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Found 68 results

  1. File Name: SF2 Alternate Desktop Icons File Submitter: viper63a File Submitted: 20 October 2016 File Category: Other SF2 Desktop Icons Tired of those ugly green stock icons? Well you can replace them with these... Forgot to mention, one icon (ODS) is from the ODS Pack... Enjoy! Click here to download this file
  2. SF2 Alternate Desktop Icons

    Version v1.1

    325 downloads

    SF2 Desktop Icons Tired of those ugly green stock icons? Well you can replace them with these... Forgot to mention, one icon (ODS) is from the ODS Pack... Enjoy!
  3. File Name: 'Rivet Haste’ F-4E USAF pack add-on File Submitter: dtmdragon File Submitted: 19 June 2016 File Category: F-4 F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0 2.0 Updates/ corrections - Corrected tail tip color from green to red/ orange. - Added historicly correct small serial numbers to tail fin - Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers. Included: - F-4E_72 ‘Rivet Haste’ You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc: http://combatace.com/files/file/13932-f-4e-usaf-pack/ Animation / Function - Canopy - Hook - Air Refuel - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts Features of the ‘Rivet Haste’ F-4E: - Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings. - MIDAS4 gun port. - TISEO - APR-35/36 RHAW - Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms. - Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip. Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credits: - ravenclaw_007 - original model by TW , BPAO , Crab_02 - cockpits from TW - Decals for the 34TFS , 469TFS and the original Templates from Sundowner - Skins for the 57th FIS made by Soulfreak - TISEO made by Crusader - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt - new updated model , textures and weapons by ravenclaw_007 - mppd Enjoy, Dan. Background on the Rivet Haste project: With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war. Click here to download this file
  4. 'Rivet Haste’ F-4E USAF pack add-on

    Version 2.0

    388 downloads

    F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0 2.0 Updates/ corrections - Corrected tail tip color from green to red/ orange. - Added historicly correct small serial numbers to tail fin - Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers. Included: - F-4E_72 ‘Rivet Haste’ You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc: http://combatace.com/files/file/13932-f-4e-usaf-pack/ Animation / Function - Canopy - Hook - Air Refuel - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts Features of the ‘Rivet Haste’ F-4E: - Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings. - MIDAS4 gun port. - TISEO - APR-35/36 RHAW - Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms. - Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip. Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credits: - ravenclaw_007 - original model by TW , BPAO , Crab_02 - cockpits from TW - Decals for the 34TFS , 469TFS and the original Templates from Sundowner - Skins for the 57th FIS made by Soulfreak - TISEO made by Crusader - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt - new updated model , textures and weapons by ravenclaw_007 - mppd Enjoy, Dan. Background on the Rivet Haste project: With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war.
  5. File Name: SF2 F-104C 1965 Vietnam Pack File Submitter: viper63a File Submitted: 22 December 2015 File Category: F-104 SF2 F-104C Vietnam Pack By Viper63a ------------------------------------------------------------------ BOTH SF2E AND DLC28 ARE REQUIRED FOR THIS MOD! ------------------------------------------------------------------ This pack WILL NOT replace stock F-104s, but it may conflict with any other F-104 mod you may have installed - SO BACK UP unless you crave drama! SF2 Europe needs to be merged with your Vietnam install and DLc28 is REQUIRED, REALLY. If you don't have these, this mod will not work for you. ------------------------------------------------------------------ This pack contains a small sub-set of the "SF2 C/N/R/F-104A/B/C/D/F/G/J/S Starfighter Super Pack" (see link below). Separated it for users who did not want to install the full F-104 Super Pack just to get the Vietnam era F-104s. You don't need the full pack to use this Vietnam Pack. http://combatace.com/files/file/15938-sf2-cnrf-104abcdfgjs-starfighter-super-pack/ I take NO CREDIT for the work contained in this pack. I made some of them better (All new skins, decals...etc), but I was not the creator. I don't do what I do NOT to take credit, but to give it and appreciate the other contributors who make Combatace a great site for SF2. So here is my humble contribution to the collective. Thank you all for your mod packs! ------------------------------------------------------------------ This pack includes F-104D (circa 1965) Vietnam era skins, new pilots, hanger, loading, loadout, decals and everything else you need to start flying the F-104s for Vietnam... F-104C_65 ------------------------------------------------------------ Installation: ------------------------------------------------------------ As always, I recommend that you back up your mod folder before you install any new mod...just in case. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed). My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam... Original "Readmes" are in the Extra folder with some other goodies... Enjoy! =Viper= ------------------------------------------------------------ Credits: Used alot, parts or refereneced the packs below... ------------------------------------------------------------ Classified Mission Mod (Version 1.1) - FastCargo http://combatace.com/files/file/11458-classified-mission-mod-version-11/ ------------------------------------------------------------ Thirdwire F-104A/C Pack 1 - MigBuster http://combatace.com/files/file/15243-thirdwire-f-104ac-pack-1/ 3rd Wire for the F-104 Models and pits Skins / new Decals & Flight Model changes: MiGbuster IR Sensor: Spillone Cockpit grey repaint files: Ordway Templates based on previous work: Paulopanz/Spillone/Soulfreak/Ianapa Other decals and previous ini edits: WRENCH & USAFMTL Dave Fake pilot mod: FastCargo ------------------------------------------------------------ SF2 DLC #28: F-104A Starfighter, Pakistani Air Force - Wrench SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 - Wrench SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 - Wrench SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 - Wrench http://combatace.com/files/file/14664-sf2-dlc-28-f-104a-starfighter-pakistani-air-force/ http://combatace.com/files/file/14671-sf2-dlc-28-f-104a-starfighter-skins-pak-part-2/ http://combatace.com/files/file/14674-sf2-dlc-28-f-104c-61-starfighter-skinsini-pak-part-1/ http://combatace.com/files/file/14675-sf2-dlc-28-f-104c-66-starfighter-skinsini-pak-part-2/ ------------------------------------------------------------ I referenced so many packs, I am sure I missed someone, please forgive and let me know so I can properly credit you. Thanks and Enjoy! Viper63a Click here to download this file
  6. SF2 F-104C 1965 Vietnam Pack

    Version Version 1

    412 downloads

    SF2 F-104C Vietnam Pack By Viper63a ------------------------------------------------------------------ BOTH SF2E AND DLC28 ARE REQUIRED FOR THIS MOD! ------------------------------------------------------------------ This pack WILL NOT replace stock F-104s, but it may conflict with any other F-104 mod you may have installed - SO BACK UP unless you crave drama! SF2 Europe needs to be merged with your Vietnam install and DLc28 is REQUIRED, REALLY. If you don't have these, this mod will not work for you. ------------------------------------------------------------------ This pack contains a small sub-set of the "SF2 C/N/R/F-104A/B/C/D/F/G/J/S Starfighter Super Pack" (see link below). Separated it for users who did not want to install the full F-104 Super Pack just to get the Vietnam era F-104s. You don't need the full pack to use this Vietnam Pack. http://combatace.com/files/file/15938-sf2-cnrf-104abcdfgjs-starfighter-super-pack/ I take NO CREDIT for the work contained in this pack. I made some of them better (All new skins, decals...etc), but I was not the creator. I don't do what I do NOT to take credit, but to give it and appreciate the other contributors who make Combatace a great site for SF2. So here is my humble contribution to the collective. Thank you all for your mod packs! ------------------------------------------------------------------ This pack includes F-104D (circa 1965) Vietnam era skins, new pilots, hanger, loading, loadout, decals and everything else you need to start flying the F-104s for Vietnam... F-104C_65 ------------------------------------------------------------ Installation: ------------------------------------------------------------ As always, I recommend that you back up your mod folder before you install any new mod...just in case. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed). My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam... Original "Readmes" are in the Extra folder with some other goodies... Enjoy! =Viper= ------------------------------------------------------------ Credits: Used alot, parts or refereneced the packs below... ------------------------------------------------------------ Classified Mission Mod (Version 1.1) - FastCargo http://combatace.com/files/file/11458-classified-mission-mod-version-11/ ------------------------------------------------------------ Thirdwire F-104A/C Pack 1 - MigBuster http://combatace.com/files/file/15243-thirdwire-f-104ac-pack-1/ 3rd Wire for the F-104 Models and pits Skins / new Decals & Flight Model changes: MiGbuster IR Sensor: Spillone Cockpit grey repaint files: Ordway Templates based on previous work: Paulopanz/Spillone/Soulfreak/Ianapa Other decals and previous ini edits: WRENCH & USAFMTL Dave Fake pilot mod: FastCargo ------------------------------------------------------------ SF2 DLC #28: F-104A Starfighter, Pakistani Air Force - Wrench SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 - Wrench SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 - Wrench SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 - Wrench http://combatace.com/files/file/14664-sf2-dlc-28-f-104a-starfighter-pakistani-air-force/ http://combatace.com/files/file/14671-sf2-dlc-28-f-104a-starfighter-skins-pak-part-2/ http://combatace.com/files/file/14674-sf2-dlc-28-f-104c-61-starfighter-skinsini-pak-part-1/ http://combatace.com/files/file/14675-sf2-dlc-28-f-104c-66-starfighter-skinsini-pak-part-2/ ------------------------------------------------------------ I referenced so many packs, I am sure I missed someone, please forgive and let me know so I can properly credit you. Thanks and Enjoy! Viper63a
  7. img00007

    © all copyrights reserved

  8. img00003

    © all copyrights reserved

  9. A short film on the VMFA-323's role in the Vietnam War and a short history on the build up of Da Nang Air Base durin the height of American involvement in the war.
  10. File Name: UH-1B, D & E of YAP for SF2V File Submitter: FANATIC MODDER File Submitted: 13 October 2015 File Category: UH-1 UH-1B, D & E of YAP for SF2V v0.1 by FANATIC MODDER I converted the YAP data.ini of - UH-1B Gunship - UH-1B Heavy Hog - UH-1D - UH-1E for use in the sf2. More in detail, - I modified the powerplant lines so it doesn't crash anymore. Furthermore, more realistic feel, closer to a real helicopter. Accurate power data. - Gunner animation now more realistic. The UH-1E right gunner is finally moving. - The Helo_Destroyed.LOD line is added. I am sure most you have this LOD added.. Why v0.1? LOTs of things are needed to be done if we can say that they be upgraded to proper sf2 standards. The FM still needs a lot of tuning, since empty masses are wrong, as are aerodynamic Coef etc. They can go up to 250 km/h top speed but don't be fooled, it's not because of excess power... Be in mind that these are NOT complete add-on, just corrected data.ini for sf2 use. You need to go the Yankee air pirate webpage to donwload them. The -B/D models are part of the basic pack, however if you want the -E you need to download exp pack 3 or helipack 1. The way they are they may be not perfect for playing a campaign with them, however are more than adequate as AI additions to vietnam missions/campaigns. The credit go to - YAP for the complete model - Yakarov79 for his help to make them sf2 compatible. Click here to download this file
  11. UH-1B, D & E of YAP for SF2V

    Version v0.1

    559 downloads

    UH-1B, D & E of YAP for SF2V v0.1 by FANATIC MODDER I converted the YAP data.ini of - UH-1B Gunship - UH-1B Heavy Hog - UH-1D - UH-1E for use in the sf2. More in detail, - I modified the powerplant lines so it doesn't crash anymore. Furthermore, more realistic feel, closer to a real helicopter. Accurate power data. - Gunner animation now more realistic. The UH-1E right gunner is finally moving. - The Helo_Destroyed.LOD line is added. I am sure most you have this LOD added.. Why v0.1? LOTs of things are needed to be done if we can say that they be upgraded to proper sf2 standards. The FM still needs a lot of tuning, since empty masses are wrong, as are aerodynamic Coef etc. They can go up to 250 km/h top speed but don't be fooled, it's not because of excess power... Be in mind that these are NOT complete add-on, just corrected data.ini for sf2 use. You need to go the Yankee air pirate webpage to donwload them. The -B/D models are part of the basic pack, however if you want the -E you need to download exp pack 3 or helipack 1. The way they are they may be not perfect for playing a campaign with them, however are more than adequate as AI additions to vietnam missions/campaigns. The credit go to - YAP for the complete model - Yakarov79 for his help to make them sf2 compatible.
  12. File Name: F-4 Phantom II in Royal New Zealand Air Force service ('What If') File Submitter: dtmdragon File Submitted: 11 September 2015 File Category: What If Hangar F-4 Phantom II in Royal New Zealand Air Force service ('What If') Background (factual): In mid 1964 Operational Requirement No. 5/Air called for a tactical combat aircraft to replace the Canberra. Specifically a long range aircraft with the primary role of counter-air/interdiction and secondary roles of close air support and air defense. In June 1965 The Chief of Air Staff, Air Vice-Marshal (AVM) Morrison was quoted as wanting 18 F-111 aircraft for the RNZAF at a cost of £1.5 million per aircraft. The public and media supported the idea but the Chief of Defense Staff (who was a Naval Officer) and the acting Prime Minister publicly opposed the purchase. In August 1965 the Chiefs of Staff Committee rejected the idea of acquiring long-range interdiction aircraft and in September agreed that close air support should be the primary role of the new combat aircraft. In December came Air Staff Requirement No. 12 with the following requirements of the new combat aircraft: - Ability to provide effective air support to ground forces. - Highly reliable and robust - Self defense capability to evade or counter supersonic interceptors and surface-to-air missiles. - Long range. - Ability to operate closely with American and Australian forces. By May 1966 the RNZAF had finished evaluating six candidate aircraft: - F-4C Phantom II - A-7A Corsair II - Mirage IIIO - F-5A Freedom Fighter - F-104G Starfighter - A-4E Skyhawk In August 1966 the RNZAF officially asked the government to purchase 16 F-4 Phantoms at a total cost of £19 million. Now remember AVM Morrison making it known he wanted the F-111? He would later go on to admit he never wanted the F-111 he had wanted the F-4 all along but given the cost of the F-4 he wanted to make it look more attractive (cost wise) by putting it next to the F-111. The minister of Defense then announced the final stage of the evaluation had been reached and a decision was a few weeks away. The purchase of the F-4 seemed to be all but done... BUT the Treasury department now intervened and recommended purchasing the F-5! The RNZAF High Command was furious! But ultimately powerless to halt the path to purchasing the A-4 Skyhwak that had just begun. Over the next year the RNZAF, Cabinet Defense Committee, Treasury, the Finance Minister and the Chief of Defense wrangled over purchasing the F-4 or an alternative (F-5 or A-4). Then at the end of 1967 the New Zealand Currency was devalued and a squadron of F-4 Phantoms was now instantly out of New Zealand’s price range. It was either 11 Phantoms or 16 Skyhawks. So the Skyhawk it was. So if the Treasury Department hadn't intervened in the procurement process towards the end of 1966 it seems entirely likely that New Zealand would have placed and order for the F-4 Phantom II at the end of that year! And so I give you the F-4D Phantom II in RNZAF Service 1969 to 2002. I chose the F-4D as when the order would have likely been placed in late 1966/ early 1967 the F-4D was the current USAF production model as the first of the F-4E models were only just being built as part of the USAF F-4D contract. The RNZAF F-4D models are built to the same standard as the last USAF F-4D coming off the production line in the late 60's. However like the A-4K in real life they are 'fitted for but not with' ECM/ RHAW equipment. This means the wiring, sensors and cockpit RHAW display are installed but the actual 'black box' control units are not. The reason for this (as in real life with the A-4K) was not an economy measure as most references state (including the Third Wire manual) but because the equipment was in such demand by US forces for use in Vietnam. So the aircraft were delivered without them but with the intention of fitting them at a latter date. However that day simply never came and this is possibly where the additional cost of purchasing/ installing them played a part in it not happening. The Kiwi F-4D Phantoms are capable of caring the full range of the USAF Phantom arsenal including first generation smart weapons. However only the Mk 82/83/84 series bombs and unguided rockets are used by the RNZAF. For the air-to-air role the SUU-23/A gunpod, AIM-7E and AIM-9E are chosen with the AIM-4 Falcons performance in Vietnam causing the RNZAF to steer well clear of it. Four separate Aircraft: F-4D Phantom II RNZAF - Initial aircraft delivered in 1969 fitted for but not with ECM/ RHAW equipment. F-4D Phantom II (72) RNZAF - By 1973 the redundant RHAW display has been removed from the cockpit as well as the empty IRST pod under the nose that was to house the RHAW gear. F-4D Phantom II (78) RNZAF - Second hand attrition aircraft from USAF stocks delivered in 1985 in preparation for the project Kahu upgrade of the fleet. F-4D Phantom II (88) Kahu RNZAF - In 1986 a comprehensive $140 million upgrade program is undertaken. Known as project 'Kahu' the heart of the upgrade is replacing the old AN/APG-109 radar with the modern AN/APG-66(NZ) multi-mode radar. The cockpit is modernized with glass displays, HOTAS and a Ferranti wide-angle HUD. Survivability in increased with the ALR-66 RWR and ALE-40 countermeasure dispensers. The MIL-STD 1553B databus and Litton Industries LN-93 inertial navigation system are also installed. The airframes and engines are completely stripped down and given a life extension with almost all of the aircraft wiring replaced. A smoke abatement system is added along with low voltage formation lights. The aircraft also receive armament upgrades including the capability to fire AIM-9L, AIM-7M, AGM-65B/G and GBU-10 Paveway II laser-guided bombs. The old F-4 Phantom external center drop tanks are also replaced by the F-15 600 gallon HPC tanks as on USAF Phantoms. By the end of 1991 all New Zealand and ex USAF Phantoms have been upgraded to the 'Kahu' standard. More sceen shots and the full 'what if' story here: http://combatace.com/topic/86994-f-4-phantom-ii-in-royal-new-zealand-air-force-service/ Requirments: you will need one of the SF2 games with the F-4D as well the Third Wire DLC A-4K Skyhawk for the decals. Bonus: Included in a separate folder is a RNZAF F-4D for use with the SF2V Air & Ground War Expansion Pack. This is the Kiwi F-4D fitted with the required ECM and stores for operations in the Vietnam War. Credits: - comrad - Sundowner - Dave - eburger68 - Malibu43 - ravenclaw_007 - Bunyap - Chaser617 Released under CombatAce Fair-Use terms. Enjoy! Dan (dtmdragon) Click here to download this file
  13. Version 1.0

    115 downloads

    F-4 Phantom II in Royal New Zealand Air Force service ('What If') Background (factual): In mid 1964 Operational Requirement No. 5/Air called for a tactical combat aircraft to replace the Canberra. Specifically a long range aircraft with the primary role of counter-air/interdiction and secondary roles of close air support and air defense. In June 1965 The Chief of Air Staff, Air Vice-Marshal (AVM) Morrison was quoted as wanting 18 F-111 aircraft for the RNZAF at a cost of £1.5 million per aircraft. The public and media supported the idea but the Chief of Defense Staff (who was a Naval Officer) and the acting Prime Minister publicly opposed the purchase. In August 1965 the Chiefs of Staff Committee rejected the idea of acquiring long-range interdiction aircraft and in September agreed that close air support should be the primary role of the new combat aircraft. In December came Air Staff Requirement No. 12 with the following requirements of the new combat aircraft: - Ability to provide effective air support to ground forces. - Highly reliable and robust - Self defense capability to evade or counter supersonic interceptors and surface-to-air missiles. - Long range. - Ability to operate closely with American and Australian forces. By May 1966 the RNZAF had finished evaluating six candidate aircraft: - F-4C Phantom II - A-7A Corsair II - Mirage IIIO - F-5A Freedom Fighter - F-104G Starfighter - A-4E Skyhawk In August 1966 the RNZAF officially asked the government to purchase 16 F-4 Phantoms at a total cost of £19 million. Now remember AVM Morrison making it known he wanted the F-111? He would later go on to admit he never wanted the F-111 he had wanted the F-4 all along but given the cost of the F-4 he wanted to make it look more attractive (cost wise) by putting it next to the F-111. The minister of Defense then announced the final stage of the evaluation had been reached and a decision was a few weeks away. The purchase of the F-4 seemed to be all but done... BUT the Treasury department now intervened and recommended purchasing the F-5! The RNZAF High Command was furious! But ultimately powerless to halt the path to purchasing the A-4 Skyhwak that had just begun. Over the next year the RNZAF, Cabinet Defense Committee, Treasury, the Finance Minister and the Chief of Defense wrangled over purchasing the F-4 or an alternative (F-5 or A-4). Then at the end of 1967 the New Zealand Currency was devalued and a squadron of F-4 Phantoms was now instantly out of New Zealand’s price range. It was either 11 Phantoms or 16 Skyhawks. So the Skyhawk it was. So if the Treasury Department hadn't intervened in the procurement process towards the end of 1966 it seems entirely likely that New Zealand would have placed and order for the F-4 Phantom II at the end of that year! And so I give you the F-4D Phantom II in RNZAF Service 1969 to 2002. I chose the F-4D as when the order would have likely been placed in late 1966/ early 1967 the F-4D was the current USAF production model as the first of the F-4E models were only just being built as part of the USAF F-4D contract. The RNZAF F-4D models are built to the same standard as the last USAF F-4D coming off the production line in the late 60's. However like the A-4K in real life they are 'fitted for but not with' ECM/ RHAW equipment. This means the wiring, sensors and cockpit RHAW display are installed but the actual 'black box' control units are not. The reason for this (as in real life with the A-4K) was not an economy measure as most references state (including the Third Wire manual) but because the equipment was in such demand by US forces for use in Vietnam. So the aircraft were delivered without them but with the intention of fitting them at a latter date. However that day simply never came and this is possibly where the additional cost of purchasing/ installing them played a part in it not happening. The Kiwi F-4D Phantoms are capable of caring the full range of the USAF Phantom arsenal including first generation smart weapons. However only the Mk 82/83/84 series bombs and unguided rockets are used by the RNZAF. For the air-to-air role the SUU-23/A gunpod, AIM-7E and AIM-9E are chosen with the AIM-4 Falcons performance in Vietnam causing the RNZAF to steer well clear of it. Four separate Aircraft: F-4D Phantom II RNZAF - Initial aircraft delivered in 1969 fitted for but not with ECM/ RHAW equipment. F-4D Phantom II (72) RNZAF - By 1973 the redundant RHAW display has been removed from the cockpit as well as the empty IRST pod under the nose that was to house the RHAW gear. F-4D Phantom II (78) RNZAF - Second hand attrition aircraft from USAF stocks delivered in 1985 in preparation for the project Kahu upgrade of the fleet. F-4D Phantom II (88) Kahu RNZAF - In 1986 a comprehensive $140 million upgrade program is undertaken. Known as project 'Kahu' the heart of the upgrade is replacing the old AN/APG-109 radar with the modern AN/APG-66(NZ) multi-mode radar. The cockpit is modernized with glass displays, HOTAS and a Ferranti wide-angle HUD. Survivability in increased with the ALR-66 RWR and ALE-40 countermeasure dispensers. The MIL-STD 1553B databus and Litton Industries LN-93 inertial navigation system are also installed. The airframes and engines are completely stripped down and given a life extension with almost all of the aircraft wiring replaced. A smoke abatement system is added along with low voltage formation lights. The aircraft also receive armament upgrades including the capability to fire AIM-9L, AIM-7M, AGM-65B/G and GBU-10 Paveway II laser-guided bombs. The old F-4 Phantom external center drop tanks are also replaced by the F-15 600 gallon HPC tanks as on USAF Phantoms. By the end of 1991 all New Zealand and ex USAF Phantoms have been upgraded to the 'Kahu' standard. More sceen shots and the full 'what if' story here: http://combatace.com/topic/86994-f-4-phantom-ii-in-royal-new-zealand-air-force-service/ Requirments: you will need one of the SF2 games with the F-4D as well the Third Wire DLC A-4K Skyhawk for the decals. Bonus: Included in a separate folder is a RNZAF F-4D for use with the SF2V Air & Ground War Expansion Pack. This is the Kiwi F-4D fitted with the required ECM and stores for operations in the Vietnam War. Credits: - comrad - Sundowner - Dave - eburger68 - Malibu43 - ravenclaw_007 - Bunyap - Chaser617 Released under CombatAce Fair-Use terms. Enjoy! Dan (dtmdragon)
  14. File Name: F-106A Delta Dart in Vietnam (What if) File Submitter: dtmdragon File Submitted: 21 July 2015 File Category: What If Hangar F-106A in Vietnam (What if) Background: During the late 60’s there were serious discussions in the USAF about deploying the F-106A to the conflict in Vietnam. Obviously this never eventuated but the possibility lead to project Six Shooter which saw a gun pack and an improved visibility canopy added to the F-106A. So what would the Delta Dart have looked like if it had served in the skies above Vietnam? In 1968 the USAF conducted a Tactical Evaluation to evaluate the effectiveness of existing tactical manoeuvres by USAF and USN combat aircraft against the MiG-21 Fishbed. It was called ‘Have Drill/ Have Ferry.’ The ADC evaluated the F-106 and found its radar capable of acquisition of the MIG and that radar snap-up attack could be used to exploit the MiG-21's lack of fire control. The F-106 could use better acceleration to get beyond MiG-21 speed limits. A direct result of this evaluation was the ADC recommendation to “expedite fitting the internal gun, redesigned canopy, radar warning and ECM equipment into the F-106”. So based on the above (factual) information I present the F-106A Delta Dart (69) ‘Nam’ To the SF2 F-106A I have added the following: - Permanently mounted M61A1 Gun Pack (Project Six Shooter) - Internal ALQ-100 ECM - Chaff dispensers - APR-25 RHAW (Audio only) - SEA camouflage (Day and Night) - Pilot in tiger stripped flight suit. - I have also applied the MA-1 FCS ECCM upgrade done to 314 F-106 in 1963. The ECCM system allowed the FCS to reject radar returns resulting from chaff dispersal by a target. As part of the upgrade a final modification resulted in increased missile performance. Modifications to the FCS permitted up to 35 percent more deflection of the Falcon missile’s control surfaces. This resulted in a more agile missile at launch, increasing the missile’s ability to react to a maneuvering target. To portray this in the game I have made changes to the F-106 avionics as well as a specific ECCS AIM-4F missile. Notes: - The AIM-4G has been changed to have no audible growl (It never had it) and is slaved to the radar. This more accurately portrays the employment of the IR guided Falcons. You will have to use the radar to know when you are locked on and in range. (Just like a F-106 pilot would have had to done in real life). - The weapon bay doors are manually activated, I prefer this as the animation doesn’t work with most missile shots when it’s set on automatic. - There is a specific version of the M61A1 gun for the F-106 as when installed in the F-106 its rate of fire was limited to 4500 rounds per minute. Credits for the original SF2 F-106A and SEA skin decals: Pasko Kesselbrut Column5, MKSheppard eburger68 Sundowner Dave DaniloE31 Pasko DaniloE31 Lexx Luthor 76.IAP-Blackbird Cliff7600 Enjoy! Dan (Dtmdragon) Click here to download this file
  15. Version 1.0

    293 downloads

    F-106A in Vietnam (What if) Background: During the late 60’s there were serious discussions in the USAF about deploying the F-106A to the conflict in Vietnam. Obviously this never eventuated but the possibility lead to project Six Shooter which saw a gun pack and an improved visibility canopy added to the F-106A. So what would the Delta Dart have looked like if it had served in the skies above Vietnam? In 1968 the USAF conducted a Tactical Evaluation to evaluate the effectiveness of existing tactical manoeuvres by USAF and USN combat aircraft against the MiG-21 Fishbed. It was called ‘Have Drill/ Have Ferry.’ The ADC evaluated the F-106 and found its radar capable of acquisition of the MIG and that radar snap-up attack could be used to exploit the MiG-21's lack of fire control. The F-106 could use better acceleration to get beyond MiG-21 speed limits. A direct result of this evaluation was the ADC recommendation to “expedite fitting the internal gun, redesigned canopy, radar warning and ECM equipment into the F-106”. So based on the above (factual) information I present the F-106A Delta Dart (69) ‘Nam’ To the SF2 F-106A I have added the following: - Permanently mounted M61A1 Gun Pack (Project Six Shooter) - Internal ALQ-100 ECM - Chaff dispensers - APR-25 RHAW (Audio only) - SEA camouflage (Day and Night) - Pilot in tiger stripped flight suit. - I have also applied the MA-1 FCS ECCM upgrade done to 314 F-106 in 1963. The ECCM system allowed the FCS to reject radar returns resulting from chaff dispersal by a target. As part of the upgrade a final modification resulted in increased missile performance. Modifications to the FCS permitted up to 35 percent more deflection of the Falcon missile’s control surfaces. This resulted in a more agile missile at launch, increasing the missile’s ability to react to a maneuvering target. To portray this in the game I have made changes to the F-106 avionics as well as a specific ECCS AIM-4F missile. Notes: - The AIM-4G has been changed to have no audible growl (It never had it) and is slaved to the radar. This more accurately portrays the employment of the IR guided Falcons. You will have to use the radar to know when you are locked on and in range. (Just like a F-106 pilot would have had to done in real life). - The weapon bay doors are manually activated, I prefer this as the animation doesn’t work with most missile shots when it’s set on automatic. - There is a specific version of the M61A1 gun for the F-106 as when installed in the F-106 its rate of fire was limited to 4500 rounds per minute. Credits for the original SF2 F-106A and SEA skin decals: Pasko Kesselbrut Column5, MKSheppard eburger68 Sundowner Dave DaniloE31 Pasko DaniloE31 Lexx Luthor 76.IAP-Blackbird Cliff7600 Enjoy! Dan (Dtmdragon)
  16. View File SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB! By Viper with INIs by Fanatic Modder ------------------------------------------------------------- This mod was intended as an update to FastCargo's Super Vark Package (See link below), but it can be a standalone mod if you just want the USAF F-111s included in this pack. If you want to install both packs, FastCargo's pack must be installed first as that is the older pack. You can get FastCargo's pack here... http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ ------------------------------------------------------------- What's included in this mod pack? ------------------------------------------------------------- * F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB! http://combatace.com/files/file/15542-sf2-updated-f-111a-jets-for-vietnam-the-428th-429th-and-430th-tfs-from-tahkli-rtafb/ ------------------------------------------------------------- Installation: ------------------------------------------------------------- I recommend that you back up your mod folder (or just the Effects, \Objects\Aircraft\F-111A, and \Objects\Decals\F-111A folders). I just make a copy the mod folder, try the mod, if I like it, I delete the backup. If I don't, I delete the new/updated mod folder and rename the old backup/copy back to the original names to reset to my original setup. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder (the uncompressed "Effects and Objects" folders only) to your StrikeFighter2 mod folder and Overwrite. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam\ Note: You should be able to install this mod into any SF2 series, it doesn't have to be StrikeFighter2 Vietnam. * To remove, simply delete the active "Effects and Objects" folders and replace with the back up copies you made prior to the install. ------------------------------------------------------------- Add F111 SoundList ------------------------------------------------------------- Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. ------------------------------------------------------------- Thats it - Enjoy! Please report any bugs or issues via the "Support Topic" link... =Viper= ------------------------------------------------------------- ------------------------------------------------------------- Credits: ------------------------------------------------------------- ------------------------------------------------------------- If you're interested in some of the mods I referenced/used in my mod (can't say it's mine really, my contribution?)...here they are! Excellent mods all! * FastCargo's Super Vark package 2.4 (SF2) http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) http://combatace.com/files/file/14798-f-111-improvedskinpack/ * Dave's EF-111A Version 2.0 (SF1) http://combatace.com/topic/36438-ef-111a-version-20/ * LeL's F-111 TAC Pack (SF1) http://combatace.com/topic/80711-f-111-tac-pack/ * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1 http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/ * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) http://combatace.com/files/file/15143-the-afterburner-mod/ * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2) http://combatace.com/files/file/6693-western-style-pilot-models/ F-111D Additions! Ravenclaw for the weapon models. dtmdragon the avionics, cockpit repaint, loadout.ini, what if AIM-7G, data.ini overhaul and repackaging with the updated skins. FANATIC MODDER and LeL helped with the data/loadout.ini information and testing. Thank you all for your contributions!! Submitter viper63a Submitted 06/17/2015 Category F-111  
  17. Version Version 12

    594 downloads

    SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB! By Viper with INIs by Fanatic Modder ------------------------------------------------------------- This mod was intended as an update to FastCargo's Super Vark Package (See link below), but it can be a standalone mod if you just want the USAF F-111s included in this pack. If you want to install both packs, FastCargo's pack must be installed first as that is the older pack. You can get FastCargo's pack here... http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ ------------------------------------------------------------- What's included in this mod pack? ------------------------------------------------------------- * F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB! http://combatace.com/files/file/15542-sf2-updated-f-111a-jets-for-vietnam-the-428th-429th-and-430th-tfs-from-tahkli-rtafb/ ------------------------------------------------------------- Installation: ------------------------------------------------------------- I recommend that you back up your mod folder (or just the Effects, \Objects\Aircraft\F-111A, and \Objects\Decals\F-111A folders). I just make a copy the mod folder, try the mod, if I like it, I delete the backup. If I don't, I delete the new/updated mod folder and rename the old backup/copy back to the original names to reset to my original setup. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder (the uncompressed "Effects and Objects" folders only) to your StrikeFighter2 mod folder and Overwrite. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam\ Note: You should be able to install this mod into any SF2 series, it doesn't have to be StrikeFighter2 Vietnam. * To remove, simply delete the active "Effects and Objects" folders and replace with the back up copies you made prior to the install. ------------------------------------------------------------- Add F111 SoundList ------------------------------------------------------------- Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. ------------------------------------------------------------- Thats it - Enjoy! Please report any bugs or issues via the "Support Topic" link... =Viper= ------------------------------------------------------------- ------------------------------------------------------------- Credits: ------------------------------------------------------------- ------------------------------------------------------------- If you're interested in some of the mods I referenced/used in my mod (can't say it's mine really, my contribution?)...here they are! Excellent mods all! * FastCargo's Super Vark package 2.4 (SF2) http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) http://combatace.com/files/file/14798-f-111-improvedskinpack/ * Dave's EF-111A Version 2.0 (SF1) http://combatace.com/topic/36438-ef-111a-version-20/ * LeL's F-111 TAC Pack (SF1) http://combatace.com/topic/80711-f-111-tac-pack/ * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1 http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/ * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) http://combatace.com/files/file/15143-the-afterburner-mod/ * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2) http://combatace.com/files/file/6693-western-style-pilot-models/ F-111D Additions! Ravenclaw for the weapon models. dtmdragon the avionics, cockpit repaint, loadout.ini, what if AIM-7G, data.ini overhaul and repackaging with the updated skins. FANATIC MODDER and LeL helped with the data/loadout.ini information and testing. Thank you all for your contributions!!
  18. A damn shame about the water mark. Not sure why because it was a U.S. Government produced film and released to the public which means it is public domain.
  19. MIG 17

    From the album SF2

    VPAF MIG-17 ready to take off.
  20. F 4NAM

    From the album SF2

    Returning home with a crippled F-4.
  21. img00003

    From the album SF2

  22. File Name: SF2 "Aces over Vietnam" Hi-Res Silver Border 1024x768 Menu Screens and Music! File Submitter: viper63a File Submitted: 20 March 2015 File Category: Menus SF2 "Aces over Vietnam" Hi-Res Silver Border 1024x768 Menu Screens and Music! By Viper Special thanks to Homefies, Spectre8750, Stary and eburger68 for their contributions to Combatace! This mod includes custom "vietnam Era" themed menu screens, pilots and (w/ 60s) music. This package also contains optional/alternate/upgraded Campaigns screens for both stock and expansions. There are many alternate screens in the Menu folder, so take a look and if you like some thing better, rename them to default names and use them instead. If you choose to install these screens, I recommend that you back up your CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup. Also note: If you are able - meaning, if you don't already have something in the Menu folder that you want to keep or is needed by some other mod you installed. It would be better to "Rename" your original Menu folder and let this package installs cleanly. Only if you can... *** To install... Note: My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam\ 1) Backup/Copy your CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders in your StrikeFighter2 Vietnam mod folder. 2) Uncompress the new Menu package and browse the content. As usual, there are alot of alternate screens in the Menu folder you may like better. 3) Copy the FLIGHT, MENU and PILOTDATA folders in your StrikeFighter2 Vietnam mod folder. *** Optional Campaigns screens... 1) The "Campaigns" folder contain new images for the Stock Vietnam Campaigns. This is optional, but I think they look better than the stock pix. Copy the Campaigns folder into your StrikeFighter2 Vietnam mod folder. 2) The "!Optional" folder contain new images for the Vietnam Expand Air and Ground War. Read the "Read-Me" in that folder for more detail. Copy the Campaigns folder from the !Optional folder into your StrikeFighter2 Vietnam mod folder. That's it... *** To Uninstall... 1) Delete the CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders and restore the ones you backed up. That's it! Enjoy! Click here to download this file
  23. Version Version 2 (Final)

    131 downloads

    SF2 "Aces over Vietnam" Hi-Res Silver Border 1024x768 Menu Screens and Music! By Viper Special thanks to Homefies, Spectre8750, Stary and eburger68 for their contributions to Combatace! This mod includes custom "vietnam Era" themed menu screens, pilots and (w/ 60s) music. This package also contains optional/alternate/upgraded Campaigns screens for both stock and expansions. There are many alternate screens in the Menu folder, so take a look and if you like some thing better, rename them to default names and use them instead. If you choose to install these screens, I recommend that you back up your CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup. Also note: If you are able - meaning, if you don't already have something in the Menu folder that you want to keep or is needed by some other mod you installed. It would be better to "Rename" your original Menu folder and let this package installs cleanly. Only if you can... *** To install... Note: My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam\ 1) Backup/Copy your CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders in your StrikeFighter2 Vietnam mod folder. 2) Uncompress the new Menu package and browse the content. As usual, there are alot of alternate screens in the Menu folder you may like better. 3) Copy the FLIGHT, MENU and PILOTDATA folders in your StrikeFighter2 Vietnam mod folder. *** Optional Campaigns screens... 1) The "Campaigns" folder contain new images for the Stock Vietnam Campaigns. This is optional, but I think they look better than the stock pix. Copy the Campaigns folder into your StrikeFighter2 Vietnam mod folder. 2) The "!Optional" folder contain new images for the Vietnam Expand Air and Ground War. Read the "Read-Me" in that folder for more detail. Copy the Campaigns folder from the !Optional folder into your StrikeFighter2 Vietnam mod folder. That's it... *** To Uninstall... 1) Delete the CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders and restore the ones you backed up. That's it! Enjoy!
  24. View File StrikeFighters2 Vietnam Hi-Res 1920x1080 Menu Screens and Music! SF2 Vietnam Hi-Res 1920x1080 Menu Screens and Music v5 By Viper 05/17/2020 Note: I removed all the nation sounds from this Menu packs for size reasons. If you intend to install the "VIPER63A HQ Menu Sounds" pack, please install that pack first. Installing the HQ Sound pack over the Menu pack may overwrite some of the menu specific music files. You can always re-install this menu pack to get the menu specific theme music back. This mod includes custom "vietnam Era" themed menu screens, pilots and (w/ 60s) music. You should unzip this package and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better. 1) Backup (copy) your FLIGHT, MENU and PILOTDATA folder. I "highly" recommend that you (if you can) "RENAME" your Menu folder and let this mod create a new Menu folder for you. If you had installed any other menu mods, that may conflict with this Menu mod. 2) To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder. Don't forget to back up before loading any mods! My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam\ 3) To uninstall, delete the folders updated by this mod and copy (rename) your backed up folder to FLIGHT, MENU and PILOTDATA. Enjoy! Submitter viper63a Submitted 03/15/2015 Category Menus  
  25. Version Version 5

    350 downloads

    SF2 Vietnam Hi-Res 1920x1080 Menu Screens and Music v5 By Viper 05/17/2020 Note: I removed all the nation sounds from this Menu packs for size reasons. If you intend to install the "VIPER63A HQ Menu Sounds" pack, please install that pack first. Installing the HQ Sound pack over the Menu pack may overwrite some of the menu specific music files. You can always re-install this menu pack to get the menu specific theme music back. This mod includes custom "vietnam Era" themed menu screens, pilots and (w/ 60s) music. You should unzip this package and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better. 1) Backup (copy) your FLIGHT, MENU and PILOTDATA folder. I "highly" recommend that you (if you can) "RENAME" your Menu folder and let this mod create a new Menu folder for you. If you had installed any other menu mods, that may conflict with this Menu mod. 2) To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder. Don't forget to back up before loading any mods! My StrikeFighter2 mod on Win10 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam\ 3) To uninstall, delete the folders updated by this mod and copy (rename) your backed up folder to FLIGHT, MENU and PILOTDATA. Enjoy!
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