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File Comments posted by Stary
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if you find other matching (the same name and general layout as judged by the texture -usually where trees are supposed to be then there are) then yes as long as the tree TOD textures match, if not you'd have to amend the given texture's entry in terrain's _data.ini
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Velo you can try replacing these TODs (the ones with "J" i nthe name are the forest areas ones) with some more modern, like from my later versions of Sweden tileset (small trees there) or other treemod but can't guarantee about the looks performance etc; something I shall test myself too
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yup the TODs used are century old, more like from 2008 or so but yes I concure could be bit better. That said I am worried more polys for TODs=more crash chances as I have experienced with testing Korea update of similar type
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currently yes but I work on dedicated 17 one
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Snail, maybe upload it to tools section? My messenger might be full here or you can contact me via Facebook
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there will be slight errors in the labels texts as forcing my keyboard to utilize extended cyrillic is not easy
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finally
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I know, but now in the spring-summer period if time allows I shall finishing those I have started Spuddy (if I may so)
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version 1.3 posted
I'd keep the 1.2 backed up safe if I were you just in case
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yeah would be cool to have one for some DBS campaigns
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version 1.2 posted, pending approval
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nah, still something feels "off: with it to me that's why I kept it to myself for few months... but screw it
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looks really good!
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very good job! Especially like the new head position -adds alot! More of this please! A-4 maybe? F-4?
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looks very nice
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maybe but there is good 23M using MiG-21MF cockpit by Paladrian I think
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Fanatic Modder I have also proper B version ready and I think I uploaded it somewhere in the modding section in September or so..?
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Version 1.1 update posted:
fixes missing textures on village type objects
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you're so kind as usual Spectre-with-numbers
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SaVaGe yes the black bars are the radar mesh (spliced into many a pieces) so we can fake HUD-projected ones as in soviet birds, so yes it does have it's limitations and sadly stress on eyes
As for this being NOT MLD, yes I am aware of that, that's why it is described as "generic" MiG-23/27 cockpit. Also I am not so sure if we can replicate the opeartions of the selector panel under the HUD in Thirdwire avionics, something to think about later -
360 adds immersion doesn't it?
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updated to version 1.1 with cockpits ini fixes by KJakker, TY
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must be the damage effects on canopy
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yeah the bugs aren't that big in fact, makes the cockpits fully enjoyable in SF2 so I decided as I have shown up here after a while, it's time to release :)
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Alaska, Bering Strait (1955-2018)
in Full Terrains
Posted
that looks nice!
(And actually is something I wanted to fiddle with myself ages ago)