Jump to content

Search the Community

Showing results for tags 'port crane'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CombatACE General Forums
    • The Pub
    • CombatACE News
    • Military and General Aviation
    • Digital Recon
    • Virtual Squadron Chat
    • Site Support / Bug Reports / Suggestions
  • Editorial Reviews and Interviews
    • Hardware Reviews
    • Game Reviews
    • Interviews
    • Mission Reports
  • Modding and Developer Forums
    • Razbam
    • Mod Mafia
    • CAF Development
  • Eagle Dynamics Digital Combat Simulator Series
    • Digital Combat Simulator News
    • Digital Combat Simulator Series File Announcements
    • Digital Combat Simulator Series General Discussion
    • Digital Combat Simulator Series Modding/Skinning Chat
    • Digital Combat Simulator Series Mission/Campaign Building
  • Thirdwire: Strike Fighters 2 Series
    • Thirdwire: Strike Fighters Series News
    • Thirdwire: Strike Fighters 2 Series - File Announcements
    • Thirdwire: Strike Fighters 2 Series - Knowledge Base
    • Thirdwire: Strike Fighters 2 Series - General Discussion
    • Thirdwire: Strike Fighters 2 Series - Screen Shots
    • Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
    • Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
    • Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 2 Series - World War II Forum
  • Thirdwire: Strike Fighters 1 Series
    • Thirdwire: Strike Fighters 1 Series - File Announcements
    • Thirdwire: Strike Fighters - Knowledge Base
    • Thirdwire: Strike Fighters 1 Series - General Discussion
    • Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
    • Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
    • Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
  • Over Flanders Fields
    • OFF / WOFF 1 2 3 / UE - General Discussion
    • OFF / WOFF 1 2 3 / UE - Knowledge Base
    • OFF / WOFF 1 2 3 / UE - File Announcements
    • OFF - Retired Threads
  • WW1 Flight Simulation
    • WWI Flight Sim Discussion
    • Thirdwire - First Eagles 1&2
    • Rise of Flight
  • IL-2 Series / Pacific Fighters / Cliffs of Dover
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: News
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: File Announcements
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mission & Campaign Building
  • Canvas Knights WW1 Game
    • Canvas Knights WW1 Game - Official News Releases
    • Canvas Knights WW1 Game - General Discussions
    • Canvas Knights WW1 Game - Works In Progress (WIP)
    • Canvas Knights WW1 Game - Other Mods
    • Canvas Knights WW1 Game - Videos and Screenshots
    • Canvas Knights WW1 Game - File Announcements
  • EAW - European Air War
    • EAW - File Announcements
    • EAW - General Discussions
    • EAW - Support and Help
    • EAW - Skinning, Modding, Add-ons
    • EAW - Online Multiplay
    • EAW - Knowledge Base
  • Flight Simulation
    • General Flight Sim News
    • General Flight Sim Discussion
    • Microsoft Flight Simulator
    • Jet Thunder
    • Falcon 4 Series
    • Combat Pilot Series
  • Helo Simulation
    • The Hover Pad
  • World Language Forums
    • Español
    • Português
    • Deutsch
    • Polski
    • עִבְרִית
    • Italiano
    • 한국어
    • 中文 (正、简)
    • 日本語
    • Русский
    • Français
    • Česky
  • West Coast ATC / PROPS Racing
    • West Coast ATC General Topics
    • PROPS Racing General Topics
  • Racing Sims
    • Racing Simulations General Discussions
  • Tactical Sims/FPS
    • The Bunker
    • Americas Army
    • Armed Assault Series
    • Call of Duty
    • BattleField
  • Naval Simulation
    • Naval Combat Information Center
    • Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
    • Silent Hunter Series
    • Dangerous Waters
  • Space Simulations
    • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars
    • Battlestar Galactica
  • Hardware/Tech/Gadgets
    • Hardware/Software Chat
    • Game Controllers
    • Case Modding
  • Odds & Ends
    • Strategy Simulations
    • Game Console Corner
    • Buy/Sell/Trade Corner

Calendars

  • Community Calendar

Categories

  • Strike Fighters by Thirdwire
    • Strike Fighters 1 Series by Thirdwire
    • Strike Fighters 2 Series by Thirdwire
  • First Eagles by Thirdwire
    • First Eagles - General Files
    • First Eagles - WWI and Early Years 1914 - 1920
    • First Eagles - Golden Era 1920 to 1940
  • OFF/WOFF - Over Flanders Fields by OBD Software
    • Aircraft Skins
    • Aircraft Models
    • Scenery and Ground Objects
    • Maps, Missions, and Campaigns
    • Modding Tools and Add-on Software
    • OFFice / OFFbase / OFFworld
  • Digital Combat Simulator Series
    • DCS Aircraft Skins
    • DCS Aircraft Mods
    • DCS Singleplayer Missions
    • DCS Multiplayer Missions
    • DCS Campaigns
    • DCS Object Mods
    • DCS Sound Mods
    • DCS Tracks / Videos / Tutorials
    • DCS Utilities
    • DCS Joystick Config Files
    • DCS Misc. Files
    • DCS Patches
  • Canvas Knights WW1
    • Main Game Files and Updates
    • Aircraft
    • Aircraft Skins
    • Ground and Sea Vehicles
    • Scenery, Maps, and Objects
    • Missions
    • Miscellaneous
    • Mods
    • Tools
  • EAW - Europen Air War
  • IL2: Forgotten Battles / Pacific Fighters by Ubisoft
    • IL2 Series Aircraft Skins
    • IL2 Series Campaigns & Missions
    • IL2 Series Game Mods
    • IL2 Series Utilities/ Editors
  • Rise Of Flight
    • ROF - Aircraft Skins
    • ROF - Missions and Campaigns
    • ROF - Miscellaneous Files
  • FALCON 4.0: Allied Force by MicroProse
  • Flight Simulator by Microsoft & PROPS Racing Files
    • FSX by Microsoft
    • FS9 and Pre-FS9 by Microsoft
    • PROPS Racing Files
  • Racing Simulations
    • rFactor
    • GTR/GTR2
  • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars Games
    • Misc - Other
  • First Person Simulations
    • Armed Assault
    • America's Army
  • Naval Simulations
    • Cold Waters
    • Silent Hunter Series
    • Dangerous Waters

Group


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Location


Interests


Website


Twitter


Facebook

Found 9 results

  1. View File SF2_MobileLongCrane SF2_MobileLongCrane1 Freeware from "Yobi.com" Author is unknown. This is a modification by my of the original (painting and adding a large base) to this port crane. The crane is oriented against the rollers for stored operations. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=MobileLongCrane1 FullName=Mobile Port Crane ModelName=MobileLongCrane1.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel=Damgd_MobileLongCrane1.LOD DestroyedEffect=DustCloudEffect DestroyedModel=Destryd_MobileLongCrane.LOD SecondaryEffect=LargeOilFire SecondaryChance=100 Kindest regards - Krfrge October 2018. Submitter krfrge Submitted 10/08/2018 Category Ground Object Mods  
  2. View File SF2 MobileLongCrane2 SF2_MobileLongCrane2 Freeware from "Yobi.com" Author is unknown. This is a modification by my of the original (painting and adding a large base) to this port crane. The crane is oriented with the rollers for active operations. I have attempted a damage and destroyed model which are included. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=MobileLongCrane2 FullName=Mobile Port Crane ModelName=MobileLongCrane2.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel=Damgd_MobileLongCrane1.LOD DestroyedEffect=DustCloudEffect DestroyedModel=Destryd_MobileLongCrane.LOD SecondaryEffect=LargeOilFire SecondaryChance=100 Comments are encouraged and welcomed. Kindest regards - Krfrge October 2018. Submitter krfrge Submitted 10/08/2018 Category Ground Object Mods  
  3. View File SF2 LongCrane SF2_LongCrane This is freeware from "Yobi.com" The author is unknown. This is a modification (painting and adding a large base) to this port crane. I wish I were this capable at modeling but sadly I am not there yet. Good eye-candy for the targeted port of your choice. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=LongCrane FullName=Long Crane ModelName=LongCrane.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel= DestroyedEffect=DustCloudEffect DestroyedModel= SecondaryEffect=LargeOilFire SecondaryChance=100 Kindest regards - Krfrge October 2018. Submitter krfrge Submitted 10/08/2018 Category Ground Object Mods  
  4. SF2 MobileLongCrane2

    Version 1.0.0

    20 downloads

    SF2_MobileLongCrane2 Freeware from "Yobi.com" Author is unknown. This is a modification by my of the original (painting and adding a large base) to this port crane. The crane is oriented with the rollers for active operations. I have attempted a damage and destroyed model which are included. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=MobileLongCrane2 FullName=Mobile Port Crane ModelName=MobileLongCrane2.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel=Damgd_MobileLongCrane1.LOD DestroyedEffect=DustCloudEffect DestroyedModel=Destryd_MobileLongCrane.LOD SecondaryEffect=LargeOilFire SecondaryChance=100 Comments are encouraged and welcomed. Kindest regards - Krfrge October 2018.
  5. SF2_MobileLongCrane

    Version 1.0.0

    23 downloads

    SF2_MobileLongCrane1 Freeware from "Yobi.com" Author is unknown. This is a modification by my of the original (painting and adding a large base) to this port crane. The crane is oriented against the rollers for stored operations. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=MobileLongCrane1 FullName=Mobile Port Crane ModelName=MobileLongCrane1.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel=Damgd_MobileLongCrane1.LOD DestroyedEffect=DustCloudEffect DestroyedModel=Destryd_MobileLongCrane.LOD SecondaryEffect=LargeOilFire SecondaryChance=100 Kindest regards - Krfrge October 2018.
  6. SF2 LongCrane

    Version 1.0.0

    20 downloads

    SF2_LongCrane This is freeware from "Yobi.com" The author is unknown. This is a modification (painting and adding a large base) to this port crane. I wish I were this capable at modeling but sadly I am not there yet. Good eye-candy for the targeted port of your choice. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=LongCrane FullName=Long Crane ModelName=LongCrane.LOD TargetType=MISC ActiveYear=1941 DamagePoint=100 ArmorValue=0 ArmorType=0 TargetValue=250 UseGroundObject=FALSE GroundObjectType= RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=1000.0 DamagedModel= DestroyedEffect=DustCloudEffect DestroyedModel= SecondaryEffect=LargeOilFire SecondaryChance=100 Kindest regards - Krfrge October 2018.
  7. View File Port Crane CranePort1 This is freeware from "Free-3d-models.com" 3d model Name: Crane 3D Model info: Crane 4 - 3D model (*.gsm+*.3ds) for exterior 3d visualization. note: 1. This Crane 3D Model is provided "as is", entirely at your own risk. 2. free-3d-models.com doesn't accept any claims regarding quality of 3D model or any standards conformity. 3. free-3-dmodels.com is not responsible for the further use of this Crane 3D Model and does not consider the usage claims due to lack of tools and authority to control, confirm or guarantee the accuracy of personal data and law information. 4. This model may be freely modificated or elaborated. The models are provided in *.3DS and *.GSM formats. The basic ways of use are 3D Visualisation, Interior Design, Architectural Visualisation, Landscape Design, 3D Animation and 3D Art. free download: Crane 3D Model The author is unknown. This is a modification (painting and adding a large base) to this port crane. I wish I were this capable at modeling but sadly I am not there yet. Good eye-candy for the targeted port of your choice. Happy hunting Wrench Drop the folder into the terrain of choice. Add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=CranePort1 FullName=Crane ModelName=CranePort1.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=100 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4000.0 CollisionMesh= DamagedModel= DestroyedEffect=LargeTallStructureCollapseEmitter DestroyedModel= SecondaryChance=100 SecondaryEffect=MediumExplosionEffect Kindest regards - Krfrge September 2018. Submitter krfrge Submitted 09/16/2018 Category Ground Object Mods  
  8. Port Crane

    From the album KRFRGE's work

  9. Port Crane

    Version 1.0.0

    40 downloads

    CranePort1 This is freeware from "Free-3d-models.com" 3d model Name: Crane 3D Model info: Crane 4 - 3D model (*.gsm+*.3ds) for exterior 3d visualization. note: 1. This Crane 3D Model is provided "as is", entirely at your own risk. 2. free-3d-models.com doesn't accept any claims regarding quality of 3D model or any standards conformity. 3. free-3-dmodels.com is not responsible for the further use of this Crane 3D Model and does not consider the usage claims due to lack of tools and authority to control, confirm or guarantee the accuracy of personal data and law information. 4. This model may be freely modificated or elaborated. The models are provided in *.3DS and *.GSM formats. The basic ways of use are 3D Visualisation, Interior Design, Architectural Visualisation, Landscape Design, 3D Animation and 3D Art. free download: Crane 3D Model The author is unknown. This is a modification (painting and adding a large base) to this port crane. I wish I were this capable at modeling but sadly I am not there yet. Good eye-candy for the targeted port of your choice. Happy hunting Wrench Drop the folder into the terrain of choice. Add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=CranePort1 FullName=Crane ModelName=CranePort1.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=100 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4000.0 CollisionMesh= DamagedModel= DestroyedEffect=LargeTallStructureCollapseEmitter DestroyedModel= SecondaryChance=100 SecondaryEffect=MediumExplosionEffect Kindest regards - Krfrge September 2018.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..