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Found 3 results

  1. File Name: Desert 4 Mountain Regions+ Addon File Submitter: Centurion-1 File Submitted: 02 April 2014 File Category: Tilesets for Terrains DESERT 4 Mountain Regions+ Addon by Centurion and Piecemeal Requires Piecemeals Desert 4 Terrain available here: http://combatace.com/files/file/14551-desert-terrain-v4/ DESCRIPTION This addon is for Piecemeals excellent Desert Terrain V.4 and adds more diversity to the mountain regions by adding several new tileset types. In addition to this, Piecemeal has modified all the city regions to be more diverse and less "square" and also changed movement routes and such. Overall, this makes the region more interesting to fly over. IMPORTANT NOTICE This patch updates the airfield names from the generic D1, D2 and so on to be specific place names. This will break you campaign files!!! Changing them to fix it is a simple matter of find-and-replace-all in notepad, however. Saved files will not work any more. KNOWN ISSUES Two airfields in the mountain regions have flattening issues that I have not been able to correct, if anyone could help us fix that would be great. AI Planes are bit bouncy there but the airbases are fully usable, it is mostly a visual issue. CREDITS: Piecemeal for the excellent V.4 terrain and the city tiling work + data tweaks. TK for SF2 and the whole Dhimar/Paran scenario. Stary and JSF Aggie for the tiles used here. Centurion for doing the cut/paste operations required to bring this together. Minor tile tweaks. INSTALLATION Unzip the whole folder into your Terrains/Desert4 folder. Click here to download this file
  2. Version V.1.0

    1,232 downloads

    DESERT 4 Mountain Regions+ Addon by Centurion and Piecemeal Requires Piecemeals Desert 4 Terrain available here: http://combatace.com/files/file/14551-desert-terrain-v4/ DESCRIPTION This addon is for Piecemeals excellent Desert Terrain V.4 and adds more diversity to the mountain regions by adding several new tileset types. In addition to this, Piecemeal has modified all the city regions to be more diverse and less "square" and also changed movement routes and such. Overall, this makes the region more interesting to fly over. IMPORTANT NOTICE This patch updates the airfield names from the generic D1, D2 and so on to be specific place names. This will break you campaign files!!! Changing them to fix it is a simple matter of find-and-replace-all in notepad, however. Saved files will not work any more. KNOWN ISSUES Two airfields in the mountain regions have flattening issues that I have not been able to correct, if anyone could help us fix that would be great. AI Planes are bit bouncy there but the airbases are fully usable, it is mostly a visual issue. CREDITS: Piecemeal for the excellent V.4 terrain and the city tiling work + data tweaks. TK for SF2 and the whole Dhimar/Paran scenario. Stary and JSF Aggie for the tiles used here. Centurion for doing the cut/paste operations required to bring this together. Minor tile tweaks. INSTALLATION Unzip the whole folder into your Terrains/Desert4 folder.
  3. Hi guys, so I am really loving the new Desert 4 terrain by Piecemeal, however I found the mountain regions very bland because after about 800 meters above sea level there is only one tile set type used. Since I have been working on the Iran/Iraq terrain I had some tiles up my sleeve and did a quick hack jobb in TE and TFDEdtior to make the mountains more interesting. Here are some results, will need to fix some TE errors by hand but is there any interest in this? There is not super many targets in that general area but it makes for some nice scenic moments flying there.
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