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Found 5 results

  1. Hello. I have re-installed SF2 and solved the problem with planes that were no showing. However, my Russian planes have red tracer color. It used to be white. This happened after I have downloaded SU25 from this site. May someone tell me where can I download 30MM GSH Gun with correct information including tracer color? Any separate gun for downloads? I have replaced the gun FireColor to =0.500000,0.450000,0.320000 (taken from American gun with white bullets, it is supposed to be white, but still it is red)
  2. Hey guys! Lots of questions today haha this one may be for the terrain Guru's, so i shelled out some money for YAP's rising sun pack and the terrains look amazing thats for sure however, they seem to be missing any AAA guns around the map, is that a types Ini issue? I have the guns in my ground objects folder they are just missing in terrain. I looked into the targets ini and there were multiple entries for targettype=AAA does that work? or does it need to be STATIC_AAA?
  3. Hi Combat ace! I'm sure this has been answered before but I am having trouble with AI pilots not dropping their bombs, I know that AI wont drop LGB's but they also aren't dropping JDAMS for me. Most of the time they even have trouble dropping the _AI version of LGB's is this due to a Mixed loadout of like GBU-10_AI and GBU-12_AI's? Am I doing something that I don't know about? Any and all help is def appreciated! Thanks
  4. Hello everyone, as you may or may not know, I often make my own variants of guns based on data I have available. I have decided that because I already do this for a number of guns that I would put together a set of gun packs. So far I have RN gun USN gun packs mostly assembled and I am thinking of doing NATO and USSR naval gun packs as well. However I need some help. I am looking for information on what color of tracer various guns used historically. I would like to start with Royal Navy and US Navy tracers from 1939 to present if possible but any info would be appreciated. Secondly I also would like to ask if anyone is interested in the possibility of putting together a few more "Gun Fire Effect" for a greater variety of muzzle flashes/muzzle smoke?
  5. I was inspired by the AGS on WhiteBoySamurai's Zumwalt class destroyer to see if I could get ships to hit other ships at range. As a result over the past few weeks I have put together a collection of modified ship and gun data files. I was wondering if anyone would be willing to test them and give me some objective feedback?
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