes about a sim. My suggestion of if you don't like it, sell it, is aimed at anyone who just wants to always post negative things about it, not try to get the problem fixed. As for saying you can't post any neg. comments, if you have a problem post it, it won't get fixed unless someone knows about it.. I for one am glad Jason came by and jumped in and answered the questions. He cleared up some info that was dated, and he tried to be helpful.

    Yes I did apologize to him on the RoF forum, why did I do that? Because he came here after being invited by the site owner and myself, to do just what he did, answer questions, and set the record straight on things. Then he is told he should stay out of the topic, and chill out, That is the reason I was over there doing that. he was doing nothing more than we asked him to do. I am glad the information is out there now, and folks can make a better decision base on correct information. That was the reason for the original post, to get a better idea about the sim based on informed experiences.

    This is a WW1 sim forum, and it will never become a 1 sim fan boy site, unless the boss says so. Like has been said before, we as WW1 simmers need to come together, we need to work together, NOT set up"my sim is better than yours"camps.

    There is actually some good points made, and some things fixed here, so yes it a good thing for folks to disagree, but to do it in a polite way, with respect, and restraint.

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