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Everything posted by RustyKurnass
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Gunsight vs. HUD
RustyKurnass replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That's great guys, love your works! This can be adapted to other planes ; I remember reading somewhere that the F-4G had a similar system indicating the selected target for the HARMs, but don't rmember the source... -
Strike Fighters 2 Screenshots Thread
RustyKurnass replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
IMpressive like always my friend, can't wait for it!!! Mandatory screen -
AN/ALE-40 dispenser
RustyKurnass replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Mate I've asked my friend for info but he can't help, this was is response "Beyond my time in the Phantom ... and beyond my technical expertise ... " Anyway, I posted a link of this thread in the modelling forum of which I'm a subscriber ; there're is plenty of expert about the Phantom. -
F-111s problem
RustyKurnass posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello guys,was quite some times don't play with our beloved sims, but today want fly a mission with the Nam F-111A and noted that the load out don't rotate with the pylons! Checked all the modded games and look like if only the F-111A, -D and -E (not in ODS30) are affected. Any idea? Don't remember correctely if the planes are from the SuperPack Thanks, Gianni -
AN/ALE-40 dispenser
RustyKurnass replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Can ask my friend Gene for any help, if at the time he still fly the Rhino -
F-111s problem
RustyKurnass replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks for the help guys. Bazillius is exactly what I've done , extracted the Data.ini from the SuperPack and replaced those of the models that was wrong and now all work normally! Again many thanks to all for your time and suggestions Gianni -
F-111s problem
RustyKurnass replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Look ok to me, but here the Data.ini of the F-111A F-111A_DATA.INI -
Scooters
RustyKurnass replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
That's awesome!!!! I'm very happy especially 'cause finally we will havw correct skins for the Marines VMAs, there're a lack of good liveries -
Scooters
RustyKurnass replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Oh dear, cannot wait for all these beauty!!!! -
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- balkans
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Skins don't show
RustyKurnass posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi guys, I've installed the SF2I Exp Pack but when use the Vautour,in any timeframes ,both Campaign or single Mission,the planes are completely black. I tried also the following skins but nothing. http://combatace.com/files/file/11155-israeli-vautours-pt1-vautour-iia-1958-1971/ Any help? Thx in advance, Gianni -
DCS MB-339A
RustyKurnass replied to Soulfreak's topic in Digital Combat Simulator Series General Discussion
Fantastic, love the 339 since a child!!!! Started recently play at DCS, will be perfect have a trainer to train in the game, like in reality!!! -
Did anyone ever do a F-16D Block 30 or 40 for SF2?
RustyKurnass replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Mean for the Block 40! -
Did anyone ever do a F-16D Block 30 or 40 for SF2?
RustyKurnass replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Beautiful!!! About the pylons, as far I know are the same ; think instead that the rear office will have the HUD repeater on the IP cover -
Strike Fighter Community Expansion (SFCE) - UPDATE (10/11/22)
RustyKurnass replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The AB effect is beautiful!- 124 replies
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- strike fighter community expansion
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Operation Darius issue
RustyKurnass replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
NO mate, I don't delete nothing, just checked all the Campaignes DATA.ini and strike is presente in all the DATA, maybe happened when I paste the text here in the thread -
Operation Darius issue
RustyKurnass posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello guys, I've recntly installed the Op. Darius mod and is great, modern planes and a lot of fun dropping LGB and JDAM, but I've a odd issue. The parked planes on carrier deck are pratically under the sea level! I don't know if someone else have the same problem or if was already discussed, but is there a solution? Thanks in advance for any help -
Operation Darius issue
RustyKurnass replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Already done mate but look like don't work,will try again... The Sufa Data.ini [MissionData] NationName=Israel ServiceStartYear=2004 ServiceEndYear=2020 AircraftRole=ATTACK AircraftCapability=DAY_AND_NIGHT Availability=COMMON PrimaryRoles=STRIKE,CAS,SEAD,ARMED_RECON,RECON SecondaryRoles=SWEEP,CAP,INTERCEPT,ESCORT,ANTI_SHIP NormalMissionRadius=579.4 MaxMissionRadius=874.0 Ceiling=16760 MinBaseSize=MEDIUM -
Operation Darius issue
RustyKurnass replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ok. I've sorted out the problem. There're two types of carriers, CVN68 ( used by default in the Campaignes) and CVN-68. Swapping in the Campaign Data.ini to the latter nmodel solved the issue. Another lil' problem; I modified the Campaignes in order to fly the IAF F-15I and F-16I , but the game assign only A/A missions when in reality the Squadrons involved are primarily strike oriented. Changed in the Data.ini the mission chances to reflect this MissionChance[SWEEP]=0 MissionChance[CAP]=0 MissionChance[INTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=0 MissionChance[SEAD]=50 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 MissionChance[NAVAL_SEARCH]=0 MissionChance[NAVAL_ATTACK]=0 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=0 But for the only campaign played till now i've only flown A/A missions. Any idea? -
Operation Darius issue
RustyKurnass replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've tried mate but nothing happened, I checked also all my other mod with carriers , and no one carrierData,ini have the height lines, but despite this all carrier show parked aircraft correctely Thanks for your time, -
Version 1.0.0
97 downloads
SF2NA A-4C_65 Pack = Tested in SF2NA, Full-5 Merged This project started as a personal customization to improve historically the skins for the CVW-1 A-4C_65's Squadrons aboard JFK in her maiden cruise. So,I realize them basically to be used in the Northern Sabre 69 present in the SF2NA Expansion Pack. The skins are based on the superb Nyghtfall's templates,so much of the credit will be deserved by him. All the decals was done by me. All the Bu.Nos are historically correct for all three Squadrons. ========== To Install: As always raccomended,all in the relative folders in your game(s) ----------------------------- Credits: 3W for the A-4C_65 model. Nyghtfall for his beautiful template Me for the decals and the small improvements ------------ Know issue: The only issue is common to all three skins: I collected all the Bu.Nos. assigned to all three Squadron, but was unable to associate the specific Modexes to some of them, so I'll be a bit licensing about this aspect -------------------------------------------- Legal note: This package may NOT in any way, shape or form be used in any payware addition. ------------------------------------------- Gianni "RustyKurnass" Coniglio ========== -
SF2NA A-4C_65 Pack
RustyKurnass posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File SF2NA A-4C_65 Pack SF2NA A-4C_65 Pack = Tested in SF2NA, Full-5 Merged This project started as a personal customization to improve historically the skins for the CVW-1 A-4C_65's Squadrons aboard JFK in her maiden cruise. So,I realize them basically to be used in the Northern Sabre 69 present in the SF2NA Expansion Pack. The skins are based on the superb Nyghtfall's templates,so much of the credit will be deserved by him. All the decals was done by me. All the Bu.Nos are historically correct for all three Squadrons. ========== To Install: As always raccomended,all in the relative folders in your game(s) ----------------------------- Credits: 3W for the A-4C_65 model. Nyghtfall for his beautiful template Me for the decals and the small improvements ------------ Know issue: The only issue is common to all three skins: I collected all the Bu.Nos. assigned to all three Squadron, but was unable to associate the specific Modexes to some of them, so I'll be a bit licensing about this aspect -------------------------------------------- Legal note: This package may NOT in any way, shape or form be used in any payware addition. ------------------------------------------- Gianni "RustyKurnass" Coniglio ========== Submitter RustyKurnass Submitted 05/14/2022 Category A-4