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tselepides

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Everything posted by tselepides

  1. I was wondering if any of you have had any successful kills, ground or air targets, with the Hunter. I flew a few missions of strike & interception and failed in all, hitting the ground in most. Nick
  2. My FE1 has no debrief screen, with the stats etc, as we have in SF2. Is that normal for FE1? Or can I do something to install it?
  3. I installed FE1 and I am wondering if there are any patches for it. I like the game. It has installed here: C:\Program Files\ThirdWire\WWI and its size is 488 mb I also saw that to end the mission, I press Esc and game closes and I am at the desktop. No debrief or Stats screens. Is there anything that I can do to make them appear? Also, can this sim be merged into my SF2 merged install? I have already added a new aircraft with success. Thanks. Nick
  4. Any patches for FE1?

    Than you.
  5. Still plighted by the ignorance of a newbie. So excuse my ignorance. What does DCS mean? What on earth is FC Flaming Cliffs? Anything to do with the Battle of Britain Cliffs of Dover? I downloaded some files from the DCS section. And by the way, is the DCS section the only place where one an download campaigns? (I was looking for a full campaign that does not require me to get downloads from the Capun site--is there such a section and such a campaign? I mean a section where one can download "campaigns" only). The files I got have a xxx.cmp file. Where does it go? One download, named "Between Two Powers". has a Readme that says: [This campaign is a fictional war based on (nearly) WWII 'teams'. You fly American F-15's against the European nations. To Install: ----------- Extract the files in this ZIP file to your lomac/Missions/Campaigns directory.] What are these WWII 'teams'.? How can you have F-15's and WWII together? I cannot believe the number of weird things and unusual associations I see in SF.... A possible explanation is my own ignorance, of course... My games are unpatched--all October 2009 versions, in one merged folder. Nick
  6. StrealEagle, Thanks for the detailed review. It helps a lot. I may try the version with the two aircraft only. Where do I download that? Nick
  7. Thanks for the info. Have you played these games? Nick
  8. I have a merged install of SF2, SF2 Europe, SF2 Vietnam and SF2 Israel--all dated October 2009and lower righthand corner. I am in the middle of downloading all the patches on this site in the Patches section--I hope to finish and have them ALL tomorrow. All the versions are in the same folder, as said--merged. No mods whatsoever yet, neither any patches--a "virgin install". What should I install of the patches and in what order? Surely, it cannot be all of them. Any help will be appreciated.
  9. What is the number of daily downloads one can get? Is it a number of files or a certain size reached? I have tried to download all the SF2 patches and after 2 days I still have some more to get, as the site told me I reached my daily limit. I seem to have read that people who upload files do not have such limits. Is that true or not? Nick
  10. Than you all for your replies.
  11. A quick appraisal of Strike Fighters 2: Flying in SF2 and getting engaged in aerial battle in missions is, for me, very different to what I was used to in CFS2. You never know what aircraft you will face and where and when they will appear. Bewilderness, fear and an ignorance of the tactical situation at most times combine to give this game its special character. As a pilot you may have a plan of action, but there is, for me at least, an overwhelming desire to avoid being shot down, especially when you hear those shouts of “Bandits, bandits!” in a screeching adolescent voice. Can’t anyone change these sounds to something tamer and better-sounding? It also seems that some of your co-flyers panic very often, as if they are separated from their senses and wallow in the sky blind as bats, fearing for the worst. One comes to understand the meaning of panic in this game better than in most other similar games. It is the unknown you are running away from, the unknown in the situation, in the enemy and in yourself. Thus immersion is achieved and the andrenalin reaches highs. In that the game excels and is in fact better than most. In yourself, you do not know what exactly to do. You press “T” to view the enemy aircraft once but by the time you are back in cockpit view you have lost valuable seconds and are in great danger of being shot down. Often, you meet your maker here. The only feeling of security you have is your fighting habits and former training in similar games or civil sims—in the real world security comes from your background of military drill, the uniform, the very badges on it, your rank, your training, and from the solid machine you are flying in and fighting with, plus directions from your officers, plus perhaps a feeling of looking forward to going back to base and having a chat with your riggers, good meal, a beer at the bar with other pilots and sound sleep in clean sheets afterwards. Such things build up security and order. In SF, order is unknown, chaos is the order. And in its aerial battlefield the individual vanishes. You cannot even turn to your squadron mates for help with absolute trust, as you can do in real warfare. After a mission, your soul is not refreshed and you exit the game with a feeling of emptiness coming from both your kills or failures, or a death certificate or a medal, and the emptiness of the Stats and Debrief screen, plus a score that means very little. So what is the verdict? There is no real verdict. This was written as my impressions after about a month of flying in it and the SF game has its own place, nuance and hue in everyone’s tastes... Nick
  12. ordway and logan4, Thanks for your feedback.
  13. logan4. Who is "TK"? If the installer files are payware, I cannot afford them. So I will have to use the patches I got here. Thanks
  14. hrc, Thanks for pointing out the new sounds. The post however was about my impressions of SF--like a review of some type. Admittedly, one must be a trained writer to respond to them, as they are half-literary and half-philosophical, and I wrote it only to escape from the usual kind of forum writing that deals with specific game issues and questions and in which were up to our necks--all of us. My intention was to give readers something different to what they are used to. I happen to be a highly trained writer and translator, and that explains a lot. In fact, when I was writing this post I thought to leave out the part about the sounds, being more or less afraid that someone would focus on the sounds only--which is what happened. But I left it in. This kind of thing often happens in most forums. In my Newbie's Plight post, the main point was the cartoon I made, intended to give us a laugh, but posters led me to knowledge bases and other such things I never expected. However, thanks again for telling me about the sound pack. I am glad it exists and will get it. Nick
  15. As a Newbie, I find myself confused with certain mods and often do not know where to put what I download & how. I thought, while wating for a large file to download, to make a cartoon about my plight. Then I thought why don't I fly SF while I wait. But then I thought better to make a few SF players laugh, as they may have been through similar plights... And worked with Photoshop. I attach the result, just for fun. Rather than complain, better to laugh... Cheers Nick
  16. File Name: SF2 SINGLEMISSIONSCREEN, USN THEME File Submitter: tselepides File Submitted: 20 December 2014 File Category: Menus StrikeFighters2 SINGLEMISSIONSCREEN, USN THEME By tselepides Installation instructions in ReadMe Can be used in all versions of SF2 CREDITS: Wrench for his templates. Thank you Kevin. Nick Tselepides, Athens, Greece 20th Dec. 2014 Click here to download this file
  17. SF2 SINGLEMISSIONSCREEN, USN THEME

    Version

    20 downloads

    StrikeFighters2 SINGLEMISSIONSCREEN, USN THEME By tselepides Installation instructions in ReadMe Can be used in all versions of SF2 CREDITS: Wrench for his templates. Thank you Kevin. Nick Tselepides, Athens, Greece 20th Dec. 2014
  18. File Name: SF2 RAF WWII Debrief Screen File Submitter: tselepides File Submitted: 19 December 2014 File Category: Menus StrikeFighters2 RAF WWII Debrief Screen By tselepides Installation instructions in included Readme. CREDITS: Wrench for his templates. Thank you Kevin. Nick Tselepides, Athens, Greece 19th Dec. 2014 Click here to download this file
  19. SF2 RAF WWII Debrief Screen

    Version

    19 downloads

    StrikeFighters2 RAF WWII Debrief Screen By tselepides Installation instructions in included Readme. CREDITS: Wrench for his templates. Thank you Kevin. Nick Tselepides, Athens, Greece 19th Dec. 2014
  20. File Name: SF2 WWII RAF _Pilot Record Screen.zip File Submitter: tselepides File Submitted: 19 December 2014 File Category: Menus StrikeFighter2 RAF WWII Pilot Record Screen By tselepides Made from a gouache painting I had made. Installation instructions in Readme (included) CREDITS: Wrench for his templates. Thank you Kevin. Nick Tselepides, Athens, Greece 19th Dec.2014 Click here to download this file
  21. SF2 WWII RAF _Pilot Record Screen.zip

    Version

    17 downloads

    StrikeFighter2 RAF WWII Pilot Record Screen By tselepides Made from a gouache painting I had made. Installation instructions in Readme (included) CREDITS: Wrench for his templates. Thank you Kevin. Nick Tselepides, Athens, Greece 19th Dec.2014
  22. Soulfreak, I have been through that knowledge base but I found it did not have some pieces of information I wanted ( it only helped me find where the MODS folder was--nothing else.
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