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GKABS

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Files posted by GKABS

  1. Su-35S Flanker-E VKS

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Su-35S Flanker-E VKS
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=GSH301
    [GSH301]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Model by g00r00
    I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
    YEYEYE for the Cockpit
    I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    763 downloads

       (6 reviews)

    18 comments

    Updated

  2. MIM-23 Hawk Missile System Unit

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    This is a complete new MIM-23 Hawk Missile System Unit.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    credit goes to the following:
    1-KJakker for creating all the INI files and setting up the folders structure as well as testing and retexturing some skin for the project. Grate help. 
    2-strahi for his testing and feedback as well as sharing his knowledge with me. 
    3-ravenclaw_007 for creating the outstanding Hawk missile model as well as the missile textures. 
    4-tiopilotos for sharing his feedback and knowledge.
    5-Thanks to Coupi for working hard to update the HIPIR Radar pitch movement and tracking and adding the smoke effect.
    6-GKABS for creating the rest of the models and texture
    This is really group work and without you all and help this would not come this far, Thank you all.
    Please if I forgot anyone please let me know.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    465 downloads

       (1 review)

    6 comments

    Updated

  3. SAM-3 complete system

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    complete SA-3 models tested and working for only SF2 series.
    Installation:
    Copy the files to Objects folder and the following to _TYPES.ini file
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3DL
    FullName=SA-3 Goa Dual SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3DL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3QL
    FullName=SA-3 Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=Pechora-2ML
    FullName=Pechora-2ML Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    also you need to add these:
    SNR-125
    SNR-125M
    SNR-125-2M

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Big thanks to :
    tiopilotos for requesting these models and for his sound files smoke effect as well as testing.
    Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help.
    strahi for testing the earlier models.
    yakarov79 for his excellent SNR-125 model
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     

    196 downloads

       (1 review)

    3 comments

    Updated

  4. Turkish Bayraktar TB2 UCAV

    Hello, and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) model. this come with 6 Texutes (Azerbaijan, Morocco, Poland, Qatar, Turkey and Ukraine)
    All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    Version 1.0.3
    Improve the FM and removed VTOl from the hud display. Thanks to Coupi.
    Version 1.0.2
    Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets.
    1.0.0
    LICENSE:
    You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Coupi for his early trying to work on the model and testing and for making the promo screenshots 
    compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model.
    guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L.  Thank you so much for all the time spent making this model come to life.
    Zurawski for using his outstanding MQ-10A Kodiak cockpit
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance, please contact me at 
    gkabs@gkabs.net

    426 downloads

       (4 reviews)

    7 comments

    Updated

  5. Ahmad Al-Jaber Air Base

    Hello and thank you for downloading my work.
    https://gkabs.net
    this is the long-awaited Air Base that I have been working on for about 6 months and it's not 100% completed. I still need to add more static airplane parking space and complete the night lights for side runway. 
    What's included:
    48 models all new with the Shadow ini file for all the 44.  this air base is modeled using the Ahmad al-Jaber Air Base in Kuwait and you can use the same for the Ali Al Salem Air Base
    https://en.wikipedia.org/wiki/Ahmad_al-Jaber_Air_Base
    https://en.wikipedia.org/wiki/Ali_Al_Salem_Air_Base

    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Credit goes to the following:
    - GKABS for creating the model and skins
    - Menrva for helping me with testing the AB more than one time. Big Thanks to you my friend.
    - https://www.textures.com as a use a lot of their photos to create the skins.
    - Google lol for searching for information and downloading some of the photos to use with some skins
    - MFS communities that I took some ideas from to make some models.
    - And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
    --------------------------------------------------------------------------------------
    Installation:
    Just follow the readme file included with the zip file
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    245 downloads

       (3 reviews)

    3 comments

    Updated

  6. Jet pilot

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    New Pilot model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    This is for Strike Fighters 2 Series ONLY.
    Installation:
    Copy the files to Objects\pilot folder
    Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
    [Pilot]
    PilotModelName=GK-Pilot     <----
    PilotHeadNodeName=GK-Head    <----
    if you have a two-seater add the Copilot as well.
    [CoPilot]
    PilotModelName=GK-Pilot1    <----
    PilotHeadNodeName=GK-Head    <----

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

    325 downloads

       (2 reviews)

    13 comments

    Updated

  7. Ukrainian Navy Bayraktar - TB2

    Hello, and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) 
    Ukrainian Navy Bayraktar - TB2 model.
    All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    Version 1.0.3
    Improve the FM and removed VTOl from the hud display. Thanks to Coupi.
    Version 1.0.2
    Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets.
    1.0.0
    LICENSE:
    You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Coupi for his early trying to work on the model and testing and for making the promo screenshots 
    compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model.
    guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L.  Thank you so much for all the time spent making this model come to life.
    Zurawski for using his outstanding MQ-10A Kodiak cockpit
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance, please contact me at 
    gkabs@gkabs.net

    402 downloads

       (4 reviews)

    1 comment

    Updated

  8. Giraffe 2D radar and 3d radar

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Giraffe 2D radar and 3d radar were requested by strahi.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file
    [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
    Name=GK-Giraffe-R2D
    FullName=Giraffe 2D radar
    TargetType=AAA
    UseGroundObject=TRUE
    GroundObjectType=GK-Giraffe-R2D
    ActiveYear=1985
    TargetValue=250
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50
    [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
    Name=GK-Giraffe-R3D
    FullName=Giraffe 3D radar
    TargetType=AAA
    UseGroundObject=TRUE
    GroundObjectType=GK-Giraffe-R3D
    ActiveYear=1985
    TargetValue=250
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model (everything except the truck chase) and skins
    strahi for testing and making all the data file for the 2 models, big help many thanks, and I hope you will enjoy your request.
    The truck model is a free form https://free3d.com/ by ysup12 
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    220 downloads

       (0 reviews)

    0 comments

    Updated

  9. Su-35 prototype

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Su-35 prototype 901 & 902 
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=GSH301
    [GSH301]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Model by g00r00
    I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
    YEYEYE for the Cockpit
    I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    493 downloads

       (7 reviews)

    9 comments

    Updated

  10. Su-33 Flanker-D

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Su-33 Flanker-D with 3 textures set
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=Natasha
    SoundFileXXX=OverAlpha
    SoundFileXXX=SovComms
    [Natasha]
    Priority=NORMAL
    3DSound=FALSE
    FrequencyControl=TRUE
    NumBuffers=1
    Looped=TRUE
    [OverAlpha]
    Priority=NORMAL
    3DSound=FALSE
    NumBuffers=1
    Looped=TRUE
    [SoVComms]
    Priority=NORMAL
    3DSound=FALSE
    NumBuffers=1
    Looped=TRUE
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    Virgin 1.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Coupi for making all the data files and making HUD ILS Mod and testing the model
    Compufat for working on the textures and testing the model.
    WINGSOVERISRAEL for sharing the model with us to work on and share with the community and testing the model.
    YEYEYE for the Cockpit
    Third Wire for making this outstanding game.
    I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    621 downloads

       (4 reviews)

    1 comment

    Updated

  11. Airbase radar

    Hello and thank you for downloading my work.
    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=AB_Radar
    FullName=AB_Radar
    ModelName=GK_AB_Radar.LOD
    TargetType=RADAR
    ActiveYear=1960
    TargetValue=200
    UseGroundObject=FALSE
    DamagePoint=1.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=6000.0
    DamagedModel=
    DestroyedEffect=SmallFire
    DestroyedModel=GK_Radar-Destroyed.LOD
    SecondaryEffect=SmallExplosionEffect
    SecondaryChance=50
    AnimationID=1
    AnimationTime=2.0

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    148 downloads

       (1 review)

    0 comments

    Updated

  12. PT-76

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    there are 2 models for the GK-PT-76 
     
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-PT-76
    FullName=GK-PT-76
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-PT-76
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-PT-76-Folded
    FullName=GK-PT-76-Folded
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-PT-76
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need to change the skin please just rename the one you want to use  to GK-PT-76-6.jpg
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    152 downloads

       (1 review)

    1 comment

    Updated

  13. 3 MT-LB models and 122-mm howitzer D-30H

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H
     
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-MT-LB
    FullName=GK-MT-LB
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-MT-LB-D30H
    FullName=GK-MT-LB-D30H
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB-D30H
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-MT-LB-WT
    FullName=GK-MT-LB-WT
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB-WT
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-D-30H
    FullName=GK-D-30H Artillery
    TargetType=MISC
    ActiveYear=0
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-D-30H
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=tank_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and susierucy for the skins
    and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    165 downloads

       (0 reviews)

    2 comments

    Updated

  14. Eurofighter Typhoon 2000 Improved

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Eurofighter Typhoon 2000 with 2 textures set Kuwait and Qatar.
    improvement on the Beta in 3ds Max by me:
    Pilot with BAE helmet system
    Refueling probe
    Added a drag parachute
    A new PIRATE system was added to the 3ds Max model
    Towed decoy
    added pilot ladder and engine cover and remove before flight tags
    Added miner addon to the model and fixed some model miner 3ds model imperfections
    Added 2 lod 001 and 002 lod
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=J79Burner
    [J79Burner]
    Priority=NORMAL
    3DSound=FALSE
    FrequencyControl=TRUE
    NumBuffers=1
    Looped=TRUE
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    Shift+1 to open canopy
    Shift+2 Deploy refueling probe 
    Shift+4 Deploy the towed decoy
    Virgin 1.0.1
    Minor fix in 3ds Max for the LOD file fixing the textures setting and changes made to the 
    Specular/Glossiness/Reflection
    Big thanks to bazillius for his help understanding more things for setting up the material in 3ds Max for jets.
    Just download GK_KAF_QAF_Typhoon_Beta_02.zip and overnight the old files with the new one.
    Virgin 1.0
    LICENSE:
    You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Coupi for reworking the data files, fixing hitboxes, improving the RWR system, improving increased magnification of the camera, the visual of the IRST/PIRATE system, and testing.
    Compufat for working on the 2 textures, Decals and testing the model.
    Sundowner for sending me the 3ds Max file and the Photoshop files
    Pilots: GKABS (3D models) and Ludo.m54 (texture)
    Bongodriver for giving me his permission to use his beautiful Eurofighter Typhoon model  and add the update/upload file to the community

    Original Beta credit form ace888 readme file: EF-2000 Eurofighter Typhoon "BETA" Pack 
    "All work is done by me (ace888) with the exception of the credits given to the people below:
    Bongodriver - Aircraft/Seat/.LODs and most of the .INIs (with tweaks by me)
    ChrisBV - Pilots (I slightly modified the skin)
    Florian/JAT - Pilot
    Ravenclaw - Weapons (I modified one of the weapons to make the GBU-48B)
    FastCargo - Fakepilot
    Eagle114th - Wingtip vortex (I modified both the skakey/straight vortex effects, also can use both at the same time)
    Spillone104 - Engine sounds
    Third Wire for making this outstanding game."

    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    672 downloads

       (3 reviews)

    0 comments

    Updated

  15. BTR-60PB & BTR-60PB-Turret-less

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    2 models  BTR-60PB & BTR-60PB-Turret-less. They come with 4 skins Green, Tan, Tan1, and Egypt.
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=BTR-60PB
    FullName=GK-BTR-60PB
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-60PB
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Tank_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=BTR-60PB-Turret-less
    FullName=GK-BTR-60PB-Turret-less
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-60PB-Turret-less
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Tank_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Soldier SF model.
    Soldier free net model with some alteration by me.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    142 downloads

       (0 reviews)

    2 comments

    Updated

  16. M51 Skysweeper

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M51 Skysweeper model.
    tested and working for only the SF2 series.
    Installation:
    Unpack and copy to the SF2 Directory
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit:
    GKABS for making the model that was requested by whiteknight06604 (Gunner/operator are free from the net model couldn't find the maker name to give credit to)
    Coupi For making the data/INI files and testing as well as making the videos.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     

    190 downloads

       (1 review)

    2 comments

    Updated

  17. Zastava-M55 AAA

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Zastava-M55 model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
    Name=GK-Zastava-M55
    FullName=GK-Zastava-M55
    TargetType=AAA
    ;TargetType=MISC
    UseGroundObject=TRUE
    GroundObjectType=GK-Zastava-M55
    ActiveYear=1960
    TargetValue=25
    RepairRate=3.22
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Truck_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.1.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Coupi for making all the data files and testing the model.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Video by Coupi
     

    199 downloads

       (1 review)

    0 comments

    Updated

  18. Crotale SAM system

        
        CROTALE mod by GKABS

        1) Historical background

       The Development of the Crotale Surface-to-Air Missile system began in 1964.
       The Crotale is a very short range SAM system (Sol-Air à Très Courte Portée or SATCP).
       It was said that South Africa paid 85% (France: 15%) of the first step development 
       costs of this SAM System. The Crotale was named "Cactus" for South Africa.
       Thomson-CSF for the radar and the electronics, and Matra (Engine division) for the 
       R440 missile were the two prime contractors.
       South Africa received the first systems in 1971.
       In 1971 France placed the first order for operational tests: 1 Acquisition Unit and 
       2 Firing Units.
       The Armée de l'Air bought this SAM system in order to protect their airfields.
       The Crotale in this first opérational version (Crotale 1000) was above all engaged 
       for the Egypt-Libya and Angola wars in the 1980s.
       Further developments were launched for several customers among the 15 ones which 
       ordered this system.

        2) Installation in your Strike Fighters 2 installation(s)

       There are 2 options :
        - The "Sand" version in order to put in any "Desert" type SF2 install,
        - The "Green" version for any "European" type SF2 install.

       So you'll find them into 2 separated packs ready to play :)
        If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

        3) Credits
        
        - Coupi for suggesting the model, document, creating the data files, and testing.  From the bottom of my heart thanks.
        4) LICENSE:
        You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2.
         For use outside of this scope, you need to contact me for permission.
        gkabs@gkabs.net
        Software used:
        3d Max 2009
        UVLayout v2 Pro
        Substance Painter
        Adobe Photoshop

        If you need any assistance please contact me at 
        gkabs@gkabs.net    
    https://gkabs.net
     

    193 downloads

       (0 reviews)

    3 comments

    Updated

  19. 6 Ground add on models for the new coming  Airbase102

    Hello and thank you for downloading my work.
    What's included:
    6 ground addon models for the new coming  Airbase102

    all my files should include the Strike Fighters 2 Series game file (.LOD), .ini and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=AM-32A
    FullName=GK-AM-32A
    ModelName=GK-AM-32A.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=100.0
    ArmorValue=300000.0
    ArmorType=1
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapse
    DestroyedModel=
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=AM32C-17
    FullName=GK-AM32C-17
    ModelName=GK-AM32C-17.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=AM32C-17W
    FullName=GK-AM32C-17W
    ModelName=GK-AM32C-17W.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Ammo-Wood-Box
    FullName=GK-Ammo-Wood-Box
    ModelName=GK-Ammo-Wood-Box.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Cargo
    FullName=GK-Cargo
    ModelName=GK-Cargo.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Tool-Box
    FullName=GK-Tool-Box
    ModelName=GK-Tool-Box.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for information and some photos.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
    https://gkabs.net

    100 downloads

       (0 reviews)

    0 comments

    Updated

  20. Ramon Airbase Israel

    This is uncomplete work for the Ramon Airbase Israel If anyone would like to complete it that will be great,  as I really don’t have the time to finish it.  you will find the max file as well as the link to the AB for google map and some screenshots that I used to get the AB models.
    Google map link to the AB


    63 downloads

       (0 reviews)

    0 comments

    Updated

  21. Kuwaiti Navy Al Sanbouk (TNC-45) fast attack craft

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Kuwaiti Navy Al Sanbouk (TNC-45) fast attack craft model.
    TNC 45 TECHNICAL DATA
    GENERAL:
    TYPE: TNC 45-021B
    FIRST OF CLASS: AHMAD
    EL FATEH
    FIRST COMMISSIONING:
    1984
    DIMENSIONS & CREW:
    DISPLACEMENT: 285 T
    LENGTH: 46 M
    BEAM: 7.3 M
    DRAUGHT: 1.8 M
    CREW: 33 (+ 3 EMBARKED)
    SENSORS:
    COMBAT MANAGEMENT
    SYSTEM
    SEARCH RADAR
    NAV RADAR
    EO SENSOR
    IFF
    ESM / ECM
    LINK
    MISCELLANEOUS:
    1 RIB
    CAPABILITIES:
    ASUW
    EW
    MARITIME PATROL AND
    SURVEILLANCE OPERATIONS
    CONFINED AND SHALLOW
    WATER OPERATIONS
    PROPULSION:
    4 X DIESEL
    TOTAL POWER: 11,480 KW
    PROPELLERS: 4 X CPP
    SPEED: 41 KTS
    WEAPONS:
    1 X 76/62 COMPACT
    1 X 40 MM DOUBLE
    BARREL
    4 Exocet-40MM-B2
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    For everyone who helped me with the data file and they are a lot to list and I am afraid to forget someone without them I wouldn't know how the data file structure work. thank you all again 
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    217 downloads

       (2 reviews)

    0 comments

    Updated

  22. Mistral missile manpads

         
        MISTRAL MANPADS  mod by GKABS
        Only for SF2
        1) Historical background
        MISTRAL MANPADS is a very short-range air defense weapon system, firing the MISTRAL, latest generation fire-and-forget missile.
        It features a lightweight man-portable launcher. It can be easily transported and operated from the ground, a vehicle, a building, or a ship. MISTRAL                 MANPADS is normally operated by a gunner and a crew commander. However, if the mission is carried out in a simple tactical environment, it can be operated by one single soldier.
        MISTRAL is a man-portable, fully digital, heat-seeking missile, designed to meet the requirements of all branches of the armed forces. It boasts a 97%                 proven success rate and higher reliability than any other existing low-level air defense missile.
        Type        Manportable surface-to-air missile
                Place of origin    France
        Specifications
        Length        1.86 m
        Diameter    90 mm
        Crew        2
        Effective firing range    up to 6 km
        Warhead    High Explosive with high density tungsten balls
        Warhead weight    2.95 kg
        Laser proximity or impact triggered
        Engine    Solid Rocket Motor
        Maximum speed    800 m/s, approx. Mach 2.6 (high supersonic)
        Guidance
        system
        Infrared homing
       2) Installation in your Strike Fighters 2 installation
        copy to object folder 
       3) Copy the files to Objects folder and add the falowing to _TYPES.ini file
        [TargetTypeXXX] 
        Name=MANPAD_Mistral
        FullName=MANPAD_Mistral
        TargetType=SAM_LAUNCHER
        UseGroundObject=TRUE
        GroundObjectType=MANPAD_Mistral
        ActiveYear=1989
        TargetValue=100
        RepairRate=0.550
        StartDetectChance=80
        StartIdentifiedChance=20
        IncreaseDetectChanceKey=10
        MaxVisibleDist=5000.0
        DestroyedEffect=SmallRocketGroundExplosion
        DestroyedModel=
        SecondaryEffect=VehicleFireEffect
        SecondaryChance=0
        If you need any further help please read the Knowledge Base at:
     
       https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       4) Credits
        
        - Thirdwire   
        - yakarov79 for mistral missile model and skin (Thank you, excellent job on the model ;))
        - Coupi for creating the data files, and testing.  From the bottom of my heart thanks.

        LICENSE:
        You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
        gkabs@gkabs.net
        Software used:
        3d Max 2009
        UVLayout v2 Pro
        Substance Painter
        Adobe Photoshop
        Fuse
        If you need any assistance please contact me at 
        gkabs@gkabs.net
     
     

        

    172 downloads

       (0 reviews)

    0 comments

    Updated

  23. Kuwait Istiqlal P5702 (German FPB-57)

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Kuwait Navy Istiqlal P5702 (German FPB-57) model.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    158 downloads

       (1 review)

    2 comments

    Updated

  24. P-14 Tall King Radar

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    P-14 Tall King Radar
    This file work and tested on SP2 only
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the files to Objects folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-P-14
    FullName=P-14 Tall King Radar
    TargetType=EW_RADAR
    ;TargetType=RADAR
    ActiveYear=1959
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-P-14
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Radar_Destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    copy the GK-P-14 folder to the ground object
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    Thanks to strahi for requsting this model to be made and making the data files I hope you will injout it 
    Me for making the model
    and big thianks to AC members for there help.
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    159 downloads

       (1 review)

    1 comment

    Updated

  25. Pantsir S1 missile system (SA-22 Greyhound)

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    SA-22 Greyhound / Pantsir-S1  model and 4 textures.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Michael Weinert for the model and the textures.
    guuruu for fixing my data files and testing the model and making the missile hit the target as it should.
    compufat for the missile /model textures
    Me for compiling the textures and the data files.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    PS. I forgot to upload these two photos for the winter texture.


    261 downloads

       (2 reviews)

    0 comments

    Updated

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