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About NuclearWinter

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    The Great State of Texas
  • Interests
    I like it, I like it a lot !

    BTW: I did not list an social media because I was keeping that stuff one the down low. The reason is...I don't use it. Back in the day people didn't get mad at people they don't even know then cancel them...get them fired...whatever. And men didn't sit around playing with plastic rectangles. :) I'll take this down in s few days.

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  1. i had tried leaving a A-H and the Yak-28 i.e. the first and last. That seemed to work on post WWII installs (most of the time.) Am trying 1 stock allied fighter and 1 Soviet. Hope it works. It makes sense.
  2. I did try to use the Search function and a manual 'browse' technique, but no luck. I kinda rotate around different A/C eras. Am on the WWII kick again. For some reason my WWII is doing this rather annoyingly. If I delete out the stock planes which are mostly jets. Every time I then start a Single Mission Aircraft folder has the stock planes back. You know what as I was typing the above, it dawned on me to check the OPTION.INI file for dates beyond WWII and I did. Will return later with a result. Oh, I have all the games and stock expansion packs. Don't have all the DLC. Anyway, yu can imagine how many planes I have to scroll thru.
  3. I saw the dive bombing markings before (and still not sure how they were used). Not sure I've seen the photo recce markings before. I have the VLR book so can give it a look.
  4. I probably came across this back in the day, but had forgotten. For much of my life I was into fighter aircraft or my favorite was fighters. I was interested other types as well. In about 1990 I bought my first computer and the race was on. I bought a flight sim ASAP and soon started to shoot virtual planes down. (After much trying.) Anyway, more recently I've developed an interest the F-6 and photo recon in general. You probably read an account of a pair of F-6 Mustangs shooting down several planes then proceeding to take pictures of the smoking wrecks. Confirmed! (street-cred maximized) Also, it is well documented that the reconnaissance photos are invaluable to military planning. Very important missions. Hey, I have not tried the recon mission in SF2. Time to try that. Oh, what was all this about? I have a pic of the 110th TRS, 71st TRG Mustang with no cameras on the left side. I may have even read that all the fighters in a TRS did not have cameras. I guess the provided top cover. Sounds like SF2 mission editor time again.
  5. I found where the recce lenses are located. In the decals. Man my troubleshooting skills have eroded with all this idle-sitting preying for a vaccine.
  6. Are you saying 'AircraftShortName=F-6K Recce Mustang' and/or 'AircraftFullName=F-6K-10-NT' has to be in the 'AirCraftName.ini' to trigger the lenses to show up? That's kinda cool. Yep will go back & remove F-6 from the appropriate files and comment out the loop from the non-CBI planes. Do you think a tactical Recon Group or squadron would have both camera laden and non-photographic Mustangs? I think the did so.
  7. Hey, uuh... I haven't been using the YAP Okinawa/Japan. I've using yours. The YAP one doesn't load right, on my machine anyway. When I get to Japan its messed up. I attach some pics with the loop. Incidently I just figured out why I can sometimes take screenshots and other times not. If I use the "Cntrl-'H'" feature before taking a PrtScn it won't work. I didn't try turning off the HUD data from the 'Options' Screen yet. I am purplexed as why some planes get the Camera lenses on the fuselage and some Mustangs don't.
  8. Yeah, i adjusted the position on the loop and it's cool. I checked what documentation as per a previous comment and indeed the CBI Allied Fighters appear to be the main or only fighters sporting loop antennae. I probably read that in the past or noticed the situation in mustang pics as it seemed familiar. Oh, should the loop be silver or black. I haven't noticed that before, but they appear black in my book. Even my Airfix 1/48 P-51 show it as black. I'll post a pic a later. That's interesting you have family that served in the Pacific. Rough duty to be sure. Images on the screen can't do it justice.
  9. There is a small island next to Okinawa called Le Shima. Mustangs flew from there to Japan. It is on the combatAce Okinawa Planning map. Dont think I tried to start a plane from there in the combatace Okinawa terrain though. But, I have done so with the YAP Okinawa terrain. The YAP terrain is acceptable to me but not all the way up to modern standards. I think most of it was built several years ago by a small team. Kinda rushed. Could use some green hell.
  10. I do believe I have combatace 'Okinawa.' What I'm Interested in terrain-wise is the island of Le Shima off Okinawa. I seem to remember having a problem. Could have crashed or populated tiles like crazy. Will try it again. I just looked at the map though and Le Shima is there. Motivation. I also decided to try YAP as I wanted to check out the YAP cockpits and a few planes I was hoping to add or replace. I like his version of the P-51B and P-39D. The P-38s are good as are some bombers. The TW P-5D and cockpit with the plethera of combatace skins trump's YAP. I like some of the YAP jap planes too. Some stuff isn't as good as others true. Oh, I have dumped all necessary files into the subfolders of my WWII Install, but in 'OBJECTS' have 3 folders named AIRCRAT.ETO, AIRCRAFT.PTO, & AIRCRAFT.YAP. A simple rename before launching is all that is needed. Will prob combine the PTO CBI YAP planes at some point. Back to terrains: Mustangs over the Philippines and hitting Japan from Okinawa (+ Le Shima) while escorting B-29s has been interesting for a long time to me. Cool paint. Oh, flying from Iwo Jima to Japan though, that's scary. Thank you for the loop antenna. Historical eye candy but sublime!
  11. Is this fakepilot directional antenna thing on combatace? I suppose the 'Uncle Dog' beam riding directional antenna is a non-starter
  12. If you look closely at Mustang in the Foreground, mounted dorsally behind the normally included antenna you should note the inclusion of a directional loop antenna. Other pics have the loop installed on other CBI/PTO 'Stangs. Its unusual but I believe had downloaded files where a pic in the 'outer' opackage had the mod, but inside the pack at the 'plane level the 'loadnig' or 'hanger' screen (of the same plane) does not have the loop. Obviously, the pic could be 'modded.' Maybe the fake pilot method was utilized. If anyone could clear up the mystery, thanks. An double thnks if you know how to get this mod. I finally bit the bullet and got me some YAP. I wanted to fly from le Shima escorting the YAP B-29 to the home islands with skinned TW P-51D/Ks etc 5th Air Force Mustang ReadMe.txt
  13. Can anyone identify this refueling plane in this pic? At first I though it was a S-2 Tracker, but there are noticeable differences. Different engines, vertical stabilizers, and tip tanks. The jets look like 510thh Tactical Fighter Squadron aircraft. In the game that'd be the F-100D model as the 64 & 68 have the late refuel probe. Also, on the YAP site he mentions a Refueling mod that works with 'Wings over Vietnam.' Is this real? Does it work with SF2? Considering it's not free, I was wondering if anyone knows anything about this? DCS World apparently does allow aerial refueling. However, they don't have very many planes and my current computer uh can't handle that much game. You know like the women we've dated. Ha! Oh, and I don't suppose its available for CFS? Maybe I could bump the basket with my uh probe and call it a night. Thank You in advance!
  14. hi i know its cheeting, but i i changed the thrust in my f-100s (i think i made the C a little less i looked it up and the thrust in the game is newtons and the stock planes are spot on, but i think something is wrong like the drag or something. The real plane could bust the sound barrier and the air force used it in the demo team of the day for YEARS here's my mods ***************************************** this is a the top of the data file PitchDamper=0.7 RollDamper=0.5 YawDamper=0.2 SideslipDamper=0.1 StabilityAugmentation=0.2 // <---------- optional (oh, don't copy " // <---------- optional " into your F-100D_Data file) ***************************************** //SLThrustDry=45371.9 //SLThrustWet=71171.6 SLThrustDry=53000.0 SLThrustWet=77000.0 ***************************************** you might like: [Sound] JetWhineSoundName=jetwhine WindSoundName=USNwind BreathingSoundName=Breathing StallSoundName=USNstall EngineSoundName=JETENGINE AfterburnerSoundName=JETBURNER DamagedEngineSoundName=USNOVSP FlapsSoundName=USNflaps AirbrakesSoundName=Airbrakes GearsSoundName=Gear ***************************************** Sound is back at the top Added a skin (its just the stock with a purple strip on nose to go with the stripe on tail, must use the stock 510th TFS...just unzip and drop the '510thTFS' folder in to the F-100D_64. You can use the folder on other 'D' model planes by drop it into a folder, but you'll need to rename a few files: 'F-100D_64_3.bmp' to 'F-100D_68_3.bmp' I really like the hun and have been able to shoot down a few planes after adding some more power BTW: http://www.internetmodeler.com/scalemodels/aviation/Trumpeter-1-48-F-100D-Super-Sabre.php 510thTFS.7z
  15. SF2_2019_RusNavy_SeaFlanker.7z

    Hello Again, I didn't mean some one named 'Again' only. I meant all fans of the mighty Su-33. I worked on the data file some more. Download this version. B e sure to back up the old one... Unzip and plop the new Su-33_Data.ini into your Su-33 folder. It won't work if your primary '.ini' file doesnot have the data file remark pointing to Su-33_Data.ini . This is easy to remedy. I have it working better than the old one. Its a little easier to control and it turns pretty well. I personally think it should sustain a higher turn rate still. I think the problem lies in those cryptic values in for example a section describing a wing's aerodynamic qualities. Too much drag somewhere. If anyone has documentation on the 'XXX_data.ini' file, please let me know. SU-33_DATA.7z

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