Jump to content

Search the Community

Showing results for tags 'loadout'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CombatACE General Forums
    • The Pub
    • CombatACE News
    • Military and General Aviation
    • Digital Recon
    • Virtual Squadron Chat
    • Site Support / Bug Reports / Suggestions
  • Editorial Reviews and Interviews
    • Hardware Reviews
    • Game Reviews
    • Interviews
    • Mission Reports
  • Modding and Developer Forums
    • Razbam
    • Mod Mafia
    • CAF Development
  • Eagle Dynamics Digital Combat Simulator Series
    • Digital Combat Simulator News
    • Digital Combat Simulator Series File Announcements
    • Digital Combat Simulator Series General Discussion
    • Digital Combat Simulator Series Modding/Skinning Chat
    • Digital Combat Simulator Series Mission/Campaign Building
  • Thirdwire: Strike Fighters 2 Series
    • Thirdwire: Strike Fighters Series News
    • Thirdwire: Strike Fighters 2 Series - File Announcements
    • Thirdwire: Strike Fighters 2 Series - Knowledge Base
    • Thirdwire: Strike Fighters 2 Series - General Discussion
    • Thirdwire: Strike Fighters 2 Series - Screen Shots
    • Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
    • Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
    • Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 2 Series - World War II Forum
  • Thirdwire: Strike Fighters 1 Series
    • Thirdwire: Strike Fighters 1 Series - File Announcements
    • Thirdwire: Strike Fighters - Knowledge Base
    • Thirdwire: Strike Fighters 1 Series - General Discussion
    • Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
    • Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
    • Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
  • Over Flanders Fields
    • OFF / WOFF 1 2 3 / UE - General Discussion
    • OFF / WOFF 1 2 3 / UE - Knowledge Base
    • OFF / WOFF 1 2 3 / UE - File Announcements
    • OFF - Retired Threads
  • WW1 Flight Simulation
    • WWI Flight Sim Discussion
    • Thirdwire - First Eagles 1&2
    • Rise of Flight
  • IL-2 Series / Pacific Fighters / Cliffs of Dover
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: News
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: File Announcements
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mission & Campaign Building
  • Canvas Knights WW1 Game
    • Canvas Knights WW1 Game - Official News Releases
    • Canvas Knights WW1 Game - General Discussions
    • Canvas Knights WW1 Game - Works In Progress (WIP)
    • Canvas Knights WW1 Game - Other Mods
    • Canvas Knights WW1 Game - Videos and Screenshots
    • Canvas Knights WW1 Game - File Announcements
  • EAW - European Air War
    • EAWPRO - New Location Redirect
    • EAW - File Announcements
    • EAW - General Discussions
    • EAW - Support and Help
    • EAW - Skinning, Modding, Add-ons
    • EAW - Online Multiplay
    • EAW - Knowledge Base
  • Flight Simulation
    • General Flight Sim News
    • General Flight Sim Discussion
    • Microsoft Flight Simulator
    • Jet Thunder
    • Falcon 4 Series
    • Combat Pilot Series
  • Helo Simulation
    • The Hover Pad
  • World Language Forums
    • Español
    • Português
    • Deutsch
    • Polski
    • עִבְרִית
    • Italiano
    • 한국어
    • 中文 (正、简)
    • 日本語
    • Русский
    • Français
    • Česky
  • West Coast ATC / PROPS Racing
    • West Coast ATC General Topics
    • PROPS Racing General Topics
  • Racing Sims
    • Racing Simulations General Discussions
  • Tactical Sims/FPS
    • The Bunker
    • Americas Army
    • Armed Assault Series
    • Call of Duty
    • BattleField
  • Naval Simulation
    • Naval Combat Information Center
    • Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
    • Silent Hunter Series
    • Dangerous Waters
  • Space Simulations
    • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars
    • Battlestar Galactica
  • Hardware/Tech/Gadgets
    • Hardware/Software Chat
    • Game Controllers
    • Case Modding
  • Odds & Ends
    • Strategy Simulations
    • Game Console Corner
    • Buy/Sell/Trade Corner
  • EAWPRO's Discussions

Calendars

  • Community Calendar

Categories

  • Strike Fighters by Thirdwire
    • Strike Fighters 1 Series by Thirdwire
    • Strike Fighters 2 Series by Thirdwire
  • First Eagles by Thirdwire
    • First Eagles - General Files
    • First Eagles - WWI and Early Years 1914 - 1920
    • First Eagles - Golden Era 1920 to 1940
  • Digital Combat Simulator Series
    • DCS Aircraft Skins
    • DCS Aircraft Mods
    • DCS Singleplayer Missions
    • DCS Multiplayer Missions
    • DCS Campaigns
    • DCS Object Mods
    • DCS Sound Mods
    • DCS Tracks / Videos / Tutorials
    • DCS Utilities
    • DCS Joystick Config Files
    • DCS Misc. Files
    • DCS Patches
  • OFF/WOFF - Over Flanders Fields by OBD Software
    • Aircraft Skins
    • Aircraft Models
    • Scenery and Ground Objects
    • Maps, Missions, and Campaigns
    • Modding Tools and Add-on Software
    • OFFice / OFFbase / OFFworld
  • Canvas Knights WW1
  • EAW - Europen Air War
  • IL2: Forgotten Battles / Pacific Fighters by Ubisoft
    • IL2 Series Aircraft Skins
    • IL2 Series Campaigns & Missions
    • IL2 Series Game Mods
    • IL2 Series Utilities/ Editors
  • Rise Of Flight
    • ROF - Aircraft Skins
    • ROF - Missions and Campaigns
    • ROF - Miscellaneous Files
  • FALCON 4.0: Allied Force by MicroProse
  • Flight Simulator by Microsoft & PROPS Racing Files
    • FSX by Microsoft
    • FS9 and Pre-FS9 by Microsoft
    • PROPS Racing Files
  • Racing Simulations
    • rFactor
    • Main Game Files and Updates
    • GTR/GTR2
    • Aircraft
    • Aircraft Skins
    • Ground and Sea Vehicles
    • Scenery, Maps, and Objects
    • Missions
    • Miscellaneous
    • Mods
    • Tools
  • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars Games
    • Misc - Other
  • First Person Simulations
    • Armed Assault
    • America's Army
  • Naval Simulations
    • Cold Waters
    • Silent Hunter Series
    • Dangerous Waters

Group


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Location


Interests


Website


Twitter


Facebook

Found 11 results

  1. Extra weapons

    In line with the latest weapons loadout expansion, which adds some 7 or 8 new selectable weapons to EAWPRO the FritzX guided bomb was created. The bomb with an 800 KG warhead was used in anti shipping raids and carried by the JU 88 amongst others. The plan is to use every available weapon slot and hopefully make em work too. The FritzX for now is a selfpropelled weapon with a high drop ratio since human control of guided missiles or bombs is not yet programmed in EAW, so it'll have to do for now. VonBeerhofen
  2. View File New Loadout for DFW C.V stock airplane Hi FE Flyers! Here is new loadout for the stock DFW C.V airplane. More precisely: - 4 x PuW_12.5kg (about 50kg, this is stock bomb armament) 16 x PuW_12.5kg (about 200kg, new type of armament, made by me) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --To install this mod, extract "DFWC5_Loadout.ini" and "DFWC5_Data.ini" files from "Loadout" folder to your "DFWC5" folder (Probably, this folder is here: C:/Program Files/ThirdWire/WWI/Objects/Aircraft ) --To uninstall, just delete the files. Happy Flying! Jackson M. Submitter JacksonM Submitted 02/02/2018 Category Other Entente Aircraft  
  3. Version 1.0

    40 downloads

    Hi FE Flyers! Here is new loadout for the stock DFW C.V airplane. More precisely: - 4 x PuW_12.5kg (about 50kg, this is stock bomb armament) 16 x PuW_12.5kg (about 200kg, new type of armament, made by me) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --To install this mod, extract "DFWC5_Loadout.ini" and "DFWC5_Data.ini" files from "Loadout" folder to your "DFWC5" folder (Probably, this folder is here: C:/Program Files/ThirdWire/WWI/Objects/Aircraft ) --To uninstall, just delete the files. Happy Flying! Jackson M.
  4. File Name: Strike Eagle FM and Loadout Enhancement Kit File Submitter: Spudknocker File Submitted: 07 March 2016 File Category: F-15 3.3- Added F-15I_Raam decals folder as it occurred to me not everyone has that specific Raam decal folder name 3.2-Fixed an error in the F-15I Ra'am's AIrcraftdata section and updated all variant's gross weight's thanks to Fanatic Modder bringing to my attention that the wing pylons weights were added twice to the aircraft's mass. Also more refinements to the AI statements for happy wingmen! 3.0- Best update yet! Redone AI statements for all Strike Eagle Variants, your wingmen and all AI will finally be able to drop dumb bombs on target! Also fixes AI strafing runs and the Strike Eagles will be able to strafe ground targets with accuracy! Also added some nice hanger and loading screens to the F-15SG as some extra eye Candy! Enjoy your new wingies! Update 2.5-Fixed CBU Attack loadout! Updated FM even more! Suggestions always welcome! This is a FM and loadout enhancement package first started by Crusader to kinda bring the Strike Eagle family more up to date with recent advances in SF2 modding ability! This mod changes the order of release for the CFT weapon stations and allows for more customized loadouts in the loadout menu before a mission. These changes along with a new STRIKE loadout of MK82's allows the AI to more easily hit a target. The FM changes are just updates to the FM and more realistic gross weights/Loaded weights etc and should help the AI better manage Flying the Strike Eagle and all its variants. Small updates were also made to the LANTIRN systems of all the jets. Also is an updated F-15i skin touched up by me. This pack covers the F-15 Strike Eagle variants from FastCargo's F-15 Super Pack including the F-15E F-15E_04 F-15I F-15K F-15S and F-15SG Now we just need a new strike eagle cockpit! Thank you especially to Fastcargo for his F-15 pack and crusader for starting the FM mod, and anyone else who has contributed to the F-15's and everyone on CA! If I've messed anything up feel free to PM me and I can see what I can do to fix the issue! Happy SCUD Hunting or Iranian nuclear bunker busting! Click here to download this file
  5. Version 3.0!

    254 downloads

    3.3- Added F-15I_Raam decals folder as it occurred to me not everyone has that specific Raam decal folder name 3.2-Fixed an error in the F-15I Ra'am's AIrcraftdata section and updated all variant's gross weight's thanks to Fanatic Modder bringing to my attention that the wing pylons weights were added twice to the aircraft's mass. Also more refinements to the AI statements for happy wingmen! 3.0- Best update yet! Redone AI statements for all Strike Eagle Variants, your wingmen and all AI will finally be able to drop dumb bombs on target! Also fixes AI strafing runs and the Strike Eagles will be able to strafe ground targets with accuracy! Also added some nice hanger and loading screens to the F-15SG as some extra eye Candy! Enjoy your new wingies! Update 2.5-Fixed CBU Attack loadout! Updated FM even more! Suggestions always welcome! This is a FM and loadout enhancement package first started by Crusader to kinda bring the Strike Eagle family more up to date with recent advances in SF2 modding ability! This mod changes the order of release for the CFT weapon stations and allows for more customized loadouts in the loadout menu before a mission. These changes along with a new STRIKE loadout of MK82's allows the AI to more easily hit a target. The FM changes are just updates to the FM and more realistic gross weights/Loaded weights etc and should help the AI better manage Flying the Strike Eagle and all its variants. Small updates were also made to the LANTIRN systems of all the jets. Also is an updated F-15i skin touched up by me. This pack covers the F-15 Strike Eagle variants from FastCargo's F-15 Super Pack including the F-15E F-15E_04 F-15I F-15K F-15S and F-15SG Now we just need a new strike eagle cockpit! Thank you especially to Fastcargo for his F-15 pack and crusader for starting the FM mod, and anyone else who has contributed to the F-15's and everyone on CA! If I've messed anything up feel free to PM me and I can see what I can do to fix the issue! Happy SCUD Hunting or Iranian nuclear bunker busting!
  6. Hi Combat ace! I'm sure this has been answered before but I am having trouble with AI pilots not dropping their bombs, I know that AI wont drop LGB's but they also aren't dropping JDAMS for me. Most of the time they even have trouble dropping the _AI version of LGB's is this due to a Mixed loadout of like GBU-10_AI and GBU-12_AI's? Am I doing something that I don't know about? Any and all help is def appreciated! Thanks
  7. File Name: SF2 New Hangar, Loading, and Loadout Screens for Super Hornet Package for SF2 v3.8 3.7 File Submitter: viper63a File Submitted: 05 August 2015 File Category: Menus SF2 New Hangar, Loading, and Loadout Screens for Super Hornet Package for SF2 v3.8 3.7 By Viper 2015/08/06 These are upgraded/Alternate Hangar, Loading, and Loadout Screens for EricJ's Super Hornet Package for SF2 v3.8 3.7 package and new <Aircraft>.ini files to read them. It was released by EricJ and can be downloaded here. If EricJ saw fit to add this to his, I would be grateful. Super Hornet Package for SF2 v3.8 3.7 http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v38/ These replaces/adds to EricJ's package (STOCK ONLY) released on 11 Jan 2015. This (my) package DOES NOT include any LODs or other files from EricJ. It does include a new <AirCraft>.ini files so the right screens are read for display. First!!! Always backup F/A-18s in your "...\Objects\Aircraft" folder. To install, copy the new "Airctaft" folder into your mod "Objects" folder. Overwrite and you're done. Enjoy! Viper Click here to download this file
  8. File Name: SF2 New Hangar, Loading, and Loadout Screens for F/A-18A/B/C/D Version 2.0 File Submitter: viper63a File Submitted: 05 August 2015 File Category: Menus SF2 New Hangar, Loading, and Loadout Screens for F/A-18A/B/C/D Version 2.0 By Viper 2015/08/06 These are upgraded/Alternate Hangar, Loading, Loadout Screens for The Hornet Team's F/A-18A/B/C/D Version 2.0 package and new <Aircraft>.ini files to read them. It was released by Dave and can be downloaded here. If the The Hornet Team team saw fit to add this to their pack, I would be grateful. FA-18 Series Update by The Hornet Team 2.0 http://combatace.com/files/file/15259-fa-18-series-update-by-the-hornet-team/ These replaces/adds to The Hornet Team's package (STOCK ONLY) released on 11 Jan 2015. This (my) package DOES NOT include any LODs or other files from the Hornet team. It does include a new <AirCraft>.ini files so the right screens are read for display. First!!! Always backup F/A-18s in your "...\Objects\Aircraft" folder. To install, copy the new "Airctaft" folder into your mod "Objects" folder. Overwrite and you're done. Enjoy! Viper Click here to download this file
  9. Version Version 1

    50 downloads

    SF2 New Hangar, Loading, and Loadout Screens for Super Hornet Package for SF2 v3.8 3.7 By Viper 2015/08/06 These are upgraded/Alternate Hangar, Loading, and Loadout Screens for EricJ's Super Hornet Package for SF2 v3.8 3.7 package and new <Aircraft>.ini files to read them. It was released by EricJ and can be downloaded here. If EricJ saw fit to add this to his, I would be grateful. Super Hornet Package for SF2 v3.8 3.7 http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v38/ These replaces/adds to EricJ's package (STOCK ONLY) released on 11 Jan 2015. This (my) package DOES NOT include any LODs or other files from EricJ. It does include a new <AirCraft>.ini files so the right screens are read for display. First!!! Always backup F/A-18s in your "...\Objects\Aircraft" folder. To install, copy the new "Airctaft" folder into your mod "Objects" folder. Overwrite and you're done. Enjoy! Viper
  10. Version Version 1

    53 downloads

    SF2 New Hangar, Loading, and Loadout Screens for F/A-18A/B/C/D Version 2.0 By Viper 2015/08/06 These are upgraded/Alternate Hangar, Loading, Loadout Screens for The Hornet Team's F/A-18A/B/C/D Version 2.0 package and new <Aircraft>.ini files to read them. It was released by Dave and can be downloaded here. If the The Hornet Team team saw fit to add this to their pack, I would be grateful. FA-18 Series Update by The Hornet Team 2.0 http://combatace.com/files/file/15259-fa-18-series-update-by-the-hornet-team/ These replaces/adds to The Hornet Team's package (STOCK ONLY) released on 11 Jan 2015. This (my) package DOES NOT include any LODs or other files from the Hornet team. It does include a new <AirCraft>.ini files so the right screens are read for display. First!!! Always backup F/A-18s in your "...\Objects\Aircraft" folder. To install, copy the new "Airctaft" folder into your mod "Objects" folder. Overwrite and you're done. Enjoy! Viper
  11. Hi guys, i have a question: Yesterday I finished a campaign modified from the Falklands 82, but the aircraft add, when I choose, do not show any weapons to use, what i have to do to fix it? Thanks.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..