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Found 12 results

  1. View File SF2 TW A-4E+F Skyhawk layered Templates (4096x4096) TW A-4E+F Skyhawk layered Templates (4k) v1.0 ============================================ This is "my precious" - layered templates for TW's A-4E+F Skyhawks in 4096x4096. These are also the replacement for the older templates I once released. These can be used to create Skins for Thirdwires A-4E, E_65, E_67 and F Skyhawks. Derivates of them (A-4G+K for example) should work too. Included are 2 Camouflages: - Standard USN/USMC Gray/White with several different patterns - experimental Camouflage from VA-155 in 1966 Most markings come in several variations and/or colors. With the help of mue's great LODViewer I included UVMaps for the planes. Notes & Issues -------------- - layergroups are reduced to just one level, so other software may be used without major problems from this PS-feature (though I did not test this in GIMP, etc.) - I removed all layer masks, as I was told, work with them is difficult or not really known Credits & Thanks ---------------- Thirdwire + TK for the Skyhawk-models and a great game mue for his great LODViewer everyone that helped me active or passive in the process of learning to create skins/templates. If I forgot someone, contact me please! Also if you have problems or advices for improvements feel free to contact me. A final wish: If you like this template so much, that you create and release skins from it, feel free to give proper credit... Have fun, Over&Out Nyghtfall 12_06_2018 Submitter Nyghtfall Submitted 06/12/2018 Category Skin Templates  
  2. Version 1.0.0

    32 downloads

    TW A-4E+F Skyhawk layered Templates (4k) v1.0 ============================================ This is "my precious" - layered templates for TW's A-4E+F Skyhawks in 4096x4096. These are also the replacement for the older templates I once released. These can be used to create Skins for Thirdwires A-4E, E_65, E_67 and F Skyhawks. Derivates of them (A-4G+K for example) should work too. Included are 2 Camouflages: - Standard USN/USMC Gray/White with several different patterns - experimental Camouflage from VA-155 in 1966 Most markings come in several variations and/or colors. With the help of mue's great LODViewer I included UVMaps for the planes. Notes & Issues -------------- - layergroups are reduced to just one level, so other software may be used without major problems from this PS-feature (though I did not test this in GIMP, etc.) - I removed all layer masks, as I was told, work with them is difficult or not really known Credits & Thanks ---------------- Thirdwire + TK for the Skyhawk-models and a great game mue for his great LODViewer everyone that helped me active or passive in the process of learning to create skins/templates. If I forgot someone, contact me please! Also if you have problems or advices for improvements feel free to contact me. A final wish: If you like this template so much, that you create and release skins from it, feel free to give proper credit... Have fun, Over&Out Nyghtfall 12_06_2018
  3. View File SF2 Vietnam Scooters - A-4 Skyhawk in Vietnam Vietnam Scooters - v0.01 ============================= *** SF2, SF2V required. Tested in full 5-merged installation *** This is a first result of a project I started a long time ago. My aim was to do up-to-date skins of all Skyhawk-units with all their deployments, that saw action in Vietnam in a good resolution and with a lot more details added, that the stock skins of TW had. So this project will contain more then 135 skins for 9 different Skyhawks-models once it is finished. As SF2 isn't getting any younger (me neither :P) and the way to the finish line is still far out, I release this first pack with the skins I finished so far. The current pack only contains A_4E, E_65, E_67 and F stuff, as A-4B+C still need cockpit-repaints and re-export of the skins, I already did. Have Fun! some Information: -------------------------------- - skins in 4096x4096 resolution - new droptanks for all planes (you can choose from 2 different tanks on the wings and up to 3 for centerline) - added buddy-refueling pod in 2 different versions (deployed hose and retracted hose) - added invisible skids to make belly-landings possible - added missing Missile-Rails (LAU-7 for Sidewinder, LAU-34 for Shrike and Bullpup-A) - repainted cockpits (same as in my released Skyhawk cockpit repaint mod) - added some new parts via FakePilot-Method (TM) like additional ECM-antennae, second Chaff-Dispenser, missing Tail-light and a small gimmick the bomb damage assessment camera, that was occasionaly used on the centerline-pylon (currently only on A-4E) - loadout.inis are updated for the additional missile-rails and use mostly stock weapons as I don't want to include tons of weapons - included weapons are included only, because of placement-issues and have a Specificstationcode= added. - BuNo are always correct for the squadron and if possible for the single plane - Pilotnames on the planes should be seen a "snapshot" (same goes for BuNos), pilots changed, aswell as the commander of a squadron within the cruise. - several markings and maintenance stencils differ in style to bring some diversity to the skins - some Skins are available for 2 Skyhawk-models (either E+E_65 or E_65+E_67), because in '65 the Scooter received ECM and CM-Dispenser and in '67 some E's received the then-new avionics hump. It appears to me, that planes were retrofitted one by one, so old and new were used side-by-side, which is not possible in SF2. So the way to go is to upgrade all planes at a given date within the cruise. Squadrons included in v0.01 ------------------------------------------------ for A-4E: - VA-56 Champions, USS Ticonderoga, 4/64 to 12/64 - VA-72 Blue Hawks, USS Independence, 5/65 to 12/65 - VA-155 Silver Foxes, USS Coral Sea, 12/64 to 11/65 - VA-163 Saints, USS Oriskany, 4/65 to 12/65 - VA-164 Ghost Riders, USS Oriskany, 4/65 to 12/65 for A-4E_65: - VA-12 Flying Ubangis, USS F.D.Roosevelt, 6/66 to 2/67 - VA-46 Clansmen, USS Forrestal, 6/67 to 9/67 - VA-56 Champions, USS Ticonderoga, 9/65 to 4/66 - VA-56 Champions, USS Enterprise, 1/68 to 7/68 - VA-72 Blue Hawks, USS Independence, 5/65 to 12/65 - VA-72 Blue Hawks, USS F.D.Roosevelt, 6/66 to 2/67 - VA-94 Mighty Shrikes, USS Bon Homme Richard, 1/68 to 10/68 - VA-106 Gladiators, USS Forrestal, 6/67 to 9/67 - VA-144 Roadrunners, USS Bon Homme Richard, 11/67 to 6/68 - VA-153 Blue Tail Flies, USS Coral Sea, 7/67 to 4/68 - VA-155 Silver Foxes, USS Coral Sea, 12/64 to 11/65 - VA-155 Silver Foxes, USS Constellation, 5/66 to 9/66 (Camo) - VA-155 Silver Foxes, USS Constellation, 10/66 to 12/66 - VA-155 Silver Foxes, USS Coral Sea, 7/67 to 4/68 - VA-163 Saints, USS Oriskany, 4/65 to 12/65 - VA-163 Saints, USS Oriskany, 5/66 to 11/66 - VA-163 Saints, USS Oriskany, 6/67 to 1/68 - VA-163 Saints, USS Oriskany, 7/68 to 3/69 - VA-164 Ghost Riders, USS Oriskany, 4/65 to 12/65 - VA-164 Ghost Riders, USS Oriskany, 5/66 to 11/66 - VA-164 Ghost Riders, USS Oriskany, 5/67 to 1/68 - VA-164 Ghost Riders, USS Hancock, 7/68 to 3/69 - VA-192 Golden Dragons, USS Ticonderoga, 11/66 to 5/67 for A-4E_67: - VA-94 Mighty Shrikes, USS Bon Homme Richard, 3/69 to 10/69 - VA-94 Mighty Shrikes, USS Bon Homme Richard, 4/70 to 11/70 - VA-144 Roadrunners, USS Bon Homme Richard, 3/69 to 10/69 - VA-152 Fighting Aces, USS Shangri-La, 3/70 to 12/70 - VA-192 Golden Dragons, USS Ticonderoga, 11/66 to 5/67 for A-4F: - VA-22 Fighting Redcocks, USS Bon Homme Richard, 3/69 to 10/69 - VA-22 Fighting Redcocks, USS Bon Homme Richard, 4/70 to 11/70 - VA-23 Black Knights, USS Oriskany, 12/67 to 8/68 - VA-23 Black Knights, USS Oriskany, 4/69 to 11/69 - VA-55 Warhorses, USS Hancock, 7/68 to 3/69 - VA-55 Warhorses, USS Hancock, 8/69 to 4/70 - VA-55 Warhorses, USS Hancock, 10/70 to 6/71 - VA-55 Warhorses, USS Hancock, 1/72 to 10/72 - VA-144 Roadrunners, USS Bon Homme Richard, 4/70 to 11/70 - VA-153 Blue Tail Flies, USS Coral Sea, 9/68 to 4/69 - VA-155 Silver Foxes, USS Ranger, 10/68 to 5/69 - VA-164 Ghost Riders, USS Hancock, 8/69 to 4/70 - VA-164 Ghost Riders, USS Hancock, 10/70 to 6/71 - VA-192 Golden Dragons, USS Ticonderoga, 12/67 to 8/68 - VA-192 Golden Dragons, USS Oriskany, 4/69 to 11/69 Notes and Issues: ================= - Tanks have generic markings, as they are added as new models. There were 2 options here - old build-in tanks with markings, but totally wrong size or correct size, but generic markings only and I chose the second options - for me the right choice. - This is nothing for rivet-counters. I can asure you, that I tried to be as close to the real markings as possible, but sources are often enough hard to find or only available in bad quality or low resolution or sometimes no detailed info on some markings can be found (for example placement of Modex-numbers on Flaps). Same goes for CAG-Birds. If sources were available - I added them. Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - US Navy and Marine Corpse A-4 Units Of Vietnam War - Osprey Combat Aircraft Vol. 69 - A-4 Skyhawk Association, http://a4skyhawk.org/ - www.GoNavy.jp for BuNos and Pictures - www.Airliners.net - www.navysite.de for CruiseBooks - Google in general Installation ============ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!! Backup your A-4E, A-4E_65, A-4E_67 and A-4F planefolders, as .inis will be overwritten !!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod_Folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! If a squadron is missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free number: [SquadronXXX] Name=VA12 <-- change to the unit, you need. DisplayName=VA-12 'Flying Ubangis' <-- change to the unit, you need. Nation=USN <-- USN or USMC Credits ======= - Thirdwire and TK for a great game and nice models. - FastCargo for the fakepilot - Alejandro for Escapac-Seat - OldDiego for pilotmodels - ravenclaw_007 for AGM-12C+E Bullpup - ???? for Walleye_I model - ???? for sounds - me - template, skins, decals, ini- and 3D-work of tanks, rails and addons, walleye-repaint Thanks ====== - cocas for help learning 3D-stuff - all modders at CombatAce for their work and inspiration P.S. ==== If you have any problems with this mod or have suggestions and hints, feel free to PM me. 09_06_2018 Submitter Nyghtfall Submitted 06/08/2018 Category A-4  
  4. Version 0.01

    127 downloads

    Vietnam Scooters - v0.01 ============================= *** SF2, SF2V required. Tested in full 5-merged installation *** This is a first result of a project I started a long time ago. My aim was to do up-to-date skins of all Skyhawk-units with all their deployments, that saw action in Vietnam in a good resolution and with a lot more details added, that the stock skins of TW had. So this project will contain more then 135 skins for 9 different Skyhawks-models once it is finished. As SF2 isn't getting any younger (me neither :P) and the way to the finish line is still far out, I release this first pack with the skins I finished so far. The current pack only contains A_4E, E_65, E_67 and F stuff, as A-4B+C still need cockpit-repaints and re-export of the skins, I already did. Have Fun! some Information: -------------------------------- - skins in 4096x4096 resolution - new droptanks for all planes (you can choose from 2 different tanks on the wings and up to 3 for centerline) - added buddy-refueling pod in 2 different versions (deployed hose and retracted hose) - added invisible skids to make belly-landings possible - added missing Missile-Rails (LAU-7 for Sidewinder, LAU-34 for Shrike and Bullpup-A) - repainted cockpits (same as in my released Skyhawk cockpit repaint mod) - added some new parts via FakePilot-Method (TM) like additional ECM-antennae, second Chaff-Dispenser, missing Tail-light and a small gimmick the bomb damage assessment camera, that was occasionaly used on the centerline-pylon (currently only on A-4E) - loadout.inis are updated for the additional missile-rails and use mostly stock weapons as I don't want to include tons of weapons - included weapons are included only, because of placement-issues and have a Specificstationcode= added. - BuNo are always correct for the squadron and if possible for the single plane - Pilotnames on the planes should be seen a "snapshot" (same goes for BuNos), pilots changed, aswell as the commander of a squadron within the cruise. - several markings and maintenance stencils differ in style to bring some diversity to the skins - some Skins are available for 2 Skyhawk-models (either E+E_65 or E_65+E_67), because in '65 the Scooter received ECM and CM-Dispenser and in '67 some E's received the then-new avionics hump. It appears to me, that planes were retrofitted one by one, so old and new were used side-by-side, which is not possible in SF2. So the way to go is to upgrade all planes at a given date within the cruise. Squadrons included in v0.01 ------------------------------------------------ for A-4E: - VA-56 Champions, USS Ticonderoga, 4/64 to 12/64 - VA-72 Blue Hawks, USS Independence, 5/65 to 12/65 - VA-155 Silver Foxes, USS Coral Sea, 12/64 to 11/65 - VA-163 Saints, USS Oriskany, 4/65 to 12/65 - VA-164 Ghost Riders, USS Oriskany, 4/65 to 12/65 for A-4E_65: - VA-12 Flying Ubangis, USS F.D.Roosevelt, 6/66 to 2/67 - VA-46 Clansmen, USS Forrestal, 6/67 to 9/67 - VA-56 Champions, USS Ticonderoga, 9/65 to 4/66 - VA-56 Champions, USS Enterprise, 1/68 to 7/68 - VA-72 Blue Hawks, USS Independence, 5/65 to 12/65 - VA-72 Blue Hawks, USS F.D.Roosevelt, 6/66 to 2/67 - VA-94 Mighty Shrikes, USS Bon Homme Richard, 1/68 to 10/68 - VA-106 Gladiators, USS Forrestal, 6/67 to 9/67 - VA-144 Roadrunners, USS Bon Homme Richard, 11/67 to 6/68 - VA-153 Blue Tail Flies, USS Coral Sea, 7/67 to 4/68 - VA-155 Silver Foxes, USS Coral Sea, 12/64 to 11/65 - VA-155 Silver Foxes, USS Constellation, 5/66 to 9/66 (Camo) - VA-155 Silver Foxes, USS Constellation, 10/66 to 12/66 - VA-155 Silver Foxes, USS Coral Sea, 7/67 to 4/68 - VA-163 Saints, USS Oriskany, 4/65 to 12/65 - VA-163 Saints, USS Oriskany, 5/66 to 11/66 - VA-163 Saints, USS Oriskany, 6/67 to 1/68 - VA-163 Saints, USS Oriskany, 7/68 to 3/69 - VA-164 Ghost Riders, USS Oriskany, 4/65 to 12/65 - VA-164 Ghost Riders, USS Oriskany, 5/66 to 11/66 - VA-164 Ghost Riders, USS Oriskany, 5/67 to 1/68 - VA-164 Ghost Riders, USS Hancock, 7/68 to 3/69 - VA-192 Golden Dragons, USS Ticonderoga, 11/66 to 5/67 for A-4E_67: - VA-94 Mighty Shrikes, USS Bon Homme Richard, 3/69 to 10/69 - VA-94 Mighty Shrikes, USS Bon Homme Richard, 4/70 to 11/70 - VA-144 Roadrunners, USS Bon Homme Richard, 3/69 to 10/69 - VA-152 Fighting Aces, USS Shangri-La, 3/70 to 12/70 - VA-192 Golden Dragons, USS Ticonderoga, 11/66 to 5/67 for A-4F: - VA-22 Fighting Redcocks, USS Bon Homme Richard, 3/69 to 10/69 - VA-22 Fighting Redcocks, USS Bon Homme Richard, 4/70 to 11/70 - VA-23 Black Knights, USS Oriskany, 12/67 to 8/68 - VA-23 Black Knights, USS Oriskany, 4/69 to 11/69 - VA-55 Warhorses, USS Hancock, 7/68 to 3/69 - VA-55 Warhorses, USS Hancock, 8/69 to 4/70 - VA-55 Warhorses, USS Hancock, 10/70 to 6/71 - VA-55 Warhorses, USS Hancock, 1/72 to 10/72 - VA-144 Roadrunners, USS Bon Homme Richard, 4/70 to 11/70 - VA-153 Blue Tail Flies, USS Coral Sea, 9/68 to 4/69 - VA-155 Silver Foxes, USS Ranger, 10/68 to 5/69 - VA-164 Ghost Riders, USS Hancock, 8/69 to 4/70 - VA-164 Ghost Riders, USS Hancock, 10/70 to 6/71 - VA-192 Golden Dragons, USS Ticonderoga, 12/67 to 8/68 - VA-192 Golden Dragons, USS Oriskany, 4/69 to 11/69 Notes and Issues: ================= - Tanks have generic markings, as they are added as new models. There were 2 options here - old build-in tanks with markings, but totally wrong size or correct size, but generic markings only and I chose the second options - for me the right choice. - This is nothing for rivet-counters. I can asure you, that I tried to be as close to the real markings as possible, but sources are often enough hard to find or only available in bad quality or low resolution or sometimes no detailed info on some markings can be found (for example placement of Modex-numbers on Flaps). Same goes for CAG-Birds. If sources were available - I added them. Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - US Navy and Marine Corpse A-4 Units Of Vietnam War - Osprey Combat Aircraft Vol. 69 - A-4 Skyhawk Association, http://a4skyhawk.org/ - www.GoNavy.jp for BuNos and Pictures - www.Airliners.net - www.navysite.de for CruiseBooks - Google in general Installation ============ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!! Backup your A-4E, A-4E_65, A-4E_67 and A-4F planefolders, as .inis will be overwritten !!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod_Folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! If a squadron is missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free number: [SquadronXXX] Name=VA12 <-- change to the unit, you need. DisplayName=VA-12 'Flying Ubangis' <-- change to the unit, you need. Nation=USN <-- USN or USMC Credits ======= - Thirdwire and TK for a great game and nice models. - FastCargo for the fakepilot - Alejandro for Escapac-Seat - OldDiego for pilotmodels - ravenclaw_007 for AGM-12C+E Bullpup - ???? for Walleye_I model - ???? for sounds - me - template, skins, decals, ini- and 3D-work of tanks, rails and addons, walleye-repaint Thanks ====== - cocas for help learning 3D-stuff - all modders at CombatAce for their work and inspiration P.S. ==== If you have any problems with this mod or have suggestions and hints, feel free to PM me. 09_06_2018
  5. File Name: Thirdwire A-4E to K Cockpit Repaint File Submitter: Nyghtfall File Submitted: 27 October 2015 File Category: Jet Cockpits Thirdwire A-4E/F/G/H/K Cockpit Repaint by Nyghtfall v1.2 ======================================================== *** SF2V, SF2I, DLC 002 (A-4G) and DLC 005 (A-4K) required for the according Skyhawk-Models *** *** tested in full 5-merged installation *** Update v1.2 =========== All A-4E-based cockpits are now included with a repaint similar to the A-4F from the initial release, together with updated cockpit.inis: - A-4E, E_65, E_67, A_Ahit, E_Ahit_73 - A-4F, F_74, F_Ahit - A-4G - A-4H_Ahit, H_Ahit_68, H_Ahit_70, H_Ahit_73 - A-4K Early Variants (A-4A to C and L) will follow later, as they require some more paintwork. Update v1.1 =========== Crusader did some excellent cockpit.ini-tweaks and corrected the following issues: - chaff/flare counter entries for the A-4F_74 (one counter for chaff, one for flares) - added entry for the ECM Control knob, will switch from "Rec" to "Rpt" if ECM is turned on - ECM box, "Rec" light, new function, now works as Type=THREAT_SAM_WARNING_LIGHT . Thats the normal operating setting of the ECM, light indicates that emissions are received and ECM can be switched to transmit. - Spoilers Indicator light - changed entry to use external animation link function, now the spoiler light works correctly (gears extended and ground contact, airbrake extended) Initial Release v1.0 ==================== This is a repaint for Thirdwire's Stock A-4F and A-4F(74) Cockpits. While working on a proper A-4PTM-Cockpit based on the A-4F-one, this was a secondary result and maybe someone will find it useful. I aimed for an worn look and instruments, that are a bit darker than the stock ones and so I redid most instruments. I also corrected the font used on the instruments (special thanks to The Trooper for the font!). A slightly changed cockpit.ini for both planes is provided also. I corrected the ArrestingHook- and Gearlever, which are rotating levers now (rather than sliding ones). Known Issues ============= - Landinggear-Lever only turns 47° instead of 90° --> In the Cockpit-LOD, the lever-mesh is missing the bottom, so I used this, to avoid a visible hole. Sources ======= - US Navy and Marine Corps A-4 Skyhawk Units of the Vietnam War, Osprey 2007 - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Airliners.net Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod" folder and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Crusader ini-Tweaks for the update (Thanks m8!) - me template, paintwork, ini-edits, zipping the pack. Thanks ====== - Crusader for your work to improve this pack! - The Trooper for providing the proper font used on instruments. - mue for his LOD-Viewer, which was a BIG help! Legal Stuff =========== Use whatever parts you need as long as it's not for payware. And giving credits is also not to bad. P.S. ==== If you have any problems with this pack or have suggestions and hints, feel free to PM me. 05_03_2016 Click here to download this file
  6. Version 1.2

    272 downloads

    Thirdwire A-4E/F/G/H/K Cockpit Repaint by Nyghtfall v1.2 ======================================================== *** SF2V, SF2I, DLC 002 (A-4G) and DLC 005 (A-4K) required for the according Skyhawk-Models *** *** tested in full 5-merged installation *** Update v1.2 =========== All A-4E-based cockpits are now included with a repaint similar to the A-4F from the initial release, together with updated cockpit.inis: - A-4E, E_65, E_67, A_Ahit, E_Ahit_73 - A-4F, F_74, F_Ahit - A-4G - A-4H_Ahit, H_Ahit_68, H_Ahit_70, H_Ahit_73 - A-4K Early Variants (A-4A to C and L) will follow later, as they require some more paintwork. Update v1.1 =========== Crusader did some excellent cockpit.ini-tweaks and corrected the following issues: - chaff/flare counter entries for the A-4F_74 (one counter for chaff, one for flares) - added entry for the ECM Control knob, will switch from "Rec" to "Rpt" if ECM is turned on - ECM box, "Rec" light, new function, now works as Type=THREAT_SAM_WARNING_LIGHT . Thats the normal operating setting of the ECM, light indicates that emissions are received and ECM can be switched to transmit. - Spoilers Indicator light - changed entry to use external animation link function, now the spoiler light works correctly (gears extended and ground contact, airbrake extended) Initial Release v1.0 ==================== This is a repaint for Thirdwire's Stock A-4F and A-4F(74) Cockpits. While working on a proper A-4PTM-Cockpit based on the A-4F-one, this was a secondary result and maybe someone will find it useful. I aimed for an worn look and instruments, that are a bit darker than the stock ones and so I redid most instruments. I also corrected the font used on the instruments (special thanks to The Trooper for the font!). A slightly changed cockpit.ini for both planes is provided also. I corrected the ArrestingHook- and Gearlever, which are rotating levers now (rather than sliding ones). Known Issues ============= - Landinggear-Lever only turns 47° instead of 90° --> In the Cockpit-LOD, the lever-mesh is missing the bottom, so I used this, to avoid a visible hole. Sources ======= - US Navy and Marine Corps A-4 Skyhawk Units of the Vietnam War, Osprey 2007 - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Airliners.net Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod" folder and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Crusader ini-Tweaks for the update (Thanks m8!) - me template, paintwork, ini-edits, zipping the pack. Thanks ====== - Crusader for your work to improve this pack! - The Trooper for providing the proper font used on instruments. - mue for his LOD-Viewer, which was a BIG help! Legal Stuff =========== Use whatever parts you need as long as it's not for payware. And giving credits is also not to bad. P.S. ==== If you have any problems with this pack or have suggestions and hints, feel free to PM me. 05_03_2016
  7. File Name: SF2 Scooters! - Redux - a rework of all my earlier Single Skin Releases for TW A-4 File Submitter: Nyghtfall File Submitted: 06 July 2015 File Category: A-4 Scooters! - Redux - a rework of all my Single-Skin-Releases for Thirdwire A-4 Skyhawks ==================================================================================== *** SF2V required. Tested in full 5-merged installation *** For this pack I redid all my previous single-skin releases, brought them on the same level with the Scooters Vol.1 pack and rearranged them. I also corrected several errors from the older versions. Former VA-153-Skin with optional Coral Sea Marking is split into 2 separate skins for Coral Sea and Constellation now. Some skins are done for different plane-variants to reflect upgrades. So this Pack includes: - VA-93 Blue Blazers, USS Hancock, 1/1967 to 7/1967 for A-4E_65 - VA-153 Blue Tail Flies, USS Constellation, 5/1966 to 12/1966 for A-4C_65 - VA-153 Blue Tail Flies, USS Coral Sea, 12/1964 to 11/1965 for A-4C and A-4C_65 - VA-163 Saints, USS Oriskany, 6/1967 to 1/1968 for A-4E_65 - VA-164 Ghost Riders, USS Oriskany, 6/1967 to 1/1968 for A-4E-65 - VA-164 Ghost Riders, USS Hancock, 1/1972 to 10/1972 for A-4F and A-4F_LST - VA-172 Blue Bolts, USS F.D. Roosevelt, 6/1966 to 2/1967 for A-4C-65 - VA-192 Golden Dragons, USS Ticonderoga, 10/1966 to 5/1967 for A-4E_65 and A-4E_67 Updates include: - Added Weathering, that most early skins missed. - Insignia and several squadronspecific markings are painted on. - Many decals are redone and optimised (more blur for less flickering) - Corrected several errors in the baseskin, aswell as for the markings. - Added modexnumbers to the flap insides (possible with mue's great LOD-Viewer - Thanks mate!) - Updated cockpit with working Landing Gear- and Arresting Hook Lever - Included Hangarscreens for each skin in 1920x1080 as default and 1024x768 optional. Notes and Issues: ================= As there's no possibility of squadrons with mixed plane-variants, some skins are available for 2 plane-variants. At some point A-4C and A-4E got ECM-equipment and I'm pretty sure, those were used besides planes without ECM in squadrons. The other case are A-4E, that got the avionics hump at some point and were used besides ones without hump. I hope you have fun with it! Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - US Navy and Marine Corpse A-4 Units Of Vietnam War - Osprey Combat Aircraft Vol. 69 - A-4 Skyhawk Association, http://a4skyhawk.org/ - GoNavy.jp - Airliners.net - Google in general Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Old Diego - usnpilot02 from his Diego's Pilot Pack - Alejandro - escapac seat - ???? - J52-Engine-Sound - me - all skins, decals, loadingscreens, ini-work. Please PM me, if I forgot someone! Thanks ====== - mue for his great LODViewer, which was a big help while placing stuff! - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. 06_07_2015 Click here to download this file
  8. Version 1.0

    206 downloads

    Scooters! - Redux - a rework of all my Single-Skin-Releases for Thirdwire A-4 Skyhawks ==================================================================================== *** SF2V required. Tested in full 5-merged installation *** For this pack I redid all my previous single-skin releases, brought them on the same level with the Scooters Vol.1 pack and rearranged them. I also corrected several errors from the older versions. Former VA-153-Skin with optional Coral Sea Marking is split into 2 separate skins for Coral Sea and Constellation now. Some skins are done for different plane-variants to reflect upgrades. So this Pack includes: - VA-93 Blue Blazers, USS Hancock, 1/1967 to 7/1967 for A-4E_65 - VA-153 Blue Tail Flies, USS Constellation, 5/1966 to 12/1966 for A-4C_65 - VA-153 Blue Tail Flies, USS Coral Sea, 12/1964 to 11/1965 for A-4C and A-4C_65 - VA-163 Saints, USS Oriskany, 6/1967 to 1/1968 for A-4E_65 - VA-164 Ghost Riders, USS Oriskany, 6/1967 to 1/1968 for A-4E-65 - VA-164 Ghost Riders, USS Hancock, 1/1972 to 10/1972 for A-4F and A-4F_LST - VA-172 Blue Bolts, USS F.D. Roosevelt, 6/1966 to 2/1967 for A-4C-65 - VA-192 Golden Dragons, USS Ticonderoga, 10/1966 to 5/1967 for A-4E_65 and A-4E_67 Updates include: - Added Weathering, that most early skins missed. - Insignia and several squadronspecific markings are painted on. - Many decals are redone and optimised (more blur for less flickering) - Corrected several errors in the baseskin, aswell as for the markings. - Added modexnumbers to the flap insides (possible with mue's great LOD-Viewer - Thanks mate!) - Updated cockpit with working Landing Gear- and Arresting Hook Lever - Included Hangarscreens for each skin in 1920x1080 as default and 1024x768 optional. Notes and Issues: ================= As there's no possibility of squadrons with mixed plane-variants, some skins are available for 2 plane-variants. At some point A-4C and A-4E got ECM-equipment and I'm pretty sure, those were used besides planes without ECM in squadrons. The other case are A-4E, that got the avionics hump at some point and were used besides ones without hump. I hope you have fun with it! Sources ======= - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - US Navy and Marine Corpse A-4 Units Of Vietnam War - Osprey Combat Aircraft Vol. 69 - A-4 Skyhawk Association, http://a4skyhawk.org/ - GoNavy.jp - Airliners.net - Google in general Installation ============ 1. unzip to a temporary folder 2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game, models and the cockpit-parts I used. - Old Diego - usnpilot02 from his Diego's Pilot Pack - Alejandro - escapac seat - ???? - J52-Engine-Sound - me - all skins, decals, loadingscreens, ini-work. Please PM me, if I forgot someone! Thanks ====== - mue for his great LODViewer, which was a big help while placing stuff! - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. 06_07_2015
  9. File Name: HiRes Templates for Stock SF2 A-4 Skyhawks (B, C, E, F, H, L) File Submitter: Nyghtfall File Submitted: 04 March 2015 File Category: Skin Templates These are layered .PSD templates for Thirdwires A-4 Skyhawks (Stock planes) in higher resolution (2048x2048). Different parts and UVMaps for many variants are included, so they work at least for all A-4B, C, E, F, H-Ahit and L-models. Included are several different camos aswell. A readme.txt is included and you should read it for further information. If you got problems with it or have advices for improvements, just let me know. If you improve things by yourself, I would be glad to receive a copy of your work. I release this under the Combat Ace Fair Use Agreement. Credits and Thanks ================== - Thirdwire and TK for a great game, nice models and skins these templates derived from - all people, that helped me along the way with tips, opinions and their work, like Wrench, Soulfreak, dtmdragon, Eole2, Sundowner and many more! Have fun Rene/Nyghtfall Click here to download this file
  10. Version 1.0

    126 downloads

    These are layered .PSD templates for Thirdwires A-4 Skyhawks (Stock planes) in higher resolution (2048x2048). Different parts and UVMaps for many variants are included, so they work at least for all A-4B, C, E, F, H-Ahit and L-models. Included are several different camos aswell. A readme.txt is included and you should read it for further information. If you got problems with it or have advices for improvements, just let me know. If you improve things by yourself, I would be glad to receive a copy of your work. I release this under the Combat Ace Fair Use Agreement. Credits and Thanks ================== - Thirdwire and TK for a great game, nice models and skins these templates derived from - all people, that helped me along the way with tips, opinions and their work, like Wrench, Soulfreak, dtmdragon, Eole2, Sundowner and many more! Have fun Rene/Nyghtfall
  11. File Name: SF2 A-4F VA-164 'Ghost Riders' 1973 File Submitter: Nyghtfall File Submitted: 02 January 2015 File Category: A-4 A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack *** SF2V required for A-4F-model, tested in full 5-merged installation *** The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators. The pack consists of 2 parts: - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F. - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one. Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures. Installation ============ 1. unzip to a temporary folder 2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!) - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator) Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench, KJAkker for the Gunsight-Issue - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. This pack and any parts from it, may be used as freeware only. Click here to download this file
  12. SF2 A-4F VA-164 'Ghost Riders' 1973

    Version 1.0

    106 downloads

    A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack *** SF2V required for A-4F-model, tested in full 5-merged installation *** The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam. All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators. The pack consists of 2 parts: - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F. - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one. Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures. Installation ============ 1. unzip to a temporary folder 2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P 3. enjoy! Credits ======= - Thirdwire and TK for a great game and nice models I used. - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!) - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini (Canopy, Landinglight) - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator) Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench, KJAkker for the Gunsight-Issue - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. This pack and any parts from it, may be used as freeware only.
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