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Found 22 results

  1. View File Meteors Over Korea. SF2. Meteors Over Korea Bunch of Meteors for the Royal Australian Air Force used during the Korean War. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste specific folders into a correct destination. Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. Mod use tanks that are part of aircraft lod. Yes, again Meteors. This is pack contains only F.8 and T.7 models used by RAAF. All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res. All decals are based on available materials and are historically correct. Few nose arts included. I've made skins sets per year regarding loses and reinforcements in 77Sq. between 1951-1953. I was trying to be accurate as possible even with all game limits. Loses / reinforcements are credited per year..so loses from 1951 are not seen in 52 - but new planes are available as reinforcements arrived. Credits. Veltro2k - the original model early model. Me - model rework into T.7 and F.8 and some other mambo jumbo like skins, decals, research... 76.IAP-Blackbird - also T model re-working. Charles - original FM from original T.7 upload. Nose art decals for Halestorm, Bow 'em Over, Cap'n Mac - from Kulbit's Gloster Meteor RAAF pack. Seat - all credits o creator - unfortunately I don't remember who made this seat. I guess skin is by Kulbit. Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file. Weapons RP-3 rockets from Ravenclaw. This model is designed/checked only to work with ravenclaw's RP-3 rockets - so might be some strange positioning in other (stock) rockets. Have fun Report bugs. Expect the unexpected Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT Submitter yakarov79 Submitted 02/20/2019 Category Meteor  
  2. Meteors Over Korea. SF2.

    Version 1.0.0

    106 downloads

    Meteors Over Korea Bunch of Meteors for the Royal Australian Air Force used during the Korean War. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste specific folders into a correct destination. Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. Mod use tanks that are part of aircraft lod. Yes, again Meteors. This is pack contains only F.8 and T.7 models used by RAAF. All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res. All decals are based on available materials and are historically correct. Few nose arts included. I've made skins sets per year regarding loses and reinforcements in 77Sq. between 1951-1953. I was trying to be accurate as possible even with all game limits. Loses / reinforcements are credited per year..so loses from 1951 are not seen in 52 - but new planes are available as reinforcements arrived. Credits. Veltro2k - the original model early model. Me - model rework into T.7 and F.8 and some other mambo jumbo like skins, decals, research... 76.IAP-Blackbird - also T model re-working. Charles - original FM from original T.7 upload. Nose art decals for Halestorm, Bow 'em Over, Cap'n Mac - from Kulbit's Gloster Meteor RAAF pack. Seat - all credits o creator - unfortunately I don't remember who made this seat. I guess skin is by Kulbit. Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file. Weapons RP-3 rockets from Ravenclaw. This model is designed/checked only to work with ravenclaw's RP-3 rockets - so might be some strange positioning in other (stock) rockets. Have fun Report bugs. Expect the unexpected Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  3. View File Timor, North Oceania (1950-2018) Timor, North Oceania (1950-2018) Terrain August 13th, 2018 (1st Release) by Menrva >For Strike Fighters 2: Vietnam, Recommended Full-5 Merged This is a complete remake of the Modern Darwin terrain made by Wrench. A better and more complete tileset has been added, improving the looks of Northern Australia with the introduction of desert and barren valleys. Various rivers and lakes have been hand-tiled and mimic Real World courses. Numerous target areas, such as emergency airstrips and civilian airports, have been added in order to expand playability, targets of opportunity and year span. Now the island of Timor has a lot of bases to take-off from. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from August 17, 1950 (when President Sukarno proclaimed a single unitary Republic of Indonesia) to December 31, 2018; it is designed for fictional clashes between ANZUS/SEATO forces (namely Australia and New Zealand) and a random pool of Red Side countries (namely Indonesia and China). Targets reflect Real World events as accurately as possible; for instance, some airfields will appear only after a certain year, according to historic changes. If you have SF2NA, naval fleets might spawn in the Timor Sea. Also, Off Map Airbases have been added and long range AI flights can be generated from them. All main targets have been placed accurately in their Real World locations. Ground Objects are not included. You can obtain the most needed from Wrench's original Modern Darwin terrain release. >Credits (in no particular order): -Wrench, for he had the idea of recreating such a scenario in the Strike Fighters world. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the hi-res PTO tileset he made, which I have reworked and expanded. -Brain32, for the gorgeous VietnamSEA tileset repaint he made, from which I borrowed a few tiles. -Centurion-1, Spudknocker and tiopilotos, for the impressive tileset they made for the Angola terrain, from which I borrowed some tiles. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -RussoUK, for the fixed Pit LOD he made, which solved a shadow bug from the original TW's LOD. -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Because the original terrain was made and tweaked numerous times by Wrench, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions. >My Other Releases: Ecuador, Northwest South America (1981-1998) Texas, American South Central (1968-2018) Sweden, Baltic Rim (2004-2018) Sweden, Baltic Rim (1952-1994) Libya, Central Mediterranean (1980-2011) Madagascar, Southeast Africa (1977-2018) Iraq, Western Asia (2003-2018) Alaska, Bering Strait (1955-2018) Iraq, Western Asia (1980-2003) Submitter Menrva Submitted 08/12/2018 Category Full Terrains  
  4. Version 1.0

    273 downloads

    Timor, North Oceania (1950-2018) Terrain August 13th, 2018 (1st Release) by Menrva >For Strike Fighters 2: Vietnam, Recommended Full-5 Merged This is a complete remake of the Modern Darwin terrain made by Wrench. A better and more complete tileset has been added, improving the looks of Northern Australia with the introduction of desert and barren valleys. Various rivers and lakes have been hand-tiled and mimic Real World courses. Numerous target areas, such as emergency airstrips and civilian airports, have been added in order to expand playability, targets of opportunity and year span. Now the island of Timor has a lot of bases to take-off from. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from August 17, 1950 (when President Sukarno proclaimed a single unitary Republic of Indonesia) to December 31, 2018; it is designed for fictional clashes between ANZUS/SEATO forces (namely Australia and New Zealand) and a random pool of Red Side countries (namely Indonesia and China). Targets reflect Real World events as accurately as possible; for instance, some airfields will appear only after a certain year, according to historic changes. If you have SF2NA, naval fleets might spawn in the Timor Sea. Also, Off Map Airbases have been added and long range AI flights can be generated from them. All main targets have been placed accurately in their Real World locations. Ground Objects are not included. You can obtain the most needed from Wrench's original Modern Darwin terrain release. >Credits (in no particular order): -Wrench, for he had the idea of recreating such a scenario in the Strike Fighters world. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the hi-res PTO tileset he made, which I have reworked and expanded. -Brain32, for the gorgeous VietnamSEA tileset repaint he made, from which I borrowed a few tiles. -Centurion-1, Spudknocker and tiopilotos, for the impressive tileset they made for the Angola terrain, from which I borrowed some tiles. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -RussoUK, for the fixed Pit LOD he made, which solved a shadow bug from the original TW's LOD. -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Because the original terrain was made and tweaked numerous times by Wrench, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions. >My Other Releases: Ecuador, Northwest South America (1981-1998) Texas, American South Central (1968-2018) Sweden, Baltic Rim (2004-2018) Sweden, Baltic Rim (1952-1994) Libya, Central Mediterranean (1980-2011) Madagascar, Southeast Africa (1977-2018) Iraq, Western Asia (2003-2018) Alaska, Bering Strait (1955-2018) Iraq, Western Asia (1980-2003)
  5. Mirage IIIO SEA Camouflage

    Version 1.0.0

    53 downloads

    Overview TW's Mirage IIIO DLC with a SEA camouflage scheme based on the scheme used by the Mirage 5BAs of the Belgian Air Force. I did it because I never found the European camouflage on the Mirages to be all that sensible for Australia, the SEA scheme looks like a better fit. The skins are entirely generic, just the camouflage scheme, so it can fit any nation. No markings are provided, only decals are used. You must have the Mirage IIIO DLC for the RAAF decals. All the decal inis are taken straight from the Mirage IIIO DLC. The skins should work for any Mirage IIIE derivative. There were some changes to panel lines and lights for the Mirage IIIO, so the texture for the nose does not precisely fit the Mirage IIIC. That said, I can make a nose texture for the M3C if asked. Simple enough. The template used was Ludo's Mirage IIIC DLC template. Provided SEA Skins for Mirage IIIO(A), IIIO(F), and IIIO(F/A) Installation Copy contents of the "To Mod Folder" folder into your mod folder. Credits Ludo: Templates TW: Mirage IIIO DLC, Mirage 5BA DLC Notes Screenshots contain weapons from ravenclaw007.
  6. View File Mirage IIIO SEA Camouflage Overview TW's Mirage IIIO DLC with a SEA camouflage scheme based on the scheme used by the Mirage 5BAs of the Belgian Air Force. I did it because I never found the European camouflage on the Mirages to be all that sensible for Australia, the SEA scheme looks like a better fit. The skins are entirely generic, just the camouflage scheme, so it can fit any nation. No markings are provided, only decals are used. You must have the Mirage IIIO DLC for the RAAF decals. All the decal inis are taken straight from the Mirage IIIO DLC. The skins should work for any Mirage IIIE derivative. There were some changes to panel lines and lights for the Mirage IIIO, so the texture for the nose does not precisely fit the Mirage IIIC. That said, I can make a nose texture for the M3C if asked. Simple enough. The template used was Ludo's Mirage IIIC DLC template. Provided SEA Skins for Mirage IIIO(A), IIIO(F), and IIIO(F/A) Installation Copy contents of the "To Mod Folder" folder into your mod folder. Credits Ludo: Templates TW: Mirage IIIO DLC, Mirage 5BA DLC Notes Screenshots contain weapons from ravenclaw007. Submitter Sheriff001 Submitted 04/09/2018 Category Mirage 3  
  7. File Name: RAAF F-111C/G/A/RF-111C new skin pack File Submitter: Sheriff001 File Submitted: 06 February 2017 File Category: F-111 RAAF F-111 reskinning Born in Texas, lived in Queensland - the Pig. Here are new skins for the RAAF F-111s. The SEA camouflage skins have been repainted, mostly in accordance with LeL's SF1 F-111C. In addition to the usual fin squadron markings, the crests are also displayed. The grey skins have also been redone. All of this was done on the new templates provided by slick_cowboy, who more than lives up to his username. In addition to F-111C skins, F-111A, and F-111G skins are provided. In addition, the hypothetical RF-111A from "F-111 Super Vark Pack" has been repurposed as an RF-111C. All serials have been added. The following versions are represented: F-111C (Early) SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) ARDU SEA camouflage/white - A8-132 only [*]F-111C (Late) SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) Gunship Grey: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Black squadron markings for 1SQN and 6SQN. [*]F-111G Gunship Grey, 6SQN (Black tail): 15 serials. Gunship Grey, 6SQN (Blue tail): 15 serials. F-111A SEA camouflage. 4 serials only (A8-109, 112, 113, 114). New userlist.ini with RAAF service from 1982-1984. An alternate loading screen, featuring a RAAF F-111A still fitted with short wings is also provided. [*]RF-111C SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) Gunship Grey: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Black squadron markings for 1SQN and 6SQN. Important notes: All squadron markings are at the decal level, they are not painted on. The numbers used are as follows. If you need to edit them, please do so. 1SQN: 716 82WG: 726 6SQN: 787 ARDU: 725 For the squadronlist.ini: [squadron716] Name=1SQNRAAF DisplayName=No. 1 Squadron Nation=Australia [squadron726] Name=82RAAF DisplayName=No. 82 Wing Nation=Australia [squadron725] Name=ARDU DisplayName=Aircraft Research and Development Unit Nation=Australia [squadron787] Name=6RAAF DisplayName=No. 6 Squadron Nation=Australia The nose wheel door buzz numbers are missing. There is an apparent issue in the LOD file that prevents their display. This was discovered after testing. Extras: Alternate squadron markings for the SEA camouflaged aircraft: The big "1" for 1SQN (example: http://www.airport-data.com/images/aircraft/small/000/500/500438.jpg) Simple yellow or blue lightning flash (examples: https://www.sites.google.com/site/shess0757/_/rsrc/1401962709125/fsx-and-real-f-111-aircraft/image079.jpg) These can be added by altering the name of the standard squadron decals (named "raaflsqnXXX.tga" and "raafrsqnXXX.tga", and copying the non-standard markings in, or you may simply overwrite the standard markings) Installation instructions Remove and backup all existing skins for the F-111C(Early), F-111C(Late), and the RAAF skin for the F-111G. Copy "Objects" into your mod folder. Merge and overwrite as necessary Credits: slickcowboy: Templates LeL: Skin patterns FastCargo and the crew on the F-111 Super Vark Pack If anyone has been missed, or any individuals on the Super Vark Pack team wish to be mentioned personally, please contact me. Click here to download this file
  8. RAAF F-111C/G/A/RF-111C new skin pack

    Version 1.0

    72 downloads

    RAAF F-111 reskinning Born in Texas, lived in Queensland - the Pig. Here are new skins for the RAAF F-111s. The SEA camouflage skins have been repainted, mostly in accordance with LeL's SF1 F-111C. In addition to the usual fin squadron markings, the crests are also displayed. The grey skins have also been redone. All of this was done on the new templates provided by slick_cowboy, who more than lives up to his username. In addition to F-111C skins, F-111A, and F-111G skins are provided. In addition, the hypothetical RF-111A from "F-111 Super Vark Pack" has been repurposed as an RF-111C. All serials have been added. The following versions are represented: F-111C (Early)SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) ARDU SEA camouflage/white - A8-132 only [*]F-111C (Late) SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) Gunship Grey: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Black squadron markings for 1SQN and 6SQN. [*]F-111G Gunship Grey, 6SQN (Black tail): 15 serials. Gunship Grey, 6SQN (Blue tail): 15 serials. F-111ASEA camouflage. 4 serials only (A8-109, 112, 113, 114). New userlist.ini with RAAF service from 1982-1984. An alternate loading screen, featuring a RAAF F-111A still fitted with short wings is also provided. [*]RF-111C SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) Gunship Grey: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Black squadron markings for 1SQN and 6SQN. Important notes: All squadron markings are at the decal level, they are not painted on. The numbers used are as follows. If you need to edit them, please do so. 1SQN: 716 82WG: 726 6SQN: 787 ARDU: 725 For the squadronlist.ini: [squadron716] Name=1SQNRAAF DisplayName=No. 1 Squadron Nation=Australia [squadron726] Name=82RAAF DisplayName=No. 82 Wing Nation=Australia [squadron725] Name=ARDU DisplayName=Aircraft Research and Development Unit Nation=Australia [squadron787] Name=6RAAF DisplayName=No. 6 Squadron Nation=Australia The nose wheel door buzz numbers are missing. There is an apparent issue in the LOD file that prevents their display. This was discovered after testing. Extras: Alternate squadron markings for the SEA camouflaged aircraft: The big "1" for 1SQN (example: http://www.airport-data.com/images/aircraft/small/000/500/500438.jpg) Simple yellow or blue lightning flash (examples: https://www.sites.google.com/site/shess0757/_/rsrc/1401962709125/fsx-and-real-f-111-aircraft/image079.jpg) These can be added by altering the name of the standard squadron decals (named "raaflsqnXXX.tga" and "raafrsqnXXX.tga", and copying the non-standard markings in, or you may simply overwrite the standard markings) Installation instructions Remove and backup all existing skins for the F-111C(Early), F-111C(Late), and the RAAF skin for the F-111G. Copy "Objects" into your mod folder. Merge and overwrite as necessary Credits: slickcowboy: Templates LeL: Skin patterns FastCargo and the crew on the F-111 Super Vark Pack If anyone has been missed, or any individuals on the Super Vark Pack team wish to be mentioned personally, please contact me.
  9. File Name: SF2 KAW Gloster Meteor F8 (RAAF) by FC File Submitter: Kulbit80 File Submitted: 20 April 2016 File Category: Meteor This is completely new Meteor F8 by FastCargo and completely new cockpit by Dels (good option for people without expansion pack). Unpack to your main KAW folder. Credits: FastCargo - model Dels - cockpit HGBN - basic temps (unfortunately lost) Crusader - avionics mod for Dels cockpit Ravenclaw - new 'beta' 3" RP 60lb and napalm rockets I made new stencils, some new panels, lines and rivets, weathering effects, skin for RAAF 77sqn, completely new bump & specular maps, new decals and nose arts, new MBMk1ESeat textures, new hangar and loading screens and some changes in data and loadout ini's. Textures are not HR but TW standard + Enjoy. Kulbit80 Click here to download this file
  10. Version 1.0

    270 downloads

    This is completely new Meteor F8 by FastCargo and completely new cockpit by Dels (good option for people without expansion pack). Unpack to your main KAW folder. Credits: FastCargo - model Dels - cockpit HGBN - basic temps (unfortunately lost) Crusader - avionics mod for Dels cockpit Ravenclaw - new 'beta' 3" RP 60lb and napalm rockets I made new stencils, some new panels, lines and rivets, weathering effects, skin for RAAF 77sqn, completely new bump & specular maps, new decals and nose arts, new MBMk1ESeat textures, new hangar and loading screens and some changes in data and loadout ini's. Textures are not HR but TW standard + Enjoy. Kulbit80
  11. File Name: F-4M Phantom II - Royal Australian Air Force - US Style schemes File Submitter: Sheriff001 File Submitted: 02 February 2016 File Category: What If Hangar This is the F-4M Phantom II for the Royal Australian Air Force with US style skins. Contents There are three versions of the F-4M in this mod. TK's F-4M: 2SQN SEA Camouflage 3SQN ADC Grey 3SQN SEA Camouflage 12SQN SEA Camouflage 30SQN ADC Grey 30SQN SEA Camouflage 75SQN ADC Grey 75SQN SEA Camouflage 76SQN ADC Grey 76SQN SEA Camouflage 77SQN ADC Grey 77SQN SEA Camouflage 79SQN ADC Grey 79SQN SEA Camouflage TK's F-4M (75): 2SQN SEA Camouflage 3SQN ADC Grey 3SQN SEA Camouflage 12SQN SEA Camouflage 30SQN ADC Grey 30SQN SEA Camouflage 75SQN ADC Grey 75SQN SEA Camouflage 76SQN ADC Grey 76SQN SEA Camouflage 77SQN ADC Grey 77SQN SEA Camouflage 79SQN ADC Grey 79SQN SEA Camouflage TK's F-4M (80): 2SQN Hill Grey 2SQN SEA Camouflage 2SQN SEA Wraparound 3SQN ADC Grey 3SQN Hill Grey 3SQN SEA Camouflage 3SQN SEA Wraparound 12SQN Hill Grey 12SQN SEA Camouflage 12SQN SEA Wraparound 30SQN ADC Grey 30SQN Hill Grey 30SQN SEA Camouflage 30SQN SEA Wraparound 75SQN ADC Grey 75SQN Hill Grey 75SQN SEA Camouflage 75SQN SEA Wraparound 76SQN ADC Grey 76SQN Hill Grey 76SQN SEA Camouflage 76SQN SEA Wraparound 77SQN ADC Grey 77SQN Hill Grey 77SQN SEA Camouflage 77SQN SEA Wraparound 79SQN ADC Grey 79SQN Hill Grey 79SQN SEA Camouflage 79SQN SEA Wraparound History The idea for this aircraft comes from my alternate history site. It was first operated by this alternate Royal Canadian Navy in 1968. The RAAF's primary strike aircraft for the sixties was the F-105 Thunderchief. During the Vietnam War, the RAAF used its Thunderchiefs to strike targets of strategic importance to the Saigon Fascist regime. However, German air defences in South Vietnam had taken their toll on the Thuds. With the F-111C suffering serious delays, the RAAF took what was available, the F-4 Phantom. This aircraft had just been introduced by the Royal Australian Navy. In Vietnam, the Phantom enjoyed a high level of success, and showed its multi-role capacity. With the delivery of the F-111s, and their work up to full operational capability, the RAAF needed to find a mission for its Phantoms, or a buyer. The RAAF recommended early replacement of most of its F-104 Starfighters. The Government accepted this option, and the F-4M served as Australia's front line tactical fighter until the mid 1990s. The wikia article for the aircraft itself is found here: - http://themarshall.wikia.com/wiki/Miscellaneous_Cold_War_technology#McDonnell_Douglas_F-4K.2FM_Phantom Installation Copy the contents of the ModFolder folder into your mod folder. Notes There is also a version with RAF style skins. The two can be integrated together, however the RAF style version has a different name, F-4M Phantom II FGR.22. Credits TK: F-4M from the SF2: Europe. Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7 Sundowner: F-4E templates, F-4B templates Click here to download this file
  12. Version 1.0

    63 downloads

    This is the F-4M Phantom II for the Royal Australian Air Force with US style skins. Contents There are three versions of the F-4M in this mod. TK's F-4M: 2SQN SEA Camouflage 3SQN ADC Grey 3SQN SEA Camouflage 12SQN SEA Camouflage 30SQN ADC Grey 30SQN SEA Camouflage 75SQN ADC Grey 75SQN SEA Camouflage 76SQN ADC Grey 76SQN SEA Camouflage 77SQN ADC Grey 77SQN SEA Camouflage 79SQN ADC Grey 79SQN SEA Camouflage TK's F-4M (75): 2SQN SEA Camouflage 3SQN ADC Grey 3SQN SEA Camouflage 12SQN SEA Camouflage 30SQN ADC Grey 30SQN SEA Camouflage 75SQN ADC Grey 75SQN SEA Camouflage 76SQN ADC Grey 76SQN SEA Camouflage 77SQN ADC Grey 77SQN SEA Camouflage 79SQN ADC Grey 79SQN SEA Camouflage TK's F-4M (80): 2SQN Hill Grey 2SQN SEA Camouflage 2SQN SEA Wraparound 3SQN ADC Grey 3SQN Hill Grey 3SQN SEA Camouflage 3SQN SEA Wraparound 12SQN Hill Grey 12SQN SEA Camouflage 12SQN SEA Wraparound 30SQN ADC Grey 30SQN Hill Grey 30SQN SEA Camouflage 30SQN SEA Wraparound 75SQN ADC Grey 75SQN Hill Grey 75SQN SEA Camouflage 75SQN SEA Wraparound 76SQN ADC Grey 76SQN Hill Grey 76SQN SEA Camouflage 76SQN SEA Wraparound 77SQN ADC Grey 77SQN Hill Grey 77SQN SEA Camouflage 77SQN SEA Wraparound 79SQN ADC Grey 79SQN Hill Grey 79SQN SEA Camouflage 79SQN SEA Wraparound History The idea for this aircraft comes from my alternate history site. It was first operated by this alternate Royal Canadian Navy in 1968. The RAAF's primary strike aircraft for the sixties was the F-105 Thunderchief. During the Vietnam War, the RAAF used its Thunderchiefs to strike targets of strategic importance to the Saigon Fascist regime. However, German air defences in South Vietnam had taken their toll on the Thuds. With the F-111C suffering serious delays, the RAAF took what was available, the F-4 Phantom. This aircraft had just been introduced by the Royal Australian Navy. In Vietnam, the Phantom enjoyed a high level of success, and showed its multi-role capacity. With the delivery of the F-111s, and their work up to full operational capability, the RAAF needed to find a mission for its Phantoms, or a buyer. The RAAF recommended early replacement of most of its F-104 Starfighters. The Government accepted this option, and the F-4M served as Australia's front line tactical fighter until the mid 1990s. The wikia article for the aircraft itself is found here: - http://themarshall.wikia.com/wiki/Miscellaneous_Cold_War_technology#McDonnell_Douglas_F-4K.2FM_Phantom Installation Copy the contents of the ModFolder folder into your mod folder. Notes There is also a version with RAF style skins. The two can be integrated together, however the RAF style version has a different name, F-4M Phantom II FGR.22. Credits TK: F-4M from the SF2: Europe. Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7 Sundowner: F-4E templates, F-4B templates
  13. File Name: F-4M Phantom II FGR.22 - Royal Australian Air Force - RAF schemes File Submitter: Sheriff001 File Submitted: 01 February 2016 File Category: What If Hangar Introduction The F-4M Phantom II (Phantom FGR.22) for the Royal Australian Air Force. There are three versions of the F-4M in this mod. TK's F-4M in RAF camouflage with Type A and Type B roundels. Squadrons represented include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. TK's F-4M_75 in RAF camouflage with Type A and Type B roundels. Squadrons represented include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. TK's F-4M_80 in RAF camouflage with Type A and Type B roundels and Barley Grey. Squadrons represented in RAF camouflage include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. Squadrons represented in Barley Grey include 3SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. History The RAAF purchased the F-4M in order to support a large Commonwealth commitment to Malaysia and Singapore against the aggression of the PKI regime in Indonesia. The F-4M was initially intended to fit the gap between the RAAF's Mirage IIIO and BAC Eagle (TSR.2). In the event, the F-4M replaced the Mirage completely. The F-4Ms remained in service until the mid-1990s, when they were replaced by F/A-18 Hornets. Installation Copy the contents of ModFolder into your mod folder. Notes This aircraft can be combined with the US style skins in the another mod. The aircraft names are different. This mod add "FGR.22" to the name (in the British style), while the mod with US style skins is simply named "F-4M Phantom II". Credits TK: F-4M from the SF2: Europe. Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7 Sundowner: F-4E templates, F-4B templates If I have missed anyone, please let me know. Click here to download this file
  14. Version 1.0

    66 downloads

    Introduction The F-4M Phantom II (Phantom FGR.22) for the Royal Australian Air Force. There are three versions of the F-4M in this mod. TK's F-4M in RAF camouflage with Type A and Type B roundels. Squadrons represented include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. TK's F-4M_75 in RAF camouflage with Type A and Type B roundels. Squadrons represented include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. TK's F-4M_80 in RAF camouflage with Type A and Type B roundels and Barley Grey. Squadrons represented in RAF camouflage include 2SQN, 3SQN, 12SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. Squadrons represented in Barley Grey include 3SQN, 30SQN, 75SQN, 76SQN, 77SQN, and 79SQN. History The RAAF purchased the F-4M in order to support a large Commonwealth commitment to Malaysia and Singapore against the aggression of the PKI regime in Indonesia. The F-4M was initially intended to fit the gap between the RAAF's Mirage IIIO and BAC Eagle (TSR.2). In the event, the F-4M replaced the Mirage completely. The F-4Ms remained in service until the mid-1990s, when they were replaced by F/A-18 Hornets. Installation Copy the contents of ModFolder into your mod folder. Notes This aircraft can be combined with the US style skins in the another mod. The aircraft names are different. This mod add "FGR.22" to the name (in the British style), while the mod with US style skins is simply named "F-4M Phantom II". Credits TK: F-4M from the SF2: Europe. Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7 Sundowner: F-4E templates, F-4B templates If I have missed anyone, please let me know.
  15. File Name: RAAF F-105D Thunderchief File Submitter: Sheriff001 File Submitted: 10 December 2013 File Category: What If Hangar This is a what-if mod of the stock F-105D Thunderchief, with Sundowner's new high-resolution skins, for the Royal Australian Air Force. Backstory During the late 1950s, Australia faced a worsening strategic situation to its north. Having helped Indonesia gain its independence in 1949, Australia now faced an increasingly hostile government, led by the nationalist dictator Sukarno. As time went on, Sukarno tempered his nationalism with communism, and considered himself South-East Asia's foremost anti-colonialist. Indonesia's communist party, the PKI, was the third largest communist party in the world, exceeded by only the Communist Party of China and the Communist Party of the Soviet Union. Sukarno's closer relationship with the USSR had tangible rewards for Indonesia's armed forces, the TNI. Soviet weapons poured into Indonesia. Australian defence leaders doubted that their Avon-Sabres could intercept Indonesia's Il-28 Beagle bombers, and were absolutely certain that they couldn't touch Tu-16 Badgers. Likewise, the ability of the GAF Canberra to survive against an air defence equipped with supersonic MiG fighters was questionable at best. To be assured of their ability to attack a target in Indonesia (possibly with a "special weapon"), Australia needed a new strike aircraft. The Menzies Government ordered the F-111C off the drawing board. In the meantime, an interim aircraft was sought. The B-47 Stratojet was offered, but rejected. The B-47 was seen as too unwieldly for the RAAF. The USAF's current tactical strike aircraft, the F-105 Thunderchief, seemed to fit the bill. Australia's Thunderchiefs were delivered quickly. Shortly after the F-111 order was placed, Thuds began to arrive in Australia. Three RAAF Squadrons were equipped with the F-105, 1 Squadron, 2 Squadron, 6 Squadron, and 12 Squadron. 2 Squadron was deployed to RAAF Butterworth for forward defence, while 1 and 6 Squadrons were based at RAAF Amberley. As with most RAAF aircraft, it served with the Aircraft Research and Development Unit. 1965 was a key year in the history of the Australian Thunderchiefs. The Abortive Coup in Indonesia in September removed Australia's primary threat, and Australia committed combat forces to support the government of South Vietnam. 2 Squadron were moved from RAAF Butterworth to RAAF Ubon in eastern Thailand. 2 Squadron's F-105 Thunderchiefs operated alongside their US equivalents in attacking North Vietnam. The RAAF's Thuds remained in Thailand until the withdrawal of Australian forces in Vietnam in 1972. During that time, they operated on both sides of the DMZ, and were the preferred support for the Australian Task Force in Phuoc Tuy province. The Task Force especially appreciated the accuracy of the Australian F-105 pilots. Several RNZAF pilots flew Australian Thunderchiefs on exchange postings. As the USAF replaced their Thunderchiefs with Phantoms, the American Thuds were given to the RAAF to replace their losses. When 2 Squadron returned to Australia, it was immediately disbanded, and its crews were sent to 1 and 6 Squadrons to train for the F-111C, which was finally to arrive. The RAAF's Wild Weasels continued in service until 1983. Skins Natural metal - This is the scheme in which the aircraft were delivered. In RAAF service, it was used until 1966, when circumstances forced the RAAF to camouflage their aircraft. This skin is provided only for the F-105D, however should you wish to use it with the F-105D_66, then simply copy the RAAFSilver folder into the F-105D_66 folder, and rename the aircraft textures from F-105D_x.bmp to F-105D_66_x.bmp. SEA - This scheme was introduced for the RAAF's Thuds in 1966 for usage in Vietnam. All RAAF F-105D Thunderchiefs eventually wore this scheme. It persisted until the retirement of the Thud. Anti-Flash White - Between 1962 and 1965, ARDU (the RAAF's test flying unit) operated three F-105Ds in a special anti-flash white scheme. The aircraft were used for testing a variety of conentional and nuclear weapons. While ARDU's home base was RAAF Laverton, the White Thuds operated almost exclusively from the secretive Woomera Test Facility. Installation Copy the contents of ModFolder into your mod folder. Merge/overwrite when prompted. Please see Notes first. Notes This mod contains a squadronlist.ini file. If you do not wish to alter your own, then you should add the following into your squadronlist.ini: [squadron193] Name=2RAAF DisplayName=No. 2 Squadron Nation=Australia [squadron716] Name=1RAAF DisplayName=No. 1 Squadron Nation=Australia [squadron725] Name=ARDU DisplayName=Aircraft Research and Development Unit Nation=Australia [squadron726] Name=6RAAF DisplayName=No. 6 Squadron Nation=Australia [squadron727] Name=12RAAF DisplayName=No. 12 Squadron Nation=Australia Should these numbers not correspond with those in your squadronlist.ini, then change the numbers on the file, and the filenames of the SQN decals accordingly. Note that there are two decals for ARDU. Both must be renamed. Credits TK: Stock F-105D, TW series Sundowner: Hi-Res F-105 templates and skins HomeFries: Squadron insignia Spinners: Anti-Flash White skin To make your own F-105 skins, use Sundowner's templates: http://combatace.com/files/file/14427-hi-res-tw-f-105d-templates/ Click here to download this file
  16. RAAF F-105D Thunderchief

    Version 2.0

    97 downloads

    This is a what-if mod of the stock F-105D Thunderchief, with Sundowner's new high-resolution skins, for the Royal Australian Air Force. Backstory During the late 1950s, Australia faced a worsening strategic situation to its north. Having helped Indonesia gain its independence in 1949, Australia now faced an increasingly hostile government, led by the nationalist dictator Sukarno. As time went on, Sukarno tempered his nationalism with communism, and considered himself South-East Asia's foremost anti-colonialist. Indonesia's communist party, the PKI, was the third largest communist party in the world, exceeded by only the Communist Party of China and the Communist Party of the Soviet Union. Sukarno's closer relationship with the USSR had tangible rewards for Indonesia's armed forces, the TNI. Soviet weapons poured into Indonesia. Australian defence leaders doubted that their Avon-Sabres could intercept Indonesia's Il-28 Beagle bombers, and were absolutely certain that they couldn't touch Tu-16 Badgers. Likewise, the ability of the GAF Canberra to survive against an air defence equipped with supersonic MiG fighters was questionable at best. To be assured of their ability to attack a target in Indonesia (possibly with a "special weapon"), Australia needed a new strike aircraft. The Menzies Government ordered the F-111C off the drawing board. In the meantime, an interim aircraft was sought. The B-47 Stratojet was offered, but rejected. The B-47 was seen as too unwieldly for the RAAF. The USAF's current tactical strike aircraft, the F-105 Thunderchief, seemed to fit the bill. Australia's Thunderchiefs were delivered quickly. Shortly after the F-111 order was placed, Thuds began to arrive in Australia. Three RAAF Squadrons were equipped with the F-105, 1 Squadron, 2 Squadron, 6 Squadron, and 12 Squadron. 2 Squadron was deployed to RAAF Butterworth for forward defence, while 1 and 6 Squadrons were based at RAAF Amberley. As with most RAAF aircraft, it served with the Aircraft Research and Development Unit. 1965 was a key year in the history of the Australian Thunderchiefs. The Abortive Coup in Indonesia in September removed Australia's primary threat, and Australia committed combat forces to support the government of South Vietnam. 2 Squadron were moved from RAAF Butterworth to RAAF Ubon in eastern Thailand. 2 Squadron's F-105 Thunderchiefs operated alongside their US equivalents in attacking North Vietnam. The RAAF's Thuds remained in Thailand until the withdrawal of Australian forces in Vietnam in 1972. During that time, they operated on both sides of the DMZ, and were the preferred support for the Australian Task Force in Phuoc Tuy province. The Task Force especially appreciated the accuracy of the Australian F-105 pilots. Several RNZAF pilots flew Australian Thunderchiefs on exchange postings. As the USAF replaced their Thunderchiefs with Phantoms, the American Thuds were given to the RAAF to replace their losses. When 2 Squadron returned to Australia, it was immediately disbanded, and its crews were sent to 1 and 6 Squadrons to train for the F-111C, which was finally to arrive. The RAAF's Wild Weasels continued in service until 1983. Skins Natural metal - This is the scheme in which the aircraft were delivered. In RAAF service, it was used until 1966, when circumstances forced the RAAF to camouflage their aircraft. This skin is provided only for the F-105D, however should you wish to use it with the F-105D_66, then simply copy the RAAFSilver folder into the F-105D_66 folder, and rename the aircraft textures from F-105D_x.bmp to F-105D_66_x.bmp. SEA - This scheme was introduced for the RAAF's Thuds in 1966 for usage in Vietnam. All RAAF F-105D Thunderchiefs eventually wore this scheme. It persisted until the retirement of the Thud. Anti-Flash White - Between 1962 and 1965, ARDU (the RAAF's test flying unit) operated three F-105Ds in a special anti-flash white scheme. The aircraft were used for testing a variety of conentional and nuclear weapons. While ARDU's home base was RAAF Laverton, the White Thuds operated almost exclusively from the secretive Woomera Test Facility. Installation Copy the contents of ModFolder into your mod folder. Merge/overwrite when prompted. Please see Notes first. Notes This mod contains a squadronlist.ini file. If you do not wish to alter your own, then you should add the following into your squadronlist.ini: [squadron193] Name=2RAAF DisplayName=No. 2 Squadron Nation=Australia [squadron716] Name=1RAAF DisplayName=No. 1 Squadron Nation=Australia [squadron725] Name=ARDU DisplayName=Aircraft Research and Development Unit Nation=Australia [squadron726] Name=6RAAF DisplayName=No. 6 Squadron Nation=Australia [squadron727] Name=12RAAF DisplayName=No. 12 Squadron Nation=Australia Should these numbers not correspond with those in your squadronlist.ini, then change the numbers on the file, and the filenames of the SQN decals accordingly. Note that there are two decals for ARDU. Both must be renamed. Credits TK: Stock F-105D, TW series Sundowner: Hi-Res F-105 templates and skins HomeFries: Squadron insignia Spinners: Anti-Flash White skin To make your own F-105 skins, use Sundowner's templates: http://combatace.com/files/file/14427-hi-res-tw-f-105d-templates/
  17. File Name: [Renewed] F-4M Phantom II - Royal Australian Air Force File Submitter: Sheriff001 File Submitted: 09 April 2013 File Category: The Combat Ace What If Hangar The F-4M Phantom II for the Royal Australian Air Force. There are three versions of the F-4M in this mod. TK's F-4M: This is intended as a strike aircraft (but is capable in all roles). In this scenario, it was operated by 2 Squadron, 12 Squadron, and 460 Squadron. It comes in the SEA colour scheme, a Green/Grey RAF-style scheme, and an overall olive drab (as on the CF-104). TK's F-4M (75): This is an interceptor operated by 3 Squadron, 30 Squadron, and 458 Squadron. It comes in an ADC Grey scheme, a wrap-around SEA scheme, the Euro 1 scheme, and a wrap-around Green/Grey RAF-style scheme. TK's F-4M (80): Again, this is an interceptor operated by 3, 30, and 458 Squadrons. It comes in the grey scheme worn by RAF Phantoms near the end of their service lives, Euro 1, a wrap-around Green/Grey RAF-style scheme, and a wrap-around SEA scheme. Low-visibility national markings are provided for the grey scheme. I have taken the SF2 Realism Mod SquadronList.ini and added 12, 30, 458, and 460 Squadrons to it, and numbered the decals accordingly. Back Story The idea for this aircraft comes from my alternate history site. It was first operated by this alternate Royal Canadian Navy in 1968. The RAAF's primary strike aircraft for the sixties was the F-105 Thunderchief. During the Vietnam War, the RAAF used its Thunderchiefs to strike targets of strategic importance to the Saigon Fascist regime. However, German air defences in South Vietnam had taken their toll on the Thuds. With the F-111C suffering serious delays, the RAAF took what was available, the F-4 Phantom. This aircraft had just been introduced by the Royal Australian Navy. In Vietnam, the Phantom enjoyed a high level of success, and showed its multi-role capacity. With the delivery of the F-111s, and their work up to full operational capability, the RAAF needed to find a mission for its Phantoms, or a buyer. The RAAF recommended early replacement of the F-106 Delta Dart. The Government accepted this option, and the F-4M served as Australia's air defender until the early 1990s. The wikia article for the aircraft itself is found here: - http://themarshall.w...-4K.2FM_Phantom Installation Copy the contents of the Objects folder into the Objects folder inside your mod folder. Copy the contents of the PilotData folder into the PilotData folder of your mods folder. Credits TK: F-4M from the SF2: Europe. Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7 Sundowner: F-4E templates, F-4B templates Spinners: Green/Grey F-4M skins Dave, HomeFries and the SF2 Realism Mod team: SquadronList.ini Click here to download this file
  18. Version 2.1

    87 downloads

    The F-4M Phantom II for the Royal Australian Air Force. There are three versions of the F-4M in this mod. TK's F-4M: This is intended as a strike aircraft (but is capable in all roles). In this scenario, it was operated by 2 Squadron, 12 Squadron, and 460 Squadron. It comes in the SEA colour scheme, a Green/Grey RAF-style scheme, and an overall olive drab (as on the CF-104). TK's F-4M (75): This is an interceptor operated by 3 Squadron, 30 Squadron, and 458 Squadron. It comes in an ADC Grey scheme, a wrap-around SEA scheme, the Euro 1 scheme, and a wrap-around Green/Grey RAF-style scheme. TK's F-4M (80): Again, this is an interceptor operated by 3, 30, and 458 Squadrons. It comes in the grey scheme worn by RAF Phantoms near the end of their service lives, Euro 1, a wrap-around Green/Grey RAF-style scheme, and a wrap-around SEA scheme. Low-visibility national markings are provided for the grey scheme. I have taken the SF2 Realism Mod SquadronList.ini and added 12, 30, 458, and 460 Squadrons to it, and numbered the decals accordingly. Back Story The idea for this aircraft comes from my alternate history site. It was first operated by this alternate Royal Canadian Navy in 1968. The RAAF's primary strike aircraft for the sixties was the F-105 Thunderchief. During the Vietnam War, the RAAF used its Thunderchiefs to strike targets of strategic importance to the Saigon Fascist regime. However, German air defences in South Vietnam had taken their toll on the Thuds. With the F-111C suffering serious delays, the RAAF took what was available, the F-4 Phantom. This aircraft had just been introduced by the Royal Australian Navy. In Vietnam, the Phantom enjoyed a high level of success, and showed its multi-role capacity. With the delivery of the F-111s, and their work up to full operational capability, the RAAF needed to find a mission for its Phantoms, or a buyer. The RAAF recommended early replacement of the F-106 Delta Dart. The Government accepted this option, and the F-4M served as Australia's air defender until the early 1990s. The wikia article for the aircraft itself is found here: - http://themarshall.w...-4K.2FM_Phantom Installation Copy the contents of the Objects folder into the Objects folder inside your mod folder. Copy the contents of the PilotData folder into the PilotData folder of your mods folder. Credits TK: F-4M from the SF2: Europe. Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7 Sundowner: F-4E templates, F-4B templates Spinners: Green/Grey F-4M skins Dave, HomeFries and the SF2 Realism Mod team: SquadronList.ini
  19. File Name: F-104G - Royal Australian Air Force File Submitter: Sheriff001 File Submitted: 08 April 2013 File Category: What If Hangar This mod contains a series of RAAF skins for the F-104G Starfighter. Backstory During the late 1950s, the RAAF considered the question of replacing the CAC Avon-Sabre. From the submissions of most of the West's major manufacturers, a shortlist of two aircraft was put forward. These aircraft were the Dassault Mirage III, and the Lockheed F-104G Starfighter. In the event, the Government selected the Mirage III, which was manufactured in Australia as the Mirage IIIO. Of course, the Government could have gone the other way ... Had they done so, there was a chance that the Commonwealth Aircraft Corporation would have been chosen to build it (they had been working on this with Lockheed). In real life, the Mirage IIIO was not used in Vietnam due to French restrictions (hence the reason Australia did not replace the Mirage IIIO with the Mirage 2000, and will not replace the F/A-18 with the Rafale), however the F-104G could have been used in Vietnam. The natural metal, and green/grey schemes reflect the actual colour schemes of the Mirage IIIO. SEA is included because it is highly appropriate for Australian conditions, and would reflect use of RAAF Starfighters in Vietnam. The "Fanta Can" is included because I'd be stoned to death for not including it. Further schemes may be included in updates. Contents Natural Metal, European green/grey, SEA camouflage skins for the following units: 3SQN 75SQN 76SQN 77SQN 79SQN ARDU "Fanta Can" scheme for ARDU. In the extras folder, there are alternate wings for different roundel configurations: Upper and lower, both wings (reflecting most F-104 users) Lower, both wings (reflecting the Mirage IIIO and A-4G) Upper left, lower right (reflecting the F-4E and F-111C) Installation Copy the contents of ModFolder into your mod folder. Overwrite where necessary. If you have downloaded the previous RAAF F-104G, I suggest deleting it before adding this mod. Materials and instructions for making the F-104G flyable are widely available on this site. You must have the Mirage IIIO DLC to use this mod. Add this text to "F-104G_userlist.ini" [Australia] ServiceStartYear=1964 ServiceEndYear=1993 Availability=COMMON Credits TK: The TW series, Stock F-104G Starfighter, Mirage IIIO DLC Spillone104 and Paulopanz: SEA skins P.S. If you believe that I have used your work, and have failed to credit you, please send me a message at once, so that I can correct the omission. Click here to download this file
  20. Version 2.0

    115 downloads

    This mod contains a series of RAAF skins for the F-104G Starfighter. Backstory During the late 1950s, the RAAF considered the question of replacing the CAC Avon-Sabre. From the submissions of most of the West's major manufacturers, a shortlist of two aircraft was put forward. These aircraft were the Dassault Mirage III, and the Lockheed F-104G Starfighter. In the event, the Government selected the Mirage III, which was manufactured in Australia as the Mirage IIIO. Of course, the Government could have gone the other way ... Had they done so, there was a chance that the Commonwealth Aircraft Corporation would have been chosen to build it (they had been working on this with Lockheed). In real life, the Mirage IIIO was not used in Vietnam due to French restrictions (hence the reason Australia did not replace the Mirage IIIO with the Mirage 2000, and will not replace the F/A-18 with the Rafale), however the F-104G could have been used in Vietnam. The natural metal, and green/grey schemes reflect the actual colour schemes of the Mirage IIIO. SEA is included because it is highly appropriate for Australian conditions, and would reflect use of RAAF Starfighters in Vietnam. The "Fanta Can" is included because I'd be stoned to death for not including it. Further schemes may be included in updates. Contents Natural Metal, European green/grey, SEA camouflage skins for the following units: 3SQN 75SQN 76SQN 77SQN 79SQN ARDU "Fanta Can" scheme for ARDU. In the extras folder, there are alternate wings for different roundel configurations: Upper and lower, both wings (reflecting most F-104 users) Lower, both wings (reflecting the Mirage IIIO and A-4G) Upper left, lower right (reflecting the F-4E and F-111C) Installation Copy the contents of ModFolder into your mod folder. Overwrite where necessary. If you have downloaded the previous RAAF F-104G, I suggest deleting it before adding this mod. Materials and instructions for making the F-104G flyable are widely available on this site. You must have the Mirage IIIO DLC to use this mod. Add this text to "F-104G_userlist.ini" [Australia] ServiceStartYear=1964 ServiceEndYear=1993 Availability=COMMON Credits TK: The TW series, Stock F-104G Starfighter, Mirage IIIO DLC Spillone104 and Paulopanz: SEA skins P.S. If you believe that I have used your work, and have failed to credit you, please send me a message at once, so that I can correct the omission.
  21. File Name: RAAF A-6 Intruder Pack File Submitter: HomeFries File Submitted: 10 September 2012 File Category: The Combat Ace What If Hangar This mod adds the Royal Australian Air Force (RAAF) as a user of the A-6 Intruder. It has been tested with Strike Fighters 2 Full 5+2 merged install with the A-6 Superpack 1.51 installed. It should work with less than a full 5+2, but requires the following SF2 versions to take advantage of the respective components: SF2V for the A-6A SF2NA for the A-6E and A-6E_79 The A-6 Superpack 1.51 or later is recommended, but not required in order to use the A-6A, A-6E, and A-6E_79. The A-6 Superpack 1.51 is required in order to use the A-6E_90 Systems and Weapons Improvement Program (SWIP) variant. The included SQUADRONLIST.INI is a part of the file that will be included in the Combat Ace Realism Pack. As a result, it is compatible with DaddyAirplanes' F-4 Post Vietnam skin pack. At the time of this writing, the Combat Ace Realism Pack has not been released. If you have downloaded this pack after installing the Combat Ace Realism Pack, then be sure not to copy over the included SQUADRONLIST.INI, as a more updated one will be included in the Realism Pack. In order to take advantage of the full features of the RAAF Intruder Pack, this readme is intended to be used in conjunction with the Readme for the A-6 Superpack 1.51. Thorough reading of this file and strict adherence to the instructions is highly recommended. As always before making any changes to your SF2 install, back up early and back up often! Introduction As early as 1954, the Australian government first publicly discussed the need for replacing the Canberra. The Canberra lacked radar and electronic countermeasures (ECM), and the RAAF believed that it needed a new strategic bomber to fulfill the nation's obligations to the Commonwealth Strategic Reserve in Malaysia, ANZUS, and SEATO. A requirement mandated an all-weather attack aircraft capable of delivering a variety of bombs and missiles. Air Marshal Valston Hancock, Chief of the Air Staff, stated in April 1960 that Australia needed a replacement for the Canberra, and in 1962 Indonesia's increasingly aggressive statements regarding Malaysia soon caused Australia to seriously consider Hancock’s statement. The Sydney Morning Herald reported in October 1962 that the Indonesian Air Force's Soviet Tupolev Tu-16 bombers could reach Sydney or any other Australian city with a light bomb load, while the Canberras could not fly in all weather and had insufficient range to reach Djakarta. However, available bombers were unsuitable for the RAAF. The American Boeing B-52 Stratofortress and Convair B-58 Hustler, for example, were too large for existing Australian runways. More suitable aircraft such as the British BAC TSR-2 and the American F-111 would soon be available. Candidates for replacing the Canberra included the French Dassault Mirage IV, the TSR-2, and the U.S. North American A-5 Vigilante, Grumman A-6 Intruder, McDonnell Douglas F-4 Phantom II and the General Dynamics F-111 Aardvark. Decision and Alternate History When the RAAF was evaluating the replacement aircraft for the Canberra, they eventually settled on the F-111. The F-111 met the RAAF endurance and all weather attack requirements, as well as being supersonic and having a respectable self-defense capability. The government determined that it did not need to go ahead with an immediate replacement for the Canberra and opted for the F-111 as a long-term solution, leading to the October 1963 announcement that it was ordering 24 F-111s. The development and production lifecycle for the F-111 was complex, lengthy, and troubled on occasion. Additional requests by the Australian government to modify the existing F-111A airframe to what would become the F-111C only lengthened the acquisition process. While the announcement to purchase the F-111 was made in 1963, the first F-111C was not delivered until 1968 . In the interim, the RAAF was using the F-4 Phantom II as a stopgap measure. What if the RAAF decided to forego the troubled (at the time) F-111 and augment its force of F-4 Phantoms with the A-6 Intruder as its all-weather, deep strike platform? This pack is strictly a "What If" set of skins and loadouts that explores what might have happened if Australia purchased the A-6 Intruder from the United States. This pack includes skins for the A-6A, A-6E, A-6E_79 (TRAM), and A-6E_90 (SWIP) in the Southeast Asia (SEA) camouflage pattern, as well as other variants based on the RAAF camouflage schemes of the time. Given that the A-6 Intruder is meant to replace the F-111C Aardvark, this pack features the squadrons, skins, and serial numbers of actual F-111 airframes (though serial numbers of aircraft involved in fatal mishaps have been omitted out of respect for the fallen). Second squadron is represented, as it flew the Canberra in the Vietnam War, and First and Sixth squadrons have been added to SQUADRONLIST.INI as the actual squadrons that flew the F-111 (and therefore the A-6). A-6 specific squadron logos have also been added to the RAAF squadrons included in the Mirage IIIO DLC, though this was done for completeness rather than “alternate historical accuracy.” Limitations This mod enhances default aircraft. If you don't have the default A-6 LODs, then this mod is of limited value to you. Additionally, this pack is unfortunately not flyable without further modification. You will need to provide your own cockpit in order to enable player use of the A-6. Two notable options are extracting the A-6 cockpit from Wings over Vietnam, or by purchasing RAZBAM's excellent A-6 pack for Strike Fighters (recommended). Likewise, plenty of existing SF1 A-6 mods include cockpits that are compatible with this pack. Regardless of which selection you prefer, any cockpit you use for the A-6 Superpack will be compatible with the RAAF A-6 Intruder Pack as well. Installation The RAAF A-6 Intruder Pack is divided into three components: the Primary Component (RAAF A-6 Intruder Skins), a folder for widescreen users that replaces the existing 1024x768 aircraft screens with 1440x900 images, and Section 2 of the Readme file which provides instructions for optional and recommended adjustments to existing INI files. Please see the readme file for further details. Click here to download this file
  22. RAAF A-6 Intruder Pack

    Version 1.0

    171 downloads

    This mod adds the Royal Australian Air Force (RAAF) as a user of the A-6 Intruder. It has been tested with Strike Fighters 2 Full 5+2 merged install with the A-6 Superpack 1.51 installed. It should work with less than a full 5+2, but requires the following SF2 versions to take advantage of the respective components: SF2V for the A-6A SF2NA for the A-6E and A-6E_79 The A-6 Superpack 1.51 or later is recommended, but not required in order to use the A-6A, A-6E, and A-6E_79. The A-6 Superpack 1.51 is required in order to use the A-6E_90 Systems and Weapons Improvement Program (SWIP) variant. The included SQUADRONLIST.INI is a part of the file that will be included in the Combat Ace Realism Pack. As a result, it is compatible with DaddyAirplanes' F-4 Post Vietnam skin pack. At the time of this writing, the Combat Ace Realism Pack has not been released. If you have downloaded this pack after installing the Combat Ace Realism Pack, then be sure not to copy over the included SQUADRONLIST.INI, as a more updated one will be included in the Realism Pack. In order to take advantage of the full features of the RAAF Intruder Pack, this readme is intended to be used in conjunction with the Readme for the A-6 Superpack 1.51. Thorough reading of this file and strict adherence to the instructions is highly recommended. As always before making any changes to your SF2 install, back up early and back up often! Introduction As early as 1954, the Australian government first publicly discussed the need for replacing the Canberra. The Canberra lacked radar and electronic countermeasures (ECM), and the RAAF believed that it needed a new strategic bomber to fulfill the nation's obligations to the Commonwealth Strategic Reserve in Malaysia, ANZUS, and SEATO. A requirement mandated an all-weather attack aircraft capable of delivering a variety of bombs and missiles. Air Marshal Valston Hancock, Chief of the Air Staff, stated in April 1960 that Australia needed a replacement for the Canberra, and in 1962 Indonesia's increasingly aggressive statements regarding Malaysia soon caused Australia to seriously consider Hancock’s statement. The Sydney Morning Herald reported in October 1962 that the Indonesian Air Force's Soviet Tupolev Tu-16 bombers could reach Sydney or any other Australian city with a light bomb load, while the Canberras could not fly in all weather and had insufficient range to reach Djakarta. However, available bombers were unsuitable for the RAAF. The American Boeing B-52 Stratofortress and Convair B-58 Hustler, for example, were too large for existing Australian runways. More suitable aircraft such as the British BAC TSR-2 and the American F-111 would soon be available. Candidates for replacing the Canberra included the French Dassault Mirage IV, the TSR-2, and the U.S. North American A-5 Vigilante, Grumman A-6 Intruder, McDonnell Douglas F-4 Phantom II and the General Dynamics F-111 Aardvark. Decision and Alternate History When the RAAF was evaluating the replacement aircraft for the Canberra, they eventually settled on the F-111. The F-111 met the RAAF endurance and all weather attack requirements, as well as being supersonic and having a respectable self-defense capability. The government determined that it did not need to go ahead with an immediate replacement for the Canberra and opted for the F-111 as a long-term solution, leading to the October 1963 announcement that it was ordering 24 F-111s. The development and production lifecycle for the F-111 was complex, lengthy, and troubled on occasion. Additional requests by the Australian government to modify the existing F-111A airframe to what would become the F-111C only lengthened the acquisition process. While the announcement to purchase the F-111 was made in 1963, the first F-111C was not delivered until 1968 . In the interim, the RAAF was using the F-4 Phantom II as a stopgap measure. What if the RAAF decided to forego the troubled (at the time) F-111 and augment its force of F-4 Phantoms with the A-6 Intruder as its all-weather, deep strike platform? This pack is strictly a "What If" set of skins and loadouts that explores what might have happened if Australia purchased the A-6 Intruder from the United States. This pack includes skins for the A-6A, A-6E, A-6E_79 (TRAM), and A-6E_90 (SWIP) in the Southeast Asia (SEA) camouflage pattern, as well as other variants based on the RAAF camouflage schemes of the time. Given that the A-6 Intruder is meant to replace the F-111C Aardvark, this pack features the squadrons, skins, and serial numbers of actual F-111 airframes (though serial numbers of aircraft involved in fatal mishaps have been omitted out of respect for the fallen). Second squadron is represented, as it flew the Canberra in the Vietnam War, and First and Sixth squadrons have been added to SQUADRONLIST.INI as the actual squadrons that flew the F-111 (and therefore the A-6). A-6 specific squadron logos have also been added to the RAAF squadrons included in the Mirage IIIO DLC, though this was done for completeness rather than “alternate historical accuracy.” Limitations This mod enhances default aircraft. If you don't have the default A-6 LODs, then this mod is of limited value to you. Additionally, this pack is unfortunately not flyable without further modification. You will need to provide your own cockpit in order to enable player use of the A-6. Two notable options are extracting the A-6 cockpit from Wings over Vietnam, or by purchasing RAZBAM's excellent A-6 pack for Strike Fighters (recommended). Likewise, plenty of existing SF1 A-6 mods include cockpits that are compatible with this pack. Regardless of which selection you prefer, any cockpit you use for the A-6 Superpack will be compatible with the RAAF A-6 Intruder Pack as well. Installation The RAAF A-6 Intruder Pack is divided into three components: the Primary Component (RAAF A-6 Intruder Skins), a folder for widescreen users that replaces the existing 1024x768 aircraft screens with 1440x900 images, and Section 2 of the Readme file which provides instructions for optional and recommended adjustments to existing INI files. Please see the readme file for further details.
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