Jump to content

Search the Community

Showing results for tags 'helicopters'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CombatACE General Forums
    • The Pub
    • CombatACE News
    • Military and General Aviation
    • Digital Recon
    • Virtual Squadron Chat
    • Site Support / Bug Reports / Suggestions
  • Editorial Reviews and Interviews
    • Hardware Reviews
    • Game Reviews
    • Interviews
    • Mission Reports
  • Modding and Developer Forums
    • CAF - Development
    • When Thunder Rolled
  • Eagle Dynamics Digital Combat Simulator Series
    • Digital Combat Simulator News
    • Digital Combat Simulator Series File Announcements
    • Digital Combat Simulator Series General Discussion
    • Digital Combat Simulator Series Modding/Skinning Chat
    • Digital Combat Simulator Series Mission/Campaign Building
  • Thirdwire: Strike Fighters 2 Series
    • Thirdwire: Strike Fighters Series News
    • Thirdwire: Strike Fighters 2 Series - File Announcements
    • Thirdwire: Strike Fighters 2 Series - Knowledge Base
    • Thirdwire: Strike Fighters 2 Series - General Discussion
    • Thirdwire: Strike Fighters 2 Series - Screen Shots
    • Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
    • Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
    • Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 2 Series - World War II Forum
  • Thirdwire: Strike Fighters 1 Series
    • Thirdwire: Strike Fighters 1 Series - File Announcements
    • Thirdwire: Strike Fighters - Knowledge Base
    • Thirdwire: Strike Fighters 1 Series - General Discussion
    • Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
    • Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
    • Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
  • OBD Software: WW1 & WW2 Combat Flight Sims
    • OBD Software - News Releases
    • WOFF BH&H2 - General Discussion
    • WOTR - General Discussion
    • WOFF/WOTR - FAQ/Technical Issues
    • WOFF UE/PE - General Discussion
    • WOFF UE/PE - Knowledge Base
    • WOFF UE/PE - File Announcements
    • WOFF - Retired Threads
  • WW1 Flight Simulation
    • WWI Flight Sim Discussion
    • Thirdwire - First Eagles 1&2
    • Rise of Flight
  • IL-2 Series / Pacific Fighters / Cliffs of Dover
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: News
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: File Announcements
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mission & Campaign Building
  • Canvas Knights WW1 Game
    • Canvas Knights WW1 Game - Official News Releases
    • Canvas Knights WW1 Game - General Discussions
    • Canvas Knights WW1 Game - Works In Progress (WIP)
    • Canvas Knights WW1 Game - Other Mods
    • Canvas Knights WW1 Game - Videos and Screenshots
    • Canvas Knights WW1 Game - File Announcements
  • EAW - European Air War
    • EAWPRO - New Location Redirect
    • EAW - File Announcements
    • EAW - General Discussions
    • EAW - Support and Help
    • EAW - Skinning, Modding, Add-ons
    • EAW - Online Multiplay
    • EAW - Knowledge Base
  • Flight Simulation
    • General Flight Sim News
    • General Flight Sim Discussion
    • Microsoft Flight Simulator
    • Jet Thunder
    • Falcon 4 Series
    • Combat Pilot Series
  • Helo Simulation
    • The Hover Pad
  • World Language Forums
    • Español
    • Português
    • Deutsch
    • Polski
    • עִבְרִית
    • Italiano
    • 한국어
    • 中文 (正、简)
    • 日本語
    • Русский
    • Français
    • Česky
  • West Coast ATC / PROPS Racing
    • West Coast ATC General Topics
    • PROPS Racing General Topics
  • Racing Sims
    • Racing Simulations General Discussions
  • Tactical Sims/FPS
    • The Bunker
    • Americas Army
    • Armed Assault Series
    • Call of Duty
    • BattleField
  • Naval Simulation
    • Naval Combat Information Center
    • Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
    • Silent Hunter Series
    • Dangerous Waters
  • Space Simulations
    • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars
    • Battlestar Galactica
  • Hardware/Tech/Gadgets
    • Hardware/Software Chat
    • Game Controllers
    • Case Modding
  • Odds & Ends
    • Strategy Simulations
    • Game Console Corner
    • Buy/Sell/Trade Corner
  • EAWPRO's Discussions

Calendars

  • Community Calendar

Categories

  • Strike Fighters by Thirdwire
    • Strike Fighters 1 Series by Thirdwire
    • Strike Fighters 2 Series by Thirdwire
  • First Eagles by Thirdwire
    • First Eagles - General Files
    • First Eagles - WWI and Early Years 1914 - 1920
    • First Eagles - Golden Era 1920 to 1940
  • Digital Combat Simulator Series
    • DCS Aircraft Skins
    • DCS Aircraft Mods
    • DCS Singleplayer Missions
    • DCS Multiplayer Missions
    • DCS Campaigns
    • DCS Object Mods
    • DCS Sound Mods
    • DCS Tracks / Videos / Tutorials
    • DCS Utilities
    • DCS Joystick Config Files
    • DCS Misc. Files
    • DCS Patches
  • Wings Over Flanders Fields by OBD Software
    • Aircraft Skins
    • Aircraft Models
    • Scenery and Ground Objects
    • Maps, Missions, and Campaigns
    • Modding Tools and Add-on Software
    • OFFice / OFFbase / OFFworld
  • Canvas Knights WW1
    • Main Game Files and Updates
    • Aircraft
    • Aircraft Skins
    • Ground and Sea Vehicles
    • Scenery, Maps, and Objects
    • Missions
    • Miscellaneous
    • Mods
    • Tools
  • EAW - European Air War
  • IL2: Forgotten Battles / Pacific Fighters by Ubisoft
    • IL2 Series Aircraft Skins
    • IL2 Series Campaigns & Missions
    • IL2 Series Game Mods
    • IL2 Series Utilities/ Editors
  • Rise Of Flight
    • ROF - Aircraft Skins
    • ROF - Missions and Campaigns
    • ROF - Miscellaneous Files
  • FALCON 4.0: Allied Force by MicroProse
  • Flight Simulator by Microsoft & PROPS Racing Files
    • FSX by Microsoft
    • FS9 and Pre-FS9 by Microsoft
    • PROPS Racing Files
  • Racing Simulations
    • rFactor
    • GTR/GTR2
  • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars Games
    • Misc - Other
  • First Person Simulations
    • Armed Assault
    • America's Army
  • Naval Simulations
    • Silent Hunter Series
    • Dangerous Waters
  • Reference Materials
    • Aircraft Flying Manuals / Pilot Operating Handbooks
    • Air Combat Tactics
    • Miscellaneous

Group


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Location


Interests


Website


Twitter


Facebook

Found 4 results

  1. @Gepard I was wondering if you could pick this old documentary apart? I am sure there have to be mistakes given when it was made.
  2. I recently downloaded a couple of the Helicopters from the SF 1 downloads section. I am well pleased with most of them and they indeed are a credit to the makers. Following installation of the helicopters I noticed a slight issue with the Tail Rotors. Whilst the Main Rotor appears to be moving relatively fast when the Helicopter is moving at speed, the Tail Rotor appears to be idling at a low speed. Is there any way to alter this problem and get the Tail Rotor moving at a higher speed or consistent with Main Rotor speed. I am not an expert, but I assume that the appearance of both the Main Rotor and the Tail Rotor rotating at speed is generated by TGA files. If I am wrong please correct me, and if you can offer advice to fix the problem I would be very grateful. It may infact be a glitch with my computer or Graphics Card failing to display the movement of the Tail Rotor correctly ! - don't know as yet. Thank - you in advance for any help or assistance you can offer. Further Information Am using SF1 only. Game is Wings over Europe Patched to October 2008 Alouette V1 - issue with Tail Rotor only Bo 105 - issue with Tail Rotor only Graphics card is Radeon RX 580 Series All other Helicopter installations display the Tail Rotor movement correctly
  3. File Name: UH-1B, D & E of YAP for SF2V File Submitter: FANATIC MODDER File Submitted: 13 October 2015 File Category: UH-1 UH-1B, D & E of YAP for SF2V v0.1 by FANATIC MODDER I converted the YAP data.ini of - UH-1B Gunship - UH-1B Heavy Hog - UH-1D - UH-1E for use in the sf2. More in detail, - I modified the powerplant lines so it doesn't crash anymore. Furthermore, more realistic feel, closer to a real helicopter. Accurate power data. - Gunner animation now more realistic. The UH-1E right gunner is finally moving. - The Helo_Destroyed.LOD line is added. I am sure most you have this LOD added.. Why v0.1? LOTs of things are needed to be done if we can say that they be upgraded to proper sf2 standards. The FM still needs a lot of tuning, since empty masses are wrong, as are aerodynamic Coef etc. They can go up to 250 km/h top speed but don't be fooled, it's not because of excess power... Be in mind that these are NOT complete add-on, just corrected data.ini for sf2 use. You need to go the Yankee air pirate webpage to donwload them. The -B/D models are part of the basic pack, however if you want the -E you need to download exp pack 3 or helipack 1. The way they are they may be not perfect for playing a campaign with them, however are more than adequate as AI additions to vietnam missions/campaigns. The credit go to - YAP for the complete model - Yakarov79 for his help to make them sf2 compatible. Click here to download this file
  4. UH-1B, D & E of YAP for SF2V

    Version v0.1

    556 downloads

    UH-1B, D & E of YAP for SF2V v0.1 by FANATIC MODDER I converted the YAP data.ini of - UH-1B Gunship - UH-1B Heavy Hog - UH-1D - UH-1E for use in the sf2. More in detail, - I modified the powerplant lines so it doesn't crash anymore. Furthermore, more realistic feel, closer to a real helicopter. Accurate power data. - Gunner animation now more realistic. The UH-1E right gunner is finally moving. - The Helo_Destroyed.LOD line is added. I am sure most you have this LOD added.. Why v0.1? LOTs of things are needed to be done if we can say that they be upgraded to proper sf2 standards. The FM still needs a lot of tuning, since empty masses are wrong, as are aerodynamic Coef etc. They can go up to 250 km/h top speed but don't be fooled, it's not because of excess power... Be in mind that these are NOT complete add-on, just corrected data.ini for sf2 use. You need to go the Yankee air pirate webpage to donwload them. The -B/D models are part of the basic pack, however if you want the -E you need to download exp pack 3 or helipack 1. The way they are they may be not perfect for playing a campaign with them, however are more than adequate as AI additions to vietnam missions/campaigns. The credit go to - YAP for the complete model - Yakarov79 for his help to make them sf2 compatible.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..