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Found 25 results

  1. Here is how close New Zealand came to deploying a Squadron of its A-4K Skyhaws to the Gulf War in the 90's, remember they had just been through an upgrade program equipping them with the APG-66 radar, glass cockpit with HUD, MIL-STD 1553B databus, laser INS and ALR-66 RWR. They were cleared to use the AIM-9L, AGM-65B/G, GBU-16C/B, Mk-81/82/83/84 low and high drag bombs. The following is a post by an A-4K avionics tech in the RNZAF 1984-2001 and author of the book SKYHAWKS: The History of the RNZAF Skyhawk. https://books.google.co.nz/books/about/Skyhawks.html?id=N7NCngEACAAJ&redir_esc=y "It was also an interesting time at Ohakea. 75 Sqn was in training to go to war, 2 Sqn were about to be deployed to Nowra and there was talk that the Nowra deployment would go on hold as all our A-4s and personnel would be needed to support 75 Sqn. The paint shop were all geared up to repaint the aircraft in desert camo, the deployment route to the Gulf had been worked out and everyone was being lined up at Medical for their jabs. The 75 Squadron Gulf War happy hour was very memorable - Sadam Husain even put in an appearance! Sadly nothing happened and 75 Sqn went to Williamtown as planned for a WILLOH Exercise at the end of January and 2 Sqn deployed to Nowra as planned at the beginning of February. Oh what might have been eh, had our politicians had some balls! Had we deployed the A-4s they would have been one of the most sophisticated ground attack aircraft in theatre with their then brand new Kahu avionics. We would most likey have been based alongside the Kuwaiti A-4s as they had had to leave all of their ground equipment, ground crew and spares in Kuwait when they evacuated to Saudi. A great opportunity was lost to demonstrate the value in having an Air Combat Force, something we would pay dearly for 10 years later under HC and Co." and: Question: "Was that a genuine plan to operate with the Kuwaiti Air Force? Would the A-K's not have come under RAF command as part of Operation Granby, and operated alongside the Tornadoes and Buccaneers?" Answer: "The US were looking for a fast and easy way to get the Kuwaiti A-4s back in the fight. All they had were their 20 odd aircraft, the pilots who flew them and the clothes they were wearing! They had to leave everything else behind when they left Kuwait. Deploying us along side of them would have solved their logistics and ground crew problem (and the Saudi's/Kuwaiti's would have paid NZ handsomely!). But instead they employed civilian contractors (mercenaries), all former USN/USMC guys. The USMC were still actively flying A-4Ms at that time and had just started disbanding squadrons, so sending over all of the weapons, spares and support equipment they needed wasn't really a problem (they just raided the boneyard). We probably would have come under the RAF command Dave but would have been used in a close air support role (what the A-4 was best at) rather than the longer range tactical strike the Tornados were doing. If we had gone I'm picking we would have fired a LOT of Mavericks... All pie in the sky stuff now but at the time these were the things various people in the RNZAF were seriously thinking about. Had we deployed the A-4s there were a few "fast track" mods we would have had to do to the aircraft (the first four we subsequently did to the aircraft anyway): 1. Fit and test the KY-58 secure radio kit to all aircraft - Kahu had installed the wiring etc. but it was not yet tested in 1991 (secret squirrel stuff). 2. Fit and test the Mode 4 IFF kit (same deal as above). 3. Programme the radar warning system with the threat and friendly radars 4. Update the weapon inventory software for any additional weapons were would be carrying 5. Uprate the engines (basically run the engine hotter to produce more thrust at full power - can be done but reduces engine life) 6. Repaint the aircraft " And so I give you No.75 Squadron, Royal New Zealand Airforce, A-4K Skyhawk, Joint New Zealand/ Kuwait Skyhawk Wing, Operation Desert Storm 1992, King Abdul Aziz Air Base, Dhahran. Expanding on the "fast track' mods Dom mentions above the CBU-87/B has been added to the Kiwi Skyhawk's inventory to enable medium altitude area attacks (as done for the RAF Jaguar's). ALQ-119(V)17 ECM pods are borrowed from the USAF and always carried operationally like most allied aircraft. Finally a handful of AN/ASQ-153 Pave Spike pods are also borrowed from the USAF enabling precision daylight strikes to be carried out without a 'buddy' aircraft to designate the target. The MIL-STD 1553B databus intalled during the project 'Kahu' upgrade is key to enabling the quick addition of additional ordnance and EW pods. Once the air threat had subsided the Kiwi Skyhaws stopped carrying a single AIM-9L and replaced it on most missions with an AGM-65B that the pilots used more as a substitute targeting pod to enable magnified target identification before attacking with bombs etc
  2. In light of recent unfortunate events involving US service personnel across all branches of the military, I figured would post something that might help lighten the mood. Some clips of Blue Angel and Thunderbird performances and training from the early 1980s. God be with the families of those who were recently lost. And continue to be with those who have served and continue to serve doing dangerous, dirty, and tedious work so that others can be safe and free.
  3. File Name: SF2 USAF Red Flag Nellis AFB Proving Grounds File Submitter: viper63a File Submitted: 22 September 2015 File Category: User Made Missions SF2 USAF Red Flag Nellis AFB Proving Grounds Viper63a This is my mod install for testing new aircrafts, objects and weapons. Once installed, I backup/zip the whole mod folder so I can reset it after testing whatever mod I am testing. It's also a Red Flag simulator. So if you want to take your favorite plane to Red Flag, here you go! Red Flag Nellis AFB is a stripped down Strikefighter2 installation based in Nellis AFB with only a handful of flyable planes against the pre-loaded USAF F-15s/16s and Navy A-4s/F-5s/F-14s Aggressors (All AIs). There are no Campaigns, only Instant Action and Single Missions. I recommend setting the Enemy AI to "Hard" to get the most out of this install. I added, tweaked, adjusted and created new items for this mod, but the lions share of this mod was created by other faithful modders on CombatAce - ALL CREDITS TO THEM! Thank you! This mod is an expansion for "Hurc's Nellis Range Mod 2.0" mod, so you will need that mod as well... http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ Enjoy! ******************************************************************************* Installation for fully merge installs only...Using SF2 Europe as an example. * Creating a new "StrikeFighters2 Nellis" Mod Folder: In the "C:\...\Thirdwire\" folder.. 1) Copy "StrikeFighters2 Europe.exe" to "StrikeFighters2 Nellis.exe" 2) Copy "StrikeFighters2 Europe.ini" to "StrikeFighters2 Nellis.ini" 3) Create a short cut of "StrikeFighters2 Nellis.exe" on your desktop. 4) Run the "StrikeFighters2 Nellis.exe" short cut. Once the game starts, Exit. 5) You have now created a new "StrikeFighters2 Nellis" mod folder in \user\...\Saved Games\... Mine looks like this...Yours may/will look different. C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\ * Download and install "Hurc's Nellis Range Mod 2.0": 1) If you haven't already - download, uncompress and install "Nellis Range 2.0" into your new SF2 Nellis Mod Folder. http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ 2) Run the "StrikeFighters2 Nellis" short cut to start the game. 3) In the Single Missision Menu, Ensure\Select the F-15A and the Nellis Terrain. Exit Menu to Main. 4) Optional, set up the Pilot and Options menus to your liking or do this later. Exit Menu to Main. 5) Exit from Main. * Configure and install the "Red Flag Nellis" Mod: In the "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\" folder... 1) Under the "Objects" folder, delete both "Aircraft" and "Decals" folders. 2) Uncompress "USAF RED FLAG..." zip file... 3) Copy the contents of "To_Mod_Folder" to your SF2 Nellis Mod Folder. Overwrite. * Last steps... 1) Copy the "INITNELLIS.BMP" file from the new "Red Flag Nellis" Mod folder to "C:\...\Thirdwire\Menu" folder... 2) Edit "C:\...\Thirdwire\StrikeFighters2 Nellis.ini"... a) Under [startup], change "LoadingScreen=" from "Menu\INITSCREEN.BMP" to "Menu\INITNELLIS.BMP". Save. 3) Edit "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\Options.ini" file. a) Under [instantAction], change "MissionMap=" from "GermanyCE" to "NELLIS_RANGE". Save. * Now you have completed the install of the "USAF Red Flag Nellis AFB" and "Nellis Range" mod packs. * I recommend setting the Enemy AI to "Hard" to get the most of this pack. * Install any new or your favorite plane mods to test at the Nellis AFB. ******************************************************************************* ********* Credits ******** ******************************************************************************* Hurc's Nellis Range Mod 2.0 - Steve "Hurc" Crane http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ Original Bombing Range/Mescalero Proving Grounds: - Deuces - Bunyap - Wrench - ChampionsVA56 Objects & Mods used for the Nellis Range Update: - Nellis Airbase, buildings/hangars and terrain mod: Me - Static and Target versions of several vehicles or A/C: Me - BANIDOS TEAM: Aircraft Weapon Loading Set (A-10 and F-16 static models) - Amokfloo: ControlTower, ForkLift, FireExtinguisher - Ravenclaw: Fire Trucks - Pureblue and Sundowner: FloodLight, SmallGenerator, ConcreteBlock, SunShelter, and most of the ground equipment - Factory and building Models: Wingwiner - Generic Hangars: CA_Stary - Hi-Res Desert tiles: JSF_Aggie - ChampionsVA56: Mockup AAA and radars, basic range target layout Drones and A/C included: (All downloaded from CombatAce.com) - QF-100D drone - A-4F Aggressor - F-5E Aggressor - F-16C Aggressor - F-16C Thunderbirds - QF-106A drone - BQM-34 Firebee drone ******************************************************************************* ******************************************************************************* SF2 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks 1.0 - Nyghtfall http://combatace.com/files/file/15560-sf2-scooters-vol2-aggressors-for-tw-a-4-and-fractures-ta-4-skyhawks/ Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - Nyghtfall skins, decals, loadingscreens, ini-work, modified A-4E cockpit. ******************************************************************************* ******************************************************************************* F-16C Block 30/32 Aggressors by The Viper Team 1.2 http://combatace.com/files/file/12949-f-16c-block-3032-aggressors-by-the-viper-team/ Pit by ravenclaw. (Ok now he has gone too far.....) Models by bpao, modified highly by Jat and ravenclaw. Skins templates by Migbuster and EricJ MFD panel glass by Stary Units skins by Sony Tuckson, Jat, Migbuster and EricJ ACMIs, CATM-9's and ALQ-167 by ravenclaw Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, for FM, Avionics work. Crash test Dummy and screens, Dave CrazyhorseB34, the other dummy ******************************************************************************* ******************************************************************************* TMF F-14 Tomcat Superpack v1.21 Full - Spectre8750 http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/ Credits: Model: Flying Toaster, Oli Cockpit: Chris (original), reworked and updated by Brain32 FM: ThirdWire, Column5, Spectre8750, Caesar Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Pilots: Old_Diego, CrazyhorseB34 Skins: Dave, Spectre8750, Column5 NATOPS Textures: HomeFries Extra Hangar, Loading and Main Screens: Dave, Spectre8750 Ejection Mod: Stary Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750 TARPS: Bunyap and Spectre8750 Weapons: Ravenclaw, wpnssgt, Bunyap and others ******************************************************************************* ******************************************************************************* TMF F-14D_96 Aggressor flanker scheme V1.01 - Blackburn32 http://combatace.com/files/file/15733-tmf-f-14d-96-aggressor-flanker-scheme/ I think someone requested an F-14 aggressor/flanker style skin for the Tomcat, so here is my effort! Keep in mind this is the first time I've attempted to skin a bird so it's a not the best possible version of this yet! ******************************************************************************* ******************************************************************************* F-15 Super Pack (Version 2.4) - FastCargo http://combatace.com/files/file/10443-f-15-super-pack-version-24/ TK - For the ThirdWire series of sims. The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with. Kei Nagase - For the awesome skins for the F-15 ACTIVE. AleDucat - For the nice ACES II ejection seat models. Deuces - For the F-15 Afterburner and weapon effects. Diego - For the Modern USAF Pilot skins. Fubar512 - For the FM work. JimmyBib - For the F-15C cockpit flight control textures. MoonJumper - Avionics work. Sundowner - Textures. USAFMTL/Dave - Decals. Wpnssgt - Models, Textures. Kesselburt - Original F-15C cockpit. Kout - Loading and Hanger Screens. Kct - Textures and decals for the F-15SG. Brain32 - Improved/new textures for F-15C cockpit. Mago - F-15E Cockpit. 331KillerBee - SF2 Weapons Pack (basis for some of the weapons included). Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust JAT81500 - F-15E Cockpit avionics and HUD work. To my fellows at Combatace for helping me beta test and work out bugs. ******************************************************************************* ******************************************************************************* F-15C "Grim Reapers", 493rd TFS 48th TFW, RAF Lakenheath Version 1 - Viper63a http://combatace.com/files/file/15308-f-15c-grim-reapers-493rd-tfs-48th-tfw-raf-lakenheath/ Credits: Fastcargo, Sundowner, Dave. James Fox, Wrench et all for the EXCELLENT mods in CombatAce! ******************************************************************************* ******************************************************************************* Hollywood Explosions - Stary http://combatace.com/files/file/10391-hollywood-explosions/ What can I say...just love his effects!! ******************************************************************************* ******************************************************************************* SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider! Version 2 - Viper63a http://combatace.com/files/file/15578-sf2-topgun-f-14-pilots-maverickgoose-viperjester-icemanslider/ Western Style Pilot Models (SF1/SF2) - Florian - "AmokFloo" http://combatace.com...e-pilot-models/ ******************************************************************************* ******************************************************************************* QF-16 Zombie Viper (SF1) - LeL http://combatace.com/files/file/15834-qf-16-zombie-viper/ DAVE for the F-16C Block 30 Version 1.0 RavenClaw and TEAM VIPER Original Model by Swede Additional Model Work by Wpnssgt Flight Model by Column5 Skins by Wpnssgt & USAFMTL F-16A Cockpit by ??? Briliant work Loading & Hangar Screens by LeL ******************************************************************************* ******************************************************************************* I think that about covers it. If I missed anyone, I am sincerely sorry...please let me know and I will update the Credits list... =Viper= Click here to download this file
  4. Version Version 3.5

    361 downloads

    SF2 USAF Red Flag Nellis AFB Proving Grounds Viper63a This is my mod install for testing new aircrafts, objects and weapons. Once installed, I backup/zip the whole mod folder so I can reset it after testing whatever mod I am testing. It's also a Red Flag simulator. So if you want to take your favorite plane to Red Flag, here you go! Red Flag Nellis AFB is a stripped down Strikefighter2 installation based in Nellis AFB with only a handful of flyable planes against the pre-loaded USAF F-15s/16s and Navy A-4s/F-5s/F-14s Aggressors (All AIs). There are no Campaigns, only Instant Action and Single Missions. I recommend setting the Enemy AI to "Hard" to get the most out of this install. I added, tweaked, adjusted and created new items for this mod, but the lions share of this mod was created by other faithful modders on CombatAce - ALL CREDITS TO THEM! Thank you! This mod is an expansion for "Hurc's Nellis Range Mod 2.0" mod, so you will need that mod as well... http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ Enjoy! ******************************************************************************* Installation for fully merge installs only...Using SF2 Europe as an example. * Creating a new "StrikeFighters2 Nellis" Mod Folder: In the "C:\...\Thirdwire\" folder.. 1) Copy "StrikeFighters2 Europe.exe" to "StrikeFighters2 Nellis.exe" 2) Copy "StrikeFighters2 Europe.ini" to "StrikeFighters2 Nellis.ini" 3) Create a short cut of "StrikeFighters2 Nellis.exe" on your desktop. 4) Run the "StrikeFighters2 Nellis.exe" short cut. Once the game starts, Exit. 5) You have now created a new "StrikeFighters2 Nellis" mod folder in \user\...\Saved Games\... Mine looks like this...Yours may/will look different. C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\ * Download and install "Hurc's Nellis Range Mod 2.0": 1) If you haven't already - download, uncompress and install "Nellis Range 2.0" into your new SF2 Nellis Mod Folder. http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ 2) Run the "StrikeFighters2 Nellis" short cut to start the game. 3) In the Single Missision Menu, Ensure\Select the F-15A and the Nellis Terrain. Exit Menu to Main. 4) Optional, set up the Pilot and Options menus to your liking or do this later. Exit Menu to Main. 5) Exit from Main. * Configure and install the "Red Flag Nellis" Mod: In the "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\" folder... 1) Under the "Objects" folder, delete both "Aircraft" and "Decals" folders. 2) Uncompress "USAF RED FLAG..." zip file... 3) Copy the contents of "To_Mod_Folder" to your SF2 Nellis Mod Folder. Overwrite. * Last steps... 1) Copy the "INITNELLIS.BMP" file from the new "Red Flag Nellis" Mod folder to "C:\...\Thirdwire\Menu" folder... 2) Edit "C:\...\Thirdwire\StrikeFighters2 Nellis.ini"... a) Under [startup], change "LoadingScreen=" from "Menu\INITSCREEN.BMP" to "Menu\INITNELLIS.BMP". Save. 3) Edit "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\Options.ini" file. a) Under [instantAction], change "MissionMap=" from "GermanyCE" to "NELLIS_RANGE". Save. * Now you have completed the install of the "USAF Red Flag Nellis AFB" and "Nellis Range" mod packs. * I recommend setting the Enemy AI to "Hard" to get the most of this pack. * Install any new or your favorite plane mods to test at the Nellis AFB. ******************************************************************************* ********* Credits ******** ******************************************************************************* Hurc's Nellis Range Mod 2.0 - Steve "Hurc" Crane http://combatace.com/files/file/12573-hurcs-nellis-range-mod/ Original Bombing Range/Mescalero Proving Grounds: - Deuces - Bunyap - Wrench - ChampionsVA56 Objects & Mods used for the Nellis Range Update: - Nellis Airbase, buildings/hangars and terrain mod: Me - Static and Target versions of several vehicles or A/C: Me - BANIDOS TEAM: Aircraft Weapon Loading Set (A-10 and F-16 static models) - Amokfloo: ControlTower, ForkLift, FireExtinguisher - Ravenclaw: Fire Trucks - Pureblue and Sundowner: FloodLight, SmallGenerator, ConcreteBlock, SunShelter, and most of the ground equipment - Factory and building Models: Wingwiner - Generic Hangars: CA_Stary - Hi-Res Desert tiles: JSF_Aggie - ChampionsVA56: Mockup AAA and radars, basic range target layout Drones and A/C included: (All downloaded from CombatAce.com) - QF-100D drone - A-4F Aggressor - F-5E Aggressor - F-16C Aggressor - F-16C Thunderbirds - QF-106A drone - BQM-34 Firebee drone ******************************************************************************* ******************************************************************************* SF2 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks 1.0 - Nyghtfall http://combatace.com/files/file/15560-sf2-scooters-vol2-aggressors-for-tw-a-4-and-fractures-ta-4-skyhawks/ Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - Nyghtfall skins, decals, loadingscreens, ini-work, modified A-4E cockpit. ******************************************************************************* ******************************************************************************* F-16C Block 30/32 Aggressors by The Viper Team 1.2 http://combatace.com/files/file/12949-f-16c-block-3032-aggressors-by-the-viper-team/ Pit by ravenclaw. (Ok now he has gone too far.....) Models by bpao, modified highly by Jat and ravenclaw. Skins templates by Migbuster and EricJ MFD panel glass by Stary Units skins by Sony Tuckson, Jat, Migbuster and EricJ ACMIs, CATM-9's and ALQ-167 by ravenclaw Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, for FM, Avionics work. Crash test Dummy and screens, Dave CrazyhorseB34, the other dummy ******************************************************************************* ******************************************************************************* TMF F-14 Tomcat Superpack v1.21 Full - Spectre8750 http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/ Credits: Model: Flying Toaster, Oli Cockpit: Chris (original), reworked and updated by Brain32 FM: ThirdWire, Column5, Spectre8750, Caesar Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Pilots: Old_Diego, CrazyhorseB34 Skins: Dave, Spectre8750, Column5 NATOPS Textures: HomeFries Extra Hangar, Loading and Main Screens: Dave, Spectre8750 Ejection Mod: Stary Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750 TARPS: Bunyap and Spectre8750 Weapons: Ravenclaw, wpnssgt, Bunyap and others ******************************************************************************* ******************************************************************************* TMF F-14D_96 Aggressor flanker scheme V1.01 - Blackburn32 http://combatace.com/files/file/15733-tmf-f-14d-96-aggressor-flanker-scheme/ I think someone requested an F-14 aggressor/flanker style skin for the Tomcat, so here is my effort! Keep in mind this is the first time I've attempted to skin a bird so it's a not the best possible version of this yet! ******************************************************************************* ******************************************************************************* F-15 Super Pack (Version 2.4) - FastCargo http://combatace.com/files/file/10443-f-15-super-pack-version-24/ TK - For the ThirdWire series of sims. The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with. Kei Nagase - For the awesome skins for the F-15 ACTIVE. AleDucat - For the nice ACES II ejection seat models. Deuces - For the F-15 Afterburner and weapon effects. Diego - For the Modern USAF Pilot skins. Fubar512 - For the FM work. JimmyBib - For the F-15C cockpit flight control textures. MoonJumper - Avionics work. Sundowner - Textures. USAFMTL/Dave - Decals. Wpnssgt - Models, Textures. Kesselburt - Original F-15C cockpit. Kout - Loading and Hanger Screens. Kct - Textures and decals for the F-15SG. Brain32 - Improved/new textures for F-15C cockpit. Mago - F-15E Cockpit. 331KillerBee - SF2 Weapons Pack (basis for some of the weapons included). Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust JAT81500 - F-15E Cockpit avionics and HUD work. To my fellows at Combatace for helping me beta test and work out bugs. ******************************************************************************* ******************************************************************************* F-15C "Grim Reapers", 493rd TFS 48th TFW, RAF Lakenheath Version 1 - Viper63a http://combatace.com/files/file/15308-f-15c-grim-reapers-493rd-tfs-48th-tfw-raf-lakenheath/ Credits: Fastcargo, Sundowner, Dave. James Fox, Wrench et all for the EXCELLENT mods in CombatAce! ******************************************************************************* ******************************************************************************* Hollywood Explosions - Stary http://combatace.com/files/file/10391-hollywood-explosions/ What can I say...just love his effects!! ******************************************************************************* ******************************************************************************* SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider! Version 2 - Viper63a http://combatace.com/files/file/15578-sf2-topgun-f-14-pilots-maverickgoose-viperjester-icemanslider/ Western Style Pilot Models (SF1/SF2) - Florian - "AmokFloo" http://combatace.com...e-pilot-models/ ******************************************************************************* ******************************************************************************* QF-16 Zombie Viper (SF1) - LeL http://combatace.com/files/file/15834-qf-16-zombie-viper/ DAVE for the F-16C Block 30 Version 1.0 RavenClaw and TEAM VIPER Original Model by Swede Additional Model Work by Wpnssgt Flight Model by Column5 Skins by Wpnssgt & USAFMTL F-16A Cockpit by ??? Briliant work Loading & Hangar Screens by LeL ******************************************************************************* ******************************************************************************* I think that about covers it. If I missed anyone, I am sincerely sorry...please let me know and I will update the Credits list... =Viper=
  5. File Name: SF2 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks File Submitter: Nyghtfall File Submitted: 26 June 2015 File Category: A-4 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks ======================================================== *** DLC A-4G Skyhawk required. Tested in full 5-merged installation *** *** SF2 or SF2V for the A-4E cockpit and A-4F model *** This pack contains 14 Aggressor-Skins for the Scooter as used during it's career as plane for DACT - Dissimilar Air Combat Training. These planes were used to simulate enemy aircraft vs. regular Squadrons. Although a certain camouflage was applied often to 1 plane only, I decided to do 8 planes per skin for playability reasons. To difference the real planes and the "filler" I added the BuNos for the real planes in the loadout menu. The ones without BuNo are fictional. This pack contains skins depicting the following planes/squadrons: A-4E/F Mongoose without Hump - A-4E/F of VF-43 Challengers, 1992 in a light gray/gray wraparound camo. - A-4E/F of VF-126 Bandits, 1992 in white/gray/blue with light blue bottom - A-4E/F of VF-126 Bandits, 1991 in tan with brown stripes and gray bottom. - A-4E/F of VF-126 Bandits, 1991 in tan/brown/green with gray bottom. - A-4E/F of VFC-12 Fighting Omars, 1993 in an overall glossy engine gray camo. A-4E/F Skyhawk with Hump - A-4E of VF-45 Blackbirds, 1987 in brown with green tiger stripes ("Brown Tiger") - A-4E of VF-101 Grim Reapers, 1972 in 2 shades of bluegray with light blue bottom. TA-4J Skyhawk - TA-4F/J of VFC-12 Fighting Omars, 1989 in an overall glossy engine gray camo. - TA-4F/J of VA-127 Cylons, 1986 in a tan/green wraparound camo. - TA-4F/J of VA-127 Cylons, 1983 in a light gray/dark gray/blue wraparound camo. - TA-4F/J of VC-8 Redtails, 2000 in tan/brown. - TA-4F/J of VC-8 Redtails, 2000 in blue/light blue ("Baby Blue"). - TA-4F/J of VF-45 Blackbirds, 1993 in bluegray/gray wraparound camo. - TA-4F of H&MS-31 Aggressors, 1989 in 3 different gray wraparound camo. Included is a variation of the ACMI-Pod. For that I combined ravenclaws ACMI-Pod model with the data.ini of 331Killerbees CAP-9 to make it a missiletype-store than uses a build-in rail. New Hangar- and Loadingscreens are also included with a resolution of 1920x1080 as default and 1024x768 as optional. I changed the cockpit by removing the radar screen. Additional changes are the switched positions of the Accelerometer and AoA-Indicator and Levers for Arresting Hook and Landing Gear are operational now. As in dtmdragons original mod, I retained the cannons for playability, although they are not visible in game. I hope you have fun with it! Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Airliners.net - Google in general to gather pictures of aggressor skins. Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! If the Squadrons are missing in the loadout screen, you should add content of the "squadronlist_ini_addon.txt"-file to the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers. If the Aggressors-"Nation" is missing, you have to add the content of "nations_ini_addon.txt"-file to the nations.ini ("<mod>\flight"-folder) with XXX changed to the next free number. Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - me - all skins, decals, loadingscreens, ini-work, modified A-4E cockpit. Please PM me, if I forgot someone! Thanks ====== - mue for his great LODViewer, which was a big help while creating the camos and placing stuff! - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  6. Version 1.0

    257 downloads

    Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks ======================================================== *** DLC A-4G Skyhawk required. Tested in full 5-merged installation *** *** SF2 or SF2V for the A-4E cockpit and A-4F model *** This pack contains 14 Aggressor-Skins for the Scooter as used during it's career as plane for DACT - Dissimilar Air Combat Training. These planes were used to simulate enemy aircraft vs. regular Squadrons. Although a certain camouflage was applied often to 1 plane only, I decided to do 8 planes per skin for playability reasons. To difference the real planes and the "filler" I added the BuNos for the real planes in the loadout menu. The ones without BuNo are fictional. This pack contains skins depicting the following planes/squadrons: A-4E/F Mongoose without Hump - A-4E/F of VF-43 Challengers, 1992 in a light gray/gray wraparound camo. - A-4E/F of VF-126 Bandits, 1992 in white/gray/blue with light blue bottom - A-4E/F of VF-126 Bandits, 1991 in tan with brown stripes and gray bottom. - A-4E/F of VF-126 Bandits, 1991 in tan/brown/green with gray bottom. - A-4E/F of VFC-12 Fighting Omars, 1993 in an overall glossy engine gray camo. A-4E/F Skyhawk with Hump - A-4E of VF-45 Blackbirds, 1987 in brown with green tiger stripes ("Brown Tiger") - A-4E of VF-101 Grim Reapers, 1972 in 2 shades of bluegray with light blue bottom. TA-4J Skyhawk - TA-4F/J of VFC-12 Fighting Omars, 1989 in an overall glossy engine gray camo. - TA-4F/J of VA-127 Cylons, 1986 in a tan/green wraparound camo. - TA-4F/J of VA-127 Cylons, 1983 in a light gray/dark gray/blue wraparound camo. - TA-4F/J of VC-8 Redtails, 2000 in tan/brown. - TA-4F/J of VC-8 Redtails, 2000 in blue/light blue ("Baby Blue"). - TA-4F/J of VF-45 Blackbirds, 1993 in bluegray/gray wraparound camo. - TA-4F of H&MS-31 Aggressors, 1989 in 3 different gray wraparound camo. Included is a variation of the ACMI-Pod. For that I combined ravenclaws ACMI-Pod model with the data.ini of 331Killerbees CAP-9 to make it a missiletype-store than uses a build-in rail. New Hangar- and Loadingscreens are also included with a resolution of 1920x1080 as default and 1024x768 as optional. I changed the cockpit by removing the radar screen. Additional changes are the switched positions of the Accelerometer and AoA-Indicator and Levers for Arresting Hook and Landing Gear are operational now. As in dtmdragons original mod, I retained the cannons for playability, although they are not visible in game. I hope you have fun with it! Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Airliners.net - Google in general to gather pictures of aggressor skins. Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! If the Squadrons are missing in the loadout screen, you should add content of the "squadronlist_ini_addon.txt"-file to the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers. If the Aggressors-"Nation" is missing, you have to add the content of "nations_ini_addon.txt"-file to the nations.ini ("<mod>\flight"-folder) with XXX changed to the next free number. Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Fracture, Wrench for the original TA-4J Pack and Model. - dtmdragon for his A-4 Aggressor pack, on which this is based. - RAVEN - LAU-129 missile-rail - ravenclaw_007 - ACMI-Pod - 331Killerbee - CAP-9 from his Ordnance Shop II Pack - Alejandro - Escapac seat - FastCargo - FakePilot - ???? - TopGun pilot - ???? - J52-Sound - ???? - 150gal OV-10A-tank - me - all skins, decals, loadingscreens, ini-work, modified A-4E cockpit. Please PM me, if I forgot someone! Thanks ====== - mue for his great LODViewer, which was a big help while creating the camos and placing stuff! - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  7. File Name: SF2 A-4F VA-164 'Ghost Riders' 1973 File Submitter: Nyghtfall File Submitted: 02 January 2015 File Category: A-4 A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack *** SF2V required for A-4F-model, tested in full 5-merged installation *** The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators. The pack consists of 2 parts: - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F. - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one. Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures. Installation ============ 1. unzip to a temporary folder 2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!) - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator) Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench, KJAkker for the Gunsight-Issue - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. This pack and any parts from it, may be used as freeware only. Click here to download this file
  8. SF2 A-4F VA-164 'Ghost Riders' 1973

    Version 1.0

    106 downloads

    A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack *** SF2V required for A-4F-model, tested in full 5-merged installation *** The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators. The pack consists of 2 parts: - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F. - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one. Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures. Installation ============ 1. unzip to a temporary folder 2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!) - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator) Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench, KJAkker for the Gunsight-Issue - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. This pack and any parts from it, may be used as freeware only.
  9. File Name: Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2 by dtmdragon and Nyghtfall File Submitter: Nyghtfall File Submitted: 08 November 2014 File Category: A-4 Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2 v2.0 by dtmdragon and Nyghtfall ====================================================================== This pack is an updated version of dtmdragons Indonesian Skyhawks pack and brings you nation specific versions of the A-4E_Ahit_73 and A-4H_Ahit_73 with updated INIs based on dtmdragons Ahit Enhancement Pack. Also included are new skins and decals with correct numbers for all single seaters used by Indonesia. In game you will find: "A-4E Skyhawk (Indonesia)" with 3 blue camos (HighViz markings, light gray markings and dark markings according to year) and 1 brown camo (HighViz markings) "A-4H Skyhawk (Indonesia) (Blue Camo)" with the 3 blue camos "A-4H Skyhawk (Indonesia) (Brown Camo)" with the 1 brown camo Please read the included readme for further details! Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! If the Squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next 2 free numbers: [squadronXXX] Name=SkU11 DisplayName=Skadron Udara 11 Nation=INDONESIA [squadronXXX] Name=SkU12 DisplayName=Skadron Udara 12 Nation=INDONESIA Credits ======= - Thirdwire and TK for a great game, nice models and skins - dtmdragon Idea and basic Mod - Nyghtfall Skins, Decals - Dev A-Team of Capun - CB Productions Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM dtmdragon or Nyghtfall. Click here to download this file
  10. Version v2.0

    170 downloads

    Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2 v2.0 by dtmdragon and Nyghtfall ====================================================================== This pack is an updated version of dtmdragons Indonesian Skyhawks pack and brings you nation specific versions of the A-4E_Ahit_73 and A-4H_Ahit_73 with updated INIs based on dtmdragons Ahit Enhancement Pack. Also included are new skins and decals with correct numbers for all single seaters used by Indonesia. In game you will find: "A-4E Skyhawk (Indonesia)" with 3 blue camos (HighViz markings, light gray markings and dark markings according to year) and 1 brown camo (HighViz markings) "A-4H Skyhawk (Indonesia) (Blue Camo)" with the 3 blue camos "A-4H Skyhawk (Indonesia) (Brown Camo)" with the 1 brown camo Please read the included readme for further details! Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! If the Squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next 2 free numbers: [squadronXXX] Name=SkU11 DisplayName=Skadron Udara 11 Nation=INDONESIA [squadronXXX] Name=SkU12 DisplayName=Skadron Udara 12 Nation=INDONESIA Credits ======= - Thirdwire and TK for a great game, nice models and skins - dtmdragon Idea and basic Mod - Nyghtfall Skins, Decals - Dev A-Team of Capun - CB Productions Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM dtmdragon or Nyghtfall.
  11. File Name: SF2 A-4E(65) VA-164 'Ghost Riders' 1967 File Submitter: Nyghtfall File Submitted: 25 October 2014 File Category: A-4 A-4E (65) Skyhawk, VA-164 'Ghost Riders' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1 ====================================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-164 'Ghost Riders' between June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The plane number 406 (152048) is an early version of the well-known "Lady Jessie", named after Jessie Beck, an owner of a casino in Reno, Nevada by Richard Perry. As a young man, he worked in the casino, they befrieded and he later became her pseudo-adopted son, until he was commissioned in 1957. Part of the training took place at Fallon near Reno and she always took good care of him and his comrades with baskets of goodies. Even after R. Perry was assigned to VA-164, she took care of him and the entire squadron by sending care packages. At some point R. Perry painted "Lady Jessie" on one of the squadrons birds as hommage to Jessie Beck. In October 1967 R. Perry was shot down while on a raid over Haiphong, but Lady Jessie continued her care for the squadron and after that date it was common use to apply "Lady Jessie" on the 401 plane until the decommisioning of VA-164. The interesting story well-written: http://jeanettevaughan.wordpress.com/2014/10/12/lady-jessie-bell-and-the-navy-ghostriders-belle-of-steel-12/ Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - a lot new maintenance markings (a big thank to Soulfreak for the pattern!) - new Decals for nearly everything :) - gray rudder - corrected Nosecone - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Wrench, ikon71, Stratos, CrazyhorseB34, cocas, EricJ for your help with the color-issues - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me Click here to download this file
  12. SF2 A-4E(65) VA-164 'Ghost Riders' 1967

    Version v1.1

    82 downloads

    A-4E (65) Skyhawk, VA-164 'Ghost Riders' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1 ====================================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-164 'Ghost Riders' between June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The plane number 406 (152048) is an early version of the well-known "Lady Jessie", named after Jessie Beck, an owner of a casino in Reno, Nevada by Richard Perry. As a young man, he worked in the casino, they befrieded and he later became her pseudo-adopted son, until he was commissioned in 1957. Part of the training took place at Fallon near Reno and she always took good care of him and his comrades with baskets of goodies. Even after R. Perry was assigned to VA-164, she took care of him and the entire squadron by sending care packages. At some point R. Perry painted "Lady Jessie" on one of the squadrons birds as hommage to Jessie Beck. In October 1967 R. Perry was shot down while on a raid over Haiphong, but Lady Jessie continued her care for the squadron and after that date it was common use to apply "Lady Jessie" on the 401 plane until the decommisioning of VA-164. The interesting story well-written: http://jeanettevaughan.wordpress.com/2014/10/12/lady-jessie-bell-and-the-navy-ghostriders-belle-of-steel-12/ Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - a lot new maintenance markings (a big thank to Soulfreak for the pattern!) - new Decals for nearly everything :) - gray rudder - corrected Nosecone - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Wrench, ikon71, Stratos, CrazyhorseB34, cocas, EricJ for your help with the color-issues - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me
  13. File Name: SF2 A-4C(65) VA-153 'Blue Tail Flies' 1966 File Submitter: Nyghtfall File Submitted: 18 October 2014 File Category: A-4 A-4C (65) Skyhawk, VA-153 'Blue Tail Flies' Vietnam 1966 Skinpack by Nyghtfall v1.0 =================================================================================== *** SF2V required for A-4C_65-model, tested in full 5-merged installation *** The skin represents A-4Cs from VA-153 'Blue Tail Flies' in 1966 aboard the carrier USS Constellation in Vietnam. BuNo and Modex should be correct for this squadron, with 302 and 307 filled with Numbers that are correct for the squadron, but miss the modex. According to my sources, modexnumbers 300, 308 and 309 are not used, so in this pack you'll find 301-307 and 311-316. Some highlights on this skinpack are: - new Baseskin - new Decals for nearly everything :) - optional 'Griffin'-Decal as used on planes aboard USS Coral Sea (just change to commented parts at the end of decals.ini, to have it visible) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - a4skyhawk.org, Harry S. Gann - original VA-153 Griffin-patch, I used as pattern - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  14. Version v1.1

    82 downloads

    A-4C (65) Skyhawk, VA-153 'Blue Tail Flies' Vietnam 1966 Skinpack by Nyghtfall v1.0 =================================================================================== *** SF2V required for A-4C_65-model, tested in full 5-merged installation *** The skin represents A-4Cs from VA-153 'Blue Tail Flies' in 1966 aboard the carrier USS Constellation in Vietnam. BuNo and Modex should be correct for this squadron, with 302 and 307 filled with Numbers that are correct for the squadron, but miss the modex. According to my sources, modexnumbers 300, 308 and 309 are not used, so in this pack you'll find 301-307 and 311-316. Some highlights on this skinpack are: - new Baseskin - new Decals for nearly everything :) - optional 'Griffin'-Decal as used on planes aboard USS Coral Sea (just change to commented parts at the end of decals.ini, to have it visible) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - a4skyhawk.org, Harry S. Gann - original VA-153 Griffin-patch, I used as pattern - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  15. File Name: SF2 A-4E(65) VA-163 'Saints' 1967 File Submitter: Nyghtfall File Submitted: 17 October 2014 File Category: A-4 A-4E (65) Skyhawk, VA-163 'Saints' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-163 'Saints' betwenn June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. Modex-numbers 305, 307 and 314 are filled with BuNo, that are correct for this squadron, but miss a modex-number. - new Baseskin with highter resolution (2048x2048) - new Decals - gray rudder for 301, 305, 306 and 311 - a lot of new maintenance markings (a big thank to Soulfreak for the pattern!) - corrected nosecone - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  16. SF2 A-4E(65) VA-163 'Saints' 1967

    Version v1.1

    86 downloads

    A-4E (65) Skyhawk, VA-163 'Saints' Vietnam 1967-1968 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-163 'Saints' betwenn June 1967 and January 1968 aboard the carrier USS Oriskany in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. Modex-numbers 305, 307 and 314 are filled with BuNo, that are correct for this squadron, but miss a modex-number. - new Baseskin with highter resolution (2048x2048) - new Decals - gray rudder for 301, 305, 306 and 311 - a lot of new maintenance markings (a big thank to Soulfreak for the pattern!) - corrected nosecone - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  17. File Name: SF2 A-4E(65) VA-93 'Blue Blazers' 1967 File Submitter: Nyghtfall File Submitted: 08 October 2014 File Category: A-4 A-4E (65) Skyhawk, VA-93 'Blue Blazers' Vietnam 1967 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-93 'Blue Blazers' in the first half of 1967 aboard the carrier USS Hancock in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The following ones are correct and confirmed by pictures or shotdownlists: 300 (152022), 301 (151049), 302 (151106), 303 (151070), 306 (151038), 310 (151082), 311 (151076), 313 (151105) All others are filled with BuNo that are correct for the timeframe and squadron, but miss an assignment to a specific modex. If someone has more information, please contact me for an update. One rare fact is, that some planes of VA-93 still wore the A-4C marking pattern (Insignia on front, 4-digit BuNo on tail, Navy on airbrakes) which was changed with the transition from A-4C to A-4E. According to my sources 301, 303 and 313 are confirmed for the old scheme. I added 308 and 312 for a good mix. Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - new Decals for nearly everything :) - 2 Marking styles (Markings like A-4E for 300-315 except for 301,303,308,312 and 313, which wear the A-4C-scheme) - special Decals for the CAG bird (Number x00) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Sources ======= - US Navy and Marine Corps A-4 Skyhawk Units of the Vietnam War, Osprey 2007 - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Wings Palette, http://wp.scn.ru/en/news/ - GoNavy, http://www.gonavy.jp - the Internet ;) for details and reference picture Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  18. SF2 A-4E(65) VA-93 'Blue Blazers' 1967

    Version v1.1

    95 downloads

    A-4E (65) Skyhawk, VA-93 'Blue Blazers' Vietnam 1967 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-93 'Blue Blazers' in the first half of 1967 aboard the carrier USS Hancock in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The following ones are correct and confirmed by pictures or shotdownlists: 300 (152022), 301 (151049), 302 (151106), 303 (151070), 306 (151038), 310 (151082), 311 (151076), 313 (151105) All others are filled with BuNo that are correct for the timeframe and squadron, but miss an assignment to a specific modex. If someone has more information, please contact me for an update. One rare fact is, that some planes of VA-93 still wore the A-4C marking pattern (Insignia on front, 4-digit BuNo on tail, Navy on airbrakes) which was changed with the transition from A-4C to A-4E. According to my sources 301, 303 and 313 are confirmed for the old scheme. I added 308 and 312 for a good mix. Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - new Decals for nearly everything :) - 2 Marking styles (Markings like A-4E for 300-315 except for 301,303,308,312 and 313, which wear the A-4C-scheme) - special Decals for the CAG bird (Number x00) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Sources ======= - US Navy and Marine Corps A-4 Skyhawk Units of the Vietnam War, Osprey 2007 - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Wings Palette, http://wp.scn.ru/en/news/ - GoNavy, http://www.gonavy.jp - the Internet ;) for details and reference picture Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  19. File Name: SF2 A-4E(67) VA-192 'Golden Dragons' 1967 File Submitter: Nyghtfall File Submitted: 08 October 2014 File Category: A-4 A-4E (67) Skyhawk, VA-192 'Golden Dragons' Vietnam 1967 Skinpack by Nyghtfall v1.1 ============================================================================= *** SF2V required for A-4E_67-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-192 'Golden Dragons' between October 1966 and May 1967 aboard the carrier USS Ticonderoga in Vietnam. All BuNo are correct for this squadron including Modex. Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - new Decals for nearly everything :) - special Decals for the CAG bird (Number x00) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Known Issues ============ - not all A-4Es had the Avionics Hump. I'm not sure, but I would think squadrons had a mix of A-4Es with and without hump and as my mainsource had one, it was the way to go. - the color-sequence of the cag-bird is open for discussion, you can find 2 versions (tailcolors upside down on the 2nd), i chose the more common Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Click here to download this file
  20. Version v1.1

    106 downloads

    A-4E (67) Skyhawk, VA-192 'Golden Dragons' Vietnam 1967 Skinpack by Nyghtfall v1.1 ============================================================================= *** SF2V required for A-4E_67-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-192 'Golden Dragons' between October 1966 and May 1967 aboard the carrier USS Ticonderoga in Vietnam. All BuNo are correct for this squadron including Modex. Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - new Decals for nearly everything :) - special Decals for the CAG bird (Number x00) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Known Issues ============ - not all A-4Es had the Avionics Hump. I'm not sure, but I would think squadrons had a mix of A-4Es with and without hump and as my mainsource had one, it was the way to go. - the color-sequence of the cag-bird is open for discussion, you can find 2 versions (tailcolors upside down on the 2nd), i chose the more common Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  21. File Name: A-4N Ahit Pack for SF2 File Submitter: dtmdragon File Submitted: 16 February 2014 File Category: A-4 A-4N Ahit Pack for SF2 2.0 Instillation: As usual simply drop into your mods folder and allow it to override when prompted. Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required A-4N Ahit - Specific model Skyhawk for Israel based on the A-4M with deliveries starting in 1972. The A-4N has the more powerful J52-P-408A Engine, larger canopy, HUD and an advanced weapons delivery/ Nav system. A-4N Ahit (78) - RWR upgraded A-4N Ahit (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed. A-4N Ahit Pave Penny/ LGB - In 1984 some A-4N have their radars replaced with the AN/AAS-35(V) Pave Penny Laser spot tracker and are given the ability to drop GBU-12 and Israeli Griffin laser guided bombs. A-4N Ahit Pave Penny/ LGB (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed. A-4N Improved Ahit (Sibat) - Major upgrade of the A-4N in 2005 with a modernised glass cockpit, updated HUD symbology (from the F-16), addition of a Ring Laser Gyro Nav System, plus new Mission and Fire Control Unit. A-4N Skyhawk ATSI (Desert) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. IAF desert camo. A-4N Skyhawk ATSI (Grey) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. Two tone grey camo I have included modified Yom Kippur and Lebanon War campaigns edited to include the A-4N as it was very active in both wars. You will need to have installed my Third Wire A-4E/H/F Ahit upgrade/ Enhancement for SF2 1.0 for the modified campaigns to work correctly. http://combatace.com/files/file/14397-third-wire-a-4ehf-ahit-upgrade-enhancement-for-sf2/ Gameplay notes: - Cockpits are stand-ins however all the HUD displays, radar displays, RWR displays are correct. - To give the A-4N Ahit Pave Penny/ LGB the ability to use Laser Guided Bombs in the CAS role I created a ghost LP weapon station that can be loaded with a 'Shaldag FAC Laser Designation Team' which is the real life IAF special forces team that designated targets for the A-4N. If you don’t like the way it works just delete it from the weapons folder and stick to dumb bombs for everything except strike missions. Credits: - TK for the SF2 series and original Ahits - Alejandro for external cockpit/ canopy mods and Escapac seat - ravenclaw_007 for his amazing weapon packs - MGunny 331KillerBee's Ordnance Shop II - wpnssgt for the grey ATSI skin Enjoy, Dan (dtmdragon) Click here to download this file
  22. A-4N Ahit Pack for SF2

    Version 2.0

    419 downloads

    A-4N Ahit Pack for SF2 2.0 Instillation: As usual simply drop into your mods folder and allow it to override when prompted. Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required A-4N Ahit - Specific model Skyhawk for Israel based on the A-4M with deliveries starting in 1972. The A-4N has the more powerful J52-P-408A Engine, larger canopy, HUD and an advanced weapons delivery/ Nav system. A-4N Ahit (78) - RWR upgraded A-4N Ahit (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed. A-4N Ahit Pave Penny/ LGB - In 1984 some A-4N have their radars replaced with the AN/AAS-35(V) Pave Penny Laser spot tracker and are given the ability to drop GBU-12 and Israeli Griffin laser guided bombs. A-4N Ahit Pave Penny/ LGB (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed. A-4N Improved Ahit (Sibat) - Major upgrade of the A-4N in 2005 with a modernised glass cockpit, updated HUD symbology (from the F-16), addition of a Ring Laser Gyro Nav System, plus new Mission and Fire Control Unit. A-4N Skyhawk ATSI (Desert) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. IAF desert camo. A-4N Skyhawk ATSI (Grey) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. Two tone grey camo I have included modified Yom Kippur and Lebanon War campaigns edited to include the A-4N as it was very active in both wars. You will need to have installed my Third Wire A-4E/H/F Ahit upgrade/ Enhancement for SF2 1.0 for the modified campaigns to work correctly. http://combatace.com/files/file/14397-third-wire-a-4ehf-ahit-upgrade-enhancement-for-sf2/ Gameplay notes: - Cockpits are stand-ins however all the HUD displays, radar displays, RWR displays are correct. - To give the A-4N Ahit Pave Penny/ LGB the ability to use Laser Guided Bombs in the CAS role I created a ghost LP weapon station that can be loaded with a 'Shaldag FAC Laser Designation Team' which is the real life IAF special forces team that designated targets for the A-4N. If you don’t like the way it works just delete it from the weapons folder and stick to dumb bombs for everything except strike missions. Credits: - TK for the SF2 series and original Ahits - Alejandro for external cockpit/ canopy mods and Escapac seat - ravenclaw_007 for his amazing weapon packs - MGunny 331KillerBee's Ordnance Shop II - wpnssgt for the grey ATSI skin Enjoy, Dan (dtmdragon)
  23. File Name: Third Wire A-4E/H/F Ahit upgrade/ Enhancement for SF2 File Submitter: dtmdragon File Submitted: 13 November 2013 File Category: A-4 This is an upgrade and major enhancement for the stock Third Wire A-4E, H, & F Ahits (Skyhawks). The standard TW Ahits have a few issues with their historical accuracy. This mod corrects those issues and even adds a few more aircraft to the Ahit family. Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as there are changes to some of the aircraft.ini files etc) Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required. Changes include: - The A-4H Ahit was not delivered with a downgraded engine. It had the same J52-P8A engine as the F model Skyhawk. Israel latter upgraded the engines of the H and F Ahits to the P-408A as used in the A-4M and N Skyhawks. - The 30mm cannons fitted to the A-4H Ahit were fitted at a 2.5 degree downward angle due to the emphasis the IAF placed on strafing after the Six Day war. However in reality it was less than ideal as there was no change to the A-4 gun sight so aiming proved quite difficult until the introduction of the HUD in the Crystal upgrade. - A-4E Ahit was delivered with the avionics hump of the F model Skyhawk. The hump was installed in US Navy service in anticipation of receiving ECM equipment but these aircraft were delivered to Israel instead. Because it was empty the hump was initially removed in Israeli service. - The A-4E Ahit was also refitted with 30mm cannons. However due to the problems encountered with the angle of instillation in the H model Ahit they were installed at a 1.5 degree downward angle in the E models. - US Emergency Aid Skyhawks: During the Yom Kippur war A-4E as well as A-4F Skyhawks were sent to Israel as replacements for IAF A-4 losses during the war. These A-4E Skyhawks had the same standard of avionics as the F models. - Additional early textures added to the A-4H Ahits with the Star Of David on the rear fuselage and two digit aircraft numbers. - Additional texture added with the US 'Stars and Bars' and US Navy numbers which the A-4H wore during test flights in the USA. - Textures modified so there are no squadron colors on the rudder before 1976. - Textures modified so aircraft numbers are not on both the nose and vertical stabilizer at the same time before 1976. Before then the aircraft number was on either the nose or the vertical stabilizer- not both. Where it was largely depended on which squadron operated the aircraft. - The hump and corresponding avionics upgrade that appear on the A-4H Ahit (73) and A-4E Ahit (73) were known as the Crystal upgrade. This upgrade was designed to bring the Ahit fleet up to the standard of the A-4N Skyhawk/Ahit so this upgrade also included a basic heads up display with computerized weapons aiming. This upgrade would also be applied to the US Emergency Aid A-4E and F Ahits after end of the Yom Kippur war. - The triangular antenna behind the normal UHF/VHF antenna on the hump of the A-4H/E Ahits (73) as well as one of the nose antennas did not appear on the aircraft till the mid 80's - Loadouts: the stock Ahit loadouts are not unrealistic but they certainly aren't the most realistic. As such they have all been redone to include things such as the use of the Walleye in the anti-amour role by particular aircraft etc. - Opening canopy. - Landing light. - Cockpit armor changed to the same as the A-4F which the A-4H is meant to based on. - Yom Kippur and Lebanon War campaigns edited to include additional aircraft and weapons where appropriate. The Ahits will now appear in the game as follows: A-4E Ahit - Delivery of ex US Navy Skyhawks in 1971 fitted with an empty hump, no ECM and no chaff dispenser. A-4E Ahit (72) - The empty hump is removed in Israeli service, the aircraft are also re-fitted with 30mm cannons at a 1.5 degree downward angle. A-4E Ahit (73) US Emergency Aid - US Navy A-4E Skyhawks with avionics hump and standard USN avionics rushed to Israel during the Yom Kippur War to replace Ahit losses. A-4E Ahit (73) Crystal Upgrade - A-4E Ahits upgraded under project Crystal with ECM, RHAW, countermeasure dispensers, updated weapons delivery system, updated navigation system and a HUD. An extended tailpipe is also fitted. A-4F Ahit US Emergency Aid - US Navy A-4F Skyhawks with standard USN avionics rushed to Israel during the Yom Kippur War to replace Ahit losses. A-4F Ahit (74) Crystal Upgrade - US Emergency Aid A-4F Ahits are upgraded to the same standard as the project Crystal A-4H Ahits with a HUD, updated weapons delivery system, updated navigation system, 30mm cannons, extended tailpipe and P-408A engine. A-4H Ahit - Specific model Skyhawk for Israel based on the A-4F with deliveries starting in 1968. The A-4H had a downgraded weapons and avionics capability. A-4H Ahit (70) - Aircraft are re-fitted with 30mm cannons at a 2.5 degree downward angle. A-4H Ahit (72) - Israel begins replacing the J52-P8A engine with the more powerful J52-P-408A and restoring/ expanding the aircrafts weapon capabilities. A-4H Ahit (73) Crystal Upgrade - A-4H Ahits are upgrade under project Crystal with ECM, RHAW, countermeasure dispensers, updated weapons delivery system, updated navigation system and a HUD. An extended tailpipe is also fitted. A-4H Ahit (84) Crystal Upgrade - Additional external antenna on the avionics hump and nose of the aircraft are installed. Credits: -TK for the SF2 series and original Ahits -ravenclaw_007 for his amazing weapon packs - MGunny 331KillerBee's Ordnance Shop II Enjoy, Dan (dtmdragon) Click here to download this file
  24. Version 1.0

    431 downloads

    This is an upgrade and major enhancement for the stock Third Wire A-4E, H, & F Ahits (Skyhawks). The standard TW Ahits have a few issues with their historical accuracy. This mod corrects those issues and even adds a few more aircraft to the Ahit family. Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as there are changes to some of the aircraft.ini files etc) Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required. Changes include: - The A-4H Ahit was not delivered with a downgraded engine. It had the same J52-P8A engine as the F model Skyhawk. Israel latter upgraded the engines of the H and F Ahits to the P-408A as used in the A-4M and N Skyhawks. - The 30mm cannons fitted to the A-4H Ahit were fitted at a 2.5 degree downward angle due to the emphasis the IAF placed on strafing after the Six Day war. However in reality it was less than ideal as there was no change to the A-4 gun sight so aiming proved quite difficult until the introduction of the HUD in the Crystal upgrade. - A-4E Ahit was delivered with the avionics hump of the F model Skyhawk. The hump was installed in US Navy service in anticipation of receiving ECM equipment but these aircraft were delivered to Israel instead. Because it was empty the hump was initially removed in Israeli service. - The A-4E Ahit was also refitted with 30mm cannons. However due to the problems encountered with the angle of instillation in the H model Ahit they were installed at a 1.5 degree downward angle in the E models. - US Emergency Aid Skyhawks: During the Yom Kippur war A-4E as well as A-4F Skyhawks were sent to Israel as replacements for IAF A-4 losses during the war. These A-4E Skyhawks had the same standard of avionics as the F models. - Additional early textures added to the A-4H Ahits with the Star Of David on the rear fuselage and two digit aircraft numbers. - Additional texture added with the US 'Stars and Bars' and US Navy numbers which the A-4H wore during test flights in the USA. - Textures modified so there are no squadron colors on the rudder before 1976. - Textures modified so aircraft numbers are not on both the nose and vertical stabilizer at the same time before 1976. Before then the aircraft number was on either the nose or the vertical stabilizer- not both. Where it was largely depended on which squadron operated the aircraft. - The hump and corresponding avionics upgrade that appear on the A-4H Ahit (73) and A-4E Ahit (73) were known as the Crystal upgrade. This upgrade was designed to bring the Ahit fleet up to the standard of the A-4N Skyhawk/Ahit so this upgrade also included a basic heads up display with computerized weapons aiming. This upgrade would also be applied to the US Emergency Aid A-4E and F Ahits after end of the Yom Kippur war. - The triangular antenna behind the normal UHF/VHF antenna on the hump of the A-4H/E Ahits (73) as well as one of the nose antennas did not appear on the aircraft till the mid 80's - Loadouts: the stock Ahit loadouts are not unrealistic but they certainly aren't the most realistic. As such they have all been redone to include things such as the use of the Walleye in the anti-amour role by particular aircraft etc. - Opening canopy. - Landing light. - Cockpit armor changed to the same as the A-4F which the A-4H is meant to based on. - Yom Kippur and Lebanon War campaigns edited to include additional aircraft and weapons where appropriate. The Ahits will now appear in the game as follows: A-4E Ahit - Delivery of ex US Navy Skyhawks in 1971 fitted with an empty hump, no ECM and no chaff dispenser. A-4E Ahit (72) - The empty hump is removed in Israeli service, the aircraft are also re-fitted with 30mm cannons at a 1.5 degree downward angle. A-4E Ahit (73) US Emergency Aid - US Navy A-4E Skyhawks with avionics hump and standard USN avionics rushed to Israel during the Yom Kippur War to replace Ahit losses. A-4E Ahit (73) Crystal Upgrade - A-4E Ahits upgraded under project Crystal with ECM, RHAW, countermeasure dispensers, updated weapons delivery system, updated navigation system and a HUD. An extended tailpipe is also fitted. A-4F Ahit US Emergency Aid - US Navy A-4F Skyhawks with standard USN avionics rushed to Israel during the Yom Kippur War to replace Ahit losses. A-4F Ahit (74) Crystal Upgrade - US Emergency Aid A-4F Ahits are upgraded to the same standard as the project Crystal A-4H Ahits with a HUD, updated weapons delivery system, updated navigation system, 30mm cannons, extended tailpipe and P-408A engine. A-4H Ahit - Specific model Skyhawk for Israel based on the A-4F with deliveries starting in 1968. The A-4H had a downgraded weapons and avionics capability. A-4H Ahit (70) - Aircraft are re-fitted with 30mm cannons at a 2.5 degree downward angle. A-4H Ahit (72) - Israel begins replacing the J52-P8A engine with the more powerful J52-P-408A and restoring/ expanding the aircrafts weapon capabilities. A-4H Ahit (73) Crystal Upgrade - A-4H Ahits are upgrade under project Crystal with ECM, RHAW, countermeasure dispensers, updated weapons delivery system, updated navigation system and a HUD. An extended tailpipe is also fitted. A-4H Ahit (84) Crystal Upgrade - Additional external antenna on the avionics hump and nose of the aircraft are installed. Credits: -TK for the SF2 series and original Ahits -ravenclaw_007 for his amazing weapon packs - MGunny 331KillerBee's Ordnance Shop II Enjoy, Dan (dtmdragon)
  25. img00045

    From the album SF2 screenies...

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