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Found 13 results

  1. View File Aggressor Camo Skin for F-14A '77 (fictional) Aggressor Camo Skin for F-14A '77 (fictional) version 1.0 by Gerwin 20-4-2019 DESCRIPTION: Made for the SF2 North Atlantic F-14 '77 model. For use by the player or by a new nation which can be called "Aggressor" in the Nations.ini. This skin is part of a Skin set, all in the same style, by the same author. INSTALLATION: Copy the included folder with contents to the folder that contains the F-14 '77 files, for example: My Documents\ThirdWire\Strike Fighters 2\Objects\Aircraft\F-14A_77 Compress the bitmaps to jpeg format when desired, but this is not lossless. Sample entries for a new nation called "Aggressor": Add to Flight\Nations.ini, at an appropriate number XXX: [NationXXX] Name=Aggressor DisplayName=Aggressor Red Air Force Alignment=ENEMY PilotNameList=NamesRussian.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str Add to F-14A_77_UserList.ini: [Aggressor] ServiceStartYear=1977 ServiceEndYear=1986 Availability=COMMON THANKS TO: Third Wire for the Strike Fighters Based Games. Submitter gerwin Submitted 04/20/2019 Category F-14  
  2. Version 1.0.0

    38 downloads

    Aggressor Camo Skin for F-14A '77 (fictional) version 1.0 by Gerwin 20-4-2019 DESCRIPTION: Made for the SF2 North Atlantic F-14 '77 model. For use by the player or by a new nation which can be called "Aggressor" in the Nations.ini. This skin is part of a Skin set, all in the same style, by the same author. INSTALLATION: Copy the included folder with contents to the folder that contains the F-14 '77 files, for example: My Documents\ThirdWire\Strike Fighters 2\Objects\Aircraft\F-14A_77 Compress the bitmaps to jpeg format when desired, but this is not lossless. Sample entries for a new nation called "Aggressor": Add to Flight\Nations.ini, at an appropriate number XXX: [NationXXX] Name=Aggressor DisplayName=Aggressor Red Air Force Alignment=ENEMY PilotNameList=NamesRussian.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str Add to F-14A_77_UserList.ini: [Aggressor] ServiceStartYear=1977 ServiceEndYear=1986 Availability=COMMON THANKS TO: Third Wire for the Strike Fighters Based Games.
  3. File Name: F-14A Tomcat over Iran. SF2. File Submitter: yakarov79 File Submitted: 07 January 2017 File Category: F-14 This is F-14A Tomcat as after 1979 in Islamic Republic of Iran Air Force. This is based on Thirdwire DLC 027. So if you dont have this pack you can't use this mod. Whats in. This is basicly the skin and decals set For F-14A_Iran from DLC027. Skin is based on pappychksix templates All decals are made by me and set to randomization=TRUE. Ive put only 72 serial numbers into 3 squadrons that operated F-14A in 79-80. Al numbers are historicaly correct, but only few are proper for specific unit. During Iran-Iraq war lot aircrafts were transfered from unit to unit or temporary written off so its hard to track proper aircraft placement in units. few aircrafts were also serving in testing units. So total aircrafts in service in 1979 was probably around 70. No weapons / pilots added. It will work with latest ravenclaw weapons for sure. There is optional folder with INI files. Its is mix of inis based on TMF F-14 pack. And also pit is from TMF pack. So all credit to them for their work. Credits to pappychksix for F-14 Templates from here => http://combatace.com/files/file/13567-hi-rez-f-14a-tomcat-templates/ Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar FM: ThirdWire, Caesar, Column5, Spectre8750 Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Ejection Mod: Stary Click here to download this file
  4. F-14A Tomcat over Iran. SF2.

    Version 1.0

    303 downloads

    This is F-14A Tomcat as after 1979 in Islamic Republic of Iran Air Force. This is based on Thirdwire DLC 027. So if you dont have this pack you can't use this mod. Whats in. This is basicly the skin and decals set For F-14A_Iran from DLC027. Skin is based on pappychksix templates All decals are made by me and set to randomization=TRUE. Ive put only 72 serial numbers into 3 squadrons that operated F-14A in 79-80. Al numbers are historicaly correct, but only few are proper for specific unit. During Iran-Iraq war lot aircrafts were transfered from unit to unit or temporary written off so its hard to track proper aircraft placement in units. few aircrafts were also serving in testing units. So total aircrafts in service in 1979 was probably around 70. No weapons / pilots added. It will work with latest ravenclaw weapons for sure. There is optional folder with INI files. Its is mix of inis based on TMF F-14 pack. And also pit is from TMF pack. So all credit to them for their work. Credits to pappychksix for F-14 Templates from here => http://combatace.com/files/file/13567-hi-rez-f-14a-tomcat-templates/ Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar FM: ThirdWire, Caesar, Column5, Spectre8750 Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Ejection Mod: Stary
  5. Getting Ready

    From the album Ironroad

    An early block F-14A of Fighter Squadron One Fourteen (VF-114) the "Aardvarks" starting up on the USS Kitty Hawk. 1977 was the Aardvark's first operational deployment (cruise) with the F-14. VF-114 was disbanded in 1993, after being an active United States Naval squadron since 1945.

    © Ironroad 2015

  6. Pratt Power

    Wanted to share a screenshot print I just finished titled: Pratt Power. It was taken from MS Flight Simulator X. I had to do the heat and humidity effects by hand using GIMP. Full sized image can be found here http://ironroad.deviantart.com/art/Pratt-Power-523736209
  7. Quote from Acig.org Hi guys, as you might have seen from my screenies I have been working a bit on compiling an Iran-Iraq war install, even contributing some missing assets. Yesterday, as by some divine inspiration, I decided to make a new ground war for the campaign. So I made, paper map in hand, a new 32 strategic node ground war. Yep. I am immensly proud of myself I actually discovered a fairly easy workflow for making them, I can detail it if anyones interested. So, what have I got so far: -Campaign starting on the 22nd of September, 1980, detailing the first part of the war. Includes, so far, accurate IRIAF and IrAf squardrons, as per Acig.orgs article in which I have supreme confidence. -Ground War -Collected avaliable resourcet at Combat Ace: IRIAF F-4D by Sundowner, F-5E pack and skins by MF/Paulopanz/Crusader etc. Iran/Iraq map by Wrench&Co, Swing wing Fitter pack for SF2 by eburger,lindr2 & Amokfloo etc. RF-4E by TMF etc -TW resources: IrAf MiG-21MF skin, F14A IRIAF skin DLC, Iraqi Su-7BM skin -Made a new Tu-22 and Tu-22KD skin. -Also incorporated the closed beta MiG-25PD and Mirage F.1 (neither of which were operational already in the fall of 1980, so no biggie for the early campaign) What is still needed -Proper IRIAF F-4E skin. I jury-rigged the F-4D skin for now but is there a real one floating around anywhere? Sundowner? -Su-20/22M/22M3 templates for making proper Iraqi skins -MiG-23BN, MS, MLA and MF skins. I favor the Thirdwire MiGs over Lindr2s but that might just be a matter of personal preference.. (Flogger23?) -MiG-21Bis and PF iraqi skins (Paulopanz?) -The Iran/Iraq map could use some visual love and TOD file goodness as well as some targets in the mountains between cities (just some villages or random stuff like Hill 123, 231 etc) to slow down the pace of advancement for iraqi units into the iranian mountains. Completely out of scope of my know how. I was thinking something more along the lines of this or this. I am willing to contribute making tiles if some mapping guy (Wrench? Pretty please?) would help me incorporate them. -Attack helicopters, first and foremost Cobras and Mi-24/25s, but also UH-1s, Mi-8s and Gazelles. Wasn't there a Hind released already? Couldn't find it. Mostly for AI. So I was wondering if anyone was interested in making this a co-operative effort? If not, I'll just release the campaign files and the Blinder skins and let each one fend for themselves It is a great setting to fly in SF2, we already have most of the stuff needed.
  8. File Name: Early F-14A Tomcat Paint Schemes: The Gulls - Part 1 v1.11 File Submitter: Caesar File Submitted: 22 January 2013 File Category: F-14 Early F-14A Tomcat Paint Schemes: The Gulls - Part 1 v1.11 This F-14 Tomcat Skin Pack is designed for the TMF F-14 Tomcat Super Pack (Any version, V1.14-1.20, or even the baseline Tomcat Pack from 2010). It represents eight F-14A Tomcat squadrons during the airframe's Vietnam-era introduction until the late 1970's (ca. 1978-1980), as the squadrons began to tone down. It is called "The Gulls" because the F-14's paint schemes early on included an overall light gloss gull gray with white control surfaces and underside, as well as very high visibility squadron markings like the F-4 and F-8 before it. I've always loved the Tomcat in its high-viz glory, and decided to compile a set of skins that represented the F-14 in its early years. The aircraft bureau numbers are included on each aircraft, and I logged them to the best of my ability; some aircraft were uncertain, so I narrowed it down to the block to find unassigned BuNo's. Any uncertain airframes, then, are at least from the proper block, and are few and far between. These skins are valid until about 1978, the big changes over time weren't so much the colors as much as the bureau numbers of the aircraft. Some aircraft were lost to engine explosions, cold catapult launches, overrunning the deck, etc. during their inaugural cruise. Those others could have been involved in several cruises, but some may have been transferred to other squadrons and replaced with new build aircraft, so all aircraft modeled here are from the initial cruise of the listed squadrons. This work was based in part on the Mirage Factory originals (listed in the original credits as being the work of Column5), and also some of Spectre8750's skins from the Super Pack as well, so I must thank them for providing the basis for the work. There was still quite a bit that went into making the updates even to squadrons which appear relatively unchanged (esp. VF-1, -2 and -84) to include wholly new decal sets for aircraft numbers and bureau numbers. VF-14, -32 and -41, -114 and -213 on the other hand, were done just about from scratch with the exception of VF-41's tail stripes. The squadrons represented in Part 1 v1.11 are: VF-1 Wolf Pack 1974-1978 VF-2 Bounty Hunters 1974-1978 VF-14 Tophatters 1974-1978 VF-32 Swordsmen 1974-1978 VF-41 Black Aces 1976-1978 VF-84 Jolly Rogers 1976-1980 VF-114 Aardvarks 1976-1979 VF-213 Black Lions 1976-1979 ============= To Install: ============= NOTE: This does not contain any aircraft! It is a set of skins. You must have the Mirage Factory F-14 Tomcat Super Pack or 2010 Mirage Factory Tomcat installed for this skin set to work! ============= 1. Go to your SF2 Mod Directory Ex: C:\User\Saved Games\ThirdWire\StrikeFighters2\ 2. Copy the Objects folder included in this archive over your Objects folder 3. Allow the files to overwrite. I have set up the folder structure to match the default structure of the game's mod folder (Objects/Aircraft/F-14A_74/file, and Objects/Decals/F-14A_74/file, respectively) 3a. You may need to add the aircraft's TextureSet to the F-14A_74.ini file. To do so, open each new skin's folder and copy the textureset data from the respective textureset.ini into your F-14A_74.ini file, incrementing based on the last TextureSet number. NOTE: This series of skins are similar to some of the baseline F-14A_74 skins in the Super Pack by name and years. Feel free to rename any of the skins to avoid confusion. 4. Go Fly! V/R, Caesar ============= v1.11 Changes: 1. Fixed VF-84's anti-glare paint. ============= v1.1 Changes: Fixed VF-1 tail, small gray smudge ended up on the rudders Changed all BEWARE OF BLAST warning text under BuNo's to red to match real-world text used at the time ADDED VF-114 and VF-213 Updated TextureSets ============= Credits: Baseline Templates: Column5/The Mirage Factory, Spectre8750 Updated Templates and New Decals: Caesar New Build Squadrons VF-14, -32, -41, -114, -213: Caesar Baseline Squadrons VF-1, -2, -84: Column5/The Mirage Factory Squadron Modifications: Caesar VF-41 Tail Stripe: Spectre8750 Hangars and Loading Screens: Dave, Spectre8750 If I missed anyone, please let me know so that I may add you. Any Time, Baby! Click here to download this file
  9. Version 1.11

    322 downloads

    Early F-14A Tomcat Paint Schemes: The Gulls - Part 1 v1.11 This F-14 Tomcat Skin Pack is designed for the TMF F-14 Tomcat Super Pack (Any version, V1.14-1.20, or even the baseline Tomcat Pack from 2010). It represents eight F-14A Tomcat squadrons during the airframe's Vietnam-era introduction until the late 1970's (ca. 1978-1980), as the squadrons began to tone down. It is called "The Gulls" because the F-14's paint schemes early on included an overall light gloss gull gray with white control surfaces and underside, as well as very high visibility squadron markings like the F-4 and F-8 before it. I've always loved the Tomcat in its high-viz glory, and decided to compile a set of skins that represented the F-14 in its early years. The aircraft bureau numbers are included on each aircraft, and I logged them to the best of my ability; some aircraft were uncertain, so I narrowed it down to the block to find unassigned BuNo's. Any uncertain airframes, then, are at least from the proper block, and are few and far between. These skins are valid until about 1978, the big changes over time weren't so much the colors as much as the bureau numbers of the aircraft. Some aircraft were lost to engine explosions, cold catapult launches, overrunning the deck, etc. during their inaugural cruise. Those others could have been involved in several cruises, but some may have been transferred to other squadrons and replaced with new build aircraft, so all aircraft modeled here are from the initial cruise of the listed squadrons. This work was based in part on the Mirage Factory originals (listed in the original credits as being the work of Column5), and also some of Spectre8750's skins from the Super Pack as well, so I must thank them for providing the basis for the work. There was still quite a bit that went into making the updates even to squadrons which appear relatively unchanged (esp. VF-1, -2 and -84) to include wholly new decal sets for aircraft numbers and bureau numbers. VF-14, -32 and -41, -114 and -213 on the other hand, were done just about from scratch with the exception of VF-41's tail stripes. The squadrons represented in Part 1 v1.11 are: VF-1 Wolf Pack 1974-1978 VF-2 Bounty Hunters 1974-1978 VF-14 Tophatters 1974-1978 VF-32 Swordsmen 1974-1978 VF-41 Black Aces 1976-1978 VF-84 Jolly Rogers 1976-1980 VF-114 Aardvarks 1976-1979 VF-213 Black Lions 1976-1979 ============= To Install: ============= NOTE: This does not contain any aircraft! It is a set of skins. You must have the Mirage Factory F-14 Tomcat Super Pack or 2010 Mirage Factory Tomcat installed for this skin set to work! ============= 1. Go to your SF2 Mod Directory Ex: C:\User\Saved Games\ThirdWire\StrikeFighters2\ 2. Copy the Objects folder included in this archive over your Objects folder 3. Allow the files to overwrite. I have set up the folder structure to match the default structure of the game's mod folder (Objects/Aircraft/F-14A_74/file, and Objects/Decals/F-14A_74/file, respectively) 3a. You may need to add the aircraft's TextureSet to the F-14A_74.ini file. To do so, open each new skin's folder and copy the textureset data from the respective textureset.ini into your F-14A_74.ini file, incrementing based on the last TextureSet number. NOTE: This series of skins are similar to some of the baseline F-14A_74 skins in the Super Pack by name and years. Feel free to rename any of the skins to avoid confusion. 4. Go Fly! V/R, Caesar ============= v1.11 Changes: 1. Fixed VF-84's anti-glare paint. ============= v1.1 Changes: Fixed VF-1 tail, small gray smudge ended up on the rudders Changed all BEWARE OF BLAST warning text under BuNo's to red to match real-world text used at the time ADDED VF-114 and VF-213 Updated TextureSets ============= Credits: Baseline Templates: Column5/The Mirage Factory, Spectre8750 Updated Templates and New Decals: Caesar New Build Squadrons VF-14, -32, -41, -114, -213: Caesar Baseline Squadrons VF-1, -2, -84: Column5/The Mirage Factory Squadron Modifications: Caesar VF-41 Tail Stripe: Spectre8750 Hangars and Loading Screens: Dave, Spectre8750 If I missed anyone, please let me know so that I may add you. Any Time, Baby!
  10. File Name: TMF F-14 Tomcat Superpack File Submitter: Spectre8750 File Submitted: 07 October 2011 File Category: F-14 The Mirage Factory F-14 Tomcat Super Pack V1.21 AUG. 25, 2013 What it is: This is the F-14 Tomcat Super Pack v1.21 Full. It includes tweaks to the engines, avionics, weight, effects and the Phoenix missile. ================= Installation: =====CAUTION===== 1. This was tested at July 2013 patch level, on an "All 5 Merged" install, and because it uses AvionicsF14A.dll, will require SF2NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels). 2. It is HIGHLY recommended you back up your current F-14's .ini files and cockpit folders. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data. ================= 1. Unzip the contents of the F-14SP_V121.7z file into a folder. 1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06! 2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...) 3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft and Objects\Weapons). 3a. (RECOMMENDED) Review the Cockpit and Avionics, and F-14 SP Update word documents for information on updates. 4. Go fly! ================= 1. Unzip the contents of the F-14SP_V121.7z file into a folder. 1a. You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V120 word document (Para 6.1-6.3) for install procedures and recommendations. 2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...) 3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft, Objects\Weapons, and Objects\Decals will be affected). 3a. (RECOMMENDED) Review the Cockpit and Avionics, and Update word documents for information on updates. 4. Go fly! ================= Credits: Model: Flying Toaster, Oli Cockpit: Chris (original), reworked and updated by Brain32 FM: ThirdWire, Column5, Spectre8750, Caesar Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Pilots: Old_Diego, CrazyhorseB34 Skins: Dave, Spectre8750, Column5 NATOPS Textures: HomeFries Extra Hangar, Loading and Main Screens: Dave, Spectre8750 Ejection Mod: Stary Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750 TARPS: Bunyap and Spectre8750 Weapons: Ravenclaw, wpnssgt, Bunyap and others ===Dedidacted to Oli=== Click here to download this file
  11. TMF F-14 Tomcat Superpack

    Version v1.21 Full

    6,963 downloads

    The Mirage Factory F-14 Tomcat Super Pack V1.21 AUG. 25, 2013 What it is: This is the F-14 Tomcat Super Pack v1.21 Full. It includes tweaks to the engines, avionics, weight, effects and the Phoenix missile. ================= Installation: =====CAUTION===== 1. This was tested at July 2013 patch level, on an "All 5 Merged" install, and because it uses AvionicsF14A.dll, will require SF2NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels). 2. It is HIGHLY recommended you back up your current F-14's .ini files and cockpit folders. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data. ================= 1. Unzip the contents of the F-14SP_V121.7z file into a folder. 1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06! 2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...) 3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft and Objects\Weapons). 3a. (RECOMMENDED) Review the Cockpit and Avionics, and F-14 SP Update word documents for information on updates. 4. Go fly! ================= 1. Unzip the contents of the F-14SP_V121.7z file into a folder. 1a. You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V120 word document (Para 6.1-6.3) for install procedures and recommendations. 2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...) 3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft, Objects\Weapons, and Objects\Decals will be affected). 3a. (RECOMMENDED) Review the Cockpit and Avionics, and Update word documents for information on updates. 4. Go fly! ================= Credits: Model: Flying Toaster, Oli Cockpit: Chris (original), reworked and updated by Brain32 FM: ThirdWire, Column5, Spectre8750, Caesar Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34 Pilots: Old_Diego, CrazyhorseB34 Skins: Dave, Spectre8750, Column5 NATOPS Textures: HomeFries Extra Hangar, Loading and Main Screens: Dave, Spectre8750 Ejection Mod: Stary Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750 TARPS: Bunyap and Spectre8750 Weapons: Ravenclaw, wpnssgt, Bunyap and others ===Dedidacted to Oli===
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