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GKABS

+MODDER
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Posts posted by GKABS


  1. 3 Jet hangars with 3 textures


    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net

    What's included:
    3 Jet hangars with 3 textures. 

    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)

    Installation:

    Copy files to their proper folder

    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


    Virgin 1.0

    LICENSE:

    You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    Credit goes to the following:

    Third Wire for making this outstanding game."

    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:

    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo


    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net


     

    • Thanks 1

  2. This is a script to be used with 3ds Max to make the LOD files for the different distances beside the main LOD model.
    For example, you make an F-16.lod (file size is 6MB) and you need to make the other smaller files
    LOD1 High poly count 4MB
    LOD2 Lower 2MB 
    LOD3 Even Lower 1MB then this is what you need.
    This used to be done manually but with the script, it will make it for you faster. 
    Ps. Just be aware that it may work sometimes and may not work other times.

    • Like 1
    • Thanks 2

  3. Air Base Precision Approach Radar


    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net

    What's included:

    Air Base Precision Approach Radar

    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)

    Installation:

    Copy files to their proper folder

    add to Terrains file for example IraqWA_03_TYPES.INI under the IraqWA_03 so it will show up for you to add to the Terrains by using TargetAreaEditor
    replace the XXX with the correct number sequins from your  _TYPES.INI file

    [TargetTypeXXX]
    Name=AAS-Surv-Radar
    FullName=GK-AAS-Surveillance-Radar
    ModelName=GK-AAS-Surveillance-Radar.lod
    TargetType=RADAR
    ActiveYear=1960
    TargetValue=200
    UseGroundObject=FALSE
    DamagePoint=1.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=6000.0
    DamagedModel=
    DestroyedEffect=SmallFire
    DestroyedModel=asr_destroyed.LOD
    SecondaryEffect=SmallExplosionEffect
    SecondaryChance=50
    AnimationID=1
    AnimationTime=4.0

    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


    Virgin 1.0

    LICENSE:

    You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    Credit goes to the following:

    Third Wire for making this outstanding game."

    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:

    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo


    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net


     

    • Like 1

  4. Air Base Approach Light


    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net

    What's included:
    Air Base Approach Light

    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)

    Installation:

    Copy files to their proper folder

    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


    Virgin 1.0

    LICENSE:

    You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    Credit goes to the following:

    Third Wire for making this outstanding game."

    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:

    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo


    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net


     


  5. Air Base Ground Support Equipment


    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net

    What's included:
    Air Base Ground Support Equipment
    1- A-M32C-17
    2- M32A-60A

    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)

    Installation:

    Copy files to their proper folder

    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


    Virgin 1.0

    LICENSE:

    You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    Credit goes to the following:

    Third Wire for making this outstanding game."

    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:

    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo


    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net


     

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